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Wolf Companion Endgame Druid Build for Diablo 4 (Season 1)

Master the Beasts of Sanctuary with our Wolf Companion Druid

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WolvesPoison CreeperRavensEarthen BulwarkBlood HowlStorm Strike


Build Introduction

The Wolf Companion Druid build is the best version of a Druid Companion build we have been able to make so far. We focus on using WolvesWolves as our main single target damage with Poison CreeperPoison Creeper and RavensRavens as our AoE clearing skills. We use Earthen BulwarkEarthen Bulwark as our main defensive, and to be able to become Unstoppable to be able to get out of sticky situations.

If you are looking for a build that lets you focus on your companions and have them do the killing, then this is the build for you. With our Spirit Bonds and stacking Lucky Hit and Critical Strike Chance, we will have the cooldown on our Companion abilities resetting more than you can use them.

This endgame build guide assumes your character is at least Level 50. Check the Druid Leveling Guide if you need help getting there.

Strengths and Weaknesses

Strengths
  • Don’t have to worry about Spirit
  • Minions will kill everything while you are at range
  • Multiple Defensive skills and layers of defense
Weaknesses
  • No Core Skill So you are dependent on Cooldowns
  • Has Some downtime if your minions die
  • AoE clear is not the highest

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Build Requirements

Required Aspects (Non-codex)

This build requires Aspect of the AlphaAspect of the Alpha and Aspect of the StampedeAspect of the Stampede for the build to fully function; without them your companions will not do enough damage to be able to kill consistently.

Stats-wise, you want as much Lucky Hit and Cooldown Reduction as possible to reset and reduce the cooldowns of your companion skills.

Variants

We have one Variant Playstyle that utilizes Shepherd's AspectShepherd’s Aspect and Stormclaw's AspectStormclaw’s Aspect to go with our pants Storm's CompanionStorm’s Companion and add a spirit spender into the build via ShredShred.

Season of the Malignant

Season 1 Patch Notes

The following list details the changes in the Season 1 Patch Update that are specific to this build. Check the Changelog for all the other guide updates.

Patch 1.1

In addition to the build specific changes, multiple sources of Critical Strike Damage and Vulnerable Damage were reduced globally for all classes. In addition, the Malignant Hearts also give you armor based on their Item Power Level.

Patch 1.1.1

  • Storm StrikeStorm Strike
    • Spirit gain increased from 14 to 15.
  • WolvesWolves
    • Passive damage increased from 7.8% to 11%.
    • Active damage increased from 110% to 135%.
  • Enhanced Wolf PackEnhanced Wolf Pack
    • Damage bonus increased from 20% to 25%.
  • Brutal Wolf PackBrutal Wolf Pack
    • Attack Speed bonus increased from 20% to 25%.
  • RavensRavens
    • Passive damage increased from 13% to 20%.
  • Brutal RavensBrutal Ravens
    • Additional functionality:
      • Increase the passive damage of Ravens by 40%.
  • Aspect of the AlphaAspect of the Alpha
    • Damage increased from 75-100% to 90-115%.

Malignant Heart

Our best-in-slot Malignant Hearts for season 1 will be:

  • Caged Heart of the MoonrageCaged Heart of the Moonrage (Vicious, Offensive): Kills have a 5% chance to summon a Wolf Companion to your side for 20-30 seconds. In addition, gain +3 to Wolves.
  • Caged Heart of RevengeCaged Heart of Revenge (Brutal, Defensive): 10-20% of incoming damage is instead suppressed. When you use a Defensive, Subterfuge or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to 1360-2040 Fire damage to Nearby enemies.
  • Caged Heart of the Agitated WindsCaged Heart of the Agitated Winds (Brutal, Defensive):When 8-13 Close enemies, automatically cast Cyclone Armor. This cannot occur more than once every 10-20 seconds.

Many of the other Malignant hearts will provide some benefit but these are the 3 you should aim to have in your jewelry to have the greatest increase in power.

For more info on Malignant hearts check out our guide on them here:

Malignant Hearts Guide

Or check out our Season 1 guide here:

Season 1 Guide

Skill Tree Points and Skill Bar

Suggested Skill Bar
Blood Howl Blood Howl Poison Creeper Poison Creeper Wolves Wolves Ravens Ravens Storm Strike Storm Strike Earthen Bulwark Earthen Bulwark

The following tables show the full allocation of Skill Points for the Wolf Companion Druid build. The first table has the most important 48 points to start the build. The second table has the remaining 10 points that are allocated once you obtain all Skill Points from Renown.

