Damien

Patch 5.1.0 PTR - Patch Notes

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Ghostcrawler indicated on Twitter that all the class changes that have been datamined by other news sites are already live. They were included in recent hotfixes.

Blizzard Official WoW Blog

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The first World of Warcraft: Mists of Pandaria patch of the year is in development and available for testing soon on the Public Test Realms. This patch will include several updates to the ongoing conflict between the Horde and Alliance, the new Brawler’s Guild, Pet Battle improvements, assorted bug fixes, and more. If you'd like to help us test out this patch and provide feedback, you can start by copying your character over to a test realm. Once you've had a chance to try things out, be sure to visit our Public Test Realm forum to discuss the patch.

Note: Features mentioned in the 5.1 Patch Preview may not initially be available on the PTR, and could be included as testing progresses.

General

  • The Pandaren Campaign begins!
  • The conflict between the Horde and the Alliance has ignited a new series of daily quests along the shore of the Krasarang Wilds.
  • Players can visit their faction strongholds in the Vale of Eternal Blossoms to begin the quest to summon their war fleets to the continent of Pandaria. (Please note: The Alliance version of this quest is not yet complete, but will still unlock the new missions and features).
  • Players will both valiantly defend their faction’s outpost and assault the opposing faction's headquarters.
  • Two new Reputations have been added: Alliance players can earn reputation with Operation: Shieldwall, while Horde players will curry favor with the Dominance Offensive.
  • Players can slay rival NPCs and opposing faction players along the shore to earn commissions that can be spent to upgrade their faction's base.
  • Look for strategic objectives to capture, including graveyards and towers. Commissions can be spent to recruit guards that will help protect this captured territory!
  • Players who are truly dedicated to their faction can spend their commissions on an item that will give their fellows an extra reputation group quest for the day. Horde players can speak with Ongrom Black Tooth, while Alliance players can contact Proveditor Grantley for details.
     

Pet Battles

  • A new item has been introduced that can be used to upgrade the quality of Battle Pets: Battle-stones.
    • Battle-stones are available in two basic types, general purpose Battle-stones that can be used to upgrade the quality of any pet, and family specific Battle-stones, which can only be used to upgrade pets of a specific pet family.
    • Battle-stones are available in two qualities: Flawless Battle-stones can upgrade pets directly to Rare quality, while Polished Battle-stones will upgrade a pet to Uncommon quality.
    • Players will have a very small chance to obtain a general purpose Flawless Battle-stone after winning a match against wild pets; defeating higher level opponents increases the chances of obtaining a stone. These valuable items are not soulbound, and can be sold on the Auction House.
    • Family specific Flawless Battle-stones can be found in the Sack of Pet Supplies obtained from performing Pet Trainer quests, and are Bind on Pickup.
    • General purpose Polished Battle-stones can be purchased for 1000 Justice Points.
  • Pet Journal
    • The quality of each pet is now visible in its slot in the Pet Journal.
    • Pets can now be filtered by name, type, rarity and level, and filters will remain in place each time the Pet Journal is viewed.
    • It is now possible to search locations in the Pet Journal. For example, searching “Westfall” will display all the Battle Pets that can be found in Westfall.
  • Right clicking a pet's portrait will now offer the option to look it up in the Pet Journal.
  • Players can now keep up to 650 pets.
  • Battle Pet tooltips will now display whether a pet is owned, and how many pets of that type are owned.
  • Pet Quality is now displayed in battles, and will be visible on portraits, names and tooltips.
  • The level of battle pets in a zone can now be seen on the map, and it’s now possible to see the strength of wild pets relative to your team at a glance.
  • Backline pets now display debuffs affecting them as well as the remaining duration of these effects.
  • The experience multiplier obtained by all seven Grand Master pet trainers in Pandaria has been increased to x5 from x3.5.
  • The experience multiplier obtained by defeating Pet Trainers Julia Stevens, Old Macdonald, Zunta, and Dagra the Fierce has been reduced to x2.5 from x3.5.
  • Macros have been added that allow for summoning random pets and random favorite pets.
  • The achievement Taming the World now awards the Safari Hat, which increases pet experience gained from Pet Battles by 10%.
  • The I Choose You achievement has been added for defeating Zen Master Aki. The reward for this achievement is 3000 gold.
  • A new Master Pet Tamer offering daily quests has been added to the Darkmoon Faire. Completing quests for the new trainer will offer the chance to acquire a new pet: the Darkmoon Eye.
  • Two new Battle Pets now roam Darkmoon Island waiting to be caught.
  • Fixed a bug where the Gazelle would join pet battles.
     

