SherckoM

6.0.3 Blood DK - BiS Gear @ Challenge Mode

9 posts in this topic

Alright!

 

Does anyone have a challenge mode set collected for Blood DK?
If you guys don't have any, we can elaborate one ;D

Pls feel free to post your gears and Talents for Challenge Mode !

 

 

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I have a feeling, much like in MoP, that sockets are going to be the most important thing for challenge modes. Since everything scales down to 630 it won't matter if it's heroic gear, or end of the xpac 750 ilvl raid gear. What will be most important is being itemized correctly, Bonus Amor > Mastery > Vesatility > Crit. having as many bonus sockets as you can get to gem more mastery. and also third stats, mainly leech and avoidance.

 

I have gotten a few garrison mission rewards that only have 1 stat, but double. a few of those with double mastery would be awesome for CM tanking, especially if you got lucky and got a bonus socket on it too.

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As far as I know gems are disabled in Challenge Modes, just go with whatever stats you feel are best. I personally go for more DPS to help clear them faster but that's just me.(multistrike>mastery)

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As far as I know gems are disabled in Challenge Modes, just go with whatever stats you feel are best. I personally go for more DPS to help clear them faster but that's just me.(multistrike>mastery)

I second this. I also have a suspicion sockets are disabled in both CMs and PGs - they appear randomly on gear and they would give the player an unfair advantage in ranked content. Enchants still do work however, as do flask and food buffs.

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Sockets and tertiary stats are disabled in Challenge Modes.  You'll want to stack gear that optimizes the two stats that best benefit your role.

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The garrision mission rewards that sometimes double up on a secondary stat would be the best by far if you got a set of double mastery gear.

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mastery is best for sure but which stat is secondary for cms ?

You'll want Multistrike on non BA items, Mastery Bonus armor on those items.

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