Build Introduction
This build focuses on using the Jaguar Spirit Hall, Rezoka’s Rage Charm Set, and multiple Jaguar skills to hit enemies extremely fast, melting through packs and bosses alike!
Starting new? Begin with our Quill Volley Leveling Build and switch to this one at Level 70.
Have questions or feedback about this guide? Join Cashlarond’s livestream and ask him!
Strengths and Weaknesses
- Very rapid attacks apply damage quickly
- Doesnt use Vigor, making it very consistent
- Highly mobile
- Requires attacking at close range
- Rewards playing fast, punishes playing slow
Build Requirements
Want to know more about the Uniques supporting this setup? Jump to the Uniques section.
Quick Navigation
Want to skip ahead? Use the table below to jump to the sections you are looking for.
| BiS Gear, Gems, and Runes | Paragon Board |
| Rotation and Playstyle | Season Updates |
Skill Bar and Skill Tree Points
Wondering what comes after Level 70? Head to the Paragon Board section to power up the build even further.
And if you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown. If you are missing skill points, complete Season Ranks on the Seasonal Realm.
Spiritborn Class Mechanic – Spirit Hall Choice
The Spirit Hall allows you to combine two different Spirit Guardians or stick with just one. For this build, we picked Jaguar as the primary and secondary Guardian for overall damage.
- Primary Spirit Guardian: Jaguar
- Every 15th time you deal direct damage with a Jaguar skill, unleash a Beat Strike dealing 43% damage, increasing all damage you deal by 3%[x] and doubling each subsequent Beat Strike’s damage, stacking 5 times. You lose all stacks when you stop attacking for 1 second. All skills are now Jaguar Skills
- Secondary Spirit Guardian: Jaguar
- Maximum Ferocity increased by 1. Gain 1 stack of Ferocity whenever you kill an enemy or damage a Boss.
Gear, Stats, Gems, and Runes
The following sections cover all systems that are important if you want to improve the power of your character in the endgame of Diablo 4.
Legendary Aspects
Each Aspect is listed with its matching gear slot. Do your best to keep each Aspect in the assigned slot. Remember to salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto gear pieces with the preferred affixes.
With the addition of the Horadric Cube Crafting, and the Kullean Tuning Prism it is possible to add a second Aspect to your Amulet, even adding an Aspect to Uniques. While this can be attempted infinitely much like Masterworking or Tempering, it can take a lot of resource to reroll a very specific Aspect. Keep an eye out for any Aspect that has a large number for Offensive or Defensive scaling, as Aspects in the Amulet slot gain a 50% bonus to their potency.
| Gear Slot | Gems/Runes | Aspect / Unique | Legendary Aspect / Unique Power |
|---|---|---|---|
| Helm | While your Spirit Hall choices match: – Their bonuses are 100% more potent. – Skills of their Base Spirit gain [50 – 60%] Vigor Cost Reduction. – Skills of their Base Spirit gain [50 – 60%] Cooldown Reduction. | ||
| Chest | Aspect of Glynn’s Anvil | Your maximum Resolve is increased by 2 and you gain [3 – 4%] Damage Reduction per Resolve up to x40%. | |
| Gloves | Aspect of Supremacy | Enemies you kill while an Ultimate Skill is active grants a stack of Supremacy, each increasing your damage by x [6 – 9%] , up to x [60 – 90%]. When an Ultimate Skill ends, you gain 5 stacks of Supremacy, but you begin to lose one stack every second. | |
| Pants | Aspect of Debilitating Toxins | You gain [20 – 30%] Damage Reduction, and Poisoned enemies deal 15% less damage to you. | |
| Boots | Aspect of Tenacity | You gain Resolve for each [25 – 15] Vigor you gain while at Maximum Vigor. This can overfill your Resolve by stacks 5. | |
| Amulets(50% bonus) | Aspect of Plains Power | Lucky Hit: Up to a +25% chance to create a Mystic Circle for 10 seconds. Casting a Jaguar Skill in Mystic Circles empowers them to refresh Ferocity’s duration and increase your damage by x [8 – 12%] per stack while you remain within. | |
| Ring | Ferocious Aspect | Your Maximum Ferocity stacks are increased by [4 – 6]. | |
| Ring | Ruthless Aspect | Your Jaguar Skills gain + [30 – 50%] Critical Strike Chance, and they deal x30% increased damage to Injured enemies. | |
| Weapon (200% bonus) | Casting an Ultimate Skill grants or amplifies its matching Primary Spirit Hall Bonus with + [250 – 300%] potency for 15 seconds. Your Ultimate Skills each gain an additional Skill Type: – The Seeker is a Focus Skill. – The Hunter is a Mobility Skill. – The Devourer is a Potency Skill. – The Protector is a Defensive Skill. |
Curious how this build compares to other endgame options? Take a look at our Endgame Build Tier List.
