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Patch 5.1 Hotfixes - December Recap

No replies to this topic Started by Damien, Dec 31 2012 12:09 PM news blizzard hotfixes patch 5.1
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Posted 31 December 2012 - 12:09 PM

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Damien
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Blizzard Official WoW Blog

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Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.1. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below went live the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list in the days to come as additional hotfixes are applied.

Patch Updates

Trinket Burst Damage Adjustments and Heroic Mode Boss Changes

Classes

  • Mage
    • Frost Bomb will now detonate after 4 seconds (was 6 seconds), and the damage it deals to other players has been reduced by 20%.
    • When Fire Blast modified by Glyph of Fire Blast is used to detonate a Frost Bomb, the resulting Frost Bomb now deals 50% less damage.
    • Critical Mass now multiplies the critical strike chance of Fireball, Frostfire Bolt, Pyroblast, and Scorch by 1.3 (was 1.25).
    • Inferno Blast now spreads Ignite, Pyroblast, and Combustion to 3 surrounding targets.
  • Paladin
    • The self heal from Seal of Insight will trigger approximately 33% more often.
  • Warrior
    • Taste for Blood now only stacks 1 time versus other players (was 3 times).

Quests

  • Shan Kien will now respawn properly.
  • The quest "What's in the Box?" can now always be completed properly.
  • Players that leave the area during the ending sequence of "Heart of the Alliance" will no longer be placed into the wrong phase.
  • "Bad Blood", "Bloodlines", "The Korune", "Ancient Guardians", and "The Source of Korune Power" will no longer sometimes place players into the wrong phase.
  • The Mechanized Fire should now be easier to reach in the course of completing "Dream of a Better Tomorrow".
  • Players that have completed "Better With Age" and "Crime and Punishment" can now properly acquire the quest "By the Sea, Nevermore" from Zer'ik in the Dread Wastes.
  • Players on the quest "Sentry Wards" will no longer be placed in the incorrect phase.
  • The quest "Enemies At Our Door" can no longer be shared.
  • It is now possible to use the Distraction ability while on the quest "Prisoners of War".
  • All eligible players can now complete the quest "It Is A Mystery".
  • The Dread Amber Focus for the quest "Concentrated Fear" can now be looted by all members of the party who are on the quest.
  • Seamus Goldenkicks can now return players to the instanced version of Dalaran after they complete the quest "Tracking the Thieves".
  • It is no longer possible to have both "Dark Skies" and "Rampage Against the Machine" in the quest log at the same time.
  • Players will no longer leap horribly to their deaths from the Dalaran Sewers in the course of completing the quest "One Last Grasp".
  • Kor'kron Subjugators and Kor'Kron Overseers now respawn more frequently for the quest "De-Subjugation".
  • Lieutenant Ethan Jacobson will no longer evade, and instead will respawn.

PvP

  • The Battle Fatigue healing reduction debuff has been increased to 30% (was 15%).

Pet Battles

  • Players that have earned the Achievement "Taming the World" should now receive a Safari Hat in the mail.
  • Lower level pets involved in Pet Battles with higher level team mates will now receive full experience from victorious battles.
  • Darkmoon Hatchlings, Red Crickets, and Singing Crickets that were previously of lower quality should now be Rare quality.
  • The Battle Pet ability Stone Rush now has a 1 round cooldown (was 0).
  • The Cinder Kitten now haz increased health. It looks like that armor helps a little after all.
  • Several Battle Pets now appear during times of day more appropriate to their ecology.
  • Singing Crickets are now considered Rare pets. This change does not apply to pets that have already been acquired.
  • Silithid Hatchlings should now be less elusive.
  • The pet ability Ghostly Bite now has a 4 round cooldown (was 3).
  • The Crow on Darkmoon Island can now be captured. This pet cannot be caged for sale.
  • Newly purchased Darkmoon Hatchlings will now be of Rare quality.
  • The Darkmoon Glowfly, Clouded Hedgehog, Silent Hedgehog, and Jungle Grub can now be encountered in all qualities.

