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Vlad

Diablo 3 Wizard Guide released

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We have just released a Wizard class guide, focused mainly around the proper talent builds, runes and gearing to be used in Inferno content. The guide also offers information about how to efficiently level up a Wizard, as well as various other useful pieces of information.

This is the first Diablo guide that we release, and we will decide whether or not to release more based on the reception that it receives.

As always, we are very keen to hear your feedback.

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      This has now capped at GR 85 to 87 on patch 2.4.2 with good lvl 90 to 100 augments  at paragom 1100+, and may not be worth the trouble anymore. 
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      Tyvalir
      + Show- Hide GENERAL
      Developer Comments
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      Developer Comments
      With a plethora of Hatred spending attacks available to the Demon Hunter we want to find a unique role for Spike Trap.  The redesign gives players more control on where and when Spike Trap damage was done using a mechanic unique to it. Using a Hatred spender to detonate opens up the capabilities of Spike Trap by allowing players to time their damage just right. We’ve adjusted several skills which provide buffs to groups. Taken together, these changes should encourage players in groups to contribute damage to their party, while also encouraging a more healthy variety of group compositions. For more information on this change please see this forum thread. Barbarian
      Active Skills
      Threatening Shout
      Skill Rune - Falter
      Can no longer stack with casts from other sources Crusader
      Active Skills
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      The healing provided from multiple active Consecrations will no longer stack Judgment
      Skill Rune - Resolved
      The increased Critical Hit Chance has been reduced from 20% to 8% Laws of Valor
      Skill Rune - Critical
      The Critical Hit Damage bonus has been reduced from 100% to 50% Demon Hunter
      Active Skills
      Companion
      Skill Rune - Wolf Companion
      The Active Skill damage bonus has been reduced from 30% to 15% Marked for Death
      The damage bonus has been reduced from 20% to 15% Skill Rune - Grim Reaper
      The damage bonus has been reduced from 20% to 15% Multishot
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      The increased Critical Hit Chance against the target has been reduced from 15% to 8% Spike Trap
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      Hatred cost reduced from 30 to 15
      Skill Rune - Echoing Blast
      Damage increased from 575% to 2020% weapon damage Has been redesigned Enemies are now slowed by 70% when the trap is detonated Skill Rune - Lightning Rod
      Damage increased from 880% weapon damage over 10 hits to 2010% weapon damage over 3 hits Decreased the radius that lightning can arc to other traps from 75 to 25 yards Skill Rune - Long Fuse
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      Has been removed Replaced with Custom Trigger Your Hatred generators now detonate Spike Traps Increases damage to 1900% weapon damage Monk
      Active Skills
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      Skill Rune - Crippling Light
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      Skill Rune - Soothing Mist
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      Skill Rune - Flesh is Weak
      The damage bonus has been reduced from 20% to 15% Inner Sanctuary
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      The damage of the passive component of the skill has been reduced from 10% to 8% The damage of the active component of the skill has been reduced from 20% to 16% Skill Rune - Overawe
      The damage bonus has been reduced from 16% to 12% Mantra of Conviction
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      Skill Rune – Fists of Fury
      The maximum stack value is no longer determined by your attack speed and is capped at 15 stacks Passive Skills
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      Big Bad Voodoo
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      The damage bonus to the target has been reduced from 25% to 15% Mass Confusion
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      Has been redesigned Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited. The Twisted Sword
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      Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power. Barbarian
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      Legendary power added Seismic Slam Increases Earthquake damage by 80-100% for 15 3 seconds. Existing Earthquakes will have their damage increased when Seismic Slam is used with Girdle of Giants Demon Hunter
      Trag'Oul Coils
      Legendary power added Spike Traps gain the effect of the Impaling Spines rune and are deployed twice as fast Monk
      Scarbringer
      Legendary power added Lashing Tail Kick deals an additional 300% damage to the first 5-7 enemies hit Witch Doctor
      Gazing Demise
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      Legendary power added Lightning damage done is increased by 15% for every 10 yards you are from the target up to a maximum of 60% Bug Fixes
      Fixed an issue that prevented the buff from the Orb of the Infinite from being applied if the damage killed the enemy Fixed an issue that caused the Firebird's Finery (2) Set Bonus to proc early if there was another damage shield on the player Fixed an issue that caused the Treasure Goblin spawned by the legacy Puzzle Ring to pick up Transmog items Fixed an issue that caused Girdle of Giants to increase the damage of all skills by the percentage it applied to Earthquake damage Fixed an issue that caused Scarbringer to grant a damage bonus of 200%. It has been increased to 300% to match the tooltip Fixed an issue that caused Lashing Tail Kick (Vulture Claw Kick) DoT to not benefit from the bonus damage granted by Scarbringer Fixed an issue that caused the Fireball proc from Gyana Na Kashu to not do damage to a target if the target has previously been hit with the amplified damage of Lashing Tail Kick from Scarbringer Fixed an issue that caused Lashing Tail Kick – Vulture Claw Kick to give all targets the amplified damage from Scarbringer instead of the first 5-7 hit Fixed an issue that caused Lashing Tail Kick - Vulture Kick to apply 230% weapon damage per second instead of 230% over 3 seconds Fixed an issue that prevented Bracers of Destruction’s Seismic Slam bonus damage from being applied to the Rumble rune Fixed an issue with Blade of the Warlord that prevented the Fury spent with Bash from triggering the 2-piece Might of the Earth set bonus and reducing the cooldown of Earthquake, Ground Stomp, Leap, and Avalanche Fixed an issue that prevented Kyoshiro’s Soul from activating the 4pc Set bonus from the Monkey King’s Garb set Fixed an issue that prevented the Sweeping Wind bonus provided by Kyoshiro’s Soul from expiring after transitioning between level areas Fixed an issue that caused the old and new versions of Darklight to each proc their special ability when one was equipped and the other was used in Kanai’s Cube Fixed an issue that was causing player attack speed to snapshot and dynamically update along with their stacks of Archon Fixed an issue that caused the Archon buff icon to remain even after players had right clicked and removed the buff granted by the Swami  CAMPAIGN MODE
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