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Blood Lance – Necromancer Leveling Build for Diablo 4 (Season 13)

The first Blood Lance leveling build in history of Diablo IV!

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GhazzyTV

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Minion Overlord

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Co-Authored

Garm Z

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Updated: A-Tier Build

SeverIron MaidenSoulriftBlood LanceHemorrhageSkeleton Warrior


Build Introduction

The Blood LanceBlood Lance build, for the first time in Diablo 4 history, received the opportunity to become a full-fledged leveling build due to the Skills Tree and Book of the Dead overhaul in the Lord of Hatred expansion. This particular Blood LanceBlood Lance build makes use of unorthodox means to generate Blood Orbs, such as Defender Skeletons, along with the usual HemorrhageHemorrhage and new DecrepifyDecrepify Life TapLife Tap upgrade.

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Want to skip ahead? Use the table below to jump to the selections you are looking for.

Gear, Stats, Gems and RunesSkill Tree
Rotation and PlaystyleSeason Updates

Allocation of Skill Points

The new Lord of Hatred expansion Skill Tree unlocks in stages, permanently unlocking new skills clusters. For example, Necromancer Curses unlock at level 13, so from level 13 it is possible to refund all previously allocated skill points and start leveling skills starting from the Curses cluster right away (or anywhere above it).

Skill points from the Season Rank System or Renown do not affect Skill Tree progress and can be allocated to skills ranks you already unlocked.

Follow the points allocation listed in the table below for the complete 83-point build. 69 skill points are gained by leveling, and 14 skill points are locked behind the Season Rank System or Renown for Seasonal or Eternal characters, respectively.

OrderSkill (Upgrade)
1+ DecomposeDecompose 1/15
2+ DecomposeDecompose 2/15
3DecomposeDecompose 1/15
+ Skeleton MageSkeleton Mage 1/15
4+ Skeleton WarriorSkeleton Warrior 1/15
5+ DecomposeDecompose (Damage Bonus)
Book of the Dead: Skeleton WarriorSkeleton Warrior – Skirmishers [Upgrade #1]
Book of the Dead: Skeleton MageSkeleton Mage – Shadow [Upgrade #1]
6+ Corpse ExplosionCorpse Explosion 1/15
7+ Corpse ExplosionCorpse Explosion Multiple CorpsesMultiple Corpses
8+ Golem (Bone)Golem (Bone) 1/15
Book of the Dead: Golem (Bone)Golem (Bone) [Upgrade #1]
9+ SeverSever 1/15
10+ SeverSever Crowd Control and Corpse GenerationCrowd Control and Corpse Generation
11+ Corpse ExplosionCorpse Explosion (Essence Generation)
12+ Skeleton WarriorSkeleton Warrior (Vulnerable)
13+ SeverSever (Cost Reduction)
14+ DecomposeDecompose Dry RotDry Rot
15* Full Skills Reset *
Book of the Dead: Skeleton WarriorSkeleton Warrior – Defenders [Upgrade #1]
Book of the Dead: Skeleton MageSkeleton Mage – Cold [Sacrifice]
Book of the Dead: GolemGolem – Bone [Sacrifice]
+ HemorrhageHemorrhage 1/15
+ HemorrhageHemorrhage (Blood Orb)
+ HemorrhageHemorrhage (Overpower)
+ HemorrhageHemorrhage Blood Runs ColdBlood Runs Cold
+ Blood LanceBlood Lance 1/15
+ Blood LanceBlood Lance RicochetRicochet
+ Blood LanceBlood Lance (Cost Reduction)
+ Blood LanceBlood Lance Gore QuillsGore Quills
+ SeverSever 1/15
+ SeverSever (Cost Reduction)
+ SeverSever Crowd Control and Corpse GenerationCrowd Control and Corpse Generation
+ SeverSever Inexorable ReaperInexorable Reaper
+ Iron MaidenIron Maiden 1/15
+ Skeleton WarriorSkeleton Warrior 1/15
+ Skeleton WarriorSkeleton Warrior (Vulnerable)
16+ Skeleton WarriorSkeleton Warrior Master of PuppetsMaster of Puppets
17+ Skeleton WarriorSkeleton Warrior (Healing)
18+ Iron MaidenIron Maiden Execute and FortifyExecute and Fortify
19+ SoulriftSoulrift 1/15
20+ Blood LanceBlood Lance 2/15
21+ Iron MaidenIron Maiden Ferocity and OverpowerFerocity and Overpower
22+ SoulriftSoulrift (Damage Bonus)
23+ Blood LanceBlood Lance 3/15
24+ SoulriftSoulrift Vulnerable and Crowd ControlVulnerable and Crowd Control
26-37+ Blood LanceBlood Lance 15/15
38-39+ SoulriftSoulrift 3/15
40+ Iron MaidenIron Maiden Blood MaidenBlood Maiden
41+ SoulriftSoulrift Frozen WastelandFrozen Wasteland
42-56+ SoulriftSoulrift 15/15
57-69+ HemorrhageHemorrhage 13/15
WatWat+ DecrepifyDecrepify 1/15
WatWat+ DecrepifyDecrepify Life TapLife Tap
WatWat+ DecrepifyDecrepify (Cooldown Reduction)
WatWat+ DecrepifyDecrepify (Resolve)
+ DecrepifyDecrepify 1+/15 : use extra skill points here or refund for runeword upgrade

