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Stan

wow Patch 7.1: Talon's Vengeance PvP Reputation

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NV28AB0.png

Talon's Vengeance is a new PvP reputation added in Patch 7.1.

A new PvP reputation is added in Patch 7.1. It's called Talon's Vengeance.

  • Allies of the demigod Aviana and protectors of the winged creatures of the Broken Isles.

We don't know yet how it will unlock, but there's currently an associated quest for the intro Talon's Vengeance - Intro Complete that will give you Talon's Vengeance Intro CompleteTalon's Vengeance Intro Complete.

  • This item flags for PvP, heals for 100% Health & makes the user hostile to all players.
    • Killing players will give you an item to increase reputation by 100 - Mark of PreyMark of Prey.
  • It can be used in PvP World Quest and Falcosaur areas.

Reputation Rewards

There are several items associated with the new faction, they can be purchased from Trinket in Highmountain.

Mount Image

Ivory HawkstriderIvory Hawkstrider images are a courtesy of WarcraftMounts.

cockatricemountwhite-img3.jpg

cockatricemountwhite-img4.jpg

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ohhhhhhhhhhhhhhhhhhhhhhhhhh yessssssss

You have to read this somewhat carefully, falcosaur invasion basically = timeless isle. This is the whole emissary of ordos thing all over again. Instead of bloody coins its these marks of prey. I could whine about rehashed content in a different skin, but I was such a fan of that whole concept i'm pleased to see it come back. If you are too lazy to get your mount by caring for a small baby dinosaur thing, then you can get one by stopping people from raising theirs XD

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pity the mount is but a racial mount recolor :(

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18 minutes ago, Stan said:

pity the mount is but a racial mount recolor :(

indeed, but recolor my arse, its literally the same mount that drops of Kael'thas but with less armor. I mean I really looked hard at this, I can see no color difference, and I'm sitting here with a paint store hue chart up. It's literally the same mount but with less amor, no chest piece or beak piece, but beyond that it is identical. I mean even the saddle is the same!!!!. Now don't get me wrong, it is a trophy, a living representation of your slaughter and induced frustration but still, its all but identical. I want one with bloody feathers and blood dripping off its beak to signify your conquest, not a LESS ARMORED version. Heck put more armor on it, make it an iron horde chicken, give it a bazooka or something, but LESS?!?! No comprende that decision.

cockatriceelitewhite.jpg

 

Just to prove my point, view my work that equates to 100 hours in photoshop, a side by side comparison. It's like one of those kitty puzzle books, can you find 20 differences between the two pictures? I can only find 3 and that's including the fact that one is cawing and the other isn't. Edit, 4th notice found, no wing armor. However, I digress, they are the same bloody thing XD

 

THESE ARE THE SAME.jpg

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2 hours ago, demonardvark said:

snip

To be honest I'm glad we have this one, the Kael'thas mount is super rare, and I've always wanted that white hawkstrider. I'm fine with rep grinding for a less armored mount.

I'm very happy with the changes so far. PvP needs more content like this.

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10 minutes ago, Maruken said:

To be honest I'm glad we have this one, the Kael'thas mount is super rare, and I've always wanted that white hawkstrider. I'm fine with rep grinding for a less armored mount.

I'm very happy with the changes so far. PvP needs more content like this.

I agree with you on the pvp part. Its really refreshing to see things outside of "que for bgs or arenas". Even the towers around the Broken Isles were quite nice, sad they got nerfed, understandable, but sad. Still very fun to do. 

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14 hours ago, demonardvark said:

I agree with you on the pvp part. Its really refreshing to see things outside of "que for bgs or arenas". Even the towers around the Broken Isles were quite nice, sad they got nerfed, understandable, but sad. Still very fun to do. 

In before requirement is queuing for BGs and Arenas.

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5 hours ago, Blainie said:

In before requirement is queuing for BGs and Arenas.

  • It can be used in PvP World Quest and Falcosaur areas.

I mean the world areas do kinda have zoning type things going on but you just run up as your are questing you don't que in a window and wait 7 minutes or anything you just run right up at your leisure.

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15 hours ago, demonardvark said:
  • It can be used in PvP World Quest and Falcosaur areas.

