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Stan

heroes Ragnaros Abilities & Talents Overview

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Last time, we've beaten the Firelord in the Firelands, now he's coming to the Nexus and here is an overview of his talents and abilities.

Main Abilities

- Empower Sulfuras (Q)
 - Mana: 25  - Cooldown: 4 seconds

 - Your next Basic Attack is instant, deals 222  damage (+4% per level) in an area, and heals you for 20% of the damage dealt. This healing is doubled versus Heroes.

 - Molten Core: Molten Swing - Stun and damage nearby enemies
 *** What the previous line means is that the ability is changed to Molten Swing during Molten Core (when Ragnaros takes over a friendly building using the Molten Core ability - your trait)


- Living Meteor (W)
 - Mana: 60
 - Cooldown: 12 seconds
 - Summon a meteor at the target point that deals 80 damage (+4% per level), then rolls in the target direction dealing 560 damage (+4% per level) over 2 seconds.
 - Molten Core: Meteor Shower - Summon a line of meteors.


- Blast Wave (E)
 - Mana: 50
 - Cooldown: 10 seconds
 - Ignite yourself or an ally, granting 25% Movement Speed for 1.5 seconds, then causing a fiery explosion that deals 108 damage to nearby enemies.
 - Molten Core: Explosive Rune - Cause a delayed explosion in a large area.


- Molten Core (D)
 - Cooldown: 100 seconds
 - Channel on an allied or destroyed Fort or Keep to unleash your full power. Your replace the Fort or Keep temporarily, gain new Abilities, and have 4156 Health (+4% per level) that burns away over 18 seconds.
 - When your Health is fully depleted, your return to your original form.

Talents

Level 1
- Sulfuras Hunters
 - Quest: Every time you kill a Minion with Empower Sulfuras, its damage is increased by 1, up to 30.
 - Reward: After killing 30 Minions, increase its damage by an additional 90.
- Shifting Meteor
 - Reward: After hitting 50 heroes with Living Meteor, its duration is increased by 30%, and you can recast the Ability to change its direction once per cast.
- Engulfing Flame
 - Blast Wave's cooldown is reduced by 2 seconds, and its radius is increased by 15%>
 

Level 4
- Fire Ward
 - When Living Meteor hits an Enemy Hero, you gain a charge of Spell Block, reducing damage from the next enemy ability against you by 50%. Can hold up to 2 charges.
- Slow Burn
 - Blast wave slows enemies hit by 40% for 2 seconds.
- Catching Fire
 - Quest: Gathering a Regeneration Globe increases your Health Regeneration by 2 per second, up to 30.
 - Reward: After gathering 15 Regeneration Globes, you can activate Catching Fire to gain Resistant for 3 seconds, reducing damage taken by 25%>

Level 7
- Hand of Ragnaros
 - If Empower Sulfuras hits at least 2 enemy Heroes, it restores 10 Mana and its cooldown is reduced by 2 seconds.
- Molten Power
 - Each enemy hero hit by Living Meteor increases the damage of your next Living Meteor by 15%, up to a maximum of 75%.
- Superheated
 - When you cast Blast Wave on yourself, it deals 100% increased damage.
 

Level 10
- Sulfuras Smash
 - Mana: 75
 - Cooldown: 60 seconds
 - Hul Sulfuras at the target area. It lands after 0.75 seconds, dealing 187 damage (+4% per level). Enemies in the center take an additional 374 damage (+4% per level) and are stunned for 0.5 seconds.
- Lava Wave
 - Mana: 80
 - Cooldown: 100 seconds
 - Release a wave of lava from your Core that travels down the targeted lane, dealing 603 damage (+4% per level) per second to non-Structure enemies in its path and instantly killing enemy Minions. Damage increased by 33% versus Heroes.

Level 13
- Cauterized Wounds
 - Empower Sulfuras heals you for an additional 60% of the damage dealt to heroes over 2 seconds.
- Tempered Flame
 - When Blast Wave damages an enemy Hero, you gain a Shield equal to 100% of the damage dealt for 3 seconds.
- Submerge
 - Cooldown: 90 seconds
 - Activate to place yourself in stasis and heal for 624 Health (+4% per level) over 3 seconds.

Level 16
- Giant Scorcher
 - Empower Sulfuras burns enemy Heroes for 6% of their maximum Health over 3 seconds. This additional damage does not heal you.
- Meteor Bomb
 - Living Meteor explodes at the end of its path, dealing 229 damage (+4% per level) to all nearby enemies.
- Blast Echo
 - After Blast Wave explodes, cast another Blast Wave on yourself. Can only occur once per cast.

Level 20
- Flames of Sulfuron
 - Sulfuras Smash slows enemies by 50% for 2 seconds and enemies in the center are stunned for an additional 0.5 seconds.
- Lava Surge
 - Lava Wave gains an additional charge and its cooldown is reduced by 10 seconds.
- Heroic Difficulty
 - Your Health and damage are increased by 50% while in Molten Core, and its cooldown is reduced by 50 seconds.

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That is a very broken kit... Wow. He'll probably have the same base health as Murky, right? It's too much power!

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This is the best, craziest hero yet and I love it.

I've wanted Ragnaros for ages, I had high expectations for him, and I didn't expect him, but man, this topped my expectations. This is fantastic.

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On 11/4/2016 at 3:20 PM, Stan said:

- Molten Core (D)

 

 - Cooldown: 100 seconds
 - Channel on an allied or destroyed Fort or Keep to unleash your full power. Your replace the Fort or Keep temporarily, gain new Abilities, and have 4156 Health (+4% per level) that burns away over 18 seconds.
 - When your Health is fully depleted, your return to your original form.

Allied or destroyed Fort or Keep??? This. Is. Amazing.  If I'm reading that right the pushing potential for this is freaking unbelievable.  Couple it with something like Dragon Knight and it would make for amazing plays.  I thought I was hyped for Varian, but Ragnaros just upped the ante.

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On 11/5/2016 at 0:18 AM, Johnknight1 said:

I didn't expect him

None of us did, tbh. We were sitting in the crowd, heard the fallen hero part and thought, "We know, Varian!". Then through the cinematic, we weren't sure if they were hyping us with Rag or announcing him. It was awesome.

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On 11/7/2016 at 5:39 PM, ghostdeini said:

Allied or destroyed Fort or Keep??? This. Is. Amazing.  If I'm reading that right the pushing potential for this is freaking unbelievable.  Couple it with something like Dragon Knight and it would make for amazing plays.  I thought I was hyped for Varian, but Ragnaros just upped the ante.

My thoughts exactly, tbh.

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