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The Suramar campaign continues in Patch 7.1 with new quests, and a variety of rewards including items, a mount and Artifact Power.
The Nightborne storyline continues in Patch 7.1.
If you thought you'd be finished with Suramar after hitting Exalted, you merely had a break! In Patch 7.1, the campaign continues with a nine-week quest series culminating in the Insurrection achievement. Arcanist's Manasaber reward will likely require the Nighthold to open first. Finishing parts of the quest line award items with an item level range of 830 - 850 and Artifact Power as usual. If you've got Alchemy, don't forget to grab the new elixir recipe Recipe: Potion of Prolonged Power.
Patch 7.1 Suramar Campaign Quests
To start the quests, you need to have Exalted reputation.
The following quest series have been added:
Visitor in Shal'Aran Waning Refuge Sign of the Dusk Lily Break An Arm Trial by Demonfire Staging Point The Seal's Power Felborne No More Breaching the Sanctum Felborne No More If you hate spoilers, stop reading right now or proceed at your own risk. You have been warned.
Here are some changes that were not present in 7.1 Patch Notes.
Legion Companion app has been updated with Artifact Research. Galakras can now be soloed. It takes only two shots from the same cannon to bring her down. Mount drops now get announced in Guild Chat. Ancient Mana Nodes in Suramar appear as blue icons. Withered J'im is now required for Unleashed Monstrosities. Funny fact, because we've got him up twice in a row by accident. Deepening Shadows animation is now purple and harder to see during the Cordana Felsong encounter. Sephuz's Secret has been nerfed. Silence or CC damage-dealing abilities will no longer proc it. Dalaran Guards will now tell you where the Transmogrifier is (same place as Enchanting). Followers can now be right-clicked and added to missions. Players can now hide their belts at the Transmogrifier. Weapons that disappeared when sheathing now appear properly. Weapon positioning for fist weapons has been improved. Items granting Artifact Power that are channeled, can be now consumed while moving. Crafted gear can now be upgraded with Obliterum up to item level 855 (up from 850). Glyph of the Blazing Savior should work now. Crystal Vials can now be purchased in stacks of 20 (up from 5). Questing
Active Quests number tracking is back! The quest at the end of the Order Hall to unlock the third relic slot has had its World Quest requirement reduced to 20 (down from 30). Class Hall Upgrades that complete a World Quest no longer count toward emissary bounty chests. Selecting the emissary icon will change maps to that specific zone, where you need to complete the World Quests. Class Changes
Wraith Walk can now be used while dead. Druid
Travel Form has the same speed as mounts. Troll's Flight Form makes bat noises again. The Druid's Class Hall had a Mailbox added. The Order Hall set acts now as a dress, instead of chest & legs. Druids entering Suramar City now get transformed into a mana saber when shapeshifted. The same should apply for Shaman's Ghost Wolf. Mage
Teleport abilities have had icons updated. Felo'melorn's fire balls now have slightly different styles based on your Artifact appearance. They can be turned off entirely by talking to Archmage Melis. Priest
Shadowform no longer affects mounts. There's a proc icon when Holy Fire is reset. Shaman
Earthbind Totem has returned. Glyph of the Spectral Raptor now uses an updated model with more pixels! Warlock
Demonic Gateway activation & travel time decreased. Enslave Demon's cap has been decreased to 109 (down from 110). Glyph of the Voidlord now has a unique model. Contagion is now 15% (up from 12%). Casting Circle no longer grants immunity when you stand in it.
The first hotfixes for the new patch are in! A lot of PvP stuff as well as M+ questing issues, among many smaller fixes.
New patch, new problems that need to be fixed, but Blizz was on the case very quickly as we already have the first hotfixes of 7.1! A lot of fixes, predominately in the PvP area, with the biggest one being Kara attunement and the weekly bonus event being completable in M+ dungeons.