Stat Priority and Tempering Affixes
Affixes on the same line are considered to be equally important. Bolded affixes are the most important targets for Greater Affix or Masterworking Capstone Bonus. Be sure to check our Tempering and Masterworking guides for more details about these topics. Want to jump back up to the gear table?
| Slot | Targeted Gear Affix | Tempering Affixes |
|---|---|---|
| Helm | 1. Dexterity 2. Maximum Life 3. Armor 4. Resistance to All Elements | |
| Chest | 1. Dexterity 2. Maximum Life 3. Armor 4. Resistance to All Elements | |
| Gloves | 1. Dexterity 2. Critical Strike Chance 3. Critical Strike Damage Multiplier 4. Vulnerable Damage Multiplier | |
| Pants | 1. Dexterity 2. Maximum Life 3. Armor 4. Resistance to All Elements | |
| Boots | 1. Dexterity 2. Maximum Life 3. Movement Speed 4. Armor | |
| Amulet | 1. Dexterity 2. Critical Strike Damage Multiplier 3. Vulnerable Damage Multiplier 4. Fire Damage Multiplier | |
| Ring 1 | 1. Dexterity 2. Critical Strike Chance 3. Critical Strike Damage Multiplier 4. Vulnerable Damage Multiplier | |
| Ring 2 | 1. Dexterity 2. Attack Speed 3. Critical Strike Damage Multiplier 4. Vulnerable Damage Multiplier | |
| Weapon | 1. Weapon Damage 2. Critical Strike Damage Multiplier 3. Dexterity 4. Maximum Life |
Looking for progression beyond gear? See our Paragon recommendations or Runewords Synergy next.
Uniques and Mythic Uniques
In Season 14, all Uniques can drop as Mythics and can be crafted in the Horadric Cube. For obvious reasons, you will want to try to find Mythic versions of all your Uniques. You can also choose to upgrade a single Unique to a Mythic and wear it. For this build, you will want to focus on getting your ||
If a Unique or Mythic Unique is not listed here, it is NOT recommended and won’t benefit this specific build in any way.
Uniques
Listed below are the recommended and optional Unique Items for this build.
Loyalty’s Mantle (Required) – Scales your Spirit Hall potency and reduces the cooldowns of skills when both Spirit Halls match. Core to the build
Wushe Nak Pa (Required) – Grants a massive power boost after casting your ultimate,
The Hunter, for 15 seconds. Because of how the build works, this bonus will remain permanently active. Core to the Build.
Mythic Uniques
In Season 14, all Uniques can drop as Mythics, and can be crafted in the Horadric Cube. For obvious reasons, you will want to try and find Mythic versions of all your Uniques. You can also choose to upgrade a single Unique to a Mythic and wear it. For this build you will want to focus on getting
If you are interested in target farming Mythic Uniques, check out our How to Farm Mythic Uniques guide. Or you can return to the Build Requirements.
Gems and Runewords
Listed below are the recommended Gems and Runewords to socket into your gear.
Gems
| Weapon Gems | Armor Gems | Jewelry Gems |
|---|---|---|
For More Fire Damage | For More Dexterity | Grand Gems For additional Resistances |
Runewords
Runewords are unlocked during the Vessel of Hatred campaign and replace gems in gear. Improve your build by combining a trigger Rune of Ritual and an effect Rune of Invocation. You can equip up to two Runeword pairs (four Runes) at a time. For a detailed guide on Runewords, check out our Runewords Guide!
