Warning It appears that you may be blocking the ads, and we are fine with it (read more here). That said, it would really be awesome if you decided to whitelist our website or make a donation :) You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Barbarian Furious Charge Physical Build with The Legacy of Raekor and Immortal King (Patch 2.4.2 / Season 7)

Last updated on Jul 26, 2016 at 13:49 by Deadset 74 comments

Table of Contents

This end game Barbarian build mixes the powers of Immortal King and The Legacy of Raekor sets, combining the all-around utility of the former with the Furious Charge Furious Charge devastation of the latter. The build is available in both solo progression and speedfarming variations, explained in that order.

The build requires the following set pieces:

To understand the mixing and matching of the non-mandatory pieces, check out the gearing section below.

1. About the Author

This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube, where you can see how this and other builds play out in practice.

2. Video Guide

The following video guide was created to accompany the present written guide and demonstrate how to play the build in-game.

3. Builds

Solo Progression Speedruns
Active Skills
Left Mouse Button Furious Charge Icon Furious Charge Stamina Stamina Right Mouse Button Ancient Spear Icon Ancient Spear Boulder Toss Boulder Toss 1 Battle Rage Icon Battle Rage Bloodshed Bloodshed 2 Sprint Icon Sprint Marathon Marathon 3 Wrath of the Berserker Icon Wrath of the Berserker Insanity Insanity 4 Call of the Ancients Icon Call of the Ancients Together as One Together as One
Passive Skills
(battle.net link)
Active Skills
Left Mouse Button Furious Charge Icon Furious Charge Stamina Stamina Right Mouse Button Ancient Spear Icon Ancient Spear Boulder Toss Boulder Toss 1 Battle Rage Icon Battle Rage Ferocity Ferocity 2 Sprint Icon Sprint Marathon Marathon 3 Wrath of the Berserker Icon Wrath of the Berserker Insanity Insanity 4 Call of the Ancients Icon Call of the Ancients Together as One Together as One
Passive Skills
(battle.net link)

4. Rotation

The build starts runs with an activation of Call of the Ancients Call of the Ancients and Wrath of the Berserker Wrath of the Berserker; both skills are to be kept up throughout the rift using the Immortal King set bonus. While Wrath of the Berserker Wrath of the Berserker needs to be cast on cooldown, only resummon Call of the Ancients Call of the Ancients when one or more of them fall in battle. Your battle strategy when using the Raekor/Immortal King mixture is to seek out high monster density areas of Rifts, where the combined power of the Furious Charge Furious Charge runes shines. Seeking out density is especially important for the endgame, as the build generally eschews Coodlown Reduction aside from Paragon points, and relies on constantly hitting over 5 enemies for a Merciless Assault Merciless Assault reset (or by hitting just one, due to the Raekor 2-piece bonus). Furious Charge Furious Charge will also quickly build up your Fury reserves, which you need to dump regularly through Ancient Spear Ancient Spear — to maintain the spender requirement of Focus Focus and Restraint Restraint, as well as to reset the cooldowns of Wrath of the Berserker Wrath of the Berserker and Call of the Ancients Call of the Ancients. Several buffs round out your rotation: you will need to reapply Sprint Sprint Marathon Marathon as soon as its 4-second duration falls off, as well as maintain the Battle Rage Battle Rage buff throughout the rift.

5. Skills, Runes and Passives

Furious Charge Furious Charge is a centerpiece of the build. If you have chosen to focus on Furious Charge Furious Charge as your primary means of delivering damage, the rune selection is adaptable to the element of your best rolled gear. If you choose Boulder Toss Boulder Toss as your main damage dealer, you need to pick a synergistic rune like Stamina Stamina or Merciless Assault Merciless Assault and gear for Physical damage accordingly. Regardless of your choice, you will still enjoy the benefits of all the runes because of the Reakor set bonus. The damage of Battering Ram Battering Ram, the cooldown reduction of Merciless Assault Merciless Assault, the freezing effect of Cold Rush Cold Rush and the double charge effect of Dreadnought Dreadnought work together to ensure devastation of your enemies and the build's signature supercharged speed.

The role of a spender in the build is taken by arguably the most efficient Fury dump of all, Ancient Spear Ancient Spear with the Boulder Toss Boulder Toss rune. This precise, small radius strike delivers a punch at the cost of your entire resource reserve. Patch 2.4.1's rework of the Raekor 6-piece bonus gave an option to Raekor builds to rely on Boulder Toss Boulder Toss as a nuke, but the skill is important for two other reasons: a spender proc for Focus Focus and Restraint Restraint, as well as a chunk of cooldown reduction for Call of the Ancients Call of the Ancients and Wrath of the Berserker Wrath of the Berserker from the 4-piece IK bonus.