Brawler's Guild

  • Fixed an issue that could cause Zen'shar's Eyes of Warding to persist after he despawns.
  • Disruptron Mk. 3R-Alpha will no longer abandon the fight prematurely.
  • Crush should no longer reset unexpectedly during his Brawls.
  • Picking up Meatball's Strange Energy now benefits the Brawler's nearby pet as well.
  • Brawler's Guild statisticians will no longer reset their data on a weekly basis.
  • Starfall will no longer strike undamaged Power Crystals in the Millhouse Manastorm encounter.
  • The Brawler title is now permanent.
  • Fixed an issue that allowed spectators to heal the pets of competitors that are inside a Brawl arena.

Professions

  • Alchemy
    • Players that have deleted their Zen Alchemist Stone can now obtain the Strange Spherical Stone to repeat the quest "Strange Spherical Stone" to earn a new one.
  • Jewelcrafting
    • Newly created Sapphire Cubs will now always be of Uncommon quality.

Creatures

  • The Mogu enemies in the Ruins of Ogudei now correctly drop loot when slain.
  • Various Hozen rare spawn creatures are now less likely to evade and despawn.
  • Clawlord Kril'mandar will now be visible to players that have completed the quests "Domination Point" or "Lion's Landing".
  • Huntress Vael'yrie in the Krasarang Wilds now properly offers Stable Master services.
  • Pandaren Campaign
    • Domination Point Elites hired using the Guard Contract: Tower now have the same health as their Alliance counterparts.
    • Bloodhilt Honorguards and Dominance Snipers at Dominance Point will no longer respawn too quickly.
    • Shieldwall Stormcallers no longer incorrectly use Bloodlust.
    • Shieldwall Marines no longer use their knockback effect too frequently.
    • Dwarven Mortar Team Engineers no longer use Wrench Strike.
  • Child of Chi-Ji in Krasarang Wilds will no longer evade after a brief pursuit, and no longer cast Blackout Kick.
  • Warlord Bloodhilt
    • Warlord Bloodhilt will no longer cast Bloody Knives on players that are no longer in combat with him.
    • Internal Bleeding can no longer be manually removed by right-clicking the effect. Instead, it is necessary to use the Rip It Out! ability.

Items

  • It is no longer possible to loot more than one Ancient Pandaren Mining Pick.
  • Stackable Stags are now love peace (and stacking), and are friendly to all.
  • The Sun-Lute of the Phoenix King can now be upgraded using the Item Upgrade system.
  • The following PvP trinkets now have less powerful on-use effects and reduced cooldowns:
    • Dreadful Gladiator's Badge of Conquest
    • Dreadful Gladiator's Badge of Dominance
    • Dreadful Gladiator's Badge of Victory
    • Malevolent Gladiator's Badge of Conquest
    • Malevolent Gladiator's Badge of Dominance
    • Malevolent Gladiator's Badge of Victory
  • The following PvP trinkets now have a less powerful on-use effect, but the duration of that effect has been increased:
    • SI:7 Operative's Manual
    • Kor'kron Book of Hurting
  • Jin'ya, Orb of the Waterspeaker now correctly causes the Shadowfiend and Mindbender to appear as Sha when wielded by a Shadow Priest.
  • Mirror of Broken Images and Sindragosa's Flawless Fang now provide 15% less resistance per level beyond level 85.
  • Fixed an issue that could allow the G91 Landshark to be used more than once in combat.
  • Item Enhancements
    • The Enchant Weapon: Elemental Force will no longer incorrectly activate from healing effects, and can only be triggered by damaging melee attacks or spells.

Dungeons, Raids & Scenarios

  • Creatures in the Molten Core, Blackwing Lair, and Ahn'Qiraj raid dungeons now deal damage according to their intended pre-Mists of Pandaria melee damage values.
  • Normal and Heroic mode raid bosses now grant 40 Valor Points each upon being defeated.
  • A Little Patience
    • Defeating Commander Scargash will now cause his Kor'Kron Elite guards to depart (and not photo-bomb the follow-up cinematic.)
  • Dagger in the Dark
    • Slaying Broodmaster Noshi while he is casting will no longer sometimes prevent players from progressing through this Scenario.
  • Terrace of the Endless Spring
    • Protectors of the Endless
      • The damage dealt by Touch of Sha no longer increases for each Protector that is defeated in the Heroic mode version of this encounter.
    • Tsulong
      • Elemental Shaman will now always be properly eligible for loot after defeating the Raid Finder version of this encounter.
  • Heart of Fear
    • Grand Empress Shek’zeer
    • The damage dealt by Corrupted Dissonance, Sonic Discharge, and Cry of Terror has been reduced by approximately 10% in the Heroic mode version of this encounter.
    • The Empress now always drops three tier-set tokens and three non-set items in the 25 player Heroic mode version of this encounter.
  • Mogu'shan Vaults
    • Elegon
    • In the normal mode version of this encounter, Cosmic Sparks will deal less melee damage, Elegon will now use Materialize Protector less often, and the Overloaded effect that Elegon gains when an Empyreal Focus is destroyed now grants significantly less haste.
    • The floor of Elegon's chamber should now always reappear after he is defeated.