The following are recommended Runeword combination options for the Quill Volley endgame build of the Spiritborn:
| Runeword Combination | Runeword Effects |
|---|---|
| Gain: 50 Offering. Cast a Skill with a Cooldown. Requires: 200 Offering. Invoke the Spiritborn’s Concussive Stomp, dealing damage and Knocking Down enemies. | |
| Gain: 200 Offering. Cast an Ultimate Skill. Requires: 300 Offering. Invoke the Spiritborn’s Vortex, dealing damage and Pulling In enemies. |
Paragon Board
Paragon unlocks at Level 70 and plays a big role in endgame progression. The following Legendary Nodes and Glyphs are recommended for this build. Keep in mind that each Glyph’s information and radius listed below is for the Level 100 version.
Need a refresher on how the skills are set up? Click here to return to the Skill Tree section.
Talisman – Seals and Charms
One new addition with the Lord of Hatred Expansion is the Talisman system. This allows you to add a Seal and up to 6 Charms that provide powerful bonuses to your character. This includes adding additional Unique effects without having to wear a specific unique, or even to collect new Set Charms that grant more powerful bonuses as you socket more of the set. For a more detailed breakdown check out our General Talisman Guide here!
This build is all about the Jaguar Spirit Hall, and will be using the Rezoka’s Rage Charm Set to scale your Attack Speed, Dodge Chance, Damage Reduction, Critical Strike Damage, and more by stacking the Prowess buff it grants. You will use the
Sepazontec Unique Charm to empower your
Thrash, making it always use its 3rd Attack, and make every third use strike 3 times!
| Seal | 6 Charm Slots, Rezoka’s Rage Unique Effect, % Critical Strike Chance |
| Charm Slot 1 | |
| Charm Slot 2 | |
| Charm Slot 3 | |
| Charm Slot 4 | |
| Charm Slot 5 | |
| Charm Slot 6 |
Seals and Charms also roll with random statistics, and while they are secondary to making sure you have the Set and Unique Charms, here is a list of powerful statistics you should keep an eye out for:
- +Level to Jaguar Skills
- Maximum Life, Resistance to All Elements
Mercenaries
During the Vessel of Hatred campaign, you will unlock Mercenaries to assist you. While you can choose freely early on, we recommend Raheir as your main companion, and Varyana as Reinforcement.
Raheir Skill Tree choices:
- Core Skill:
Ground Slam - Core Passive:
Raheir’s Aegis - Iconic Skill:
Bastion - Iconic Passive:
Inspiration
Varyana Reinforcement choices:
- Opportunity Skill:
Thrash - Reinforcement Skill:
Bloodthirst
Build Mechanics
Rotation and Playstyle
As with basically all Spiritborn builds, you will be using most of your abilities when they come off cooldown, while spamming your primary damage skill. For this build,
Thrash is your bread and butter, and you should be using it constantly while cycling your other abilities. Here is a breakdown of how that works:
- Use
Scourge to apply Vulnerable, Weakened, and Poison to nearby enemies. - Use
Ravager to scale your Cooldown rate, and improve your Ferocity stacking. - Use
Counterattack to improve your Dodge Chance, and add additional automatic strikes to help scale your Ferocity and Prowess buffs. - Use
Armored Hide to gain additional Block Chance, and grant you the Unstoppable buff. - Use
The Hunter on Cooldown for mobility and large amounts of burst damage. Don’t be afraid to use this as often as possible, as it has a very short Cooldown when you are constantly fighting. - Spam
Thrash as your primary damage dealer, whenever you aren’t casting any of your Cooldown abilities.
Runeword Synergy
- YulTzic – Casting Skills with a Cooldown will trigger
Concussive Stomp, knocking down nearby enemies. - ZanKry – Casting your Ultimate will trigger
Vortex, grouping enemies up to allow for easier damage application.
Season 14 Updates
In the Death Awakening Season, a Death Cult is chasing you through Sanctuary! Defeat the Risen appearing through Ruptures to earn Seasonal Reputation and Rewards. In the Endgame, all Unique items can drop as Mythic Uniques, and can be crafted in the Horadric Cube, allowing more powerful and targeted affixes. You can also choose to upgrade a regular Unique to a Mythic, but can only wear a single Mythic crafted this way at a time. For this build, you will want to prioritise || as your first Mythic.
Obol Gambling
Similar to Kadala in Diablo 3, the Purveyor of Curiosities lets you gamble your Obols for 850 item power gear at Level 70, making them a great way to fill in missing affixes, Aspects, or upgrades. There is also a small chance to receive an Ancestral piece with item power 900.
Changelog
- June 26th, 2026: Guide Written for Season 14, Death Awakening