Battle Rage Battle Rage boosts both your overall damage and your Crit Chance. While it can be considered a fire-and-forget skill with its impressive 2-minute duration, never neglect to activate and keep it up. You will adjust runes according to content: the Bloodshed Bloodshed damage procs are superior in the prolonged fights of Greater Rifts, while Ferocity Ferocity adds to your upfront burst in Torments through the cubed Standoff Standoff legendary power and assists you in getting from one fight to the next faster.

Removing the timed limit of Call of the Ancients Call of the Ancients, the 2-piece bonus of IK keeps the powerful trio of warriors permanently at your side. While they certainly can fall in battle, you should be able to promptly resummon them, as their cooldown is reset by the 4-piece IK set bonus. In fact, never neglect to do so, as the Together as One Together as One rune will be the basis of your survivability and ignoring the ancients upkeep will promptly kill you.

The signature barbarian steroid Wrath of the Berserker Wrath of the Berserker is strengthened further by the damage rune Insanity Insanity. Using the 4-piece IK bonus, you should be able to harness the potential of this skill permanently and boost your Dodge, Crit Chance, Attack and Movement Speed by significant percentages.

You will pick your final self buff according to the build variation you go for: Sprint Sprint for a Furious Charge Furious Charge-centric build, or War Cry War Cry for an Ancient Spear Ancient Spear-centric build. Usually perceived as a movement speed utility skill, Sprint Sprint gains a damage-oriented twist from the unique power of the Standoff Standoff polearm, tucked away in the cube. This legendary item property increases the damage of Furious Charge Furious Charge to 250% of your bonus movement speed. If you opt to empower your Furious Charge Furious Charges, you will be taking the speediest and lengthiest of the runes, Marathon Marathon, for a 40% increase of movement speed for 4 seconds. If you favor Ancient Spear Ancient Spear instead, take War Cry War Cry for a utility skill with a powerful Toughness angle coming from the Veteran's Warning Veteran's Warning rune. The 2-minute duration of the buff long exceeds the decent 20-second cooldown, but you have a strong incentive to use it as soon as it is available again — Fury generation for Boulder Toss Boulder Toss.

This rounds out the overview of the Active Skills, now let us look through the Passives.

With a bulldozing playstyle that emphasizes both brutality and agility, the Raekor Barbarian uses the Rampage Rampage passive to great efficiency. With the potential to stack up to 25% additional Strength, increasing your damage and toughness substantially, it is important to learn to keep this passive up. Always being on the move towards bigger fights, where killing minor enemies will feed your stacks, is key.

Picking Berserker Rage Berserker Rage as our second passive takes advantage of Furious Charge Furious Charge's utility powers. Building you up to full Fury near instantaneously through the Stamina Stamina rune, you will barely notice this passive falling off from Ancient Spear Ancient Spear dumping, and enjoy a significant uptime of this strong damage multiplier.

Completing the triad of amplifiers, Ruthless Ruthless makes a tight fit and edges over Brawler Brawler for one simple reason — it is a multiplicative bonus that shines during Greater Rift fights. Once you bring your target below 30% health, your damage skyrockets with an additional 40%, ensuring the mortal blow will be dealt well ahead of the timer. Brawler Brawler can be included in a Torment setup however, where the prolonged fighting power of Ruthless Ruthless diminishes.

You have some room for personal preference in the final passive slot. The general recommendation is Nerves of Steel Nerves of Steel, adding a cheat death backup plan to a generally glassy spec. If you focus on Ancient Spear Ancient Spear damage, Animosity Animosity will expand your reserve with another 20 Fury and add to the Boulder Toss Boulder Toss burst potential. Other viable options include density-dependent damage increase from Brawler Brawler, or the emergency protection and recovery of Relentless Relentless. Most notably, you should use Pound of Flesh Pound of Flesh in Torment speedfarming to bolster your mobility and upfront damage.

6. Best in Slot Gear and Alternatives

As the video demonstration shows, the build is completely viable for early progression with just the pure 6-piece Legacy of Raekor set, simply using a Standoff Standoff or The Furnace The Furnace for the weapon slot, and Chilanik's Chain Chilanik's Chain or Goldwrap Goldwrap for the belt slot. However it is recommended to transition to a Raekor / Immortal King mixture as soon as possible. You will be taking 5 pieces from one set and 3 pieces of the other depending on the build variation you choose — 5 Immortal King / 3 Raekor for a Furious Charge Furious Charge-dominant spec, or 5 Raekor / 3 Immortal King for an Ancient Spear Ancient Spear-dominant spec. Naturally, you will be cubing a Ring of Royal Grandeur Ring of Royal Grandeur to reduce the number of items for set bonus completion by one. The Immortal King's Boulder Breaker Immortal King's Boulder Breaker, Immortal King's Tribal Binding Immortal King's Tribal Binding and Raekor's Burden Raekor's Burden are taken as mandatory, since their slots do not conflict between the two sets.

