Build Introduction
The core idea for this Infinite Evade Spiritborn is to constantly reset your Evade cooldown, mainly through Accelerated Thunderspike. Surprisingly, the main damage does not come from the skill itself, but from using Evade almost nonstop, made possible by the Eagle as our primary Spirit Guardian. The
Aspect of Disobedience helps with gear pressure at higher difficulties and boosts damage with the
Aspect of Unyielding Hits.
Starting new? Begin with our Quill Volley Leveling Build and switch to this one at Level 60.
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Strengths and Weaknesses
- Damage through Evade.
- Fast attack speed.
- Easy to play.
- Does not work without the Sepazontec Unique.
- Requires at least two Evade charges.
Build Requirements

Quick Navigation
Want to skip ahead? Use the table below to jump to the sections you are looking for.
Skill Bar and Skill Tree Points
Wondering what comes after Level 60? Head to the Paragon Board section to power up the build even further.
And if you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown. If you are missing skill points, complete Renown Tier 1-3 in every zone.
Spiritborn Class Mechanic – Spirit Hall Choice
The Spirit Hall allows you to combine two different Spirit Guardians or stick with just one. For this build, we go with Eagle as both Spirit Guardian, really focusing on amplifying our Eagle Skills and gaining in mobility.
- Primary: Eagle
- Casting an Eagle Skill or Evading shoots 6 Storm Feathers, each dealing 140% Lightning damage and applying Vulnerable for 5 seconds. The Storm Feathers Movement Speed bonus is doubled and always active. All Skills are now also Eagle Skills.
- Secondary: Eagle
- Every other Cast is a guaranteed Critical Strike that grants you a 20% Vulnerable Damage bonus for 5 seconds.
Gear, Stats, Gems, and Runes
The following sections cover all systems that are important if you want to improve the power of your character in the endgame of Diablo 4.
Legendary Aspects
Each Aspect is listed with its matching gear slot. Do your best to keep each Aspect in the assigned slot. Remember to salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto gear pieces with the preferred affixes. For best results, combine these Aspects with the right stat priorities.
Gear Slot | Gems/Runes | Aspect / Unique | Legendary Aspect / Unique Power |
---|---|---|---|
Helm | ![]() ![]() | ![]() | While your Spirit Hall choices match: Their bonuses are 100% more potent. Skills of their Base Spirit gain x% Vigor Cost Reduction and x% Cooldown Reduction. |
Chest | ![]() | ![]() | You gain {x}% increased Armor for 4 seconds when you deal any form of damage stacking up to {x}%. |
Gloves | ![]() | Lucky Hit: Up to a x% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse’s stored souls deal x% increased damage. | |
Pants | ![]() | ![]() | Gain x% Block Chance per Resolve Stack. |
Boots | ![]() | When you cast a Skill with a Cooldown, you explode, dealing {x} Fire damage. | |
Amulets(50% bonus) | ![]() | ![]() | Gain increased Critical Strike Damage equal x% of your Block Chance. Blocking doubles this bonus for 10 seconds. |
Ring | ![]() | ![]() | Casting a Gorilla Skill increases your Weapon Damage by x% of your Armor for 3 seconds. |
Ring | ![]() | ![]() | Skills deal up to {x}% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Weapon (200% bonus) | ![]() ![]() | ![]() | Your Basic Skills deal x% increased damage and always use their 3rd attack. Every 3rd cast of a Basic Skill strikes three times. |
Great alternative Aspects to use while you are still gathering the recommended ones are the Duelist’s Aspect and the
Aspect of Exhilaration. The Duelist’s Aspect boosts Ferocity, which synergizes perfectly with the Aspect of Exhilaration, increasing the chance to reduce Evade cooldown for each stack of Ferocity gained.
If you get lucky and find Chaos Armor, make sure to check the Season 10 section below with our list of recommended Chaos Uniques.
Curious how this build compares to other endgame options? Take a look at our Endgame Build Tier List.
Stat Priority and Tempering Affixes
Affixes on the same line are considered to be equally important. Bolded affixes are the most important targets for Masterworking upgrades. Be sure to check our Tempering and Masterworking guides for more details about these topics. Want to jump back up to the gear table?