UI

  • A new banner will appear when a player is subjected to an effect that causes them to lose control of their character. The effect that caused the loss of control and remaining duration will be displayed. Configuration options are available in the “Combat” section of the “Interface Options" menu.
  • A search bar has been added to the mount section of the Mount and Pet Journal.
  • The Mount and Pet Journal remembers which tab you were last using.
     

Brawler's Guild

  • Underground fighting rings have sprung up in Stormwind and Orgrimmar that will give brawlers a chance to earn bragging rights by testing their solo PvE mettle against some of the toughest creatures found in World of Warcraft.
  • Players will prove their skill, and increase their rank with the Brawler's Guild, as they win matches against some of the most difficult solo encounters in World of Warcraft.
  • As their Brawler's Guild rank increases, players will unlock additional rewards and activities within the Brawler’s Guild.
  • Brawlers on a realm will gather together into the blood spattered ring to watch as their peers face down their own opponents. They can watch the battles in progress to learn from hardened Brawler's Guild veterans as they wait for their own turn to fight.
  • If this is your first night at Brawler's Guild, you have to fight.

(Source)

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Source: http://us.battle.net...ber_2-11_2_2012

Updated: November 2

World of Warcraft PTR Patch 5.1.0

  • General
  • The Pandaren Campaign begins!
  • The conflict between the Horde and the Alliance has ignited a new series of daily quests along the shore of the Krasarang Wilds.
  • Players can visit their faction strongholds in the Vale of Eternal Blossoms to begin the quest to summon their war fleets to the continent of Pandaria. (Please note: The Alliance version of this quest is not yet complete, but will still unlock the new missions and features).
  • Players will both valiantly defend their faction’s outpost and assault the opposing faction's headquarters.
  • Two new Reputations have been added: Alliance players can earn reputation with Operation: Shieldwall, while Horde players will curry favor with the Dominance Offensive.
  • Players can slay rival NPCs and opposing faction players along the shore to earn commissions that can be spent to upgrade their faction's base.
  • Look for strategic objectives to capture, including graveyards and towers. Commissions can be spent to recruit guards that will help protect this captured territory!
  • Players who are truly dedicated to their faction can spend their commissions on an item that will give their fellows an extra reputation group quest for the day. Horde players can speak with Ongrom Black Tooth, while Alliance players can contact Proveditor Grantley for details.
  • Brawler's Guild
  • Underground fighting rings have sprung up in Stormwind and Orgrimmar that will give brawlers who have their mitts on an invitation a chance to earn bragging rights by testing their solo PvE mettle against some of the toughest creatures found in World of Warcraft.
  • Players will prove their skill, and increase their rank with the Brawler's Guild, as they win matches against some of the most difficult solo encounters in World of Warcraft.
  • Entry into the brawler’s guild is by invitation only. Invitations can be found on the black market auction house or by invitation from somebody within the guild.
  • As their Brawler's Guild rank increases, players will unlock additional rewards and activities within the Brawler’s Guild.
  • Brawlers on a realm will gather together into the blood spattered ring to watch as their peers face down their own opponents. They can watch the battles in progress to learn from hardened Brawler's Guild veterans as they wait for their own turn to fight.
  • If this is your first night at Brawler's Guild, you have to fight.
  • Lesser Charms of Good Fortune no longer take up bag space, and are now recorded in the currency tab of the Character Sheet.
[*]Classes
  • The durations of all disarm effects have been reduced to 8 seconds.
  • The Weakened Blows effect has a new icon.
  • Death Knight
    • Damage received from players (or player-controlled sources) no longer counts towards increasing the healing done by Death Strike.
  • Druid
    • A new passive ability has been added: Tooth and Claw. This ability causes autoattacks to have a chance to empower the Druid's next Maul. Empowered Mauls reduce the damage dealt by the target's next autoattack. Guardian Druids obtain this ability at level 32.
    • Omen of Clarity now has a different visual effect for Feral Druids.
    • Symbiosis:
      • Mass Dispel's mana cost has been increased to match the Priest version, and its cooldown has been increased to 60 seconds.
      • The cast time of Symbiosis has been reduced to 2 seconds.
      • Survival Instincts is once again granted to Brewmaster Monks and now costs 2 Chi to use.
      • Might of Ursoc is once again granted to Blood Death Knights, and now costs 30 Runic Power.
      • Savage Defense is once again granted to Protection Warriors, but now only provides a 30% increase to dodge.
      • Barkskin is once again granted to Protection Paladins, and now costs 1 Holy Power.
      • The cooldown of Stampeding Shout provided by Symbiosis has been reduced to 5 minutes.
      • The duration of Solar Beam provided by Symbiosis now displays correctly as 4 seconds.
    • Glyphs
      • The Glyph of Solar Beam has been changed, and now increases the radius of Solar Beam to 10 yards (was 10 yards).
