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Lightning Storm Druid Endgame Build Guide for Diablo 4 (Season 3)

Strike in a flash of lightning!

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RavensPoison CreeperWolvesEarthen BulwarkPetrifyLightning Storm


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Build Introduction

Wielding thunderous power, the Lightning Storm Druid is a force of nature, commanding the elements to rain down a storm of destruction upon the enemies of Sanctuary! Use Lightning StormLightning Storm and Tempest RoarTempest Roar to become the Lightning Storm Werewolf, and lash out with luminous lightning!

This guide covers everything necessary to get started on your Lightning StormLightning Storm adventure, including Skill Tree points, Paragon, Gearing, and Seasonal updates. The guide will primarily cover Endgame pushing, but will also cover alternative options as well as Gauntlet Considerations.

Strengths and Weaknesses

Strengths
  • Large zones of coverage to kill enemies in a wide area
  • Top-end damage that kills bosses just as easily
  • Simple gameplay
Weaknesses
  • Lower defense for an endgame build
  • Lightning bolts can have unpredictable targeting
  • Ramping and setup can be inconsistent

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Build Requirements

Required Uniques

The following Unique Items and Legendary Aspects are required for the Lightning Storm Druid to function well:

This build does not require, but recommends the following Unique Items and Legendary Aspects:

Season of the Construct

Season 3 patch updates

The introduction of Unsung Ascetic's WrapsUnsung Ascetic’s Wraps allows the Lightning Storm Druid to have competitive damage to other Endgame builds. On top of that, there have been a number of excellent quality of life and functional increases, including Ring of Starless SkiesRing of Starless Skies now working properly for Channeled Skills.

The following list details the changes in the Season 3 Patch Updates that are specific to the Lightning Storm Druid. For general Season 3 information, check out our Season 3 Hub.

Items and Gear

NewUnsung Ascetic's WrapsUnsung Ascetic’s WrapsLightning StormLightning Storm gains 1 additional strike each time it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10–20% increased damage.

New – Aspect of Metamorphosis:

  • When you Evade you turn into a cloud of bats, becoming Unstoppable for 2.5 seconds. Enemies along your path take Physical Damage and are inflicted with Vampiric Curse.
  • Evade’s cooldown is increased by 5-10 seconds.

Ring of Starless SkiesRing of Starless Skies

  • New Effect: Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%.
  • Now shows a buff on the bar while active.
  • Fixed an issue where the Ring of Starless Skies wouldn’t grant stacks when casting channeled skills.

Aspect of RetaliationAspect of Retaliation – Bonus damage reduced from 20–40% to 20–30%.

Skills

WolvesWolves

  • Passive damage increased by 30%.
  • Active damage increased by 45%.

Poison CreeperPoison Creeper

  • Passive damage increased by 30%.
  • Active damage increased by 40%.

RavensRavens

  • Passive damage increased by 30%.
  • Active damage increased by 20%.

QuickshiftQuickshift – Damage bonus increased from 5/10/15% to 7/14/21%.

Natural FortitudeNatural Fortitude – Fortify gained on Shapeshifting increased from 1.4% to 2% per rank.

Boons

Spirit Boon: Avian Wrath – Critical Strike Damage bonus is now Multiplicative instead of Additive.

Seneschal Construct

The seasonal theme adds a Seneschal Construct companion to aid your character throughout their adventures in Sanctuary. The Construct’s playstyle and support is modified by Governing Stones that grant the construct abilities, with up to three Tuning Stones per Governing Stone to supplement that ability. Stones can be obtained through Vaults, Arcane Tremors, Journey rewards, or crafting.

The Uber Unique Seneschal Tuning Stones Evernight and Genesis are powerful Tuning Stones that drop from the new boss, Malphas. If obtained, they replace non-uber options.

  • Evernight: The supported Skill grants you +4 to all Skills when used for 2.0s.
  • Genesis: Increase the effectiveness of the supported Skill by 150%

For the Lightning Storm Druid, use Flash of Adrenaline for a strong personal damage buff, and a Ranged Governing Stone for strong Damage Reduction and Spirit Generation.

Flash of Adrenaline

  • Duration Support
  • Tactical Support
  • Fortify Support (Replace with Genesis)

Tempest

  • Safeguard Support
  • Resource Support
  • Swift Support (Replace with Evernight)

