Build Introduction
Smash through the enemies of Sanctuary with the Shifter Pulverize! This is your guide for the balanced and dependable Shifter Pulverize Druid. This build is a basic builder-spender with high volume of Overpower attacks.
Just starting on your druid adventure? Try out the Pulverize Leveling Build and swap to this one at Level 60.
Strengths and Weaknesses
- Consistent gameplay as a Builder-Spender
- Leveling friendly, low requirements
- High sustained damage at all target counts
- Highest burst can take setup
- Has some resource management to balance
- Overpower gaps can be unreliable
Build Requirements
The following Legendary Aspects are required for build functionality to get started on the Pulverize Druid:


Several Unique Items enhance the gameplay for the build but are not required for function. Check out the Uniques section for more information.
Quick Navigation
This guide covers everything necessary to get started on the Pulverize Druid including Skill Tree points, Paragon, Gearing, and Seasonal updates. Jump to the secions you’re looking for here:
Skill Bar and Skill Tree Points
If you are missing skill points, complete Renown events in each zone. See how these Skills play in the Rotation and Gameplay section.
Druid Class Mechanic – Spirit Boons
Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their blessing. Once fully unlocked, you can activate the final boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.
Boon Name | Animal | Effect |
---|---|---|
Wariness | Deer | Take 15% reduced damage from Elites. |
Iron Feather | Eagle | Gain 30% Maximum Life. |
Avian Wrath | Eagle | Gain x40% Critical Strike damage. |
Energize | Wolf | Lucky Hit: Dealing damage has up to a 15% chance to fully restore your Spirit. |
Obsidian Slam | Snake | Every 6th attack cast will cause your next Earth Skill to Overpower. |
While leveling and gearing, Gift of the Stag can replace Wariness to help with Spirit generation.
Druid’s primary resource is Spirit. See the Spirit Management Section on how to keep casting!
Gear, Stats, Gems, and Runes
Check these sections for all important Pulverize gearing considerations to improve the power of your character in the endgame.
Legendary Aspects
Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing. Combine these with the right stat priorities.
Slot | Gem | Aspect | Unique/Legendary Power |
---|---|---|---|
2 Handed Mace | ![]() ![]() | ![]() | Pulverize creates a shockwave that travels forward, dealing 80-120% of its damage to targets in the path. |
Helm | ![]() ![]() | (Recommended Mythic) ![]() (Recommended Unique) ![]() ![]() | Give in to hatred and earn Lilith’s Favor, increasing your damage dealt by 60%. Slaughter enemies to briefly steal Lilith’s Favor from Nearby allies. |
Chest | ![]() | (Recommended Mythic) ![]() (recommended Unique) ![]() ![]() | If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed. |
Gloves | N/A | ![]() | Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal damage over 2 seconds. |
Pants | ![]() | ![]() | When you use a Shapeshifting Skill that changes your form, Heal for 5-25% of your Maximum Life. If you are at full Life, gain the same amount as Fortify. |
Boots | N/A | (Offensive) ![]() (Defensive, Unstoppable) ![]() | When you have Fortify your Earth Skills gain +2 Ranks. |
Amulet | ![]() | ![]() | Your Core Skills deal up to 35-75% increased damage based on your amount of Fortify. |
Ring 1 | ![]() | (Recommended Unique)![]() ![]() | Every 30 seconds you spend in an animal form, your next Core Skill is guaranteed to Overpower and Critically Strike, and deals 30-60% increased damage. Casting a Shapeshifting Skill reduces this timer by 1 second, or 2 seconds if it changes you to a new animal form. |
Ring 2 | ![]() | (Recommended Mythic) ![]() (Convenience Unique) ![]() ![]() | Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% for 3 seconds, up to 50%. |
Use a 2-Handed Mace for Overpower damage.
See how this build compares to the rest at our Endgame Build Tier List.
Stat Priority and Tempering Affixes
Each line of affixes is listed in order of importance, and some alternatives are given. The bolded affixes are the most important targets for Masterworking upgrades. Unique Items cannot be Tempered, but can be Masterworked. Check the Tempering guide and Masterworking guide for more details about these topics.
