Sign in to follow this  
Followers 0
Tova

A Real Nature's Swiftness Macro!

6 posts in this topic

Thought I'd share something Williee on MMO-Champion shared in a bear thread!

#showtooltip Nature's Swiftness

/run SetCVar("autoUnshift",0)

/cast nature's swiftness

/cast healing touch

/run SetCVar("autoUnshift",1)

No shifting NS macro for bear and cats! I've also worked it into Clique. More info on:

A Real Nature's Swiftness Macro!

2 people like this

Share this post


Link to post
Share on other sites

If you want it to cast on yourself (for a bear/cat) use:

/cast [@player] Healing Touch

EDIT: This only applies if for some reason you want to cast it on yourself and are targeting a friendly unit. If you are targeting an enemy then Tova's above macro will work fine to cast on yourself. My addition to the macro will just assure it is cast on yourself =P

Edited by krazyito65

Share this post


Link to post
Share on other sites

Good call. Just a note it's basically the same thing for my clique custom macro just [@mouseover]

Share this post


Link to post
Share on other sites

Hey. It took me ages to get to this thread, and for that I apologize.

The macro seems to work fine, and changing the autoUnshift value is very clever :)

I've updated the guides with this macro now (should be up shortly). Thank you!

Share this post


Link to post
Share on other sites

That's excellent. I tried a similar macro before, but I never could find a solution that didn't shift me out of cat form. Now to think about the possibilities.

I play Feral. The Feral rotation relies on Energy banking and is not GCD locked, so sparing the time to cast Healing Touch in order to boost the damage of special attacks is a good synergy. But making it work together with Nature's Swiftness is a pain, because if you have both Nature's Swiftness and Predatory Swiftness active, using Healing Touch will consume them both with no additional benefit. So it is necessary to find a dedicated spot in the rotation for Nature's Swiftness.

Any Feral that takes DoC has become accustomed to following each 5-point finisher with a Healing Touch, to use Predatory Swiftness procs to proc DoC. Given that, it seems to me the optimal use of a NS/HT combo, in order not to conflict with PS procs, would be before applying Rip and Rake. To squeeze out even more DPS, it would probably be wisest to then use Predatory Swiftness right away, use one charge of DoC on Shred, but then wait for either an Omen of Clarity proc or full energy to use the second one on Thrash for a third concurrent 50% stronger bleed.

I think that on a boss fight, the optimal opening rotation will now look like this:

Savage Roar with 0 points (requires Glyph of Savage Roar), from stealth

Ravage, from stealth

Rake

Faerie Fire (if Weakened Armor is not provided by a tank)

Tiger's Fury + Berserk + racial cooldowns + trinket

Shred to 5 combo points

Nature's Swiftness + Healing Touch macro

Consume DoC charges with:

Rip

Refresh/reapply Rake

Healing Touch (with the PS proc)

Thrash (if Berserk is still active or with Omen of Clarity proc)

Continue with normal priority list

Edited by Tarazet
1 person likes this

Share this post


Link to post
Share on other sites

Update: I tried this out as Feral, and if you use this macro while Predatory Swiftness is active, it will use Nature's Swiftness first, but it will not consume the Predatory Swiftness proc.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Ziltana
      I'm totally ecstatic for the progression potential of mythic 5mans in Legion, and want to master the changes to prep. So I ran some Mythic dungeons tonight and would be eternally grateful for any advice from any of the experts out there :)
      Here are my logs:
      https://www.warcraftlogs.com/reports/wCfk4zX8m3AZJP7g/
      And Armory, definitely not fully geared, but pretty decent for mythic dungeons: 
      http://us.battle.net/wow/en/character/stormrage/Ziltana/advanced
      Overall, how are my numbers looking? Decent for this gear and content? 
       
      Some specific things:
      Am I casting Regrowth too much? It feels much more important now with the mastery stacking, but I'm not sure if it's worth the mana especially once fights start getting longer.
      I also feel like I'm replacing HoTs a little too early. Should I basically be aiming to recast Hots as late as possible, or is it more important to keep their durations high at the cost of efficiency?
      And lastly, should I worry about my overhealing? If so, what can I do to try and lessen it while maintaining hps?
    • By Dradux
      Hey, 
      I read the feral guide of Pawketsz as well as the guardian guide of Noawh. Pawketsz mentioned, that it would be beneficial to use a spellpower weapon, while beeing a moonkin as a feral druid. 
      Naowh doesn't mentioned that in the guardian guide. So I was wondering, if it really would be beneficial to use a caster weapon.
       
      Therefore I made some assumptions:
      Guardian and Feral "Balance Affinity" Talents behave similiar (-> Test as Guardian) Spellpower weapon means caster weapon (since there is no more spellpower in the game) Only wear the staff while testing - nothing else Cast 50 times Solar Wrath, which comes with the affinity and does not have any other effects, then direct damage In fact I had only a 710 caster staff, while having multiple agi staves, but none with item level 710. So I decided to test it with a 700 agi staff and a 735 agi staff and then use linear interpolation to get an estimated value for 710. 
      Test results Main Value Item Level Average Damage Agility 700 5.3k Agility 735 6k Intellect 710 4.4k   
      In fact there was no need to linear interpolate the agility results, because the intellect's average damage was below the agility results.
       
      So does the "Balance Affinity" Talent works different for feral druids? Did I oversee something? 
    • By FlashBurn
      I don't really like my class changes to my mains. I've decided that I am going to do a last minute re roll as a caster / rdps and get into the raiding scene in Legion. I initially thought about a hunter or a mage, but there are already a million of those out there, which means it may be harder to get into a guild as a hunter or a mage because most guilds likely already have a few on there raid teams. After a little bit of reading about Legion class changes and looking at a few different class/spec rotations on Icy Veins, the balance druid started to peak my interest. Which brings me to my question: Are balance druids (boomkins) good in raiding? Are they sought after (are guilds always recruiting them)? Or are there a million of them so there will never be openings for that class in most guilds. Basically are they a viable raiding spec. What is their role in a raid? Are they a pretty simple class to learn or is there a high learning curve? 
      Anyone who has raided around balance/boomkin druids or even has or does raid as one, could you please give me some info. Thank you!
    • By Damien
      This thread is for comments about our Legendary Fast Druid Deck for TGT.
    • By Damien
      This thread is for comments about our Restoration Druid guide for Legion.