Skill Tree Points and Skill Bar

Skill Bar for Lightning Storm Druid
Ravens Ravens Wolves Wolves Poison Creeper Poison Creeper Petrify Petrify Earthen Bulwark Earthen Bulwark Lightning Storm Lightning Storm
Wind ShearWind Shear, Enhanced Wind ShearEnhanced Wind ShearBasic SkillBasic Skill
Lightning StormLightning Storm, Enhanced Lightning StormEnhanced Lightning Storm, Primal Lightning StormPrimal Lightning StormCore SkillCore Skill
Earthen BulwarkEarthen Bulwark, Enhanced Earthen BulwarkEnhanced Earthen Bulwark, Preserving Earthen BulwarkPreserving Earthen Bulwark, Ancestral FortitudeAncestral Fortitude rank 3, VigilanceVigilance rank 3Defensive SkillDefensive Skill
WolvesWolves rank 1, Poison CreeperPoison Creeper rank 1, RavensRavens rank 1, Enhanced RavensEnhanced Ravens, Brutal RavensBrutal Ravens, Nature's ReachNature’s Reach rank 3Companion SkillCompanion Skill
Elemental ExposureElemental Exposure rank 3, NeurotoxinNeurotoxin rank 1, EnvenomEnvenom rank 3, Toxic ClawsToxic Claws rank 1Wrath SkillWrath Skill
PetrifyPetrify, Prime PetrifyPrime Petrify, DefianceDefiance rank 3, Circle of LifeCircle of Life rank 3, ResonanceResonance rank 3, QuickshiftQuickshift rank 3, Heightened SensesHeightened Senses rank 3, Natural FortitudeNatural Fortitude rank 2Ultimate SkillUltimate Skill
Lupine FerocityLupine FerocityKey Passive
  • Wild ImpulsesWild Impulses is not taken because it is bugged to be an additive increase rather than a multiplicative increase.
  • Raging Lightning StormRaging Lightning Storm is not taken because it is bugged and not giving the extra strikes.

Spirit Boons – The Druid Class Specialization

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
WarinessDeerTake 10% reduced damage from Elites.
Scythe TalonsEagleGain +5% increased Critical Strike Chance.
Avian WrathEagleGain 30%[x] Critical Strike Damage.
BolsterWolfFortify for 15% of your Maximum Life when you use a Defensive Skill.
Calm Before The StormSnakeLucky Hit: Nature Magic Skills have up to a 10% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds.
  • If Spirit Generation while leveling and gearing is not sufficient, replace the Eagle’s Scythe Talons with the Wolf’s Energize.
  • In hard hitting push content, change the Eagle’s Scythe Talons to the Eagle’s Iron Feather.

Paragon

The Paragon Board is a progression system unlocked at Level 50, giving player power through Common stat Nodes, Magic affix Nodes, Rare leveled Glyphs, and Legendary board-exclusive Nodes. Below you will find the preferred Glyphs, Boards, and pathing recommended for making the most of the Lightning Storm Druid. All Glyphs are placed as if they are max radius (Level 15+).

While leveling and gearing, prioritize the Spirit Generation Magic and Rare nodes from Ancestral GuidanceAncestral Guidance and the Lust for CarnageLust for Carnage Legendary Node.

NameEffect
FulminateFulminateFor every 5 Dexterity purchased within range, you deal +2.0% increased Lightning damage.
Bonus (25 Dexterity): You deal 12%[x] increased Lightning damage to both Healthy and Injured enemies.
Ancestral GuidanceAncestral GuidanceAfter spending 75 Spirit, you deal 30%[x] increased damage for 5 seconds.
Fang and ClawFang and ClawGrants +30.0% bonus to all Magic nodes within range.
Bonus (40 Willpower): While in Werewolf or Werebear form, Close enemies take 12%[x] increased damage from you.
ThunderstruckThunderstruckStorm Skills deal increased damage equal to 20%[x] of your Damage vs Close and Damage vs Distant bonuses.
SpiritSpiritFor every 5 Dexterity purchased within range, you deal +4.0% increased Critical Strike Damage.
Bonus (25 Dexterity): Critical Strikes increase the damage an enemy takes from you by 2%[x] for 20 seconds, up to 12%[x].
Inner BeastInner BeastAfter Shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30% (Legendary Node not taken.)
Earth and SkyEarth and SkyGrants +30.0% bonus to all Magic nodes within range.
Bonus (40 Willpower): Nature Magic Skills deal x10% increased damage to Crowd Controlled or Vulnerable enemies.
Heightened MaliceHeightened MaliceWhile there are 3 or more Poisoned enemies Nearby, you deal 45%[x] increased damage (Legendary Node not taken).
TerritorialTerritorialFor every 5 Dexterity purchased within range, you deal + [9.6%] increased damage to Close targets.
Bonus (25 Dexterity): You gain 15% Damage Reduction against Close Enemies.
Lust for CarnageLust for CarnageCritical Strikes with Werewolf Skills restore 2 Spirit.
WerewolfWerewolfFor every 5 Willpower purchased within range, you deal +1.32% increased damage while in Werewolf form.
Bonus (40 Willpower): You gain 10% Damage Reduction while in Werewolf form.

CLICK THIS LINK TO SEE THE PARAGON BOARD IN ITS ENTIRETY! Paragon Board images are courtesy of d4builds.gg.