You will be rolling skill damage on your gear according to your spec preference — Furious Charge % on your chest and shoulders in one, or Ancient Spear % on the helm and boots for the other. Pure Toughness rolls are preferred on the pants and belt, with Life per Fury spent on the latter. As expected, double Crit stats are taken on the gloves, alongside Strength and Vitality. As a final note: high damage range, good Strength and Call of the Ancients %, as well as Vitality are the desired stats on the Immortal King's Boulder Breaker Immortal King's Boulder Breaker.

From an endgame standpoint, your ideal bracers are Ancient Parthan Defenders Ancient Parthan Defenders, as they allow you flexibility between the two progression build variations. Ancient Parthan Defenders Ancient Parthan Defenders offer percentage based mitigation for every enemy stunned in a sizable radius around you. The bonus is poorly worded, as Ancient Parthan Defenders Ancient Parthan Defenders procs from freezes as well as stuns, and gets triggered by the Cold Rush Cold Rush rune of Furious Charge Furious Charge. When speedfarming, your other best-in-slot is Skular's Salvation Skular's Salvation. Introduced in Patch 2.4, these bracers are included as a targeted boost for your Ancient Spear Ancient Spear Boulder Toss Boulder Toss, doubling its base damage and skyrocketing it with a further 150% as long as you hit 5 or fewer enemies.

The ability to store the powers of Ring of Royal Grandeur Ring of Royal Grandeur in the Kanai's Cube opens a powerful offensive combo in the jewelry: the Bastions of Will set, Focus Focus and Restraint Restraint. These rings offer an unparalleled 2.25 independent damage multiplier as long as you alternate between a primary and spender attacks, which you fulfil by interweaving Ancient Spear Ancient Spear in your Furious Charge Furious Charge spam. Seek Crit Chance, Crit Damage, Area Damage and an open Socket as the best-in-slot stats for both Focus Focus and Restraint Restraint. Note that this ring set trades significant survivability for high-endgame damage potential; if you seek more safe and relaxed gameplay with the same build, swap out Focus Focus and Restraint Restraint for Band of Might Band of Might and Convention of Elements Convention of Elements. This combination will reduce incoming damage by the significant 60% and still offers a sizaeble damage boost during the Physical cycles of Convention of Elements Convention of Elements.

On the topic of necks, aim for as perfect of an elemental amulet as you can. The ideal rolls are Crit Chance, Crit Damage, an open socket and Physical elemental damage. The better of an amulet you get with these stats, the lesser the concern when charging into the fray — for example, immunity amulets such as Mara's Kaleidoscope Mara's Kaleidoscope, Xephirian Amulet Xephirian Amulet or The Star of Azkaranth The Star of Azkaranth will allow you to ignore deadly elite and Rift Guardian affixes, making fishing with this glass cannon build more efficient. Good alternatives include a well-rolled Hellfire Amulet Hellfire Amulet with a synergistic fifth passive (Brawler Brawler, Animosity Animosity, Relentless Relentless), or an all-purpose defensive neck like Eye of Etlich Eye of Etlich.

Slot Pieces Stat Priority
Head
  1. Socket
  2. Strength
  3. Critical Hit Chance
  4. Ancient Spear Damage
  5. Vitality
Shoulders
  1. Strength
  2. Vitality
  3. All Resistance
  4. Area Damage
  5. Furious Charge Damage
Torso
  1. 3 Sockets
  2. Strength
  3. Vitality
  4. Reduced Damage from Elites
  5. Furious Charge Damage
Wrists
  1. Strength
  2. Critical Hit Chance
  3. Physical Damage
  4. Vitality
  5. Life per Hit
Hands
  1. Strength
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Vitality
Waist
  1. Strength
  2. Vitality
  3. All Resistance
  4. Life per Fury Spent
  5. Life %
Legs
  1. 2 Sockets
  2. Strength
  3. Vitality
  4. All Resistance
  5. Armor
Feet
  1. Strength
  2. Vitality
  3. All Resistance
  4. Ancient Spear Damage
  5. Movement Speed
Amulet
  1. Critical Hit Damage
  2. Critical Hit Chance
  3. Socket
  4. Physical Damage
  5. Strength
Ring #1
  1. Critical Hit Chance
  2. Critical Hit Damage
  3. Socket
  4. Strength
  5. Area Damage
Ring #2
  1. Critical Hit Chance
  2. Critical Hit Damage
  3. Socket
  4. Strength
  5. Area Damage
Weapon
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. Weapon Damage
  3. % Weapon Damage
  4. Strength
  5. Vitality
  6. Life per Fury Spent