Slot | Gearing Affixes | Tempering Affixes |
---|---|---|
2 Handed Mace | Willpower Max Life Chance on Hit to Restore Spirit Critical Strike Damage | ![]() ![]() |
Helm – (Recommended Mythic) ![]() | Critical Strike Chance Lucky Hit Chance Movement Speed Ranks to Core Skills | |
Helm – (Recommended Unique) ![]() | All Stats Maximum Life Damage to Elites Cooldown Reduction | |
Helm – Legendary Aspect | Cooldown Reduction Max Life Willpower Spirit Per Second | ![]() ![]() ![]() |
Chest – (Recommended Mythic) ![]() | All Stats Maximum Life Damage on Next Attack After Entering Stealth Resource Generation | |
Chest – (Recommended Unique) ![]() | Max Life Werebear Overpower Damage Ursine Strength’s Bonuses Ranks to ![]() | |
Chest – Legendary Aspect | Willpower Max Life Armor Spirit Per Second | ![]() ![]() |
Gloves – Legendary Aspect | Attack Speed Critical Strike Chance Ranks to ![]() Lucky Hit: Chance to make enemies Vulnerable | ![]() ![]() |
Pants – Legendary Aspect | Willpower Max Life Armor Dodge Chance | ![]() ![]() |
Boots – Legendary Aspect | Implicit: Attacks Reduce Evade’s Cooldown By 1.5 Seconds Movement Speed Max Life Resistance to All Elements Spirit Per Second | ![]() ![]() |
Amulet | Ranks to ![]() Ranks to ![]() Willpower% Max Life | ![]() ![]() |
Ring – (Recommended Mythic)![]() | Attack Speed Critical Strike Chance Lucky Hit Chance Ranks to Core Skills | |
Ring – (Recommended Unique) ![]() | Willpower Ranks to ![]() Ranks to ![]() Ranks to ![]() | |
Ring – (Convenience Unique) ![]() | Willpower% Damage to Close Enemies Lucky Hit Chance Ultimate Cooldown Reduction | |
Rings – Legendary Aspect | Critical Strike Chance Attack Speed Maximum Life Resource Cost Reduction | ![]() ![]() |
Armor cap is 1000 for up to 85% Physical Damage Reduction. This is generally reached with either one Armor Gear Affix and one Total Armor% Temper or using a Juggernaut’s Aspect.
For information on Legendary Aspects and the updated Codex of Power, see here.
After gearing, look at progression systems like Paragon next.
Uniques and Mythic Uniques
The following Unique items are recommended for the Pulverize Druid:
- (Recommended)
Insatiable Fury gives Skill ranks to all Werebear Skills, including
Pulverize, and the ranks to
Iron Fur are a welcome defensive boost.
- (Recommended)
Godslayer Crown is an effective grouping tool and strong damage multiplier. Crowd Control Lucky Hits from Tempers,
Raw Might Aspect,
Raging Pulverize, Immobilize from
Poison Creeper and Utility Tempers for Crowd Control can trigger the effect.
- (Recommended)
Hunter’s Zenith – This is a ring with strong gear affix ranks to several skill passives and a strong rate of Critical Overpowers for
Pulverize. It will need to be well rolled to compete with an alternative Legendary Aspect ring.
- (Convenience Unique)
Airidah’s Inexorable Will – This ring yoinks Distant enemies dealing physical damage to them, and groups them. Between native casts of
Petrify and Runeword casts, this effect will trigger often. May be a mild damage topend loss to other options.
- (Optional Early Gearing)
Banished Lord’s Talisman can be a usable Amulet while still hunting for an Amulet with
Envenom and other strong affixes.
Mythic Unique Items
- (Recommended)
Heir of Perdition has Strong Gear Affixes and a steady damage multiplier. The multiplier can be stolen occasionally from others that also use this helm for a higher damage multiplier.