Leftover skills points, once unlocked – are assigned to the last slot in table. Skills marked to be used with IgniIgni WatWat runeword can be leveled as priority after level 16, once the runeword is activated – delaying leveling order at the cost of leftover skill points pool.

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Skill Bar and Skill Tree Points

Suggested Skill Bar
Inexorable ReaperInexorable ReaperBlood MaidenBlood MaidenSkeleton WarriorSkeleton WarriorGore QuillsGore QuillsBlood Runs ColdBlood Runs ColdFrozen WastelandFrozen Wasteland

Use list below for the complete 83-point build. 69 skill points are gained by leveling, and 14 skill points are locked behind the Season Rank System or Renown for Seasonal or Eternal characters, respectively.

OrderSkill (Upgrades)
1HemorrhageHemorrhage 13/15 (Blood Orb, Overpower, Blood Runs ColdBlood Runs Cold)
2SeverSever 1/15 (Cost Reduction, Crowd Control and Corpse Generation, Inexorable ReaperInexorable Reaper)
3Skeleton WarriorSkeleton Warrior 1/15 (Vulnerable, Healing, Master of PuppetsMaster of Puppets)
4Blood LanceBlood Lance 15/15 (Ricochet, Cost Reduction, Gore QuillsGore Quills)
5Iron MaidenIron Maiden 1/15 (Execute and Fortify, Ferocity and Overpower, Blood MaidenBlood Maiden)
6SoulriftSoulrift 15/15 (Damage Bonus, Vulnerable and Crowd Control, Frozen WastelandFrozen Wasteland)
WatWatDecrepifyDecrepify 1/15 (Cooldown Reduction, Resolve, Life TapLife Tap)
8DecrepifyDecrepify 1+/15 : use extra skill points here or refund for runeword upgrade

DecrepifyDecrepify is activated via WatWat runeword and is not needed on skill bar.

The Build Mechanics section helps to explain how these Skills play and interact.

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Necromancer Class Mechanic – Book of the Dead

Necromancer’s class-specific ability is the Book of the Dead, which provides three different types of minions at different levels. This build is designed around sacrificing all your minions at some point.

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Gear, Stats, Gems and Runes

Check the sections below for important gearing considerations to improve your character’s power while leveling.

Legendary Item Aspects

In the new Lord of Hatred expansion, Legendary Aspects became significantly more powerful, so it is a good idea to keep an eye on everything you can research from early on. We have a dedicated in-depth Aspect and Codex of Power guide that you can check out for more information on gear enchanting.

Always salvage gear you don’t use, even if you already have a better Legendary Aspect roll in the Codex of Power. Stockpiling crafting materials from early levels will pay off during the Torment World Tier push.

Always check the merchant’s stock when visiting town – not only do they sell affordable Magic and Rare gear relevant for your level, but they also sometimes sell Legendaries.

Building up Mercenary Rapport from early levels and bartering for Aspect Caches or specific Legendaries is a great way to hunt for specific slot Legendary Aspects.

The Purveyor of Curiosities is another excellent way to obtain specific slot Legendary Aspects, and even Uniques – by gambling with Murmuring ObolsMurmuring Obols you farmed in your journey.