Slot | Targeted Gear Affix | Tempering Affixes |
---|---|---|
Helm | All Stats Movement Speed Damage Reduction Ranks to Velocity | N/A |
Chest | 1. Dexterity 2. Armor 3. Maximum Life | ![]() ![]() |
Gloves | 1. Critical Strike Chance 2. Dexterity 3. Armor | ![]() ![]() |
Pants | 1. Maximum Life 2. Armor 3. Dexterity | ![]() ![]() |
Boots | Movement Speed Cooldown Reduction Resistance to All Elements Non-Physical Damage | N/A |
Amulet | 1. Dexterity 2. Total Armor 3. Ranks to Brilliance | ![]() ![]() |
Rings | 1. Critical Strike Chance 2. Maximum Life 3. Dexterity | ![]() ![]() |
Weapon | Chance For Basic Skills to Deal Double Damage Ranks to Follow Through Dexterity Basic Skill Lucky Hit Chance | N/A |
The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow.
Make sure to reach the Armor Cap of 1,000 for survivability. However, as this builds scales with armor, we benefit from having more than the minimum. This applies to any build using the Aspect of Unyielding Hits, where higher armor increases overall damage. Furthermore, in higher difficulties, there will be a penalty to armor and resistance, so you will need a higher amount to compensate for the loss.
Looking for progression beyond gear? See our Paragon recommendations or Runewords Synergy next.
Uniques and Mythic Uniques
Below, you will find information on Uniques and Mythic Uniques that are useful and recommended for this build. If a Unique or Mythic Unique is not listed here, it is NOT recommended and won’t benefit this specific build in any way.
Uniques
Listed below are the recommended and optional Unique Items for this build.
Sepazontec (Required): Your Basic Skills deal 25-50% increased damage and always use their 3rd attack. Every 3rd cast of a Basic Skill strikes three times.
Loyalty’s Mantle (Highly Recommended:) While your Spirit Hall choices match: Their bonuses are 100% more potent. Skills of their Base Spirit gain 20-60% Vigor Cost Reduction and 20-60% Cooldown Reduction.
Rakanoth’s Wake (Recommended): When you cast a Skill with a Cooldown, you explode, dealing {x} Fire Damage.
Mythic Uniques
The Perma Evade Eagle Thunderspike Spiritborn does not require any Mythic Uniques!
If you are interested in target farming Mythic Uniques, check out our How to Farm Mythic Uniques guide. Or you can return to the Build Requirements.
Gems and Runewords
Listed below are the recommended Gems and Runewords to socket into your gear.
Gems
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
N/A We use ![]() ![]() | ![]() For more Dexterity | ![]() For more Armor |
Runewords
Runewords are unlocked during the Vessel of Hatred campaign and replace gems in gear. Improve your build by combining a trigger Rune of Ritual and an effect Rune of Invocation. You can equip up to two Runeword pairs (four Runes) at a time. For a detailed guide on Runewords, check out our Runewords Guide!
Here are the recommended Runeword combinations for the Rushing Claw Spiritborn endgame build:
Runeword Combination | Runeword Effects |
---|---|
Cem Tzic | ![]() ![]() |
Bac Gar | ![]() ![]() |
Paragon Board
Paragon unlocks at Level 60 and plays a big role in endgame progression. The following Legendary Nodes and Glyphs are recommended for this build. Keep in mind that each Glyph’s information and radius listed below is for the Level 46 version.
Need a refresher on how the skills are set up? Click here to return to the Skill Tree section.
Season 10 Mechanics
Chaos Perks
Season 10 replaces the seasonal powers with Chaos Perks, which alter how your skills work by giving strong bonuses balanced by drawbacks. You can equip three non-Unique perks plus one Unique. Most perks are unlocked via the Seasonal Reputation board, but Unique perks become available only after defeating Bartuc in Infernal Hordes on Torment I or higher. You can upgrade your Chaos Perks with the seasonal currency Infernal Warps, increasing its impact on your build.