- (Recommended)
Shroud of False Death gives +1 rank to all Skill Passives which means several bonuses to Damage Multipliers, Damage Reductions, Resistances, Fortify, Healing and Critical Strike Chance.
- (Recommended)
Ring of Starless Skies is a powerful Resource Cost Reduction tool and damage multiplier, with strong Gear Affixes.
- (Optional Defensive)
Doombringer is a chonky Damage Reduction and Max Health item. The Max Health% is a nice damage offset since it will boost our Overpowers. It may be a valid choice when pushing dangerous content where dying is punished, such as Infernal Hordes or high Pit. To use this item:
- Move
Shockwave Aspect to Amulet.
- Move
Aspect of Retaliation to Totem.
- On the Totem, look for Willpower, Critical Strike Chance, and Max Life. Temper (Mastercrafted) Chance for Pulverize to Cast Twice and Earth Critical Strike Chance.
- Mastercraft Damage Reduction or Max Life on the
Doombringer.
- Move
Check our Unique Item Target-farming guide for information on where to find everything you need.
Gems and Runewords
The following are the recommended Gem and Runeword setups for the Pulverize Druid:
Gems
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
![]() | ![]() | ![]() |
Runewords
Use these Runeword combinations, placed in 2-Handed Weapon and one Armor slot:
Runeword Combination | Runeword Effects |
---|---|
Igni Xan | ![]() ![]() |
Lith Yom | ![]() ![]() |
Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.
Xan will provide a high volume of periodic Critical Overpowers.
Yom will keep enemies stunned and restore Resource.
Other combinations can also situationally work well; adjust to the content you are running. These can include:
- (Overpower)
Lith
Xal
Igni
Xan for bigger Overpower attacks with no extra casts of
Petrify.
- (Spirit Management)
Poc
Lum in combination can give strong Spirit Refund.
- (Early Gearing) While leveling and gearing before legendary Runes become accessible, many Magic and Rare runewords such as
Gar for Critical Strike Chance will be viable.
Paragon Board
The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Shifter Pulverize Druid.
The road to max paragon level is long. The above Paragon tabs show the following:
- The BASE SETUP tab spends 50 fewer points than the max 328 points, taking stricter pathing to take all most all Legendary, Rare and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
- The FULL SETUP tab completes the paragon board in its final form, filling in the rest of the board to give additional additive bonuses especially within the Glyph areas.
Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.
Glyphs are placed as if they are at least level 15+ in radius. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.
For a more defensive setup, Dominate can be exchanged for
Undaunted, and
Spirit for
Territorial.
Boss Powers (Season 8)
Season 8: Belial’s Return offers Boss Powers, equipped from the Boss Power tab of the character sheet. One Main Power is chosen, and three modifier powers boost the Main Power or offer smaller bonuses.
Here’s a general recommendation for the Pulverize Druid:
Main Power
Secondary Modifiers
Many boss power combinations will work and several are only situationally useful. Feel free to adjust powers to your content. For example:
- When Bossing, exchange
Wandering Death’s Chest Beam for
Torusk’s Rage.
- If pushing high enough Pit that you cannot break the
Lilith’s Wind of Hate blister clones, use
Torusk’s Rage
- If you have sufficient Critical Strike Chance without
Hatred’s Embrace’s Haste from high Greater Affix Critical Strike Chance on gear, use
Belial’s Eye Beams.
- For a defensive option, use
Blackmailer’s Sabotage.
Mercenaries
Main Mercenary – Varyana, the Berserker
- Skills:
Cleave,
Hysteria,
Bloodthirst,
Bloodlust
Reinforcement – Raheir, the Shieldbearer
Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.
Hysteria and Bloodlust will both give strong Attack Speed bonuses. Crater will help group enemies.
For a Spirit Management setup, try Raheir’s Iron Wolf’s Call for periodic free casts of
Pulverize.
Build Mechanics
Rotation and Playstyle
The Pulverize Druid is a builder-spender gameplay with minor buff maintainence.
Blood Howl to increase Attack Speed and upkeep Werewolf Shapeshifting buffs such as
Heightened Senses.