Starting Board

D4 Druid Paragon Board

Ancestral Guidance

D4 Druid Paragon Board

Thunderstruck

D4 Druid Paragon Board

Inner Beast

D4 Druid Paragon Board

Heightened Malice

D4 Druid Paragon Board

Lust for Carnage

D4 Druid Paragon Board

Legendary Aspects and Gearing Affixes

Below are the recommended Legendary Aspects and Gear Affixes for each gear slot. Gear Affixes in Bold are the ideal Affixes, but alternatives are added.

SlotAspectStats
2 Handed AxeShepherd's AspectShepherd’s AspectWillpower
All Stats
Damage to Close Enemies
Damage to Distant Enemies

Core Skill Damage
HelmTempest RoarTempest RoarUnique Item Required
ChestJuggernaut's AspectJuggernaut’s Aspect OR
Mad Wolf's GleeMad Wolf’s Glee
Max Life
Damage Reduction from Poisoned Enemies
Damage Reduction from Close Enemies
Damage Reduction while Fortified

Total Armor
GlovesUnsung Ascetic's WrapsUnsung Ascetic’s WrapsRanks in Lightning StormLightning Storm
Lucky Hit Chance
Critical Strike Chance
Willpower
PantsTibault's WillTibault’s WillDamage Reduction from Poisoned Enemies
Damage Reduction from Close enemies
Damage Reduction while Injured
Total Armor

Max Life
BootsAspect of Metamophosis OR
Ghostwalker AspectGhostwalker Aspect
Inherent – Attacks Reduce Evade’s Cooldown by X Seconds
Movement Speed
Total Armor while in Werewolf Form

Spirit Cost Reduction
All Stats
Willpower
AmuletAspect of RetaliationAspect of RetaliationMovement Speed
Ranks in
EnvenomEnvenom
Total Armor in Werewolf Form
Damage Reduction from Poisoned Enemies
Damage Reduction while Fortified
Total Armor
Ring 1Aspect of the StampedeAspect of the StampedeCritical Strike Chance
Max Life
Damage to Close Enemies
Damage to Distant Enemies

Lucky Hit Chance
Ring 2Ring of Starless SkiesRing of Starless Skies OR
Aspect of the UmbralAspect of the Umbral
Critical Strike Chance
Max Life
Damage to Close Enemies
Damage to Distant Enemies

Lucky Hit Chance
  • Damage to Close Enemies and Damage to Distant Enemies is for the ThunderstruckThunderstruck node multiplier.
  • Mad Wolf's GleeMad Wolf’s Glee is an offensive choice that gives up several layers of potential Damage Reductions and Defensive Aspect on a non-Unique chest.
  • The Boot Inherent – Attacks Reduce Evade’s Cooldown by X Seconds is for Aspect of Metamorphosis availability.

A note on Armor: Armor is capped at 85% Damage Reduction, scaled against enemy level. For example, The Armor Cap against a Tier 100 Level 154 enemy would be 13.3k, but a Tier 70 requires only around 11k. This cap can be reached with this build in a couple ways:

Once at that cap, there is no need to get further Armor Gear Affixes on gear!

Check our Legendary Aspect and Codex of Power Guide for more information on Legendary Affix types and powers.

Unique Items

The following Unique Items are recommended for the Lightning Storm Druid.

Tempest RoarTempest Roar, Tibault's WillTibault’s Will and Ring of Starless SkiesRing of Starless Skies can all be target-farmed from Duriel. Unsung Ascetic's WrapsUnsung Ascetic’s Wraps can be target-farmed from The Beast in the Ice.

The following Unique Items are situational additions to the build.

  • Mad Wolf's GleeMad Wolf’s Glee is an excellent offensive Unique Item, giving movement speed and Skill Ranks to Werewolf Skills. However, this is not strong defensively, and a non-unique chest with Damage Reductions, Armor or Max Life along with a Defensive Aspect can be the better choice in late Endgame Content. If used, replaces Juggernaut's AspectJuggernaut’s Aspect.

Mechanics and Playstyle

The Lightning Storm Druid has simple execution as a build, but a lot of mechanics are coming together to make it work.

Lightning StormLightning Storm is our Core Skill and main ability. It is a Channeled Skill. While channeled:

  • The storm grows, covering a larger area as the ability is held. This size is preserved for 6 seconds between channels. As the storm grows, the Lightning Bolts can grow more inaccurate.
  • Unsung Ascetic's WrapsUnsung Ascetic’s Wraps adds strikes and double-strikes on Critical Strike.
  • Channeled abilities cannot Overpower.

Earthen BulwarkEarthen Bulwark provides Fortify, Unstoppable, Damage Reduction from VigilanceVigilance and damage multiplier from triggering Tibault's WillTibault’s Will. It also puts us in Human Form. This allows us to then shapeshift back to Werewolf for shapeshifting bonuses including QuickshiftQuickshift and Heightened SensesHeightened Senses.