Bug Fixes

  • The achievements You Mean That Wasn't A Void Zone?, Incredible Hulk, Kill It With Fire! and Lightning Struck can now be completed normally.
  • Shan Kien's Sha Grasp ability is now properly removed from player pets.
  • The Guild Perk, Ride Like the Wind, should now properly increase flight path speeds by 25% in Pandaria.
  • Several abilities that should break on damage will now correctly have a chance to break when damage is absorbed, including: Psychic Scream, Hex, Howl of Terror, Intimidating Shout, Blinding Light, Frost Nova, Freeze, Ring of Frost, Entangling Roots, and Mass Entanglement.
  • Fixed an issue that could cause in-game cut-scenes to be skipped when sound is disabled.
  • Fixed an issue that allowed players below level 85 to see and loot certain Treasures of Pandaria.
  • Fixed an issue that could allow the Healing Ward provided by Vol'jin during the Dagger in the Dark Scenario to function outside of the instance.
  • Fixed an issue that could cause multiple Gnolls to emerge from a single barrel when playing the Whack-A-Gnoll Darkmoon Faire carnival game.
  • Fixed an issue that could cause some players to experience reduced performance in Silvermoon City.
  • Fixed an issue that could cause certain mounts to count double toward mount collection achievements.
  • Classes
    • Fixed an issue that could prevent Bloodlust, Heroism, Ancient Hysteria, and Time Warp from taking effect when cast simultaneously with another, similar, effect.
    • Death Knight
      • Fixed an issue that could cause Death Grip, when modified with Glyph: Tranquil Grip, to work on inappropriate targets.
      • After a Death Knight benefits from Purgatory, the resulting Perdition debuff now correctly shows its 3 minute timer.
    • Hunter
      • Pets
      • The Sporebat's Energizing Spores ability will no longer stack with other similar sources of spell haste.
      • Improved Serpent Sting now deals the correct amount of damage.
  • Monk
    • It is no longer possible to dispel or Spell Steal Xuen's Crackling Jade Lightning.
    • Mistweaver
    • Renewing Mist, Expel Harm, Eminence, Enveloping Mist, Chi Torpedo, Chi Wave, Zen Sphere, and Chi Burst will now benefit properly from PvP Power.
  • Paladin
    • The area of effect component of Hammer of the Righteous will no longer activate Seal of Insight or Seal of Justice.
  • Priest
    • Fixed an issue that could cause Rapture to stop activating normally if it was triggered while the Priest was subject to crowd control.
    • Fixed an issue that could cause Atonement to attempt to heal invalid targets.
    • Atonement critical heals will now properly take effect on allies within 40 yards of the original target.
  • Rogue
    • Various weapon procs will no longer sometimes prematurely break the Stealth provided by the Subterfuge talent.
  • Shaman
    • Fixed an issue that allowed several spells and abilities to continue to be available while Hexed.
    • Glyph: Totemic Encirclement will no longer sometimes prevent the talent Totemic Restoration from functioning.
  • Warlock
    • Damage from Rain of Fire will no longer prevent enemy players from capturing flag objectives.
    • Havoc will no longer duplicate attacks directed against targets that are affected by Banish or Cyclone. These attacks will not consume any charges of the spell.
    • The Warlock's 2 piece Sha-Skin Regalia set bonus properly increases the damage of the Malefic Grasp version of Corruption by 10%, and will no longer sometimes deal too much damage.
  • Warrior
    • Safeguard will no longer sometimes take effect on allies that are out of line of sight, out of range, or unreachable.

(source)

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