Barbariand4EndgameGuidemeleeseason 4

Rend Rupture Endgame Barbarian Build Guide for Diablo 4 (Season 4)

The Art of Thousand Cuts weaponized.

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Mathris

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Updated: Posted:

Wrath of the BerserkerRendRallying CryWar CryRuptureCharge


Build Introduction

Welcome to the guide for the Bleedbarian! If you enjoy a Damage Over Time (DoT) based playstyle with plenty of defense and carving a path through demons in your way, this is the build for you.

Strengths and Weaknesses

Strengths
  • Powerful DoT damage playstyle
  • Large AoE clear
  • Great defenses
  • Good Berserking uptime
Weaknesses
  • Damage is not instant
  • Struggles against very high level single-target bosses
  • Requires cooldown management

To see how this build compares to the other builds on our site, you can check out our build tier list.

Build Requirements

Required Uniques
Required Aspects (Non-codex)

Skill Tree and Skill Bar

Skill Bar Setup for the Rend Build (Order does not matter)
Rend Rend Wrath of the Berserker Wrath of the Berserker Rupture Rupture Rallying Cry Rallying Cry War Cry War Cry Challenging Shout Challenging Shout

Follow the points allocated in the image above for the complete 58 point build. The additional 10 skill points are completed using the Renown system.

Arsenal System and Weapon Selection

For this is RendRend build we will be using the Two-Handed Axe Technique for its increase to Vulnerable damage.

Barbarians have a unique mechanic in Diablo 4 where you can assign a weapon type to certain skills. For our Rend build, we will be assigning the following weapons to our skills to take advantage of Ramaladni's Magnum OpusRamaladni’s Magnum Opus. You MUST use a slashing weapon in at least one hand to use RendRend and RuptureRupture with the Dual-Wield Weapon selection. We will want our other Dual-Wield Weapon to be a One-Handed Mace to take advantage of WallopWallop and ConcussionConcussion in our skill tree.

  • RendRend – Dual-Wield Weapons
  • RuptureRupture – Dual-Wield Weapons

Paragon Board

We recommend using the following Legendary nodes and Rare Glyphs to truly take this build into the endgame. Note that each Rare Glyph’s information and radius listed below is for the Level 21 version.

Starting Board

Warbringer

Rotate this board three times before attaching it.

Carnage

Rotate this board twice before attaching it.

Hemorrhage

Attach this board to the Southern gate of the Carnage board. Rotate this board three times before attaching it.

Blood Rage

We attach this board to the Northern gate of the Carnage board. Do not rotate this board when attaching it.

Decimator

We attach this board to the Eastern gate of the Carnage board. Rotate this board twice before attaching it.

For a link to the full paragon board CLICK HERE.

Gear, Gems, Elixirs, and Stats

The Season of Loot Reborn brings us an incredible shift in how gear and itemization are done. It is a major and will affect the game beyond Season 4’s confines. For further details, make sure to read our Tempering and Masterworking section below.

Legendary Aspects

Below you will find all of the best-in-slot Aspects found on Legendary Items that are important to the build. Remember that with Patch 1.4.0 all Legendary Powers can be added into your Codex once you salvage or extract the item. You can still find some aspects through dungeons as you could in previous seasons but you now have the option to upgrade these affixes if you find a higher roll of that affix. Let us go over what aspects you will need.