Companion Active Skills are largely unused. They will passively give strong multiplier to Lightning StormLightning Storm from Shepherd's AspectShepherd’s Aspect. RavensRavens can be preplaced on a boss when Bossing for the Critical Strike Chance.

PetrifyPetrify is our Ultimate Skill. It stuns in a large area and applies a Critical Strike multiplier to enemies. Use against bosses, elites, and to remove disruptive enemy affixes like Suppressor.

Our Key Passive is Lupine FerocityLupine Ferocity. This plays well with Critical Strike based abilities including the double strike of Unsung Ascetic's WrapsUnsung Ascetic’s Wraps, Toxic ClawsToxic Claws and Lust for CarnageLust for Carnage.

Channeled or Tapped

Lightning Storm as a channeled ability can either be held, naturally pulsing out its cast, or repeatedly tapped to cast the ability. There’s benefits to doing either.

When held, passives such as QuickshiftQuickshift are applied to the entire channel. However, Channeled abilities do not benefit from Improved Attack Speed modifiers, where the frequency in which the ability can be tapped can be improved from Attack Speed.

This Lightning Storm Druid has been set up to prefer holding to channel Lightning StormLightning Storm, both for ease of play and for more access to strong multipliers like QuickshiftQuickshift. This also makes Critical Strike the preferred stat from Elixirs over Attack Speed. Critical Strikes play well with several other abilities within the build like Toxic ClawsToxic Claws, Lust for CarnageLust for Carnage and Unsung Ascetic's WrapsUnsung Ascetic’s Wraps.

Spirit Generation

The Lightning Storm Druid does not use a Basic Attack Spirit generator; instead, it relies on several alternative sources for Spirit Generation and Spirit Cost Reduction:

In the Endgame, these are sufficient sources for Spirit Cost needs. However, if the above are insufficient sources while leveling and gearing, consider using one or more of the following supplementary options:

Damage Rotation

  1. Pre-place RavensRavens against Bosses for Critical Strike Chance.
  2. Maintain Spirit and damage multiplier from Tibault's WillTibault’s Will with Earthen BulwarkEarthen Bulwark or Aspect of Metamorphosis.
  3. Pre-shift to human with Earthen BulwarkEarthen Bulwark for multipliers like QuickshiftQuickshift.
  4. Use PetrifyPetrify to Stun and apply Critical Strike Damage bonuses to Bosses and Elites
  5. Cast, Channel and hold your Lightning StormLightning Storm to slay your foes.

Variant Play-styles

Grizzly Rage Werewolf

Really miss that Dire Werewolf lifestyle? While out of fashion, the Grizzly Rage Lightning Storm Werewolf still has a number of benefits including:

  • Ease in farming content such as Helltides or other overworld activities. including the speed from Dire Wolf's AspectDire Wolf’s Aspect.
  • Much less worry about Spirit Generation resourcing.

The downside to playing these is losing several damage multipliers like Aspect of RetaliationAspect of Retaliation and PetrifyPetrify‘s Critical Strike Damage, trading these to have access to Grizzly RageGrizzly Rage. Simply put, it will fall behind in the highest content.

To play this setup, make the following changes:

Gauntlet Optimization

The Gauntlet is a Trial event dungeon that changes weekly. The format is a point score system over 8 minutes, and players will compete in weekly Leaderboards for fame and prize.

The enemies are level 124, which is the equivalent to Tier 70 nightmare dungeons. Compared to a Tier 100 Nightmare dungeon, the enemies will hurt less, but speed counts even more!

Lightning Storm Druid has the speed, AoE, and Boss damage required to compete well in the Gauntlet.

The Gauntlet playstyle for the Lightning Storm Druid makes a few changes but plays and functions similarly. The build will drop some Damage Reductions and top-end multipliers, and instead tune for speed, damage events, and efficiency. The following recommendations are for generic Gauntlet play, and considerations may change week to week as new maps are shown.

Gearing and Legendary Affixes for Gauntlet

For the Gauntlet setup, we invest in some damage proc Aspects that are lethal against these lower leveled enemies, and go for a 1-Handed and Totem setup. Make the following changes:

Gauntlet Skills

Gauntlet Paragon Board

Replace TerritorialTerritorial with ElectrocutionElectrocution. Electrocution’s effects are also triggered from Bad OmenBad Omen and Lightning Dancer's AspectLightning Dancer’s Aspect.

Gems

See below for the best Gems to socket into your gear for each category.

Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

Changelog

14 March, 2024: Guide created, fully replacing previous guide.

  • Ownership transferred.
  • Adjusted Gear, Skills, and Paragon sections to hit defensive stats targets and improve overall damage output.
  • Improved readability, explanations, and options.
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