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Blizzard Response to Nostalrius Closure!

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Blizzard have finally broken their silence on the Nostalrius with a blue post from Nethaera, one of the US Community Managers. Check out what they had to say!

 

The full blue post can be read below. It is important to note that the message actually comes from J. Allen Brack, the Executive Producer for WoW. 

 

Blizzard Icon J. Allen Brack on Nostalrius

 

We wanted to let you know that we’ve been closely following the Nostalrius discussion and we appreciate your constructive thoughts and suggestions.
 
Our silence on this subject definitely doesn’t reflect our level of engagement and passion around this topic. We hear you. Many of us across Blizzard and the WoW Dev team have been passionate players ever since classic WoW. In fact, I personally work at Blizzard because of my love for classic WoW. 
 
We have been discussing classic servers for years - it’s a topic every BlizzCon - and especially over the past few weeks. From active internal team discussions to after-hours meetings with leadership, this subject has been highly debated. Some of our current thoughts:
 
Why not just let Nostalrius continue the way it was? The honest answer is, failure to protect against intellectual property infringement would damage Blizzard’s rights. This applies to anything that uses WoW’s IP, including unofficial servers. And while we’ve looked into the possibility – there is not a clear legal path to protect Blizzard’s IP and grant an operating license to a pirate server. 
 
We explored options for developing classic servers and none could be executed without great difficulty. If we could push a button and all of this would be created, we would. However, there are tremendous operational challenges to integrating classic servers, not to mention the ongoing support of multiple live versions for every aspect of WoW. 
 
So what can we do to capture that nostalgia of when WoW first launched? Over the years we have talked about a “pristine realm”. In essence that would turn off all leveling acceleration including character transfers, heirloom gear, character boosts, Recruit-A-Friend bonuses, WoW Token, and access to cross realm zones, as well as group finder. We aren’t sure whether this version of a clean slate is something that would appeal to the community and it’s still an open topic of discussion. 
 
One other note - we’ve recently been in contact with some of the folks who operated Nostalrius. They obviously care deeply about the game, and we look forward to more conversations with them in the coming weeks.
 
You, the Blizzard community, are the most dedicated, passionate players out there. We thank you for your constructive thoughts and suggestions. We are listening. 
 
J. Allen Brack
 
 
Whether or not this was the response people hoped for it, it is a response in some form.
 
One of the most notable things to look at here is the difficulty that he speaks of when discussing creating their own legacy servers. Among these difficulties, I would imagine they would struggle to:
  • Establish a proper infrastructure that supports battle.net and all its facets on the legacy servers, something private servers didn't have to deal with. 
  • Do they still have the code necessary? Given that everything was released by the Nostalrius team, I would assume a working template is there.
  • Does the game now run on different hardware? We saw updates to WC3 and D2, so does this mean they know how to make the changes?
  • Most likely the biggest difficulty is the fact that the servers would be hosted by Blizzard, not a small group of friends. Players complain when there are tiny issues in the game currently, whether it be bugs or glitches preventing certain things from happening. On private servers, it was just accepted due to the small size of the team. Would players expect a perfectly running server, given that this is now a Blizzard product?
  • The pristine server sounds like a very interesting idea. I would definitely support the introduction of that.

So what are your thoughts? Is this a satisfactory response? Do you agree with what they have said?

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What about other hundreds of private server running at the moment? Are they legal and are they not infringing the T&C like this nostalrius server? Action should be taken on all as well. 

 

My opinion is going forward and play new expansions and enjoy new contents, rather focusing on old contents, which is already the part of the game lore, but have only got easier to do on higher ilvls now. 