Gear SlotGemsLegendary Aspect / UniqueAspect / Unique Power
HelmRoyal RubyRoyal RubyJuggernaut's AspectJuggernaut’s Aspect– Gain [X] Armor, but your Evade has a 100% increased Cooldown
ChestRoyal RubyRoyal RubyRage of HarrogathRage of Harrogath– Lucky Hit: Inflicting Bleeding on an enemy has up to a [20-40%] chance to reduce the Cooldowns of your skills by 1 second
GlovesN/AAspect of ElementsAspect of Elements– Gain + [20-30%] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets: Fire, Lightning and Physical. Cold, Poison, and Shadow.
PantsRoyal RubyRoyal RubyTibault's WillTibault’s Will– You deal [10-20%] increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource
BootsN/ARelentless Berserker's AspectRelentless Berserker’s Aspect– Lucky Hit: Damaging an enemy with a Core Skil has up to a [22-40%] chance to extend the duration of Berserking by 2 seconds. Double this duration if it was a Critical Strike.
AmuletRoyal DiamondRoyal DiamondAspect of Inner CalmAspect of Inner Calm – You deal [5-10%] increased damage. Triple this bonus after standing still for 3 seconds.
Ring 1Royal DiamondRoyal DiamondBold Chieftain's AspectBold Chieftain’s Aspect – Whenever you cast a Shout Skill, its Cooldown is reduced by [1.0-2.0] seconds per nearby enemy up to a maximum of 6 seconds
Ring 2Royal DiamondRoyal DiamondSlaking AspectSlaking Aspect – Lucky Hit: You have up to a [40-60%] chance to gain 20 Fury when RendRend deals direct damage to at least one Bleeding enemy
2-Handed Bludgeoning WeaponRoyal AmethystRoyal AmethystAspect of Limitless RageAspect of Limitless Rage– Each point of Fury you generate while at Maximum Fury grants your next Core Skill within 5 seconds [1-2%] increased damage up to [15-30%]
2-Handed Slashing WeaponRoyal AmethystRoyal AmethystAccelerating AspectAccelerating Aspect – Critical Strikes with Core Skills increase your Attack Speed by [10-25%] for 3 seconds.
Dual-Wield Weapon 1Royal AmethystRoyal AmethystRamaladni's Magnum OpusRamaladni’s Magnum Opus– Skills using this weapon deal [0.2-0.4%] increased damage per point of Fury you have, but you lose 2 Fury every second.
Dual-Wield Weapon 2Royal AmethystRoyal AmethystEdgemaster’s AspectEdgemaster’s Aspect – Skills deal up to [5-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource

Gems

Listed below are the best gems to socket into gear for each slot type.

Weapon GemsArmor GemsJewelry Gems
Royal AmethystRoyal Amethyst for increased damage over time.Royal RubyRoyal Ruby for increased maximum lifeRoyal DiamondRoyal Diamond for all resistances

For your jewelry it may be necessary to change the Royal DiamondRoyal Diamond for another gem for a specific type such as Royal SapphireRoyal Sapphire to ensure all of your resistances are capped at 70%

Which Elixirs Should You Use?

When in town you can visit the Alchemist to craft helpful elixirs which will provide a special effect and increase your experience gain. Crafting has been simplified in Patch 1.4.0, and there are fewer specific flowers to harvest; instead, almost all herbs in the world drop as Bundles of Dried Herbs, allowing you to craft the Elixirs you want. Some Elixirs cannot be crafted and only drop from things like Helltides or Nightmare Dungeons. For this build, we recommend Elixir of Advantage to increase Attack Speed.

Return to the Alchemist again when you reach Level 20, 30, 45, 60, 70, 80 and 90, to upgrade your potion. The extra healing is essential to survival.

To see how this build compares to the other builds on our site, you can check out our build tier list.

Stat Priority and Tempering Affixes

With all of the new systems in mind let us dive into what stats we will want on our gear, what tempers we’d like to use, and what stat we would prefer to be pumped either through a Greater Affix, Masterworking or both. Affixes that are bolded in yellow are the most important targets for Masterworking upgrades on the special enhancement levels. The names of the Tempering Manuals you will need to apply the affixes will be listed next to the affix in parenthesis.