Priority SkillsCluster
Storm StrikeStorm Strike, Enhanced Storm StrikeEnhanced Storm Strike, Fierce Storm StrikeFierce Storm StrikeBasic SkillBasic Skill
Predatory InstinctPredatory Instinct Level 3Core SkillCore Skill
Earthen BulwarkEarthen Bulwark, Enhanced Earthen BulwarkEnhanced Earthen Bulwark. Preserving Earthen BulwarkPreserving Earthen Bulwark, Blood HowlBlood Howl, Enhanced Blood HowlEnhanced Blood Howl, Preserving Blood HowlPreserving Blood Howl, Ancestral FortitudeAncestral Fortitude Level 3, VigilanceVigilance Level 3Defensive SkillDefensive Skill
Poison CreeperPoison Creeper Level 5, Enhanced Poison CreeperEnhanced Poison Creeper, Brutal Poison CreeperBrutal Poison Creeper, WolvesWolves Level 5, Enhanced Wolf PackEnhanced Wolf Pack, Brutal Wolf PackBrutal Wolf Pack, RavensRavens Level 5, Enhanced RavensEnhanced Ravens, Brutal RavensBrutal Ravens, Call of the WildCall of the Wild Level 3Companion SkillCompanion Skill
NeurotoxinNeurotoxin, EnvenomEnvenom Level 3Wrath SkillWrath Skill
Defensive PostureDefensive PostureUltimate SkillUltimate Skill
Bestial RampageBestial RampageKey PassivesKey Passives

Remaining Renown PointsCluster
Defensive PostureDefensive Posture Level 3, Thick HideThick Hide Level 3, Nature's ResolveNature’s Resolve Level 3, UnrestrainedUnrestrained Level 2Ultimate SkillUltimate Skill

Spirit Boons – The Druid Specialization

Below is the order in which you should unlock your Spirit Boons. Only offer enough Druidic Spirit Offerings to unlock the first four listed Boons and then fully unlock the rest to activate the final Boon with Spirit Bonding.

Boon NameAnimalEffect
PackleaderWolfLucky Hit: Critical Strikes have up to a 20% chance to reset the Cooldowns of your Companion Skills.
Scythe TalonsEagleGain 5% increased Critical Strike Chance.
WarinessStagTake 10% reduced damage from Elites.
OverloadSnakeLucky Hit: Dealing Lightning damage has up to a 20% chance to cause the target to emit a static discharge, dealing 20% Lightning damage to surrounding enemies.
Swooping AttacksEagleGain 10% Attack Speed.

Paragon

The Paragon progression system unlocks at Level 50, and provides a vast amount of character power. On the Paragon Board, bonuses range from minor stats on Magic Nodes to more powerful Rare Glyphs and Legendary Nodes.

As you path towards Glyph Sockets and Legendary Nodes, you should prioritize Damage, Willpower, Resistance, and Life for Normal and Magic Nodes. Glyph radius increases as you level them up. Therefore, if you cannot fulfill Additional Bonus requirements early on, skip allocating extra nodes for now.

Listed below are images of the pathing you should take along with the locations of the glyphs and order you should choose your Paragon Boards past the initial Starting board.

For our Starting board, we head to the right and grab the Rare and Magic Nodes on our way to the glyph slot where we socket the KeeperKeeper glyph, making sure to grab all of the Intelligence inside the radius, we then head up the left side and grab the Rare and Magic nodes.

Paragon Lust for Carnage Druid Diablo 4

The next Paragon Board we take is Lust For Carnage, as it has the best glyph slot and Rare/Magic Nodes even though we don’t want the Legendary Node itself. We are going to head up the right side grabbing the Rare and Magic Nodes, as seen in the picture then head over to the glyph slot and socket WildsWilds into it, making sure to grab all of the Intelligence nodes inside of the radius before heading back to the right side of the board and out the exit.

Paragon Heightened Malice Druid Diablo 4

Our next Paragon Board is Heightened Malice. First, we head left and then down to pickup the Glyph slot and socket a HumanHuman Rare Glyph into it being sure to pickup all of the Rare and Magic Nodes in the image above along with all of the Willpower Nodes. After that, we head back north following the path in the image above, grabbing the Rare and Magic Nodes as we head to pick up the Legendary Node, Heightened Malice before heading back down and exiting this board to the right.

