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Got in Emerald Nightmare last night and downed 6/7 normal with my guardian druid
After the raid, the other tank and the raidleader approached me saying that I wasn't playing any good, seeing as I took alot of healing and overhealing. I was never in any real danger of dying as I had top priority on ironfur and using my cooldowns wisely.
I tried to explain that this was because of my mastery stacking, that I do take more healing and the heals done on me does more, therefore the overhealing is high because the crits are higher.
Is this just me being wrong, or is this me being bad?
Hi guys, long time lurker, first time poster!
As a resto druid, I'm currently sitting on - 28% Haste, 20% Crit, 11% Mastery.
I'm reading that while crit has a higher priority than mastery, I should be using the mastery neck enchant over the other options.
Is there an optimal ~% haste/crit/mastery - I should be aiming for? Should I pump up my mastery and lose some crit?
I'm not a theorycrafter, I don't run simulationss, I just play my toon and hope to play it well, based on advice from people who understand it all much better than I and enjoy that side of things!
Thanks in advance :)
I figured I'd share this bit of info for those who don't already know about any of this.
I've been using a mount addon for several years now called "LiteMount". It's similar to Blizzard's recently implemented "favorite" system in their mount page. However, this addon also allows you to dictate which mounts you want to use for flying, swimming, and/or running. Going a step further, it also automatically puts you in ghost wolf if you're in a scenario in which you can't mount (indoors, not standing still, etc).
How this addon works when you have it installed and WoW loaded, you just have to type "/litemount macro", then an action button will appear on your cursor that you can place on your action bars.
To achieve "auto" water walking, you just need to make a small tweak to the macro. Type "/macro" to get started. Next, find the macro in question and at the bottom of the macro, type "/cast Water Walking".
What this will do is put water walking on you when you dismount. Ideally, it would be nice to put water walking on you before you mount, but if you use the ghost wolf feature in this addon, this won't be possible as they share GCDs (where mounting doesn't). So the next best thing is casting it on you as you dismount. This way you pretty much almost always have water walking on, and refreshing it on the run is as simple as changing in and out of ghost wolf :)