Jump to content
FORUMS
Sign in to follow this  
Zadina

World of Warcraft Hot Topic: Multiboxing

Recommended Posts

14823-world-of-warcraft-hot-topic-multib

Imagine the following scenario: a multiboxer has his characters killed on live stream by a single guy. The multiboxer claims the guy was hacking, files 60 reports and gets the guy banned. Chaos erupts. Now, imagine that all of this actually happened!

 

Prepared isn't any other multiboxer: he plays on 60 different accounts simultaneously in US RP realm Emerald Dream. Earlier this week, Prepared was chilling around with his numerous characters in the bank of Warspear in Ashran. Enter Delby, an Alliance player, who was lurking around the Horde town and had noticed the multiboxer.

 

Opinions differ as to what happened next. It seems that Delby was standing on the roof of the bank, while - as we've said before - Prepared's characters were inside the building. Then, Delby used Wand of Lightning Shield on another Horde player that was standing at the entrance of the bank and the damage chained to Prepared's characters, killing most of them. Prepared was live streaming at the time and you can see for yourself the whole incident here; it starts at 3 hours 40 minutes.

 

Prepared immediately claimed that Delby had used some sort of hack and proceeded to report him with all 60 of his accounts. The result was almost immediate: Delby got banned permanently. It is generally believed that if your account gets flagged that many times in a small amount of time, it gets automatically banned.

 

Public outrage erupted, when this incident became known. People started posting on the official forums, Reddit and Twitter in support of Delby and expressed their anger against Prepared and all multiboxers in general. The incident came to the attention of CM Lore, who went on to clarify via Twitter that Delby's account got banned due to violation of ToS, not because of the amount of reports. Lore hinted that there were other violations pending to Delby's account. Earlier today, we reported that a banwave to accounts suspected of botting took place between the 16th and 17th of December.

 

 

Still, the crowd's anger didn't cease. People claimed that multiboxers have been known to cause grief without any punishment, while some residents of the same server, where the incident took place (US RP realm Emerald Dream), complained about problems that Prepared and other multiboxers have caused to the server. Lore seemed willing to investigate these complaints and he mentioned that Prepared has been actioned in the past.

 

 

This incident brings back on the forefront the issue of multiboxing. The mere reaction of the community to the incident indicates how many people are against multiboxing and how much they want to see it gone. At this point, we should remind you that multiboxing isn't against the End-User License Agreement. As long as there is no automation (botting) involved, multiboxing is perfectly legal. What is your opinion on this sensitive topic?

 

Here are some discussions you might want to follow regarding the whole issue:

Official Forums (US): "Should multiboxers be allowed to mass report?"

Reddit: "The ED Pandemic", "What a sore loser looks like"

Lore's Twitter Account: https://twitter.com/CM_Lore
 

Share this post


Link to post
Share on other sites

Hey there! My name is Eldruin and I'm one of the residents of Emerald Dream that is working towards getting something done about mass multiboxing that is causing a huge disruption of player experiences on Emerald Dream.

 

After a reddit post I made blew up and made it to the front page, I decided it was time to take a more formal stand and created a website where people can share their opinions in a central location that's easy for Blizzard to see.

 

You can see it by clicking here. It's called Bring Back The Dream

 

(If you do decide to sign the petition, PLEASE verify your email. You will likely have to check your spam folder.)

 

I've been trying to get something done about this mass multiboxing, and I can't do it alone!

 

Thanks for the support,

@HolyEldruin

Edited by Eldruin

Share this post


Link to post
Share on other sites

Hello my names is Ryugerald of the Cenarion Circle , I am a resident of Emerald Dream. I just wanted to take this chance to point out that the most common program used to multibox is called ISBoxer. Its a program that uses scripts to control multiple accounts, regardless of the fact its done manually its still scripting and that is considered botting, and as we all know botting of any kind is against ToS. For those of you that where unaware of this fact i hope you will support Eldruin in this fight.

 

Remember that as long as the balance is maintained in the world there will be peace.

May the spirits of the guardians watch over you.

If you want to support us in this cause please check the posts above by Eldruin 

Share this post


Link to post
Share on other sites

Why do I get the feeling that both of those users are actually the same person..... Intro is the same style, and the second posters account was created shortly after the first posters. Doesn't necessarily mean they are the same person, just seems fishey.

Share this post


Link to post
Share on other sites

I thought the same thing... I guess the best I can do is say no it's not? lol

 

Found out who that is: it's a guild mate of mine, he commented after I told him about the post. Just in case anyone was curious, because I know I was.