Power | Effect |
---|---|
![]() | For every 10% Life you are missing, you gain 10-20% [x] increased damage and 5% damage reduction. Spending Resources also drains a percentage of your Life equal to 30% the Resources spent, refunding those Resources. This cannot reduce you to below 10% Life. |
![]() | Your Healing Potion is infused with the power of Chaos, granting you 100% Resource Cost Reduction, 40-80%[+] increased Attack Speed and 40-80[+] increased Movement Speed for 4 seconds. Your Healing Potion has a 15 second Cooldown and you can drink it at full Life. Cooldown is now affects by Cooldown Reduction. |
![]() | You can no longer be healed above 50% Life. You gain 5-10% Maximum Resistance to All Elements, +10-20% Armor, and 50-100% increased Barrier and Fortify Generation. |
![]() | Your Basic Skills gain 10-30%[+] increased Attack Speed, their dash range is increased by 50% and their 3rd attack now happens every 2nd attack. |
The key perk in this setup is Crazy Brew, which is extremely powerful but requires using your Life Flask actively as a damage tool. For players with less gear or those who feel unsafe, Crazy Brew can be swapped out for
Accelerating Chaos to gain passive cooldown reduction, or
Back Off! for more reliable damage without relying on flask usage.
Chaos Armor
Chaos Amor is a new type of Unique in Season 10. These items are more powerful versions of existing Uniques, breaking normal slot restrictions and opening up completely new ways to build your character.
We recommend looking for the following Chaos Uniques during endgame (these are example items! Slot does not matter):
Sepazontec (Chest Armor): Once you acquire Sepazontec Chaos Armor (for any slot), replace your weapon with a Polearm (Dexterity, Life, Critical Strike, Storm Feather Potency, Primary Eagle Hall Potency) and
Vehement Brawler’s Aspect.
Loyalty’s Mantle (Gloves)
Wushe Nak Pa (Boots)
Fists of Fate (Pants)
Band of First Breath (Helm)
Please make sure to keep wearing all aspects and uniques listed in the build requirements.
Mercenaries
During the Vessel of Hatred campaign, you will unlock Mercenaries to assist you. While you can choose freely early on, we recommend Raheir as your main companion, and Varyana as Reinforcement.
Raheir Skill Tree choices:
- Core Skill:
Ground Slam
- Core Passive:
Raheir’s Aegis
- Iconic Skill:
Bastion
- Iconic Passive:
Inspiration
Varyana Reinforcement choices:
- Opportunity Skill: Any Skill
- Reinforcement Skill:
Ancient Harpoons
Build Mechanics
Rotation and Playstyle
The main mechanic of this Perma Evade build revolves around resetting Evade cooldowns. Accelerated Thunderspike resets your Evade by 5 seconds every third attack, which matches Evade’s base cooldown, giving you an instant reset every time! Together with the
Sepazontec unique weapon, our basic attack,
Thunderspike, always triggers the third hit, creating a continuous loop of Evade resets. Damage is automatically dealt through Storm Feathers, thanks to choosing the Eagle as our primary Spirit Guardian. As previously mentioned; this build focuses on spamming Evade to maximize damage output. Our selected Runewords amplify this playstyle even further by increasing damage based on movement. Lastly, our ultimate skill,
The Seeker, provides extra damage whenever it is off cooldown and is the most effective ultimate for maintaining
Supremacy stacks. Since we are also using
Intricacy in this build variant, we can use
Armored Hide before and again three times after the Devourer to keep the buff from
Aspect of Unyielding Hits up.
Below, you will find a quick list of the skills you will have on your skill bar and how they could be used, rather than a strict rotation or priority. This list simply covers the basics, as your main focus will primarily be on using Evade:
- Press your Evade keybind 24/7!
And then situationally:
- Use
Scourge to slow and poison enemies.
Armored Hide for protection, and before using the Ultimate.
- Always use
The Seeker Ultimate as soon as it comes off cooldown!
- Use
Armored Hide again after the Devourer, for the
Intricacy interaction.
Counterattack for dodge chance and the increased Critical Strike Damage.
Ravager to boost the damage as well, and lastly:
- Spam Evade all the time unless you need protection or want to boost Storm Feather damage by using one of the other skills.