      • The duration of Solar Beam has been reduced to 8 seconds.
      • A new Minor Glyph has been added: Glyph of Focus. This glyph reduces the radius of Starfall by 50%.
  • Hunter
    • Careful Aim now increases the critical strike chance of Steady Shot and Aimed Shot by 75% on targets who are above 80% health, down from 90%.
    • The duration of Steady Focus has been increased to 20 seconds, up from 10 seconds.
    • Aspect of the Fox has been removed.
    • Steady Shot, Cobra Shot, and Barrage can now always be cast on the move.
    • Lynx Rush has been changed. Lynx Rush is now a bleed effect that causes damage every 3 seconds over a period of 15 seconds, and stacks up to 9 times.
    • Bestial Wrath no longer grants Hunter pets immunity to crowd control effects, and instead now breaks existing crowd control effects when activated.
    • Glyphs
    • The Glyph of Icy Solace has been renamed to Glyph of Solace, and now causes both Scattershot and Freezing Trap to remove all damage over time effects from the target.
    • Glyph of Scattering has been removed.
    • A new Major Glyph has been added: Glyph of Aimed Shot. This glyph allows Aimed Shot to be used while moving.
  • Mage
    • The damage buff from Arcane Charges has been increased from 22% to 24%.
    • Rune of Power's duration now shows in the UI, and no longer has a cooldown (was 6 seconds).
    • Ring of Frost now has a 45 second cooldown, up from 30 seconds, and can no longer affect more than 10 targets.
    • The duration of Deep Freeze has been reduced to 4 seconds.
    • Frost Bomb will now detonate after 6 seconds, up from 5 seconds). Detonation speed is still affected by haste.
    • Mage Armor now reduces the duration of harmful Magic effects by 25%, down from 35%).
    • The damage absorbed by Ice Barrier has been reduced by 25%.
    • Pyroblast now has a 3 second cooldown. The cooldown on Pyroblast is affected by haste.
    • Combustion's periodic damage is now based only on the current Ignite, instead of both Ignite and Pyroblast. Damage has been increased to bring it up to approximately the same level as before.
    • Blazing Speed may now be triggered after recieving damage in any amount.
    • The mana cost of Spellsteal has been increased to 21% of base mana for Fire and Frost mages, up from 7%.
    • Water Elemental
      • New Pet Ability: Water Jet. Water Jet channels a jet of frigid water at the target, dealing Frost damage over 4 seconds. Frostbolts cast by the pet's owner that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost. This ability has a 24 second cooldown (shared with Freeze) and a 1 second cast time.
    • Glyphs
      • A new Minor Glyph has been added: Discreet Magic. This glyph prevents Nether Tempest, Living Bomb, Frost Bomb, Arcane Barrage, and Inferno Blast from affecting targets more than 5 yards away from the primary target.
  • Monk
    • All healing spells which cost mana have had their mana cost increased by 10%.
    • The energy costs of Legacy of the Emperor, and Legacy of the White Tiger have been reduced to 20, down from 50.
    • The energy cost of Healing Sphere has been reduced to 40, down from 60.
    • The Tiger Power provided by Tiger Palm now reduces target armor by 30% with a single application and no longer stacks.
    • Stance of the Fierce Tiger now increases the Monk's movement speed by 10% in addition to its other effects. This movement speed increase stacks with other effects.
    • The healing provided by the Healing Sphere base spell has been increased by 20%.
    • The chance to generate 1 Chi while channeling Soothing Mist and Crackling Jade Lightning has increased to 35%, up from 25%.
    • The Power Strikes talent now grants the Power Strikes effect every 22 20 seconds, which causes the Monk's next attack to generate 1 additional Chi.
    • The Healing Elixirs talent now grants the Healing Elixirs effect every 18 seconds, which causes the next Brew or Tea consumed to heal the Monk for 10% of maximum health.
    • Mistweaver
    • Enveloping Mist is now available at level 16, down from level 34.
    • The healing provided by Chi Burst and Chi Wave has been reduced by 25%.
    • You now have a chance equal to your crit chance to generate double the amount of Mana Tea charges.
    • Renewing Mists now travels to 2 additional targets (was 3 targets).
    • The mana cost of Soothing Mists has been reduced by 33%.
    • Haste for Mistweavers is now 50% more effective through Stance of the Wise Serpent.
    • The healing provided when detonating Zen Sphere has been reduced by 25%.
  • Paladin
    • Turn Evil is now effective against Aberrations.
    • Hand of Salvation has been changed. This ability now removes all of a target's threat for 10 seconds.
    • Holy Paladin: The 4 piece bonus now reduces Holy Shock's cooldown by 2 seconds, up from 1 second.
    • Retribution Paladin: The 4 piece bonus now reduces Avenging Wrath’s cooldown by 65 seconds, down from 85 seconds.
  • Priest
    • Atonement's healing range has been increased to 40 yards, up from 15.
    • Chakras now persist through death and zoning.
    • Discipline Priests can once again learn Focused Will. This ability is obtained at level 30.
    • Chakra: Chastise now increases the damage dealt by Shadow and Holy spells by 50% (was 15%), and reduces mana costs by 90% (was 75%) while the ability is in effect.
    • Chakra: Serenity now increases single target healing by 25%, up from 15%.
    • Chakra: Sanctuary now increases area healing by 25% up from 15%.
    • Psyfiend's Psychic Terror cast time has been increased to 2 seconds, up from 1.5 seconds.