SlotGear AffixesTempering Affixes
Helm1. Cooldown Reduction
2. Maximum Resource
3. Fury Per Second
1. Challenging Shout Cooldown Reduction (Barbarian StrategyBarbarian Strategy – Defensive)
2. + Ranks to Concussion (Barbarian ControlBarbarian Control – Utility)
Chest1. Maximum Life
2. Strength
3. Needed Resistance
1. Challenging Shout Cooldown Reduction (Barbarian StrategyBarbarian Strategy – Defensive)
2. +Ranks to Concussion (Barbarian ControlBarbarian Control – Utility)
Gloves1. Vulnerable Damage
2. Lucky Hit Chance
3. Maximum Life
1. Damage While Berserking (Berserking FinesseBerserking Finesse – Offensive)
2. Lucky Hit: Chance to Immobilize for 2 seconds (Worldly FortuneWorldly Fortune – Utility)
Pants1. Maximum Life
2. Strength
3. Needed Resistance
1. Challenging Shout Cooldown Reduction (Barbarian StrategyBarbarian Strategy – Defensive)
2. +Ranks to Concussion (Barbarian ControlBarbarian Control – Utility)
Boots1. Movement Speed
2. Fury Per Second
3. Maximum Life
1. Movement Speed (Natural MotionNatural Motion – Mobility)
2. Lucky Hit: Chance to Immobilize for 2 seconds (Worldly FortuneWorldly Fortune – Utility)
Amulet1. Cooldown Reduction
2. Maximum Resource
3. Ranks to Cut to the Bone
1. Damage to Close Enemies (Natural FinesseNatural Finesse – Offensive)
2. Rupture Cooldown Reduction (Weapon Mastery EfficiencyWeapon Mastery Efficiency – Resource)
Rings1. Attack Speed
2. Vulnerable Damage
3. Fury On Kill
1. Damage to Close Enemies (Natural FinesseNatural Finesse – Offensive)
2. Resource Generation with Dual-Wielded Weapons (Weapon Attunement — BarbarianWeapon Attunement — Barbarian – Resource)
2-Handed Bludgeoning Weapon1. Strength
2. Fury on Kill
3. Maximum Life
1. Rend Size (Bleed AugmentsBleed Augments – Weapons)
2. Damage to Close Enemies (Natural FinesseNatural Finesse – Offensive)
2-Handed Slashing Weapon1. Strength
2. Fury on Kill
3. Maximum Life
1. Rend Size (Bleed AugmentsBleed Augments – Weapons)
2. Damage to Close Enemies (Natural FinesseNatural Finesse – Offensive)
Dual-Wield Weapons1. Strength
2. Fury on Kill
3. Maximum Life
1. Rend Size (Bleed AugmentsBleed Augments – Weapons)
2. Damage to Close Enemies (Natural FinesseNatural Finesse – Offensive)

Rotation and Playstyle

The iconic Bleedbarian comes to Diablo 4 and while not as powerful as some other builds does offer a unique damage over time based playstyle popular with many players. Let’s review our skills and go over how to use them effectively.

  • Use War CryWar Cry and Rallying CryRallying Cry to generate Fury and for their buffs
  • Spend your Fury using RendRend to apply bleeds to them
  • Once a target has enough bleed applied to them, you can either wait for them to die or use RuptureRupture to finish them off, useful against Bosses and Elites
  • Cast Challenging ShoutChallenging Shout whenever you need the defense or are caught in a tight spot
  • Use Wrath of the BerserkerWrath of the Berserker for its big damage bonus while Berserking against Elites and Bosses

Uniques and Uber Uniques

Below you will find information on Uniques and Uber Uniques that are useful for this build. Moreover, if you are interested in target farming Uber Uniques, check out our How to Farm Uber Uniques guide.

Uniques

Below you will find the uniques useful to this build. As a reminder you MUST be using at least one slashing weapon in your dual-wield weapon setup to be able to cast RendRend and RuptureRupture.

  • Ramaladni's Magnum OpusRamaladni’s Magnum Opus – Our preferred item of choice. This fulfills the requirements of a slashing weapon in one hand and gives us a nice damage bonus to all of our relevant skills since they will be using the dual-wield weapons. Get this as soon as possible.
  • Rage of HarrogathRage of Harrogath – Thanks to the rework in Patch 1.4.0 this now triggers when you apply a bleed to an enemy which this build excels at and will be doing at all times. It will provide us a much needed reset for all of our cooldowns and makes the build incredibly versatile.
  • Tibault's WillTibault’s Will – Though nerfed slightly in Patch 1.4.0 this is still an incredibly potent damage amp and provides a damage reduction stat which is more rare on gear in Season 4.

Uber Uniques

Here are the useful Uber Uniques for the RendRend Barbarian. If an uber unique is NOT listed here, it is not useful to this build in any meaningful capacity.

  • Harlequin CrestHarlequin Crest – The much sought after uber for many builds. It is no different for this RendRend setup. It provides damage reduction, cooldown reduction, and ranks to all of our relevant skills. If you’re lucky enough to get one, we recommend dropping Tibault's WillTibault’s Will and moving Juggernaut's AspectJuggernaut’s Aspect to your pants to stay armor capped.
  • Melted Heart of SeligMelted Heart of Selig – Provides a large chunk of resources both in terms of its static addition and resource generation stat. For this build it also provides some much needed survivability in harder single target fights. If you’re lucky enough to snag one, equip it and replace Aspect of Inner CalmAspect of Inner Calm.