Imprinting Aspects costs 10 Baleful FragmentBaleful Fragments, which can be acquired early mostly by salvaging Legendary or Unique gear, or opening Baleful Chests in PvP zones. The scarcity of useful Aspects to imprint and the high cost of imprinting – multiplied by the extremely high rate of gear turnover – makes it impractical to imprint your gear until you are about to progress past the Penitent World Tier.

The most efficient way is to maintain only a few of the most powerful Legendary Aspects on your gear. These should be strategically placed on gear pieces that you can avoid replacing for the longest possible time. Weapon slots are eliminated due to the highest gear turnover rate. The ideal spot is the Amulet, due to the 150% effect of the imprinted Aspect and the rarity of useful, high-value affixes on that slot during the early game.

These are the most impactful Legendary Aspects that can speed up the leveling process:

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Stat Priority and Tempering Affixes

Keep in mind that Tempering Affixes are unlocked by Tempering Manuals you find as you progress. Be sure to check our Tempering guide for more details about this topic.

Try to obtain the highest Worldly EnduranceWorldly Endurance tempering recipe available as early as possible, because of the extreme difference in Maximum Life rolls between recipe rarities.

One of the regular affixes on a gear piece can be re-rolled repeatedly until the desired outcome. This is covered in our Occultist guide for more details.

Both Tempering and Enchanting are very affordable in the early game, costing only 5 Veiled CrystalVeiled Crystals

Generally, you will be trying for the following Best in Slot Uniques or stats in descending priority:

SlotAffixesTempering Affixes
2H Weapon1. Weapon Damage
2. x% Physical Damage Multiplier
3. x% All Damage Multiplier
4. Maximum Life
Weapons – Worldly DestructionWorldly Destruction – Attack Speed
Helm1. Essence per Second
2. Maximum Life
3. Armor
4. Resistance to All Elements
5. Intelligence
Defensive – Worldly EnduranceWorldly Endurance – Maximum Life
Chest1. Essence per Second
2. Maximum Life
3. Armor
4. Resistance to All Elements
5. Intelligence
Defensive – Worldly EnduranceWorldly Endurance – Maximum Life
Gloves1. x% Vulnerable Damage Multiplier
2. x% Physical Damage Multiplier
3. Attack Speed
4. Critical Strike Chance
5. x% All Damage Multiplier
6. Maximum Life
Offensive – Worldly FinesseWorldly Finesse – Vulnerable Damage
Pants1. Essence per Second
2. Maximum Life
3. Armor
4. Resistance to All Elements
5. Intelligence
Defensive – Worldly EnduranceWorldly Endurance – Maximum Life
Boots1. Movement Speed
2. Essence per Second
3. Maximum Life
4. + Evade Charges
5. Resistance to All Elements
Mobility – Natural MotionNatural MotionMovement Speed
Amulet1. x% Vulnerable Damage Multiplier
2. x% Physical Damage Multiplier
3. Attack Speed
4. Critical Strike Chance
5. Movement Speed
6. x% All Damage Multiplier
7. Maximum Life
Offensive – Worldly FinesseWorldly Finesse – Vulnerable Damage
Rings1. x% Vulnerable Damage Multiplier
2. x% Physical Damage Multiplier
3. Attack Speed
4. Critical Strike Chance
5. x% All Damage Multiplier
6. Maximum Life
Offensive – Worldly FinesseWorldly Finesse – Vulnerable Damage

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Gems and Runewords

It is not recommended to socket items until level 50+ due to material cost and the fact that you’ll be replacing your gear too frequently, especially weapons.

If a socket already exists in your gear, use the following gems:

  • Weapon: SkullSkull for Physical Damage increase.
  • Jewelry: RubyRuby for Fire Resistance, TopazTopaz for Lightning Resistance.

When it comes to Runewords, there are only a couple that this build can utilize well. The most attractive ones available early are:

  • CirCir+ CehCeh – Summons Spirit Wolves, applying Vulnerable, Chill and triggering your Lucky Hit procs.
  • IgniIgni + WatWat – Applies DecrepifyDecrepify automatically along with your skills once every 1.2 seconds. This allows you to switch to the Iron MaidenIron Maiden curse on your bar and use both for free without having DecrepifyDecrepify on bar. See the leveling instructions in the footnotes for the Allocation of Skill Points.
  • NaguCir + QueQue or IgniIgni + QueQue – Maintains Druid’s Earthen BulwarkEarthen Bulwark for extreme survivability.