    • The Psyfiend's health has been reduced to 10% of the controlling Priest's health, down from 30%.
  • Rogue
    • Seal Fate will now only be activated by melee combo point generating abilities.
    • Shuriken Toss now deals double damage when used against targets further than 10 yards away.
    • The cooldown of Sprint has been reduced to 45 seconds, down from 1 minute.
    • The cooldown of Blind has been reduced to 90 seconds, down from 3 minutes.
    • The energy cost of the Burst of Speed talent has been reduced to 50 energy, down from 60 energy.
    • Wound Poison now deals 33% more damage.
  • Warlock
    • Demonic Gateway must now be activated by the player wishing to teleport.
    • Kil'jaeden's Cunning now longer imposes a cast time penalty.
    • Banish is now effective against Aberrations.
    • Kil'jaeden's Cunning's snare has been increased from 10% per stack to 15% per stack.
    • Rain of Fire
      • Rain of Fire no longer causes a stun after hitting a target three times.
      • Aftermath will now grant Rain of Fire's damage over time effect a chance to generate Burning Embers.
      • Rain of Fire no longer requires Immolate to be present to generate Burning Embers.
      • Rain of Fire's damage over time will now hit every 1 second, down from 2 seconds. The damage animation for the damage over time effect will no longer always display.
    • Removed the ranged Melee attack from Demonology Warlocks in Metamorphosis form, and increased the damage of Doom by 25% to compensate.
    • Destruction Warlocks have gained a new ability: Cataclysm. Cataclysm costs one Burning Ember. After a 3 second channeling period, Cataclysm will stun and knockback all burning targets within 10 yards of the caster. This ability has a 1 minute cooldown.
    • Conflagrate now generates Burning Embers.
    • Demonic Gateway's duration has been increased to 20 15 minutes, and it will no longer despawn if the Warlock moves too far away. In addition, this ability can no longer be used in any capital city.
    • Glyphs
      • A new Minor Glyph has been added: Glyph of Gateway Attunement. This glyph will cause a Warlock's Demonic Gateway to transport them immediately when they step on it.
      • A New Major Glyph has been added: Glyph of Supernova. This glyph will cause the Warlock to deal 10% of his maximum health to all targets within 5 yards for each Burning Ember he had when he was slain.
  • Warrior
    • Avatar no longer grants immunity to movement impairing effects, and instead now instantly breaks movement impairing effects. This ability also no longer generates addiitonal Rage while active. Its duration has increased to 24 seconds (was 20 seconds).
    • The cooldown of Intimidating Shout has increased to 90 seconds, up from 60 seconds.
    • The silence provided by Glyph of Gag Order is no longer effective against players.
  • Pet Battles
    • A new item has been introduced that can be used to upgrade the quality of Battle Pets: Battle-stones.
      • Battle-stones are available in two basic types, general purpose Battle-stones that can be used to upgrade the quality of any pet, and family specific Battle-stones, which can only be used to upgrade pets of a specific pet family. Pets over level 15 upgraded in this way can lose up to two levels in the process.
      • Battle-stones are available in two qualities: Flawless Battle-stones can upgrade pets directly to Rare quality, while Polished Battle-stones will upgrade a pet to Uncommon quality.
      • Players will have a very small chance to obtain a general purpose and family specific Flawless Battle-stone after winning a match against wild pets; defeating higher level opponents increases the chances of obtaining a stone. Family specific Flawless-Battlestones will be of the same family as the pets that were defeated. These valuable items are not soulbound, and can be sold on the Auction House.
      • Family specific Flawless Battle-stones can be found in the Sack of Pet Supplies obtained from performing Pet Trainer quests, and are Bind on Pickup.
      • General purpose Polished Battle-stones can be purchased for 1000 Justice Points.
    • Pet Journal
      • The quality of each pet is now visible in its slot in the Pet Journal.
      • Pets can now be filtered by name, type, rarity and level, and filters will remain in place each time the Pet Journal is viewed.
      • It is now possible to search locations in the Pet Journal. For example, searching “Westfall” will display all the Battle Pets that can be found in Westfall.
    • Pet Battle music is now more appropriate for the type of match being fought.
    • Several new Pet Battle PvP areas have been added to the world.
    • Several classic Raid bosses now have a chance to drop new Battle Pets. The new pets can be obtained from bosses in Molten Core, Blackwing Lair, Ahn'Qiraj, and Naxxramas.
    • Abilities that have been used will now continue to cool down for pets when they are not the active pet in a battle.
    • Right clicking a pet's portrait will now offer the option to look it up in the Pet Journal.
    • Players can now keep up to 650 pets.
    • Battle Pet tooltips will now display whether a pet is owned, and how many pets of that type are owned.
    • Pet Quality is now displayed in battles, and will be visible on portraits, names and tooltips.
    • The level of battle pets in a zone can now be seen on the map, and it’s now possible to see the strength of wild pets relative to your team at a glance.
    • Backline pets now display debuffs affecting them as well as the remaining duration of these effects.