Edited by Eldruin

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Savage Ebony Battle Turtle is an upcoming promotion mount coming in Patch 10.2.7.
      The mount will be available in some sort of Promotion in the future.
      "The cannons are powered by an unquenchable rage to seek out enemies and bring them to justice. Nothing can outrun a cannon."

    • By Staff
      The new War Within Allied Races was added to the Alpha today and we already have a full look at not only all their customization options, but their dances as well, courtesy of MrGM! You can check out the Earthen's racial abilities here if you missed them earlier. 
      Let's start with the more dynamic feature, with both male and female dances:
      And then there's big amount of customization options, as well as a size comparison with regular dwarves:

      So, are we liking the new Allied Race overall? More than actual dwarves?
    • By Staff
      Here's a really cool possibility for the War Within, as a very subtle and mildly mysterious comment from Executive Producer and Vice President for WoW, Holly Longdale, may be hinting at our Warband characters getting a lot more involved in our travels! 
      First spotted by UlthansWrath, Longdale came up to Taliesin & Evitel at the recent London War Within Alpha press event and had a short chat about the Warband screen, when she casually said "wouldn't it be cool if those were the characters you took as your followers in your Follower Dungeons?" After the obvious confirmation from Taliesin and Evitel that, yes, yes it would be cool, she just said "hm" and that was the end of the conversation.
      Obviously this isn't any sort of official confirmation, but considering this is a really awesome idea, it seems likely Blizzard are at the very least discussing it, if not already working on it.