Season 4: Loot Reborn

Unlike past seasons there is no overarching theme for season 4 as Blizzard are focused on the absolutely massive loot overhaul which is sure to change the game in big ways. There will also be a reputation to be gained with the new Ironwolves during Helltides and this faction grants several tempering manuals and even a resplendent spark! Below are the changes relevant to this RendRend build.

  • Barbarian’s innate 10% Damage Reduction has been removed
  • Tibault's WillTibault’s Will – Damage while Unstoppable reduced from 20-40% to 10-20%, damage persists for 1 second longer after being Unstoppable
  • Aspect of Inner CalmAspect of Inner Calm – Now increases damage by 5-10% at all times and triples the bonus after standing still for 3 seconds.
  • Violent RendViolent Rend – Damage against Vulnerable enemies has been increased from 12% to 25%
  • RuptureRupture – Initial damage dealt by Rupture is now guaranteed to Overpower
  • Two-Handed Axe Technique’s damage to Vulnerable enemies reduced from 15% to 10%
  • MarshalMarshal – Cooldown reduction from bonus effect reduced from 4 seconds to 2 seconds
  • Blood RageBlood Rage – Damage increased by Berserking Bonus reduced from 25% to 10% and now caps at 30%
  • Rage of HarrogathRage of Harrogath – Changed from only triggering when inflicting bleeding on elites to Inflicting Bleeding on any enemy. Cooldown reduction changed from 1.5 seconds to 1 second.

Advanced Information

Below, you will find every additional piece of information you need to know for a more in-depth look at this build.

Build Mechanics

Immediately you are going to notice the lack of generators and this is by design. Thanks to the reworks in Patch 1.4.0 and resource generation being vastly improved we don’t actually need it. We’re going to get our Fury through Shouts and Fury on Kill modifiers on our gear. Simply run into a group and get your shouts up and start spamming RendRend. This should proc Rage of HarrogathRage of Harrogath frequently and allow you to spam even more. When something big like an Elite, The Butcher, or a boss is nearby, we’ll throw out enough Rends to get a big DoT on them and then hit the big RuptureRupture now guaranteed to overpower on initial hit and do a pretty hefty chunk. Thanks to assigning a dual-wield weapon set of Ramaladni's Magnum OpusRamaladni’s Magnum Opus and a One-Handed Mace we can benefit from the Ramaladni’s damage bonus and the skills ConcussionConcussion and WallopWallop giving us a ton of power and crowd control for survival. This is a DoT based build and that means our damage is delayed and not instant which can be a turn off for some people but for those who invest this build is looking quite solid for Season 4 if this is a playstyle you enjoy!

Berserking

A status unique to Barbarian’s that grants damage, movement speed, resources and even damage reduction with the right setup. We can enter this state through Wrath of the BerserkerWrath of the Berserker, War CryWar Cry, and Blood RageBlood Rage which should give us an incredibly high uptime on this state. In addition we are taking UnconstrainedUnconstrained as our key passive further boosting this damage bonus and increasing our uptime. While one would think a bleed based Barbarian would use Gushing WoundsGushing Wounds testing on the PTR has shown this key passive may still be bugged and not functioning properly. If this is fixed, this build and guide will be updated accordingly.

Defensives

Our main defensive options come from easily hitting the new armor cap thanks to Juggernaut's AspectJuggernaut’s Aspect and of course capping our Resistances via gear affixes, gems and a few paragon nodes. Beyond this, our main defensive option will be Challenging ShoutChallenging Shout which we should have high uptime on thanks to our Challenging Shout Cooldown Reduction tempers and Rage of HarrogathRage of Harrogath providing a hefty amount of resets. Survivability with this build should be very high even before things like the Uber Unique Melted Heart of SeligMelted Heart of Selig. If you’re lucky enough to get a heart, you essentially become immortal.

Paragon

The recommended Paragon boards for this build are listed above, and further down below, you can find a more thorough route for allocating the Paragon points, as well as some notes on why specific nodes were chosen and why they are essential for this build.