    • The experience multiplier obtained by all seven Grand Master pet trainers in Pandaria has been increased to x5 from x3.5.
    • The experience multiplier obtained by defeating Pet Trainers Julia Stevens, Old Macdonald, Zunta, and Dagra the Fierce has been reduced to x2.5 from x3.5.
    • Macros have been added that allow for summoning random pets and random favorite pets.
    • The achievement Taming the World now awards the Safari Hat, which increases pet experience gained from Pet Battles by 10%.
    • Pets previously removed from the Safari achievements have been added back to the criteria of those achievements now that they're back in the wild.
    • The I Choose You achievement has been added for defeating Zen Master Aki. The reward for this achievement is 3000 gold.
    • Players that defeat Aki the Chosen at the culmination of the Battle Pet quest lines can now follow a new line of Battle Pet quests and associated daily quests that allows players to battle against Pandaren spirits.
    • A new Master Pet Tamer offering daily quests has been added to the Darkmoon Faire. Completing quests for the new trainer will offer the chance to acquire a new pet: the Darkmoon Eye.
    • The Dragon Kite can now be used in Pet Battles.
    • The Imperial Silkworm and Imperial Moth pets can now be created by Tailors.
    • A number of pets that could previously only be found accompanying other pets into battle can now be found roaming the world.
    • A number of new capturable pets can be found in the world from pet families that were once more sparsely populated.
    • Two new Battle Pets now roam Darkmoon Island waiting to be caught.
    • Fixed an issue that would prevent some pets captured in Pet Battles from correctly saving their skin color once added to the Pet Journal.
    • Player versus Player Pet Battles now award more experience.
    • Large plants and bushes in the environment that interfered with visibility during Pet Battles while now fade out of view during the match.
    • Fixed an issue where the Gazelle would join pet battles.
  • Raids, Dungeons and Scenarios
    • The Tidal Shield cast by High Warlord Naj'entus now has a reduced duration.
    • Razorgore the Untamed no longer takes extra damage from Black Talon enemies, has more health, and can cast Destroy Egg more frequently.
    • Viscidus now requires significantly fewer hits to freeze and shatter.
    • Raid groups are no longer necessary to enter pre-Mists of Pandara raid dungeons.
    • The Statistics page now tracks and displays 10-player and 25-player raid boss kills separately.
    • Cooldown timers greater than 5 minutes will now reset between attempts on Challenge Mode dungeons.
    • Scenarios
    • Scenarios now include Dungeon Finder queue features, including leaders, backfill, vote to kick, and deserter debuffs. Roles are still not required.
  • Professions
    • Cooking
      • A cooking profession bag has been added, and can be purchased with Ironpaw Tokens from Nam Ironpaw.
    • Mining
      • All mineral nodes will now despawn one minute after they are mined, even if items remain in them.
  • UI
    • Justice, Valor, Honor and Conquest Point quartermasters are now signified by new minimap icons.
    • A new banner will appear when a player is subjected to an effect that causes them to lose control of their character. The effect that caused the loss of control and remaining duration will be displayed. Configuration options are available in the “Combat” section of the “Interface Options" menu.
    • A search bar has been added to the mount section of the Mount and Pet Journal.
    • The Mount and Pet Journal remembers which tab you were last using.
  • Bug Fixes
    • Classes
      • All spells that cause Forebearance can no longer be applied simultaneously.
      • Hunters
      • The snare provided by Ice Trap is now more responsive when enemies enter or leave the area of effect, and its effective area more closely matches the visual effect.
      • Lock and Load will now activate correctly when Ice Trap is triggered by an immune target, as long as a susceptible target is within the area of effect.
      • Fixed several issues involving Trap Mastery, Entrapment, Glyph of Black ice, and Glyph of Ice Trap.
      • The Growl pet ability will no longer cause diminishing returns against bosses that are immune to its effect.
      • Glyph of Black Ice now correctly benefits from the increased duration provided by Trap Mastery.
      • Glyph of Ice Trap now causes the visual effect of Ice Trap to match the increased area of effect provided by the glyph.
    • Mages
      • Fixed an issue with Glyph of Icy Veins that could prevent all three bolts from firing.
      • Fixed an issue with Glyph of Icy Veins that could prevent the affected abilities from doing the correct damage.
    • Monks
      • Renewing Mist should now be more responsive.
    • Priests
      • Halo Should now be more responsive.
    • Rogues
      • Poisons should now be more responsive.
      • Revealing Strike should now be more responsive.
    • Warlocks
      • The Felguard and Wrathguard pet ability, Threatening Presence, will no longer be auto-cast by default.
      • Pandemic no longer smooths the damage when extending dots with different amounts of spellpower.
    • Warriors
      • Execute damage with high amounts of Vengeance is now capped at the Warrior's maximum health to prevent it from reaching excessive numbers.
  • Professions
    • Banquet of the Steamer and Great Banquet of the Steamer now correctly provide Intellect to damage based casting classes. Healers will continue to gain Spirit from these foods.
Edited by Sneakyferret