Poison Creeper to Immobilize and apply Poison.
Petrify to apply Stun and a heavy Critical Strike Damage multiplier.
Pulverize your enemies.
Claw as filler for Spirit.
Use Earthen Bulwark defensively and as a source of Unstoppable to break Crowd-Control effects.
Skills, Support and Synergies
Pulverize is our primary, high-damage Skill. Two Legendary Aspects modify the Skill:
Shockwave Aspect creates a damaging wave along the path of the Pulverize. There is an overlap between the initial
Pulverize and its shockwave, so enemies can be double-hit each Pulverize!
Aspect of the Ursine Horror makes
Pulverize an Earth Skill. Earth Skills are also Nature Skills, and this allows Pulverize to benefit from Nature-based modifiers such as
Defiance or
Crushing Earth.
Claw is used for Poison application, Werewolf buff upkeep like
Quickshift, and to increase the cooldown rate on
Hunter’s Zenith. Other Basic Skills can function with this build as well. For example,
Wind Shear could be used to enable a more ranged playstyle. Eventually, once spirit generation is solved from other sources of Spirit Generation,
Claw will be unncessary and could be traded out for a utility choice like
Trample.
Overpower
Periodic Overpowered attacks will deal massive damage to enemies. We get Overpowers from several sources:
Enhanced Pulverize grants an Overpower every 12 seconds while Healthy. Healthy means Life is above 80%.
- Spirit Boon Obsidian Slam causes Earth Skills to Overpower after casting Six Earth Skills.
Provocation gives Overpowers as you remain in Bear Form. Some uptime is lost while casting any non-Werebear skills. This is a buff to watch, as it can be triggered on any non-defensive Skill. Try to only use it on
Pulverize.
Hunter’s Zenith will give periodic casts of Core Overpower Criticals.
- If used,
Banished Lord’s Talisman grants Core Skill Overpowers after spending Spirit.
- If used,
Blood Boiling Aspect will Overpower a Skill every 20 seconds. Try to only use this effect on
Pulverize.
- If used,
Xan rune will give periods of Critical Overpowers.
- A natural 3% chance for any non-channeled Skill to Overpower.
There’s several damage multipliers to Overpower, including Survival Instincts,
Raging Pulverize and
Ursine Strength. Max Life and Fortify amount scales the Overpower strikes further. We get Max Life from Gear and Paragon, and Fortify from
Safeguard and
Skinwalker’s Aspect.
Supporting Skills
Supporting Skills are Blood Howl,
Poison Creeper, and
Earthen Bulwark:
Blood Howl gives Attack Speed and is also the method to refresh Werewolf buffs like
Heightened Senses.
Poison Creeper periodically poisons enemies, and the active Skill use Immobilizes and Poisons enemies in a wide area.
Earthen Bulwark is another defensive layer, also applying Unstoppable.
This build uses Petrify as its Ultimate Skill. It is a welcome Crowd Control, Spirit Generator, and heavy Critical Strike Damage multiplier. At rank 5, it will also reset the cooldown on any non-Ultimate Skills.
The Key Passive for this build is Ursine Strength, for the consistent damage multiplier, Overpower damage, and Max life.
Bestial Rampage can potentially be faster play during speedfarming in combination with
Wildheart Hunger, but requires constant shapeshifting between Werebear and Werewolf to maintain the bonuses. This can be a disruptive combination.
Spirit Management
This build is a Basic Attack and Spender alternating build; cast your Basic Skill, cast your Pulverize. Spirit is managed from a variety of sources:
- Resource Cost Reduction on 2-handed weapon, and Spirit Generation Tempers on Rings.
- Paragon Nodes in
Ancestral Guidance for Spirit on Kill, Spirit Generation and Max Spirit.
- The Wolf’s Spirit Boon Energize.
- Casts of
Claw.
This is generally sufficient in the Endgame to maintain the Spirit balance for an Alternator playstyle. However, if these are insufficient sources while leveling and gearing, consider using one or more of the following supplementary options:
- Use Spirit Boon Gift of the Stag, replacing Wariness.