      The Warband system is already great, and this would add a lot to it for players that choose to go solo into dungeons, as it would give them even more motivation to get some great characters in their Warband - even if it was just a cosmetic option.
      So, what do you think, will we be seeing this feature when the War Within launches?
    • By Starym
      We have quite a few Season 4 fixes today, with the LFR item level requirement, many item-related fixes, as well as some Season of Discovery improvements, and more!
      April 25 (Source)
      Classes
      Fixed a bug with damage dealt by Rip and Tear, Internal Combustion, and Tear Open Wounds in Awakened raids. Dungeons and Raids
      Raid Finder now required item level 463 if the raid is Awakened. Brackenhide Hollow Addressed an issue where Stinkbreath can turn while casting Stinkbreath. Addressed an issue where Wilted Oak’s Necrotic Breath visual can be out of sync with the creature’s facing. Items
      Veteran track items or items obtained from Awakened Outdoor Activities should now properly be able to be converted into Class Set items at the Revival Catalyst. Resolved multiple issues with Dragonflight Season 4 tier set items not functioning after equipping certain Season 3 set items. Dreambound gear caches from the Dreamsurge Coalesence vendor will now correctly award Season 4 Explorer 1/8 (item level 454 gear) and tokens will properly display the correct item level of its contents. Fixed an issue that prevented Tiered Medallion Setting from functioning on Season 4 necklaces. Fixed an issue preventing Season 4 crests from properly converting to their lower-tier currency. Quests
      “A Multi-Front Battle” can now be completed. Season of Discovery
      Using an Unconscious Dig Rat no longer dismisses pets. Mage Displacement no longer functions if the most recent use of Blink was on a different continent or in a different instance.
    • By Staff
      Affliction is getting plenty of changes today as well, with Blizzard detailing the reasoning behind certain choices.
      Affliction (Source)
      Greetings Warlocks,
      Today, we have various Core and Affliction tree changes hitting the Alpha. We want to take a moment to go a bit more in depth as to what certain changes were made and why. As a refresher, here are the goals for our Core and Afflictions that we posted last week along with some additional goals that we can dig into here.
      Class
      Ensure each capstone is interesting and exciting. Reduce the amount of throughput talents, to free up utility choices. Reduce the number of ranks for talents that don’t warrant multiple ranks. Affliction
      Address the tuning of Malefic Rapture in single-target and multi-target situations. Reduce complexity and the amount of active buttons that contribute to it. Erase the need to choose between a single-target or multi-target profile by adding more adaptability and flexibility. While we cannot go over every change here, we’d like to get a bit more detailed than last week’s update and explain some of the bigger changes coming in this build.
      Class Tree Throughput
      We’re removing a lot of throughput talents from the class tree to allow warlocks to pick up more utility without feeling forced to take mandatory talents to be competitive. These talents aren’t compelling options when placed against utility as they will always be the right answer to have. This allows us to move that power into the specialization trees and tailor throughput-centric talents to be specific to that specialization’s gameplay.
      Malefic Rapture
      In addition to becoming baseline for Affliction, we are introducing new talents that will help Malefic Rapture become the go-to spender for both single-target and multi-target situations. This should also shift Seed of Corruption to being a means to apply Corruption to multiple targets rather than what you spam in dungeons. In addition, we are redesigning Siphon Life to be friendlier to Affliction’s rotation and expect that its new design will make it easier to optimize Malefic Rapture.
      Affliction’s Adaptability
      While we do want Affliction warlocks to have a preferred talent setup for single- versus multi-target situations, we don’t want it to feel like they are powerless if they are in the opposite situation. By focusing on Malefic Rapture being Affliction’s main spender and removing talents that are only valuable in multi-target situations (Soul Flame, Soul Swap, Doom Blossom, etc.), we’re hoping that the Affliction tree feels less punishing to fill out.
      Is This It?
      Not at all. We expect to make changes based on feedback and our own playtesting. We want to get the ball rolling on changes we knew we want to make, so we could start the discussion early on and make adjustments before The War Within launches.
      Thank you all for the continued discussions and we look forward to your feedback!
      And here are the full changes from the development notes:
      Affliction (Source)
      Affliction Malefic Rapture is now baseline and has been removed from the Affliction tree. Unstable Affliction has been moved to row 1. Writhe in Agony has been moved to row 2. Absolute Corruption and Siphon Life have been moved to row 3. New Talent: Cunning Cruelty - Malefic Rapture has a chance to trigger a Shadow Bolt Volley, dealing damage to 5 enemies within 10 yards of your current target. New Talent: Summoner’s Embrace – Increases the damage dealt by your spells and your demon by 3%. New Talent: Death’s Embrace – Increases Drain Life healing by 30% while your health is at or below 35% health. Damage done by your Agony, Corruption, Unstable Affliction, and Malefic Rapture is increased by 5% when your target is at or below 20% health. New Talent: Relinquished - Agony has 1.25 times the normal chance to generate a Soul Shard. New Talent: Improved Shadow Bolt - The cast time of Shadow Bolt is reduced by 15% and Shadow Bolt deals 20% increased damage. New Talent: Volatile Agony - Refreshing Agony with less than 10 seconds remaining deals Shadow damage to its target and enemies within 10 yards. New Talent: Summoner’s Embrace - Increases the damage dealt or life drained by your Shadow spells and your demon by 3%. New Talent: Malediction - The periodic critical strike chance of Agony, Corruption, and Unstable Affliction is increased by 10%. New Talent: Contagion - Critical strike damage dealt by Agony, Corruption, and Unstable Affliction is increased by 20%. New Talent: Cull the Weak - Malefic Rapture deals 5% increased damage for each enemy it hits. New Talent: Empowered Unstable Affliction - Reduces the cast time of Unstable Affliction by 10/20% and damage dealt by Unstable Affliction has a 5/10% chance to generate a Soul Shard. New Talent: Oblivion - Unleash wicked magic upon your target’s soul, dealing Shadow damage over 3 sec. Deals 10% increased damage, up to 30%, per damage over time effect you have active on the target. Costs 2 Soul Shards. 45 sec cooldown. Siphon Life has been redesigned - Corruption deals 20% increased damage and heals you for 5% of the damage dealt. Kindled Malice has been redesigned - Malefic Rapture damage increased by 4/8%. Corruption damage increased by 10/20%. Malevolent Visionary has been redesigned – Increases the damage of your Darkglare by 70%. When Darkglare extends damage over time effects it also sears the target for Shadow damage. Shadow Embrace has been redesigned - [Shadow Bolt/Drain Soul] apply Shadow Embrace, increasing your damage dealt to the target by [4.0%/2.0%] for 16 sec. Stacks up to [2/4] times. Pandemic Invocation has been removed. Sow the Seeds has been removed. Soul Swap has been removed. Doom Blossom has been removed. Dread Touch has been removed. Soul Flame has been removed. Agonizing Corruption has been removed. Seized Vitality has been removed. Soul-Eater’s Gluttony has been removed. Grand Warlock’s Design has been removed. Grim Reach has been removed. Xavius’ Gambit has been moved to row 6. Withering Bolt has been moved to row 8. Shadow Embrace has been moved to row 7. Inevitable Demise has been moved to row 6. Tormented Crescendo has been moved to row 7. Sacrolash’s Dark Strike has been moved to row 5. Grimoire of Sacrifice has been moved to column 4. Creeping Death has been moved to column 3. Dark Virtuosity has been moved to column 1. Malevolent Visionary has been moved to row 10. Summon Darkglare has been moved to row 9.
×
×
  • Create New...