Rare Glyphs and Legendary NodesEffect
ExploitExploit– For every 5 Dexterity purchased within range, you deal + [8%] increased damage to Vulnerable targets
– Additional bonus once 25 Dexterity has been purchased within the glyph’s range: When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
IreIre– For every 5 Strength purchased within range, you deal + [5.3%] increased damage while Berserking
– Additional bonus once 40 Strength has been purchased within the glyph’s range: While Berserking, you take 10% reduced damage from Elites.
AmbidextrousAmbidextrous– Grants + [125%] bonus to all Magic Nodes within range
– Additional bonus once 40 Strength has been purchased within the glyph’s range: You deal x8% increased damage while wielding one-handed weapons.
MarshalMarshal– Grants + [125%] bonus to all Magic Nodes within range
– Additional bonus once 40 Strength has been purchased within the glyph’s range: After casting a Shout Skill, the active cooldown of every other Non-Shout Skill is reduced by 2 seconds.
DisembowelDisembowel– For every 5 Willpower purchased within range, you deal + [8%] increased Bleeding damage
– Additional bonus once 25 Willpower has been purchased within the glyph’s range: Killing a Bleeding enemy has a 10% chance to reduce the cooldown of your Non-Ultimate active cooldowns by 1 second.
WarbringerWarbringer– For every 75 Fury you spend, you gain 15% of your maximum life as Fortify
CarnageCarnage– While Berserking, Critical Strikes increase your Attack Speed by 2% up to 16% for 6 seconds.
DecimatorDecimator– Each time you make an enemy Vulnerable, your damage is increased by 10% for 5 seconds. Overpowering a Vulnerable enemy grants an additional x10% bonus for 5 seconds.
Blood RageBlood Rage– Killing a Bleeding enemy has a 10% chance to grant Berserking for 5 seconds. Your damage is increased by x10% of your Damage While Berserking bonus, up to a maximum of x30%
HemorrhageHemorrhage– Your Bleeding damage is increased by x15% of your Vulnerable Damage bonus.

Let’s break down each of these beneficial nodes and where our Paragon Points are positioned in each of the Paragon Boards we use. This part of the build is presented in order of importance. If you do not have enough Paragon Points for use in your Paragon Tree, just slowly work towards each step.

Important Notes

  • Make sure you select the correct Legendary Boards and rotate them into the correct orientation to match the images shown above.
  • Attach the boards in the order shown as bonus requirements of Rare Nodes increase with their placement order.
  • Additional bonuses on Rare Glyphs may not be obtainable until they gain the increased radius at level 15.

Starting Board

  1. We start off by heading to the right side of the board and grabbing BrawnBrawn and move further up the right side.
  2. Head to the glyph socket and unlock it slotting in ExploitExploit . Next we pick up the dexterity nodes nearby to start activating our glyph.
  3. We turn around the left side of the board and head up to Raw PowerRaw Power and its Magic nodes before heading up and out connecting Warbringer.

Warbringer

  1. We go left first and grab Hungering FuryHungering Fury which will help keep our resources up.
  2. From there we head up and around to grab the board’s namesake and legendary node WarbringerWarbringer.
  3. Now we head back down and unlock the glyph slot and socket in IreIre and begin to grab all the strength nodes around it we can including the rare nodes Raw PowerRaw Power and ConditionedConditioned
  4. Finally we take one last side trip on the top right of the board for the rare node Core ReserveCore Reserve and some Magic nodes near it.
  5. Lastly we head out to the right and connect the Carnage board.

Carnage

  1. The carnage board is the central board to many Barbarian builds and serves as a hub. As such we will come back to it often, but we’re going to start by heading to the glyph socket and slotting in AmbidextrousAmbidextrous once it’s unlocked.
  2. After that we pick up the strength nodes to unlock the secondary effect including rare nodes FierceFierce and BrashBrash.
  3. We head out to the right and grab the board’s legendary node CarnageCarnage and then begin to path south first where we will connect the Hemorrhage board. After filling out the Hemorrhage board, we’ll return to this board.
  4. Once Hemorrhage has been completed, from the glyph socket we will head up and grab EnragedEnraged and its magic nodes before connecting the Blood Rage board to the north. Once the Blood Rage board is completed, we will come back to this board.
  5. After finishing the Blood Rage board, we return to Carnage once again and head right grabbing BerserkerBerserker before heading out right and connecting our final paragon board, Decimator.