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Thanks for the update! you can use tags like

Death Knight

if you want to have nice colors ;)

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aw that pyroblast and combustion chance looks a pain also teh ice barrier dmg absorbtion is pretty damm annoying due i loved it so much at 150k absorbs :P

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Updated my post with the changes to count for all the current changes for Patch 5.1.0 and the new additions from November 2.

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      Q. Do I need to pre-purchase or preorder Overwatch to unlock these digital bonuses?
      A. Nope! To be eligible for these in-game goodies starting May 24, you just need to purchase Overwatch: Origins Edition on any platform.
       
      Q. I pre-purchased/preordered Origins Edition, but not through the Battle.net Shop. When will I receive my digital bonuses?
      A. Players who pre-purchase or preorder a physical copy Origins Edition will receive their in-game goodies when they pick up their copy of the game starting on May 24. For PC, the game code included in the physical box will also unlock all digital bonuses when redeemed through Battle.net Account Management. For console, there will be an additional code included in the physical box that can be redeemed through Battle.net Account Management. This code will unlock all digital bonuses. Q. What if I digitally pre-purchase Origins Edition from the PlayStation Store or Xbox Games Store?
      A. Players who digitally pre-purchase Origins Edition from the PlayStation Store or Xbox Games Store will be eligible to receive their in-game goodies starting on May 24.