Runeword Synergy
- Cem Tzic:
Cem builds up 75 Offering every time you Evade, making it super easy to farm Offering in this build. Once you hit 200 Offering,
Tzic automatically triggers a Concussive Stomp, slamming enemies, dealing damage, and Knocking them Down. Plus, if you overflow Offering, you get bonus damage, making it even stronger since you are keep pushing Evade.
- Bac Gar: This combo is all about rewarding movement.
Bac gives you 50 Offering every time you travel 5 meters. Once you have enough Offering,
Gar kicks in: for just 25 Offering, you gain +2.5% Critical Strike Chance for 5 seconds, and this effect can stack up. This means the more you move, the more crit you stack, giving you huge burst windows during fights.
Which Elixirs Should You Use?
Visit the Alchemist and craft an Elixir providing any Resistance you need most, or the Assault Elixir to increase Attack Speed. Some Elixirs cannot be crafted and only drop from activities like Helltides or Nightmare Dungeons. Additionally, make sure to keep your health potion upgraded!
The following Elixirs are useful for most Spiritborn builds:
Elixir of Precision provides the highest damage output increase.
Elixir of Advantage increases your attack speed
Elixir of Fortitude for additional survivability
Season 10 Updates
For a full overview of what is new in Season 10, please take a look at our comprehensive season hub.
Here is a quick overview of seasonal changes relevant to this build:
- Primary Eagle Hall
- Previous: Casting an Eagle Skill grants 4 seconds of the Storm Feathers Movement Speed bonus. When you Evade, fling up to 8 Storm Feathers for every remaining second, each dealing 125% Lightning damage and making targets Vulnerable for 5 seconds. All Skills are now also Eagle Skills.
- Now: Casting an Eagle Skill or Evading shoots 6 Storm Feathers, each dealing 140% Lightning damage and applying Vulnerable for 5 seconds. The Storm Feathers Movement Speed bonus is doubled and always active. All Skills are now also Eagle Skills.
- Secondary Eagle Hall
- Previous: For every 4 meters you move, your Critical Strike Chance increases by 4%. This bonus is reset 4 seconds after you Critically Strike.
- Now: Every other Cast is a guaranteed Critical Strike that grants you a 20% Vulnerable Damage bonus for 5 seconds.
Concussive Stomp: Damage increased from 30% to 65%.
The Seeker:
- Damage of the first hit increased from 35% to 52%.
- Damage of the final hit increased from 300% to 450%.
- Rank 5 Bonus:
- Previous: The Seeker’s damage is increased by 15% of your Critical Strike and Vulnerable Damage bonuses, up to 200%.
- Now: Elites hit twice by The Seeker have a 25% chance to refund a Charge, doubled against Bosses.
Resilient:
- Previous: Casting a Gorilla Skill grants 5/10/15% increased Maximum Life for 10 seconds.
- Now: For each Base Gorilla Skill on your Action Bar, gain 1.5/3/4.5% Maximum Life, Knock Down Duration, and Barrier Generation.
Vital Strikes: Vulnerable damage increased from 80% to 100%.
Sepazontec: Damage increased from 50-100% to 80-120%.
Obol Gambling
Similar to Kadala in Diablo 3, the Purveyor of Curiosities lets you gamble your Obols for 750 item power gear at Level 60, making them a great way to fill in missing affixes, Aspects, or upgrades. There is also a small chance to receive an Ancestral piece with item power 800.
Changelog
- September 20th, 2025: Changed skills for Scourge and The Seeker. Added Chaos Perks and Chaos Armor for Season 10.
- June 28th, 2025: Added Horadric Spell and Jewels for Season 9.
- April 26th, 2025: Added Boss Powers for Season 8.
- January 18th, 2025: Added Witchcraft Powers and Occult Gems for Season 7.
- October 17th, 2024: Replaced Paragon board images with new tool.
- October 12th, 2024: Updated Paragon Board attachment order.
- October 11th, 2024: Added Paragon Board images and updated Rotation explanation.
- October 10th, 2024: Guide created for Vessel of Hatred, Season 6.