DruidEndgameGuideEarthSeason 6

Stone Burst – Druid Build for Diablo 4

Leave enemies shattered with the Stone Burst Druid!

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PetrifyBlood HowlCyclone ArmorEarthen BulwarkClawStone Burst


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Build Introduction

Stone BurstStone Burst is a satisfyingly impactful Core Earth Skill that can be channeled and grown in size or held to pulse minor damage within its area. With Aspect of Anticline BurstAspect of Anticline Burst, Stone Bursts cast above 75 Spirit will be cast at full size without having to channel to grow the blast, and will be the preferred playstyle.

This guide will cover everything necessary to get started on your Stone Burst adventure, including Skill Tree points, Paragon, Gearing, and Seasonal updates. The guide will primarily cover Endgame pushing, but will also cover alternative playstyles, options during leveling and gearing, Spirit management, and offer in-depth explanations for gameplay. Hope you enjoy!

Strengths
  • Wide Screenclearing Clickcasts
  • Focused damage for low target/bossing
  • Simple gameplay
Weaknesses
  • Spirit Hungry build
  • Cannot Overpower

To see how this build compares to the other builds on our site, check out our build tier lists.

Build Requirements

The following Legendary Aspect is required for build functionality to get started on the Stone Burst Druid:

Required Aspects

Aspect of Anticline BurstAspect of Anticline Burst – Offensive – Stone BurstStone Burst deals 15-35% increased damage and when Cast at or above 75 Spirit, it is immediately at its maximum size.

Aspect of Anticline BurstAspect of Anticline Burst is a significant damage multiplier and quality of life addition, allowing Stone Burst to be cast at full radius while above 75 Spirit without having to channel and grow the cast. This lets the build send a significantly higher volume of attacks. While leveling-friendly, Stone Burst should not be started without this aspect.

Skill Tree Points and Skill Bar

Suggested Skill Bar
Earthen BulwarkEarthen BulwarkBlood HowlBlood HowlCyclone ArmorCyclone ArmorClawClawPetrifyPetrifyStone BurstStone Burst
  • Earth SpikeEarth Spike can be taken for convenience as a Basic Spirit Builder especially while leveling and gearing. ClawClaw is useful for shapeshifting maintenance, especially with Wildheart HungerWildheart Hunger.
  • CataclysmCataclysm with Mjölnic RyngMjölnic Ryng may be a viable Ultimate option for Spirit Management and ease of gameplay. See the Uniques section for necessary build adjustments.

Spirit Boons – The Druid Class Specialization

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
Gift of the StagDeerGain 40 Maximum Spirit.
Swooping AttacksEagleGain 15% Attack Speed.
Avian WrathEagleGain 30% Critical Strike Damage.
EnergizeWolf Lucky Hit: Dealing damage has up to a 15% chance to restore 30 Spirit.
MasochisticSnakeLucky Hit: Critical Strikes with Shapeshifting Skills have up to a 75% chance to Heal you for 5% Maximum Life.

If self-healing is sufficient without Masochistic, use Calm before the Storm for more casts of PetrifyPetrify.

Paragon Board

The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Stone Burst Druid.

Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.

Glyphs are placed as if they are least level 15+ in radius. Pathing should prioritize placing your Glyphs and Legendary Nodes, then filling out the rest of the paths to take the Magic and Rare nodes. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards.

To see the paragon board in its entirety, CLICK HERE. Paragon images courtesy of d4builds.gg.

Starting Board

Place the HeadhunterHeadhunter glyph in the Starting Board.

Ancestral Guidance

Place the Ancestral Guidance board against the Starter Board, rotated once. Take the Legendary Node Ancestral GuidanceAncestral Guidance, and socket the WerebearWerebear glyph into the glyph socket.

Earthen Devastation

Place the Earthen Devastation board to the left of the Ancestral Guidance board, rotated once. Take the Legendary Node Earthen DevastationEarthen Devastation and place the OutmatchOutmatch Glyph. Stone BurstStone Burst deals physical damage, and the Glyph boost to Crushing EarthCrushing Earth will help with Earthen DevastationEarthen Devastation.

Constricting Tendrils

Place the Constricting Tendrils board on top of the Earthen Devastation board. Take the Legendary Node Constricting TendrilsConstricting Tendrils and place the SpiritSpirit Glyph.