      In order to claim the Origins Editions digital bonuses, though, players will need to first link their Battle.net account with their PlayStation Network account or their Xbox Live account. Once linked, a notification will appear upon launching Overwatch allowing players to unlock all bonuses on their designed Battle.net account.
       
      Q. If I contact Customer Support and provide proof of purchase, will they be able to grant me the digital bonuses earlier?
      A. No. Customer Support will not be providing digital bonus codes prior to the game's launch to players who preordered physical copies of Origins Edition or pre-purchased digital copies through the PlayStation or Xbox online stores.
       
      Q. When I will receive my Origins Edition skins in Overwatch?
      A. Players receive their Origins Editions skins starting May 24. These skins will be automatically unlocked in the Hero Gallery the first time you log in.
      (source)
    • Once More unto the Breach: Kevin Kanai Griffith's Impact on Blizzard
      By Realbookwurm
      Celebrating the life of a Blizzard employee through the games he helped craft.

      Well this is not news, in fact we had reported about the sudden appearance of 
      Kanai's Stomping Grounds the day it occurred, Blizzard has released an official acknowledgement of this previously unknown level.

      The post on Battle.net addresses the appearance of the level, confirms that this will annually be a part of the game, and summarises who Kevin was to Blizzard. 

      Blizzard has done an exceptional job of honoring one of their fallen with this tribute, and I just wanted to highlight it so that more people can understand the man behind the reason. 

      Normally, I urge readers to drop their comments below, but this time I urge you to take any nice things you have to say over to the actual post.

      Thanks for reading guys, and stay tuned. 


    • Micky Neilson is Leaving Blizzard!
      By Blainie
      After spending over 22 years at the company, Micky Neilson has become a pillar of the Blizzard team. On this sad day, it looks like Neilson has announced his plans to move on from the company this month. Check out some of his work and what he contributed to Blizzard!
       
      For those of you that don't know him by name, it's more than likely that you have come across his work at some point in your time of playing Blizzard games. Working as the Lead Writer in Publishing for Blizzard and the Story Lead for Hearthstone in the past, Neilson has helped to expand upon the universes of the games that we love. He has worked on almost every title the company has released, with his expertise touching some of the oldest games, such as The Lost Vikings and Blackthorne. 
       
      For World of Warcraft, Neilson has published, or co-published, a number of short stories surrounding the lore of the game. Those written by him include:
      The War of the Shifting Sands (2005) - A story surrounding the war in Silithus.  Unbroken (2007) - The valiant tale of the Vindicator turned Farseer, Nobundo. This is my personal favourite, I recommend it to anyone hoping to sample Neilson's work. Ashbringer (2008) - A 4-part comic series that told the story of the Ashbringer and its former master, Alexandros Morgraine. Curse of the Worgen (2010) - A 5-part comic series that looks into the history of Gilneas and the curse that took hold.  Pearl of Pandaria (2012) - A graphic novel that looks at the beauty and hardships of Pandaria prior to the mists clearing. Blood of the Highborne (2013) - A novella that focuses on the creation of the Blood Knights, a set of Paladins sworn to follow Lady Liadrin. Gul'dan and the Stranger (2014) - A comic that follows the story of Garrosh meeting with Gul'dan, prior to the moment Mannoroth's blood is drunk by the orcs. In light of the recent information, Terran Gregory also came forward to say that Neilson wrote the script for the Black Temple trailer over on Twitter.
       
       
      His most recent work will be released later this year, in which he looks at the story behind the early days of Overwatch. A graphic novel will be released written by Neilson, showcasing the stories of heroes such as Reinhardt, Reaper, Soldier: 76 and many more! 
       
