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Infin1tum

What's up with Energy regen?

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Good evening fellow rogues!

After I've finally changed up my gear to mastery (as you can see in this beautifully edited file attachment) and playing around with AP for quite a while, I've noticed a huge lack on energy regen in contrary to the crit focused build with exsang. I know that energy is regenerating way faster during exsang, this is not my issue I'm trying to address here.

But I've come to believe something is not really working properly with venomous wounds when running with AP, or am I simply missing out on something? I'm having a really hard time with my energy household, I need to pool way often and way longer than I've ever needed with exsang skilled and deadly poison applied.

Is anyone else expieriencing the same issue? I'm really confused. gregrhgth.jpg

Thanks a lot!

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well since exsanguinate makes your bleeds tick 100% faster and venomous wounds makes you regen 7 energy each time one of your bleeds tick, that makes venomous wounds make you regen twice as fast

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Posted (edited)

As I mentioned, I'm NOT talking about times where exsang is being used, I'm aware of that. I'm generally having trouble with my energy when I'm running with AP instead of Exsang although it should not change anything considering venomous wounds.

Edited by Infin1tum

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6 hours ago, Infin1tum said:

Good evening fellow rogues!

After I've finally changed up my gear to mastery (as you can see in this beautifully edited file attachment) and playing around with AP for quite a while, I've noticed a huge lack on energy regen in contrary to the crit focused build with exsang. I know that energy is regenerating way faster during exsang, this is not my issue I'm trying to address here.

But I've come to believe something is not really working properly with venomous wounds when running with AP, or am I simply missing out on something? I'm having a really hard time with my energy household, I need to pool way often and way longer than I've ever needed with exsang skilled and deadly poison applied.

Is anyone else expieriencing the same issue? I'm really confused. gregrhgth.jpg

Thanks a lot!

Looks like you just have a lot less crit, which means you'll be generating fewer CPs with Seal Fate and need to spend more Energy on Muts to generate them.

Remember that even running Poison build, you should still be picking up Crit as your second stat when possible

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I see, thank you for your advice. I totally overlooked the extra CPs from crits. I have opted my gear to a crit/mastery ratio close to the ratio from the stat weights, which lies at about 0.8. I'll see how it'll work out.

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1 hour ago, Infin1tum said:

I see, thank you for your advice. I totally overlooked the extra CPs from crits. I have opted my gear to a crit/mastery ratio close to the ratio from the stat weights, which lies at about 0.8. I'll see how it'll work out.

Everybody's stat weights are different. They change any time you get a new piece of gear

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Also notice that AP only has a 20% chance to apply while DP is 50%. You might not have the poison applied yet and could be the reason. I notice that has been the problem with my initial energy gains.

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