7. Paragon Points

Slot Paragon Points
Core
  1. Movement Speed up to 25% cap
  2. Maximum Fury
  3. Strength
  4. Vitality
Offense
  1. Cooldown Reduction
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Attack Speed
Defense
  1. All Resistance
  2. Life %
  3. Armor
  4. Life Regeneration
Utility
  1. Area Damage
  2. Life on Hit
  3. Gold Find
  4. Resource Cost Reduction (skip)

8. Gems

Your three jewelry sockets will be taken up by the legendary gems Bane of the Trapped Bane of the Trapped, Bane of the Stricken Bane of the Stricken, and Esoteric Alteration Esoteric Alteration.

  • Bane of the Trapped Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. The gem procs itself with its level 25 property, and is otherwise kept up with the Cold Rush Cold Rush freeze, making it an inseparable part of this crowd control-reliant setup.
  • Introduced in Season 4, Bane of the Stricken Bane of the Stricken takes a firm slot in the second jewelry socket. Building up your damage multiplicatively in prolonged fights and with a level 25 bonus specifically targeting Rift Guardians, this gem is designed to assist AoE heavy builds in their struggle against single target, high HP enemies. In Torments or lower GRs, you can safely swap this gem for the speedrun-oriented Bane of the Powerful Bane of the Powerful.
  • Esoteric Alteration Esoteric Alteration is the strongest mitigation gem available, and its impact is noticeable in a glassy, facetanking build like Raekor. Improving your elemental resistances with every gem level, as well as providing you with a last line of defense against one shots through the level 25 property, Esoteric Alteration Esoteric Alteration edges over other defensive options like Molten Wildebeest's Gizzard Molten Wildebeest's Gizzard and Mutilation Guard Mutilation Guard. In Torments, you can swap this gem out for Boon of the Hoarder Boon of the Hoarder to encase yourself in a near-impenetrable layer of defense and speed from the interaction with the cubed Goldwrap Goldwrap.
Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

9. Kanai's Cube

The Kanai's Cube recommendations are as follows: in the Weapon slot, Standoff Standoff for the Furious Charge variation and speedfarming, or The Three Hundredth Spear The Three Hundredth Spear for the Ancient Spear variation; in the Armor slot, Vile Ward Vile Ward for the Furious Charge variation, Skular's Salvation Skular's Salvation for the Ancient Spear variation, or Goldwrap Goldwrap for Torments; and for the Jewelry slot, Ring of Royal Grandeur Ring of Royal Grandeur.

  • The formerly unremarkable Standoff Standoff polearm has been turned into a potent source of additional damage for the Furious Charge Furious Charge variation, and is a prime reason to spec into additional movement speed. If you choose to lean on Ancient Spear Ancient Spear instead, the preferred item for the Weapon cube slot logically changes to The Three Hundredth Spear The Three Hundredth Spear.
  • Once a staple in the gearing of a Furious Charge Barb, the Vile Ward Vile Ward shoulder has been moved to the cube to ease the way for pure offense jewelry, as well as to maximize the shoulder's power in one stroke. The only limits to the Vile Ward Vile Ward damage scaling are the number of enemies you can strike at once, making trash-dense rifts your ideal playground. When focusing on Ancient Spear, your bracer and cube Armor slot become interchangeable between Skular's Salvation Skular's Salvation and Ancient Parthan Defenders Ancient Parthan Defenders, allowing you to pick your better rolled item. During Torment runs, you can abuse the endless streaks of gold from Boon of the Hoarder Boon of the Hoarder to render yourself near-immortal with a Goldwrap Goldwrap in this slot.
  • In the Raekor / Immortal King mixture, you will need a Ring of Royal Grandeur Ring of Royal Grandeur, a cache legendary ring from Act I bounties, to tie the two sets together. The ability to run with one full 6-piece set bonus and an additional 4-piece bonus, along with Focus Focus and Restraint Restraint, dodging the undesirable guaranteed stats on the Grandeur by cubing its power, is a tremendous boost to the build.

10. Follower

For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.

11. ChangeLog

  • 26 Jul. 2016: Updated the guide for Patch 2.4.2 and included variations for both high GRs and speedruns.
  • 17 Apr. 2016: Updated the guide to reflect the shift into Ancient Spear reliance in Patch 2.4.
  • 11 Jan. 2016: A full revision of the build reflecting Patch 2.4.
  • 24 Aug. 2015: Added Kanai's Cube recommendations for Patch 2.3.
Force desktop version
Force mobile version