Make sure you slot these in your Helmet, Pants or Chest, since you will be replacing your weapon very frequently. You get runes back for free when salvaging an item.

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Season 13 Mechanics

Season 13 does not offer specific seasonal mechanics with the release of the Lord of Hatred expansion. Many new features are available to explore, including War Plans, Talismans, Horadric Cube, and Echoing Hatred. Additionally, several buildcrafting systems were overhauled, such as Skill Trees, Tempering, Aspects and Uniques.

For a complete overview of the current Season, its mechanics and theme, new leveling activities, and other changes, please take a look at our comprehensive season hub here.

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Talismans

The Lord of Hatred expansion introduces Talismans as a new character progression and itemization layer. Find, equip, and fill a suitable Horadric Seal with a variety of Charms. These grant everything from plain stats similar to any gear piece to powerful set effects, doubling down on and elevating Necromancer archetypes to new heights.

This builds Talisman goalposts would be:

  • Horadric Seal with the most Charm Slots possible
  • Charms and Seals with valuable affixes, like:
    • + 1 Charm Slot
    • + to Core Skills
    • + to Blood Skills
    • +% Critical Strike Chance
    • +%[x] Damage
    • +%[x] Critical Strike Damage
    • +% Attack Speed
    • +% Movement Speed

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Mercenaries

The mercenaries are useful, but not a crucial addition to the game, so whichever one you choose to run is up to you. Aldkin helps to reach meaningful Critical Strike Chance thresholds with Raging ViolenceRaging Violence. Varyana improves skill rotation speed with BloodthirstBloodthirst. Subo reveals enemies and resources on the minimap for optimal routes. Raheir protects you in times of need with ValianceValiance and BastionBastion.

Default recommendation for this build will be to run Varyana:

We also recommend using the Reinforcement slot to level up all your mercenaries to get access to the caches for extra loot.

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Build Mechanics

This is a classic Blood LanceBlood Lance build that focuses on Gore QuillsGore Quills over Blood SeekerBlood Seeker to make good use of the new Blood Orb generation mechanics in the Lord of Hatred expansion.

Rotation and Playstyle

Before level 15:

  1. Send GolemGolem into enemies using active ability to shed corpses at the targeted spot.
  2. Send Skeleton WarriorSkeleton Warriors to attack enemies.
  3. Use Corpse ExplosionCorpse Explosion until corpses created by Golem (Bone)Golem (Bone) and DecomposeDecompose are exhausted.
  4. Channel DecomposeDecompose to create more corpses and deal some extra damage.
  5. Repeat.

After level 15 and Skills Reset:

  1. Use a few Iron MaidenIron Maiden casts to curse as many enemies as you can. Avoid casting it over Blood Orbs, if possible, or they will be auto-picked.
  2. If mob density may pose a threat, or the fight may take more than 10 seconds, activate SoulriftSoulrift and use SeverSever blink to get in range.
  3. Keep attacking the tankiest and nearest enemy with Blood LanceBlood Lance and restore Essence with HemorrhageHemorrhage, ideally on Frozen enemies for extra Blood Orbs.
  4. Don’t bother controlling Skeletons, just let them attack something without interruptions to generate more Blood Orbs.
  5. Repeat.

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Season Updates

Due to the release of the Lord of Hatred expansion and the resulting overhaul of class buildcrafting, the build concept was created from scratch.

For a complete overview of the current Season, its mechanics and theme, new leveling activities, and other changes, please take a look at our comprehensive season hub here.

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Difficulty and Endgame

This guide is designed to get you to level 70 in a smooth and enjoyable way. Once there, you’ll want to look at a proper endgame-designed build guide and start making required preparations. Make sure you pick one of our recommended ones!

Recommended World Tier to start: Hard

Quantity over quality is a road to success in leveling. Staying at a difficulty level where Elites and Seasonal content pose low threat and do not take any significant time to kill nets the most experience. Moving upwards through World Tiers should happen when the requirements to unlock the next level become trivial.

Preparations for endgame builds usually take time to acquire the required gear and will result in the character unlocking the Paragon Board after reaching level 70. To continue progressing and farming gear more efficiently, the selected endgame build paragon board can be followed.

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Changelog

  • April 26th, 2026: Guide created for the Lord of Hatred expansion.
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