Survival Instincts

Place the Survival Instincts board on top of the Ancestral Guidance board, rotated three times. Take the Legendary Node Survival InstinctsSurvival Instincts and place the TectonicTectonic Glyph.

For further info on Paragon choices, check the Paragon Information in the Additional Information Section.

Gear, Stats, Gems and Elixirs

The following are the recommended Legendary Aspects, Gear Affixes, Gems, Runewords and Consumables for the Stone Burst Druid.

Legendary Aspects

Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing.

SlotGem/RunewordsUnique/Legendary AspectUnique/Legendary Power
DaggerGrand EmeraldGrand EmeraldAspect of Anticline BurstAspect of Anticline BurstStone Burst deals 15-35%x increased damage and when Cast at or above 75 Spirit, it is immediately at its maximum size.
Unique TotemGrand EmeraldGrand Emerald (Recommended Unique) Stone of VehemenStone of Vehemen
Accelerating AspectAccelerating Aspect
While Channeling Stone Burst, and for 2 seconds afterwards, gain 15% Damage Reduction.
Stone Burst’s final explosion deals 10-15%x increased damage, further increased by 10-15%x for each size increase.
HelmGrand SapphireGrand Sapphire(Recommended Unique) Vasily's PrayerVasily’s Prayer
Juggernaut's AspectJuggernaut’s Aspect
Your Earth Skills are now also Werebear skills and Fortify you for 2-5% of your Maximum Health.
ChestGrand SapphireGrand Sapphire (Recommended Mythic) Shroud of False DeathShroud of False Death
(Recommended Unique) Insatiable FuryInsatiable Fury
If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed.
GlovesAspect of the Changeling's DebtAspect of the Changeling’s DebtYou deal 25-65% increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
PantsGrand SapphireGrand SapphireTibault's WillTibault’s Will OR Skinwalker's AspectSkinwalker’s AspectYou deal 10-20%x increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource
Boots(Recommended Unique) Wildheart HungerWildheart Hunger
Aspect of MetamorphosisAspect of Metamorphosis
Shapeshifting into a new animal form increases the value of your Bestial Rampage bonuses by +2-5%, up to +20-50%. This bonus decays by 2% per second.
AmuletGrand SkullGrand SkullAspect of RetaliationAspect of RetaliationYour Core Skills deal up to 35-75% increased damage based on your amount of Fortify.
Ring 1Grand DiamondGrand DiamondAspect of the Dark DanceAspect of the Dark Dance
(Optional playstyle) Mjölnic RyngMjölnic Ryng
Every 5 seconds, your next Core Skill costs 160-40 Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life.

Skills that consume Life deal +80% additive increased damage.
Ring 2Grand DiamondGrand Diamond(Recommended Mythic) Ring of Starless SkiesRing of Starless Skies
Starlight AspectStarlight Aspect
Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%x for 3 seconds, up to 50%.

Armor cap is 1000 for up to 85% Physical Damage Reduction. This is generally reached with either one Armor Gear Affix and one Total Armor% Temper, the armor from Vasily's PrayerVasily’s Prayer, or using a Juggernaut's AspectJuggernaut’s Aspect.

Stat Priority and Tempering Affixes

Each line of affixes is listed in order of importance. Tempering Manuals and their recommended affixes are provided in the final column. The bolded affixes are the most important targets for Masterworking upgrades. Unique Items cannot be Tempered, but can be Masterworked.  Check the Tempering guide and Masterworking guide for more details about these topics.

Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing.