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      Windwalker Monk (Spec Aura) - Decreases damage/healing by 10%: Refreshing Jade Wind and Rushing Jade Wind. Jade Ignition- Whenever you deal damage to a target with Fists of Fury, you gain a stack of Chi Energy up to a maximum of 30 stacks. Using Spinning Crane Kick will cause the energy to detonate in a Chi Explosion, dealing [ 65% 85% of Attack Power ] Nature damage to all enemies within 8 yards. The damage is increased by 5% for each stack of Chi Energy. Improved Invoke Niuzao, the Black Ox- Purifying Stagger damage while Niuzao is active, increases the damage of Niuza's next Stomp by 25% of damage purified, split between all enemies. While Niuzao is active, Purifying Brew increases the damage of Niuzao's next Stomp based on Stagger level.  Fury of Xuen- Your Combo Strikes grant a stacking 1% chance for your next Fists of Fury to grant 5% haste critical strike and invoke Xuen, The White Tiger for 8 10 sec. Anvil & Stave- Each time you dodge or an enemy misses you, the remaining cooldown on your Brews is reduced by 0.5 sec. This effect can only occur once every 3 sec Effect reduced for each recent melee attacker. Black Ox Adept (New)- Rising Sun Kick grants a charge of Ox Stance. August Blessing (New)- When you would be healed above maximum health, you instead convert an amount equal to 40% of your critical strike chance to a heal over time effect. Ferocity of Xuen (New)- Increases all damage dealt by 2%. One With the Wind (New)- You have a 10% chance to not reset your Elusive Brawler stacks after a successful dodge. Elixir of Determination (New)- When you fall below 40% health, you gain an absorb for 100% of your recently Purified damage, or a minimum of 20% of your maximum health. Cannot occur more than once every 15 sec. Memory of the Monastery (New)- Tiger Palm's chance to activate Blackout Kick! is increased by 15% and consuming Teachings of the Monastery grants you 1.0% haste for 5 sec equal to the amount of stacks consumed. Heightened Guard (New)- Ox Stance will now trigger when an attack is larger than 50% of your current health. Ox Stance (New)- Casting Purifying Brew grants a charge of Ox Stance, increased based on Stagger level. When you take damage that is greater than 60% of your current health, a charge is consumed to increase the amount you Stagger. Strike At Dawn (New)- Rising Sun Kick grants a stack of Elusive Brawler.
    • By Stan
      Players noticed Jenafur, the secret cat pet, has changed in Patch 10.2.7.
      Jenafur is a secret battle pet in World of Warcraft, introduced in Patch 8.2.5. The secret to obtaining Jenafur involves solving a complex puzzle that begins with speaking to Amara Lunastar in Ashenvale. Amara Lunastar, whose real-life inspiration was a Make-A-Wish recipient named Amara Strande, wanted to immortalize her beloved cat Jenny in the game.
      Before the change, jenafur's model was more detailed and textured, the fur was darker with stripes and shading. The eyes were green and have a striking, menacing look.
      In Patch 10.2.7, Jenafur's model has been updated to a simple, more cartoonish style. The fur is lighter and has a smoother texture with less details. The eyes are orange. The overall look seems less realistic to the prevous model.
      We're not sure if the change was intended, but it may have been a byproduct of another change, keep in mind WoW is nearly 20 years old and updating a cat model in Duskwood can affect many things.
    • By Stan
      We've summarized all Mage changes that went live in the fourth War Within Alpha build.
      Mages are under Blizzard's radar for several builds in a row now. We're highlighting some of the changes below:
      Death's Chill has been simplified. Instead of gaining increased damage based on the number of enemies hit by Frostbolt, now each Frostbolt hit increases spell damage by a flat percentage. Lit Fuse - The affected spell changed from Phoenix Flames to Fire Blast and the damage percentage has been doubled. Living Bomb - Damage dealt significantly buffed. Volatile Magic - The ability will now trigger when an Embedded Arcane Spliter is removed. Improved Scorch - Health threshold buffed from 4% to 30% and damage increase slightly buffed. Feel the Burn - Mastery % increase buffed, duration reduced. Kindling - Flamestrike was added to the list that can reduce the coldown of Combustion.  Controlled Destruction - Ignite damage per Pyroblast hit has been reduced, but is stacks up to 25 times now. Unleash Inferno - Combustion's damage increase and cooldown reduction have been improved. Here are the tooltip changes:
      Mage Changes
      Death's Chill- While Icy Veins is active, gain 1% increased damage for each enemy hit by Frostbolt damaging an enemy with Frostbolt increases spell damage by 1%. Lit Fuse- Consuming Hot Streak has a 5% chance to grant you Lit Fuse. Lit Fuse : Your next Phoenix Flames Fire Blast turn turns up to three struck nearby targets into a Living Bomb that explodes after 2 sec, dealing [ 30% 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Up to five enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Living Bomb- The target becomes a Living Bomb, taking 0 Fire damage over 2 sec, and then exploding to deal an additional [ 30% 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Volatile Magic- Whenever an Embedded Arcane Splinter is removed, or recalled, it explodes, dealing [ 10% of Spell Power ] Arcane damage to nearby enemies. Deals reduced damage beyond 5 targets. Explosivo- Casting Combustion grants Lit Fuse. While under the effects of Combustion, consuming Hot Streak has a 30% increased chance of granting you Lit Fuse your chance of gaining Lit Fuse while under the effects of Combustion is increased to 30%. Improved Scorch- Casting Scorch on targets below 4% 30% health increase the target's damage taken from you by 4% 5% for 12 sec. This effect stacks up to 2 times. Feel the Burn- Fire Blast and Phoenix Flames increase your mastery by [ 200% 300% of mas ]% for 6 5 sec. This effect stacks up to 3 times. Kindling- Your Fireball, Pyroblast, Fire Blast, Scorch and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by [ 1,000 / 1,000.1 ] sec. Flamestrike critical strikes reduce the remaining cooldown of Combustion by 0.2 sec for each critical strike, up to 1 sec. Controlled Destruction- Damaging a target with Pyroblast increases the damage it receives from Ignite by 2% 1%. Stacks up to 25 times. Unleashed Inferno- While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal 50% 60% increased damage and reduce the cooldown of Combustion by 1.25 sec. While Combustion is active, Flamestrike deals 25% 35% increased damage and reduces the cooldown of Combustion by 0.25 sec for each critical strike, up to 1.25 sec.
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