      In his goodbye post, Neilson alluded to the fact that he will still be working with Blizzard on certain freelance projects, so hopefully we will see more of his fantastic work. Take a look below at what he had to say:
       
      Extract from Newsletter
       
      After 22 years, I’m leaving Blizzard.   The time has come for me to pursue personal projects that I love. I’ll be moving from California to Washington State. My last day at Blizzard will be March 25th.   I look forward to working with Blizzard on freelance projects, one of which will be announced shortly. Aside from that, my upcoming works might include more game-related writing, script writing, consultation…and most certainly, novels. All of which will be announced and discussed right here in this newsletter, once a month   I spent some of the best years of my life at Blizzard. It’s a bittersweet departure to say the least. But I’m excited for all the opportunities that lie ahead!   So…there you have it, the big news. Thank you all for your continued support!!     If you'd like to keep up with his work in the future, you can always check out his website or Twitter. He has a monthly newsletter, as well as a number of side projects, including a supernatural-horror book that you can check out on WattPad.   We can only wish Micky the best of luck and pray that he finds success in whatever he does in the future. I know that I will be praying that we can see more of his work in the Blizzard universes!
    • Diablo 3 Reaper of Souls Anniversary Contest!
      By Realbookwurm
      Blizzard have decided to create a contest to celebrate the Two Year anniversary of the Diablo 3 Expansion, Reaper of Souls.

      For those who care not what the contest is, and simply want to enter, you may do so here. 
       
      For the rest of us who are interested in the what, and why, there is a full blog post from Diablo Community Manager Nevalistis which outlines the rules and prizes. 
       
      While anniversaries for games are usually celebrated in the game, it is always great to see a company like Blizzard utilize real world celebration of their products. It certainly gives you the impression that they are proud of their products, and in this case they really should be.

      Diablo 3 had a rocky start for many, but the game always had a strongly beating heart. The combat was fluid and fun from day 1 (ok, after error 37) and visiting Sanctuary again had many excited. However, there were many complaints surrounding certain aspects of the game, and sadly the stigma of Diablo 3 was not a good one for some time.
       
      Fast forward to March 25, 2014. 
       
      Malthael descended into madness, and downloaded onto our hard drives. While the former Aspect of Wisdom lost his mind, many of us did too. The difference? We were losing our minds at the sweeping changes and improvement which came to Diablo 3 with the expansion, and it was a positive thing. The Real Money Auction house was shut down. The largest two features, Adventure Mode and Loot 2.0 addressed some of the largest complaints leveled at the game, and successfully re-invigorated a dampened community.
       
      To this day, and still moving forward, Reaper of Souls is doing great things for the Diablo franchise. Consider all the features we have since had included into this expansion without any further purchase:
       
      Kanai's Cube
      Greater Rifts (including Legendary Gems)
      Seasons
      Torments VII-X
      Tons of New Goblins
      Complete Item and Set Reworks
      Farmable Cosmetics (Upcoming in 2.4.1)
      New Zones
      Set Dungeons
      Empowered Rifts
       
      Just to name a few off the top of my head. Looking at that list and thinking that none of those things were even part of the expansion, and simply content that was delivered after-the-fact is quite astounding. 
       
      Now that is something to celebrate Blizzard!
    • Blizzard at IEM Katowice 2016
      By Zadina
      Get ready for an action-packed weekend with StarCraft 2, Heroes of the Storm and Hearthstone tournaments during IEM Katowice 2016!
       
      Katowice, Poland is the last stop of the Intel Extreme Masters esports tournaments, organised by Electronic Sports League (ESL). IEM Katowice 2016 is taking place this weekend (March 4-6) and will host some of the biggest European tournaments. There will be major tournaments for three Blizzard titles: the WCS Winter Championship in StarCraft II: Legacy of the Void; the European Spring Regional in Heroes of the Storm; and the ESL Legendary Series finals in Hearthstone. You can check Blizzard's official post here.
       
      The Heroes of the Storm EU Spring Regional is definitely the event to watch: Europe’s best teams will fight for two precious spots in the Spring Global Championship (click here for our report on the NA Spring Regional). Our fellow Heroes of the Storm guide writer, Kendric Swissh, will be part of the casting team as an analyst.
       
      In the ESL Hearthstone Legendary Series finals, 8 players will battle it out for the first place which awards the victor with $5,000 and 15 HCT points. Almost all of the players that qualified for the finals are not really well-known; they are: AKA Wonder, DoKy, Elscouta, espumito, Impact, Lucky Shadow, Silver Name and Zhivo. On the contrary, there will be an all-star crew of casters and analysts, which includes Aquablad, Elky, Ek0p, Gnimsh, Lothar and our very own Sottle.
       
      We are excitedly waiting for the weekend and obviously we will keep you informed on all things IEM Katowice 2016. Good luck & have fun to everyone!