SlotGearing AffixesTempering Affixes
Dagger – Legendary PowerWillpower
Max Life
Chance on Hit to Restore Spirit
Life on Hit
Earth AugmentsEarth Augments – Chance for Stone Burst to Cast Twice
Natural FinesseNatural Finesse – Damage to Crowd Controlled Enemies
(Recommended) Totem – Stone of VehemenStone of VehemenWillpower
Critical Strike Damage
Chance for Stone Burst to Cast Twice
Ranks to Stone BurstStone Burst
Totem – Legendary AspectCritical Strike Chance
Cooldown Reduction
Lucky Hit Chance
Chance on Hit to Restore Spirit
Earth AugmentsEarth Augments – Chance for Stone Burst to Cast Twice
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Helm – Vasily's PrayerVasily’s PrayerWillpower
Maximum Life
Armor
Ranks to Defensive PostureDefensive Posture
Helm – Legendary AspectCooldown Reduction
Spirit Per Second
Armor
Willpower
Worldly EnduranceWorldly Endurance – Total Armor%
Nature Magic InnovationNature Magic Innovation – Petrify Duration
Chest – Insatiable FuryInsatiable Fury Maximum Life
Werebear Overpower
Ursine Strength’s Bonuses
Ranks to Iron FurIron Fur
Mythic Unique Chest – Shroud of False DeathShroud of False DeathAll Stats
Maximum Life
Damage on Next Attack After Entering Stealth
Resource Generation
Gloves – Legendary PowerAttack Speed
Critical Strike Chance
Ranks to Stone BurstStone Burst
Chance on Hit to Restore Spirit
Chance to make Enemies Vulnerable
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Worldly FortuneWorldly Fortune -Chance on Hit to Stun/Freeze
Pants – Tibault's WillTibault’s WillAll Stats
Max Life
Maximum Resource
Damage Reduction While Unstoppable
Pants – Legendary AspectWillpower
Max Life
Armor
Resistance to All Elements
Worldly EnduranceWorldly Endurance – Total Armor%
Nature Magic InnovationNature Magic Innovation – Petrify Duration
Boots –Wildheart HungerWildheart HungerMovement Speed
Shapeshifting Attack Speed
Cold Resistance
Ranks to Heightened SensesHeightened Senses
Boots – Legendary AspectImplicit – Attacks Reduce Evade’s Cooldown by 1.5 seconds
Movement Speed
Spirit Per Second
Willpower
All Resistances
Druid MotionDruid Motion – Movement Speed
Worldly FortuneWorldly Fortune – Chance to Stun/Freeze
Amulet – Legendary AspectWillpower%
Ranks to EnvenomEnvenom
Ranks to Nature's ReachNature’s Reach
Ranks to QuickshiftQuickshift
Movement Speed
Critical Strike Chance
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Ultimate Efficiency —  DruidUltimate Efficiency —  DruidPetrifyPetrify Cooldown Reduction OR
Manual: Worldly StabilityManual: Worldly Stability – Resource Generation
Ring – Legendary AspectAttack Speed
Critical Strike Chance
Chance to Make Enemies Vulnerable
Lucky Hit Chance
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Ultimate Efficiency —  DruidUltimate Efficiency —  DruidPetrifyPetrify Cooldown Reduction OR
Manual: Worldly StabilityManual: Worldly Stability – Resource Generation
Ring – Ring of Starless SkiesRing of Starless SkiesAttack Speed
Critical Strike Chance
Lucky Hit Chance
Ranks in Core Skills
Ring – Mjölnic RyngMjölnic RyngWillpower
Critical Strike Chance
Movement Speed While Cataclysm is Active
Ranks to Endless TempestEndless Tempest

Gems and Runewords

The following are the recommended Gem and Runeword setups for the Stone Burst Druid:

Gems

Weapon GemsArmor GemsJewelry Gems
Grand EmeraldGrand Emerald for Critical Strike DamageGrand SapphireGrand Sapphire for WillpowerGrand SkullGrand Skull until Armor Cap at 1000 Armor, then
Grand DiamondGrand Diamond for All Resistance

Runewords

Runewords are a flexible power to help strengthen a build or fill its weaknesses. Two Runes combine for the total Runeword effect:

  • A conditional trigger Rune of Ritual that supplies Offerings when the condition is met.
  • An effect Rune of Invocation that costs Offerings.

Once the Rune of Ritual has supplied enough Offerings, the Rune of Invocation will trigger its effect. Some Runes of Invocation will have overflow effects, where excess Offerings will spillover to empower the triggered effect.

Runewords replace Gems in gear. Up to two sets of Runeword pairs can be placed at a time. Runeword combinations are placed within 2 sockets of the same item e.g. Helm, Chest, Pants or 2-handed Weapon.

The following are Runeword combination options for the Stone Burst Druid, placed in Armor slots:

Runeword CombinationRuneword Effects
Poc WatPocPoc – Gain: 5 Offering. Spend 5% of your Maximum Resource.
WatWat – Requires: 100 Offering Cooldown: 1 Second. Evoke the Necromancer’s Horrid Decrepify, Slowing enemies, reducing their damage, and letting you Execute them.
Xol YomXolXol – Gain: 150 Offering. Evoke power from another Class.
YomYom – 500 Offering Cooldown: 5 Seconds. Evoke the Druid’s Petrify, Stunning enemies and restoring 100 Spirit.