- Use the Spirit Management Runeword Setup.
- User the Spirit Management Mercenary Setup.
- Spirit Per Second on Boots, Chest and Helm.
- Use
Starlight Aspect, replacing
Raw Might Aspect.
- Use
Aspect of Quicksand with
Aspect of the Umbral.
- Use
Aspect of the Dark Dance for periodic free casts of
Pulverize.
Elixirs, Incense and Health Potions
The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.
- Craft the highest available
Elixir of Fortitude for Maximum Life%. Max Life% is significant for Overpower.
- One of each Incense Category can be used, for a total of three active Incenses at a time. In priority:
- Defensive –
Reddamine Buzz for Max Life, or
Song of the Mountain if you need the Armor, up to 1000 armor cap.
- Core Stat –
Blessed Guide for Willpower.
- Resistance –
Soothing Spices for All Resist, All Resist Maximum, and Armor.
- Defensive –
- Upgrade your Potion as you level, increasing the instant healing of the potion!
Season 8 Updates
The changes to Xan mean even more Overpower attacks more frequently, which is a welcome gain for this build.
The following are important changes in the Season 8 Patch Updates that are specific to the Pulverize Druid. For general Season 8 information, check out our Season 8 Hub.
Itemization:
Xan:
- Previous: Your next skill critically overpowers. Overflow: 1% damage per 10 Offering.
- Now: Your next attack will cause your hits to be a guaranteed Critical Strike and Overpower for 0.35 seconds. Overflow: Increase duration.
- Duration increased from 0.25 to 0.35 seconds.
- Offering required reduced from 700 to 300.
Lum – Offering gained increased from 2.5% to 3.5%.
Worldly Fortune:
- Lucky Hit: Chance to Apply Crowd Control affixes have been removed.
- New Affixes: Lucky Hit Chance, Impairment Reduction, Crowd Control Duration.
Dominate – Legendary max bonus reduced from 20% to 12%.
Skills and Stats:
Enhanced Blood Howl
- Previous: Kills reduce the cooldown of Blood Howl Blood Howl by 1 second.
- Now: Killing enemies reduce the Cooldown of Blood Howl by 1 second and hitting a Boss reduces its Cooldown by 0.3 seconds.
Poison Creeper
- Passive damage over 2 seconds increased from 47% to 65%.
- Active damage over 2 seconds increased from 126% to 180%.
- Gift of the Stag Spirit Boon
- Maximum Spirit reduced from 40 to 30.
- Spirit generation increased from 5 to 10.
Bug Fixes:
- Fixed an issue where the
Poc rune effect did not consistently trigger when using Unlimited Spirit granted by Mjölnic Ryng.
- Fixed an issue where the
Mending passive did not function when using
Insatiable Fury.
- Fixed an issue where
Iron Fur would snapshot its bonus when using
Insatiable Fury.
- Fixed an issue where the tooltip for
Airidah’s Inexorable Will did not clearly describe the power.
Changelog
- April 24, 2025: Updated to new unified format and for Season 8 Patch 2.2 changes.
- 3 March, 2025: Minor updates for 2.1.3.
- 19 Jan, 2025: Updated for on Season 7 and Patch 2.1 updates. Two tab paragon board introduced.
- 15 October, 2024: Updated for new onsite Paragon Tool.
- 27 September, 2024: Updated for Season 6. Changes to Paragon, Skill Tree, Skill Bar, and recommended Uniques.
- 7 August, 2024: Updated for post-launch of season 5. Small changes to weapon type and optional unique item recommendations.
- 5 August, 2024: Updated for Patch 1.5.0 and Season of the Infernal Hordes.
- 17 June, 2024: Updated for mid-season patch 1.4.3.
- May 15, 2024: Small changes in gear affixes to adjust for season launch changes from PTR.
- May 6, 2024: Guide reworked for the significant 1.4.0 changes to gearing and for season 4 speculative changes. Format changed to frontload basic build information and offer extra information and options afterwards. Paragon Board redesigned for better Damage Reduction and output.