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The boss has been found and killed! See how to do it yourself as well as a mount pic and boss fight video.
Update 2: ZosynPriest has discovered Nightbane is a timed event, similar to Zul'Aman. Once you enter the instance, you'll have a fixed timer, indicated by the "The strange chill of a dark presence winds through the air" emote and from that moment you have exactly eight minutes to finish the Opera event and click Soul Fragment.
Failing the Event gives you the following emote: "The air grows slightly warmer".
After collecting the first fragment, you will get a buff Medivh's Echo, which is now your new timer.
You can gain +5 minutes for every fragment you collect.
1 is in Opera audience 1 before the Maiden of Virtue 1 after killing Moroes 1 in the Spider Room 1 after Curator When you manage to complete it in time, your buff will change to Medivh's Presence. Go to Nightbane's room and talk to Medivh. It awards the One Night in Karazhan and he will summon Nightbane for you. After wipes Nightbane won't despawn.
Update: It seems some players have already summoned Nightbane. Observing the player's armory he doesn't have the last boss achievement. Maybe he finished the quest line already by switching lockouts.
My theory was that Nightbane became available during the final part of the quest. Why? Look at the list of the following items. All are a requirement for the above quests and guess what? The items are always +1 by ID and go from first to last (all are quest items related to Karazhan ring quest line).
Empty Box of Motivator Crystals Box of 'New' Horseshoes Bouquet of Roses Positive Review Negative Review Negative Review Little Red's Cape Charred Bone Fragments (party loot) start the following quest that isn't in-game yet. We'll probably assemble Nightbane from the bone fragments -> Nightbane Transform.
Remember the Violet Seal of the Archmage? New versions of the old Karazhan ring have been added. They can be obtained through a series of quests that might lead to Nightbane
There are four versions of the ring ranging from item level 850 up to 875.
Violet Seal of the Archmage Fragments of the Past need to be completed to get the initial version of the ring. Violet Seal of the Archmage Complete Book Wyrms followed by Rebooting the Cleaner to get the first ring upgrade. Violet Seal of the Archmage Now for the third upgrade there are no quests in any databases. I fiddled around with in-game linking and found two more quests, which will likely upgrade the ring to its 860 version.
The horseshoes can be a drop from Attumen or Midnight.
Violet Seal of the Grand Magus The last ring has the same item level as Nightbane loot and offers a teleport to Karazhan on a 4-hour cooldown. I assume it's the final reward after defeating Nightbane.
2 days, 2 hotfixes, with relatively minor changes, but Warlocks can now be Warlocks again and enslave demons above level 109! And, as usual with hotfixes there is one "finally, why did it take them this long!" in here as well, as we'll stop getting as many follower item level missions if we have all of them maxed out on ilevel!
Fixed a bug that caused Dark Transformation to not trigger some additional effects, and not correctly transform abominations into flesh golems. Druid
Fixed a bug where Shred could sometimes fail to deal damage or generate combo points. Full Moon is again in the Arcane school. Hunter
Bestial Fury will correctly increase Bestial Wrath's damage bonus to your pet and Hati. Warlock
Enslave Demon can correctly target enemies up to one level above the caster. Class Halls
Missions will be less likely to offer follower armor set items to players that have maxed out the item level of all their champions. Items
The legendary Rogue ring Insignia of Ravenholdt should now be able to hit creatures with large hitboxes. The legendary Warlock belt Power Cord of Lethtendris should no longer incorrectly have a chance to be activated by targets that already have Unstable Affliction. PvP
Thorns now has a 1 second cooldown between procs. Quests
Killing the Waking Nightmare first during quest, "Waking Nightmares" will no longer prevent players from seeing Slumbering Nightmare. Previous hotfixes.
The Ragged Banner is recruiting new blood!
Be prepared to receive waves of Steamy Romance Novels from our tank, be set on fire by our rogue and deal with onslaughts of seagulls.
We focus on mythic + and are working our way through the keystones. The aim is to keep the guild very small with flexible, active members and keep a good atmosphere, after all it's a game not a second job!
Specifically we're interested in:
Guardian Druid / Protection Warrior
Resto Druid / Resto Shaman / Holy Priest / Mistweaver Monk (because my brain doesn't work as Mistweaver) / Holy Paladin
Balance Druid / Mages(of all kinds) / Hunters (the ones which pull everything)
Fury / Arms Warrior
If your spec isn't in the list, don't hesitate to contact us anyway! We're always welcoming more and can weave you into the dungeon runs!
Contact myself or any member of the rag tag bunch in game or on this forum for more information.
Interested in a guild that are content focused and progress driven while still having time to live your life offline?
Dream Run is in it's core a team of online friends that all have good previous experience from raiding together in WoW and other games. After been in countless of different guilds we decided to try and make a place where we all can stay for a long time without having to constantly search new guilds every raid tier and start grinding loot points all over. This means we're carefully chosing who we take in to the team and will slowly but steadily grow the guild as time passes.
We're looking for you to join us in high end Mythic+ dungeons, Heroic and Mythic raids. We search for good, nice people with at least some raiding experience, but most importantly, the drive and willingness to learn. We expect you to be well prepared and a quick learner.
Our play times are ~18-23:00 Server Time on most weekdays and more on most weekends. We're raiding 2-3 nights á ~3 hours per week with start 19:30 Server Time. Our current raid days are Thursdays and Sundays with the third day still being discussed (will be Tuesday or Wednesday).
For voice communication/chat outside of the game we use Discord and expect you to hang out there at least while doing content with us.
We're always interested in flexible, skilled players but currently we're in extra need DPS (ranged/melee) and one holy paladin/resto shaman.
Leave a reply here or message either error#1177 or LOCICE#2912 on battle.net for more information, or if you want to do a try run with us!
Thanks for reading and have a nice day!