I mean the world areas do kinda have zoning type things going on but you just run up as your are questing you don't que in a window and wait 7 minutes or anything you just run right up at your leisure.

NEW IN 7.1: OVERPOPULATION LEADS TO QUEUES FOR WORLD QUEST AREAS. Did I do it right?

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      In Patch 7.2, tab targeting should feel more natural. While in combat, you will no longer be able to accidentally tab to a target that is out of combat with you. Furthermore, you’re no longer able to tab to a target that neither your character nor your camera can see. This is very much a work-in-progress, and your feedback is greatly appreciated.

      Professions The Obliterum Forge should now always be available to players, and requires no questline. All item level 815 crafted end-game gear will now be crafted at item level 835. All existing items between item levels 815-830 will retain their existing item level. The first application of Obliterum will bring them up to 840, and the Obliterum cap has been increased to iLvl 875. Some World Quests that are related to Professions now reward 1 skill point in their associated Profession. Archaeology You can now get Artifact Power from Archaeology. New Elite digsites have been discovered in the Broken Isles. All enemies summoned by Archaeology can now be killed by multiple nearby players. Cooking Nomi now provides Prepared Ingredients as part of his work orders, which can be combined to create up to 10 servings of a random recipe known by the player.
      User Interface You can now assign a specialization to an equipment set in the Equipment Manager. An “Open All” button has been added to the mailbox. You can now preview an ensemble set by CTRL-clicking it. Spellbook Spells that haven’t been moved to an action bar are highlighted in the spellbook. Mousing over a spell highlights it on your action bar, making it easier to locate. Pet spells can now be dragged onto the player action bar. Quick Join Auto Accept: A setting has been added to allow friends and guild members to instantly join your queues without a confirmation. This setting is located in Interface Options -> Social. Group tooltips now show the available roles and if auto accept is enabled. Right click a Quick Join group to whisper a member of that group.
      Changes

      Dungeons and Raids Enemies’ damage and health have been increased for all Heroic and Mythic dungeons, and the item levels of gear found in Legion Dungeons has been increased. All Random Heroic dungeons now requires 825 item level to queue. Lower Karazhan and Upper Karazhan have been added to the Random Legion Heroic list in Dungeon Finder. The Arcway and Court of Stars have been added to the Random Legion Heroic list in Dungeon Finder.
      Items Set tokens for all raids from Serpentshrine to Siege of Orgrimmar have been updated to provide loot for your spec on right-click, in the same manner as newer raid set tokens. The vendor functionality of these items has not been changed.
      Classes Warrior Charge (and Intercept) now deals damage on arrival, and its snare begins after you hit your target.
      World Quests Broken Isles World Quest rewards now scale to item level 860 (was item level 845).
      We’ll outline many more changes and additions to the World of Warcraft Patch 7.2 PTR in the coming weeks.
       
      Lore (source)
      Welcome to the Patch 7.2 PTR! As we’re just getting our 7.2 public test phase underway, we’d like to give you some context into what you’ll see (and won’t see) in this first build.
      Most of Patch 7.2’s major content isn’t enabled in this build – that’ll be coming in a few weeks. Our primary testing focus for this build will be Demon Assaults, as well as general game stability (e.g. crashes). 7.2’s Pet Battle Dungeon should also be available for testing.
      There’s a few other things of note that are enabled for initial testing in this build, but be aware that many of them are still heavily under development:
      Transmog Item Sets: This is an update to the Transmogrification System that tracks the progress and collections of Raid and PVP item sets, and we’d love your feedback on it. Tab targeting improvements: We’re hard at work making some improvements to this feature, and have a few updates in this build that should make tab targeting feel more natural. Please let us know what you think! Some updated visual effects for Hunters, Death Knights, and Balance Druids: This is still very much in a work-in-progress state, but we’re making a few improvements to the look and feel of these classes, and want to hear your feedback.
      You may also start to see some bits and pieces of an improvement we’re making to PvP gearing in 7.2 through the Obliterum Forge (which will no longer require completing a quest chain to unlock). The intent of this system is to allow players who have received multiple pieces of unwanted gear to exchange them for a piece of their choosing. It’s not yet ready for testing, but it’s on the way.