Stone BurstStone Burst is a Spirit-hungry Skill, and will trigger high volumes of Horrid DecrepifyHorrid Decrepify, which is an efficient trigger for Xol. Periodic casts of PetrifyPetrify will be a strong Stun, Critical Strike Damage multiplier and Spirit Generator. Tempering for PetrifyPetrify Duration will mean significant uptime on Petrify.

Other combinations can also situationally work well; adjust to the content you are running. These can include:

  • (Offering Efficiency) other Ritual options such as LithLith for Stand Still, BacBac for Move, MoniMoni for Skill after Moving, or FeoFeo for get Crowd Controlled may trigger more often.
  • (Spirit Management) PocPocLumLum in combination can give strong Spirit Refund. QueQue Invocation for Earthen BulwarkEarthen Bulwark can also give spirit back with Tibault's WillTibault’s Will.

Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft the highest available Elixir of Advantage IIElixir of Advantage II for Attack Speed and Lucky Hit bonuses.
  • If mats are available, craft Chorus of WarChorus of War
  • Remember to upgrade your potion as you level, increasing the instant healing of the potion.

Unique Items

  • Stone of VehemenStone of Vehemen is a simple Damage Reduction and Damage Multiplier buff to the final explosion of Stone Burst. The Damage To Crowd Controlled Enemies instead of Lucky Hit is good for Earthen DevastationEarthen Devastation but less Lucky Hit can mean fewer Energize Spirit Boon or other Lucky Hit triggers. Use this over a Legendary Totem if your Spirit Management is good.
  • Vasily's PrayerVasily’s Prayer is a strong source of Fortify and makes Stone Burst a Werebear skill. This enables the maintenance of several strong multipliers like Bestial RampageBestial Rampage and QuickshiftQuickshift and granting auras including Survival InstinctsSurvival Instincts while the Form is active.
  • Insatiable FuryInsatiable Fury is a strong defensive Unique Item, and grants skill ranks to Werebear skills, including Stone Burst because Vasily's PrayerVasily’s Prayer makes Stone Burst a Werebear Skill. This chest also helps to maintain shapeshifting bonuses like Heightened SensesHeightened Senses or QuickshiftQuickshift by keeping the Werebear Form active between combat.
  • Tibault's WillTibault’s Will is a tidy damage multiplier and periodic source of Spirit. Enhanced Earthen BulwarkEnhanced Earthen Bulwark and if used, Aspect of MetamorphosisAspect of Metamorphosis provide sources for Unstoppable.
  • Wildheart HungerWildheart Hunger is a stacking additive buff to Bestial RampageBestial Rampage, requiring shifting between or to Werebear and Werewolf forms. This bonus stacks high but decays every second, requiring near-constant upkeep. This can be a disruptive item that pays off well, with a strong buff to Damage and Attack Speed well worth maintaining. In more trivial content, this Unique item can be skipped for convenience.
  • Mjölnic RyngMjölnic Ryng is a viable optional playstyle variant item that can make Spirit Management less of a concern for most druid builds. For the Stone Burst Druid, this allows constant clickcast of max radius Stone Bursts while CataclysmCataclysm is active, as well as a strong damage multiplier. To play into this Unique, make the following changes:

Mythic Unique Items

  • (Recommended) Shroud of False DeathShroud of False Death – This Chest can be a strong option, offering +1 to all Skill Passives. That includes several offensive multipliers, utility choices, and defensive gains. Masterwork the All Stats.
  • (Defensive Optional) Tyrael's MightTyrael’s Might – This Mythic Unique offers high defensive capability with Damage Reduction, and increased Resistance cap, as well as and some minor damage while at full health. Masterwork the Damage Reduction.
  • (Defensive Optional) DoombringerDoombringer is one of the most defensive items, offering significant Max Life and sources of Damage Reduction. This is at a significant damage loss, however. Move Aspect of Anticline BurstAspect of Anticline Burst to Gloves. Masterwork the Max Life% or Damage Reduction.
  • (Recommended) Ring of Starless SkiesRing of Starless Skies is a high value Mythic with strong Gear Affixes, high damage multiplier and Resource Cost Reduction for the Spirit-hungry Stone BurstStone Burst. Masterwork the Attack Speed or Critical Strike Chance.