Paragon Inner Beast Druid Diablo 4

Our next Paragon Board is Inner Beast; we zoom straight right to get to the Glyph slot and socket GuzzlerGuzzler, grabbing all of the Intelligence Nodes and the Rare and Magic Nodes in the image above.

Our final Paragon Board is Thunderstruck to get quick access to the glyph slot and some additional Damage Reduction, this is where we slot in the Exploit Glyph.

Paragon board images courtesy of d4builds.gg.

Mechanics and Playstyle

This is one of the easiest builds you will play! We use Poison CreeperPoison Creeper to clear out packs of mobs with the insane AoE damage that it provides, while our WolvesWolves will be used as our main single target ability.

Storm StrikeStorm Strike is taken as our Basic skill, due to being able to apply Vulnerable to up to three mobs at a time, as well as giving us damage reduction.

We use RavensRavens as a bit of extra damage for both single target and AoE, as well as increasing our Critical Strike Chance against enemies that the Ravens have recently hit.

We take Earthen BulwarkEarthen Bulwark with Enhanced Earthen BulwarkEnhanced Earthen Bulwark as an extra defensive layer and an emergency Unstoppable, just in case we start to get overrun by enemies, and Blood HowlBlood Howl as a self-heal and damage increase. We use Predatory InstinctPredatory Instinct to increase our Critical Strike Chance and the chance of activating our Packleader Spirit Bond, and Call of the WildCall of the Wild to increase the damage of our Companions.

Heightened SensesHeightened Senses, VigilanceVigilance, and Ancestral FortitudeAncestral Fortitude all help us survive even more by increasing our damage reduction and resistance.

One of the biggest mechanics of the build is the Spirit Bond Packleader, which gives us a Lucky Hit Chance on our critical strikes to reset all of our Companion Skill cooldowns. Due to this, we will be stacking our Critical Strike Chance and our Lucky Hit Chance as high as possible.

Malignant Heart Changes: When you get the suggested Malignant Hearts then your 2 defensive skills, Blood HowlBlood Howl and Earthen BulwarkEarthen Bulwark also deal damage so you can weave them in more liberally when doing the AoE Rotation or even the single target rotation.

Single Target Rotation

  1. Blood HowlBlood Howl if WolvesWolves is off cooldown (Stay in Wolf form for 2.5 seconds);
  2. WolvesWolves if off cooldown;
  3. Earthen BulwarkEarthen Bulwark if you need to escape from being surrounded;
  4. Blood HowlBlood Howl if you need life and Wolves is on cooldown;
  5. Poison CreeperPoison Creeper and RavensRavens on cooldown, or to deal with adds;
  6. Storm StrikeStorm Strike to proc our Spirit Bond.

AoE Rotation

  1. Poison CreeperPoison Creeper to Immobilize and inflict Poison;
  2. RavensRavens when off cooldown on the largest concentration of enemies;
  3. WolvesWolves on particularly tanky enemies;
  4. Earthen BulwarkEarthen Bulwark if you need to escape from being surrounded;
  5. Blood HowlBlood Howl is you need the life or everything is on cooldown;
  6. Storm StrikeStorm Strike to proc our Spirit Bond.

Variants

Lightning Shred

We swap Shepherd's AspectShepherd’s Aspect and Stormclaw's AspectStormclaw’s Aspect in for Aspect of the WildrageAspect of the Wildrage and Rapid AspectRapid Aspect along with swapping in Lupine FerocityLupine Ferocity for Bestial RampageBestial Rampage. We then remove 3 points in Thick HideThick Hide, and 2 points UnrestrainedUnrestrained and Nature's ResolveNature’s Resolve to place 5 points into ShredShred and 1 point into Enhanced ShredEnhanced Shred and Primal ShredPrimal Shred.

After we do that we weave ShredShred into our rotation making sure to keep up our buff from Storm StrikeStorm Strike. This will give us more consistent Single target damage and a greater chance to proc our Overcharged AspectOvercharged Aspect.

Best in Slot Aspects, Powers & Uniques

These are the best-in-slot items and locations for the Legendary Aspects and our Uniques.

SlotItem/Aspect NameAspect PowerRarity
HeadHarlequin Crest

If no Unique
Earthguard AspectEarthguard Aspect
Gain [10 – 20]% Damage Reduction.
In addition, gain +4 Ranks to all Skills.