Completing a dungeon on any Mythic Keystone difficulty will now count towards progress on the weekly Bonus Event quest, "Emissary of War". Classes
Luffa Wrappings should once again function correctly for non-Feral Druids. Prowl should once again have the correct stealth effectiveness. Mass Entanglement should now reliably chain to nearby targets. Paladin
(Retribution) Fixed a bug preventing the Sword of Light passive from being fully calculated into baseline damage. Shaman
(Restoration) Lava Burst should correctly deal a critical strike against targets with Flame Shock, at level 20 or higher. Warrior
(Arms) Fixed a bug preventing the Seasoned Soldier passive from being fully calculated into baseline damage. Dungeons and Raids
Quest Items related to Karazhan attunement now drop in Mythic Keystone dungeons in addition to Mythic difficulty dungeons. Game Client
(Work in progress) Sheathing and unsheathing a weapon should no longer cause the game to crash. PvP
Warden Towers temporarily rewarded 150 Honor. They have been convinced to once again reward 300 Honor. Honor rewards from Tol Barad have been reduced by 50%. Class Adjustments Relentless reduces crowd control duration by 20% (was 25%). Developers’ Notes: We feel Relentless is over-represented in a lot of situations, so we’re slightly reducing its effect. Demon Hunter Fixed a bug that was preventing Imprison modified by Detainment from being removed by Divine Shield and Ice Block. Fury of the Illidari no longer causes reduced damage in PvP. Mage (Fire) Stamina reduced by 10% in PvP. (Frost) Stamina reduced by 10% in PvP Developers’ Notes: Fire and Frost Mages have felt a bit too tanky. (Frost) Deep Shatter increases the damage of Frostbolt by 150% (was 200%). Monk (Mistweaver) Surge of Mist now causes Enveloping Mist to incur an 8 second cooldown (was 6 seconds). Developers’ Notes: Mistweavers Monks have often relied on Soothing Mist to do most of their healing. Now, when choosing Surge of Mist, you may have to cast another healing spell during the Enveloping Mists cooldown. (Mistweaver) Counteract magic increases the healing of Renewing Mist by 125% (was 150%). Developers’ Notes: Counteract Magic has felt a bit too strong against damage-over-time compositions. Paladin Avenging Crusader now properly increases the cooldown recovery rate of Judgment and Crusader Strike. Avenging Crusader no longer increases the cooldown recovery rate of Tyr's Deliverance. Priest (Discipline) Searing Light increases the damage of Smite by 15%, down from 30%. Developers’ Notes: The Discipline Priest is intended to be an offensive healer, but we feel they were over-performing in 2v2 Arena. Rogue Agility reduced by 10% in PvP. Stamina reduced by 5% in PvP. Developers’ Notes: Rogues are intended to be strong, yet vulnerable to focused-fire. We feel they have too much survivability while dealing too much damage with both utility and survivability, so we’re toning them down. (Assassination) System Shock duration reduced to 2 seconds (was 4 seconds). (Subtlety) Stamina reduced by 5% in PvP. (Assassination, Outlaw) Stamina reduced by 15% in PvP. Shaman (Enhancement) Agility reduced by 10%. Warlock (Demonology) Doom, Doubled now increases the damage of Doom by 33% in PvP situations. (Demonology) Grimoire of Synergy increases the Warlock's and Pet's damage by 30% in PvP situations. (Demonology) Implosion damage reduced by 20% in PvP situations. Warrior Bladestorm now deals full damage in PvP situations. Developers’ Notes: Bladestorm is intended to be a strong damage cooldown for the Arms Warrior. In Legion Beta testing, Arms Warriors felt too strong, so we reduced the damage Bladestorm did in PvP. We feel we’re back to a place where returning it to full damage makes sense. Execute now deals 15% more damage in PvP situations. Developers’ Notes: Execute is designed to be a signature strength of the Warrior, and should always be the right choice on targets within Execute range in PvP. We’ve found that there are some situations where that wasn’t true, so we’re increasing the damage of Execute to make it always the right choice. Quests
Players should no longer fail to get credit for completing world boss World Quests. Players with a full inventory should now be able to complete “Edict of the God-King” and accept “Unwanted Evidence” after defeating God-King Skovald in Halls of Valor. The quest drops for “Uncovering Orders” should now come from the final boss in each of the three named dungeons, Assault on Violet Hold, Black Rook Hold, and Vault of the Wardens. World
Bloodgazer Falcosaurs should now respawn more quickly. Previous Hotfixes.
All our class guides have been updated for Patch 7.1.
Good news, everyone! All our class guides have been updated for Patch 7.1!
Feedback As we strive to constantly improve our guides, constructive feedback is always welcome. Each guide has its appropriate section for feedback indicated by the comments count at its beginning. Death Knight
Blood Frost Unholy Demon Hunter
Havoc Vengeance Druid
Balance Feral Guardian Restoration Hunter
Beast Mastery Marksmanship Survival Mage
Arcane Fire Frost Monk
Brewmaster Mistweaver Windwalker Paladin
Holy Protection Retribution Priest
Discipline Holy Shadow Rogue
Assassination Outlaw Subtlety Shaman
Elemental Enhancement Restoration Warlock
Affliction Demonology Destruction Warrior
Arms Fury Protection
With Patch 7.1 releasing today, there's so much to do after maintenance!
Karazhan attunement starts with Khadgar in Dalaran. You'll have to farm a few dungeons on Mythic difficulty to get attuned.
Edict of the God-King - Defeat God-King Skovald in Halls of Valor on Mythic difficulty. Unwanted Evidence - Bring the Fel Crystal Fragment to Archmage Khadgar in Dalaran. Uncovering Orders - Recover the Fragment of Spite from Blackrook Hold (Mythic), the Fragment of Power from Violet Hold (Mythic), and the Fragment of Torment from Vault of the Wardens (Mythic). Addon Update
Don't forget to update your addons for the newest patch. World Boss
Drugon the Frostblood is up this week.
World Boss Loot Tables
Assorted Dragonscale Bracers Drugon's Snowglobe Ettin Fingernail Ettinbone Bracers Giant's Handkerchief Snowdrift Bracers Wax-Sealed Leather Bracers Mythic+ Affixes (US)
Sanguine, Volcanic, Fortified Mythic+ Affixes (EU)
TBA Legion Dungeon Event
Sign of the Warrior is active this week: The final boss of each Legion dungeon will drop an extra item. The quest can now be picked up from within the Adventure Journal. To get Cache of Nightmarish Treasures, you have to finish 4 dungeons in Mythic difficulty, which shouldn't be an issue given the Karazhan attunement. Other
Hallow's End continues until October 28. For a complete overview, don't forget to check our Survival Guide.