Mercenaries

Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition. As you build Rapport with your Mercenary, you gain more access to their Skills and Perks.

The following Mercenary options are recommended for the Stone Burst Druid:

Main Mercenary – Varyana, the Berserker

Reinforcement – Raheir, the Shieldbearer

Hysteria and Bloodlust will both give strong Attack Speed bonuses.

For a Spirit Management setup, try Raheir’s Iron Wolf's CallIron Wolf’s Call for periodic free casts of Stone BurstStone Burst, or Aldkin’s Ember's GiftEmber’s Gift for Spirit Per Second while in Storm of Fire.

Rotation

Before Combat:

  1. ClawClaw in place or Blood HowlBlood Howl to activate Werewolf Shapeshifting buffs Bestial RampageBestial Rampage, QuickshiftQuickshift and Heightened SensesHeightened Senses.

When Engaging enemies:

  1. Maintain Shapeshifting buffs Bestial RampageBestial Rampage, QuickshiftQuickshift and Heightened SensesHeightened Senses. Try not to be in Human form for longer than 3 seconds at a time.
  2. If using Wildheart HungerWildheart Hunger, cycle abilities like Blood HowlBlood Howl or Cyclone ArmorCyclone Armor that allow shifting between or to Werebear and Werewolf Forms to ramp and maintain Wildheart Stacks.
  3. PetrifyPetrify dangerous enemies for a large Critical Strike Damage multiplier, Spirit generation and Stun.
  4. While Above 75 Spirit, clickcast to Stone BurstStone Burst enemies at full Radius. Target important enemies within the 1st radius Enhanced Stone BurstEnhanced Stone Burst multiplier.
  5. While Below 75 Spirit, build Spirit from abilities such as:
    • Build Spirit with ClawClaw

ClawClaw and other Skills that change your Form do not need to hit enemies to gain the Shapeshifting benefits. It can often be beneficial to keybind and tap Force Hold to be able to cast in place.

Check out the advanced Build Mechanics section for a more in-depth description of how the build works, what synergies exist, and what to look out for.

Season 6: Season of Hatred Rising

For Patch information check out the Blizzard PTR post For general Season 6 information, check out our Season 6 Hub.

Advanced Information

It is time to start your Stone Burst Journey!

Or see below for further information on how the build works, as well as explanations of Build Mechanics, Paragon, Spirit Management, and Gameplay.

Build Mechanics

The Stone BurstStone Burst Druid is a simple gameplay cycle:

  • Maintain all your buffs.
  • Stay above 75 Spirit.
  • Click-cast spam your Stone Bursts to kill your enemies.

Stone BurstStone Burst is our high-damage Core Skill, and the build is centered around it. The base form of Stone Burst is held and channeled to grow up to two times, then released to deal high-impact damage.

  • Aspect of Anticline BurstAspect of Anticline Burst allows Stone Burst to already be max radius when cast above 75Spirit
  • As a channeled Skill, Stone Burst cannot Overpower. This means we do not get to capitalize on the usual Overpower-Earth-Bear Synergizes like ProvocationProvocation or Spirit Boon Obsidian Slam.
  • Stone Burst deals Physical Damage but as an Earth Skill, will get Nature and Earth damage modifiers.
  • Enhanced Stone BurstEnhanced Stone Burst gives Stone Burst a skill shot for a higher multiplier where the 1st radius of the Stone Burst would be. This can unfortunately get shifted when the Earth AugmentsEarth Augments double-cast triggers, placing two Stone Bursts side by side.
  • With Vasily's PrayerVasily’s Prayer, Stone Burst will also be a Werebear Skill and receive Werebear and Shapeshifting modifiers as well as helping to maintain Shapeshifting buffs and bonuses such as Survival InstinctsSurvival Instincts, QuickshiftQuickshift, Heightened SensesHeightened Senses, and Wildheart HungerWildheart Hunger.