If No Unique
Gain [15 – 25%] bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.
Unique
AmuletNighthowler's AspectNighthowler’s AspectBlood Howl increases Critical Strike Chance by +[5 – 10]%. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds.Legendary
Ring 1Aspect of the StampedeAspect of the Stampede or Aspect of the AlphaAspect of the AlphaGain 1 additional Companion. In addition, your Companion Skills deal {X – X%} bonus damage.

Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal {75 – 100%} additional damage and can spread RabiesRabies.
Legendary
Ring 2Aspect of the WildrageAspect of the WildrageYour Companions gain the bonuses from Bestial RampageBestial Rampage Key Passive.Legendary
ChestSkinwalker's AspectSkinwalker’s AspectWhen you use a Shapeshifting Skill that changes your form, gain {#} Life. If you are at full Life, gain the same amount as Fortify.Legendary
GlovesRapid AspectRapid AspectBasic Skills gain {15 – 30%} Attack Speed.Legendary
LegsStorm’s CompanionYour Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.Unique
BootsExploiter's AspectExploiter’s AspectYou have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal {20 – 50%} increased damage to them.Legendary
1 Handed WeaponAspect of the StampedeAspect of the Stampede or Aspect of the AlphaAspect of the AlphaGain 1 additional Companion. In addition, your Companion Skills deal {X – X%} bonus damage.

Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal {75 – 100%} additional damage and can spread RabiesRabies.
Legendary
TotemAspect of the AlphaOvercharged AspectLucky Hit: Up to a X% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse X additional damage to surrounding enemies.Legendary

Stat Priority List

Listed below are the affixes to prioritize on gear for the Wolf Companion Druid. Affixes for each gear slot are listed in order of importance. Bolded stats are the most important and sometimes vital for the build to function properly.

Gear SlotImportant Affixes
HelmUnique (Harlequin CrestHarlequin Crest)
If Rare/Legendary used then:
Ranks of Wolves
Ranks of Poison Creeper
Cooldown Reduction
Lucky Hit Chance while You Have a Barrier
ChestCompanion Skill Damage
Damage Reduction
Willpower
Maximum Life
Weapon 1-HanderWeapon DPS
Damage to Crowd Controlled Enemies
Vulnerable Damage
Damage to Poisoned Enemies
TotemWeapon DPS
Cooldown Reduction
Lucky Hit Chance
Lucky Hit Chance while You Have a Barrier
Willpower
AmuletRanks of All Companion Skills
Companion Skill Damage
Ranks of the Call of the Wild Passive
Cooldown Reduction
Lucky Hit Chance while You Have a Barrier
GlovesLucky Hit Chance
Attack Speed

Critical Strike Chance
Critical Strike Damage
Willpower
PantsUnique (Storm's CompanionStorm’s Companion)
BootsDamage Reduction while Injured
Fortify Generation
Spirit Cost Reduction
Movement Speed
Willpower
All Stats
RingsLucky Hit Chance
Vulnerable Damage
Critical Strike Chance
Critical Strike Damage
Maximum Life

Gems

Listed below are the best Gems to socket into gear for each slot type.

  • Weapon: Royal TopazRoyal Topaz for Basic Skill Damage
  • Armor: Royal RubyRoyal Ruby for +#% Maximum Life.
  • Jewelry: Use the Malignant Hearts recommended at the start of this guide, for the special effects as well as the armor bonus.
    • If playing on the Eternal Realm, use Royal DiamondRoyal Diamond for all Resistance or any gem that provides you with the resistance type you lack the most.

Elixirs and Health Potions

To gain an edge in your adventures, head to the Alchemist in any major town, and craft Elixirs that enhance your stats and experience gain for 30 minutes. Remember to gather the necessary crafting materials by foraging plants. Select an Elixir that provides the resistance you need most, or try the Assault ElixirAssault Elixir to boost your Attack Speed.

Return to the Alchemist again when you reach Level 20, 30, 45, 60, 70, 80 and 90, to upgrade your potion. The extra healing is essential to survival.

Changelog

  • August 7th, 2023: Updated for patch 1.1.1.
  • July 27th, 2023: Clarified the Aspects required to transition to this build, in the Build Requirements section.
  • July 23rd, 2023: Updated Gems section to reflect the presence of Malignant Hearts.
  • July 18th, 2023: Updated for Season 1, adding Malignant Hearts to the guide. Added Active Skill Bar.
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