Hemorrhage

  1. This simple board provides the RendRend Barbarian with its most powerful Legendary Node and so we just head straight down to it as fast as we can and unlock HemorrhageHemorrhage.
  2. We clean this board up quick by grabbing the rare node LaceratorLacerator and its surrounding Magic nodes before heading back to the Carnage board.

Blood Rage

  1. We begin by heading straight up and turning slightly right for the glyph socket where we’ll slot in MarshalMarshal.
  2. We’ll pick up the rare node GritGrit and some strength nodes to unlock Marshal’s secondary bonus.
  3. We head left and make our way to the board’s namesake and legendary node Blood RageBlood Rage.
  4. Lastly, we’ll make our way top left and pick up the Rare node EnragedEnraged and some surrounding Magic nodes for extra Berserking damage before heading back to the Carnage board.

Decimator

  1. We begin by taking a slight northern detour to grab PillagePillage.
  2. Next we head down to the glyph socket and slot in DisembowelDisembowel being sure to grab ArroganceArrogance on the way.
  3. We will then proceed right and grab DemolishDemolish and its surrounding Magic nodes while snagging some willpower nodes to unlock Disembowel’s bonus effect.
  4. Finally to complete our journey, we make our way northward and finish at the board’s name, the legendary node DecimatorDecimator and with that our paragon boards are finished!

Tempering and Masterworking

The Season 4 update (Patch 1.4.0) introduces a rework for itemization. Tempering and Masterworking bring the biggest change to itemization since the release of Diablo 4, so make sure you understand the new systems explained in this section.

The amount of affixes on items has been changed to reflect its rarity: Normal Items have no affixes, Magic Items have 1 affix, Rare Items have 2 affixes, Legendary Items have 3 affixes, and Unique Items have 4 affixes. Upgrading a Rare Item to a Legendary Item by imprinting a Legendary Aspect from the Codex of Power will not add a third affix. Therefore, Legendary Items are superior to lower rarity items for a min-maxed character.

Greater Affixes are a newly added mechanic that increases the value of an affix by 50%. Ancestral Legendary Items and Unique Items can now drop with up to 4 Greater Affixes! Search for items with your preferred Greater Affixes to upgrade with Tempering and Masterworking.

Tempering and Masterworking is an important system, even mandatory in the endgame, for character progression. You are able to add 2 additional affixes on any Rare Item or Legendary Item, exclusive to the Tempering System. An Ancestral Legendary Item can have up to 5 total affixes! Unfortunately, Unique Items cannot be tempered to add affixes.

Masterworking uses new crafting materials found in The Pit to further enhance the stats of an item. These upgrades can be applied on an Ancestral Legendary Item that has its Tempering Slots filled out. Unique Items can be upgraded with Masterworking right away, as tempering does not apply to them. Each item has 12 upgrade slots. On upgrade Ranks 4, 8, and 12, a random affix is increased in value by 25%. Every other upgrade Rank applies a 5% increase to all affixes on an item. Attempt to apply the bonus 25% upgrade to your preferred affix multiple times by resetting the Masterworking Ranks to repeat the process.

Obol Gambling

A final point on acquiring gear in Season 4 and beyond is using your Obols to target farm specific slots instead of randomly spending them on random drops. Similar to Kadala in Diablo 3, you can use Obol vendors in town to try and get what you’re missing. With Patch 1.4.0 when a level 100 Character spends Obols, all gear from that vendor will be 925 item power, the highest in the game, allowing you to fill out gear with the affixes or Legendary Aspects you need.

Check out our Obol Gambling Tool HERE!

Changelog

  • May 6th 2024: Ownership of page transferred, guide restructured, build updated for Season 4.
  • March 5th 2024: Updates for Patch 1.3.3.
  • February 5th 2024: Added Charge to build.
  • January 21st 2024: Season 3 speculative changes.
  • October 26th 2023: Build Revamped for Season 2.
  • October 13th 2023: Build Adjusted to prepare for Season 2 launch.
  • September 7th 2023: New format and build revamp.
  • August 2nd, 2023: Patch 1.1.1 section added with build specific changes.
  • July 18th, 2023: Guide updated for Season 1.
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