Supporting Skills

Earthen BulwarkEarthen Bulwark gives Unstoppable and if used with Tibault's WillTibault’s Will is a means for Spirit and a damage multiplier.
ClawClaw is a filler Basic Attack that can help maintain Werewolf buffs like Heightened SensesHeightened Senses or Bestial RampageBestial Rampage. While leveling and still using a Basic for Spirit Generation, Earth SpikeEarth Spike or Wind ShearWind Shear may be preferred to accommodate Stone BurstStone Burst‘s ranged playstyle.
Blood HowlBlood Howl gives an Attack Speeed bonus, a heal for Starlight AspectStarlight Aspect also helps maintain shapeshifting bonuses.
Cyclone ArmorCyclone Armor is a passive, low investment defensive gain. The active part of the Skill can be a supplementary method of changing Form to help maintain shapeshifting bonuses like Wildheart HungerWildheart Hunger. Changing to Human will not give bonuses but the subsequent change back into Form will.

PetrifyPetrify is our Ultimate Skill. This is a strong Spirit gain, a multiplicative layer of Critical Strike Damage and Crowd Control Stun application. If you do not need the healing from Masochistic Spirit Boon, Calm before the Storm can be a strong choice for more total casts of PetrifyPetrify.

The Key Passive is Bestial RampageBestial Rampage for a high Damage Multiplier and Attack Speed buff. The buffs are maintained so long as you do not stay in Human Form for longer than three seconds. Wildheart HungerWildheart Hunger can ramp these bonuses much higher, requiring near-constant shifting to beat the stack decay.

Poison for EnvenomEnvenom is maintained by Lucky Hits from Constricting TendrilsConstricting Tendrils.

Managing Spirit

Stone BurstStone Burst is a Spirit-hungry build, especially when using the skill passive multipliers Raging Stone Burst and Wild ImpulsesWild Impulses. The goal while playing is to stay above 75 Spirit when casting Stone Burst so that Aspect of Anticline Burst automatically casts Stone Burst at max radius without having to hold and channel. Spirit is manged through several means:

In an Endgame state, these sources are sufficient for Spirit management. If these are not sufficient while leveling and gearing, consider one or more of the following supplementary options:

  • Use the Spirit Management Runeword setup.
  • Use the Spirit Management Mercenary setup.
  • Use a Legendary Totem over the Stone of VehemenStone of Vehemen, for higher Lucky Hit chance and chance to restore Spirit on Hit.
  • Gear for Spirit Per Second gear affixes on helm, chest or boots.
  • Gear for Spirit on Kill, Resource Cost Reduction, or Chance to gain Resource on Weapons.
  • Target Resource Generation for Tempers and Masterworking.
  • Use Aspect of QuicksandAspect of Quicksand as a Utility Aspect and Aspect of the UmbralAspect of the Umbral as a Resource Aspect.
  • Use Primal Stone BurstPrimal Stone Burst over Raging Stone BurstRaging Stone Burst.
  • Take ranks from Wild ImpulsesWild Impulses and place them in Circle of LifeCircle of Life. The extra healing will interact with Starlight AspectStarlight Aspect.
  • Worst case, use your Basic Skill as a Spirit Builder.

Paragon

The Paragon Board is a progression system unlocked at Level 60, giving player power through Common stat Nodes, Magic affix Nodes, Rare leveled Glyphs, and Legendary board-exclusive Nodes. For general paragon board information, check the guide here. Paragon Points are earned from leveling, Renown and Altars of Lilith.

The recommended Paragon boards with images for the Stone Burst druid are listed above. The following section goes over some explanations and descriptions for the pathing process for the Stone Burst Druid.

Broadly speaking, decisions for pathing through the Druid paragon board are divided into three categories:

  • Damage – The paragon boards provide a significant amount of Damage Multipliers and Additives. This includes:
  • Defense – The paragon boards help reach goals on Damage Reduction, Armor, and Resistances. This includes:
    • Damage Reduction is improved from WerebearWerebear secondary effects, as well as individual nodes providing bonuses like Damage Reduction from Poisoned Enemies.
    • Resistances are improved from Magic and Rare Resistance nodes.
    • Armor goals are reached with the help of Armor nodes.
  • Build Functionality – The paragon boards improve Spirit Generation for the build from a few sources, including:

Changelog

  • 23 September, 2024: Cleaned up page and added appropriate links.
  • 4 September, 2024: Speculative Stone Burst Druid guide made based on PTR information for the upcoming Season 6: Season of Hatred.
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