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Greetings fellow Travelers! The Dungeon Crawler Network (DCN) has spread its footprint back into the World of Warcraft with this fantastic expansion, Legion. We appreciate the DNA of The Burning Crusade and Wrath of the Lich King present, and are overcome with passion to play the game at the level which we used to. We are involved in a multitude of MMOs, JRPGs, ARPGs, and the like. If it involves grinding through dungeons to get gear, reputation, and slay internet dragons, we are involved. Our roots are in the Elder Scrolls, and then the Elder Scrolls Online. You may have heard some of our podcasts, "Tales of Tamriel", "Chocobo Raiders", "Tavern Talk", or the "Midnight Hour" on iTunes in which we the guild, discuss multiple topics to include game development, theory crafting, lore, end-game raiding or PvP content, and even interviews with game developers or other prominent community members. Our leadership facilitates positive in and out-of-game experiences, and everything they and we do is part and parcel to that. We appreciate the games the developers give us, and the guild is the symbol of our many appreciations of that. Our leadership is versed in end-game PvE and PvP content ranging from EQ, Planetside, Eve, ESO, FFXIV, and of course, World of Warcraft. Our primary objectives at this time for the Wings of Fate are as follows: -Community development. The <Wings of Fate> are not just a WoW guild, but a community of mature gamers that play games across the full spectrum of genres from MMOs to ARPGs. This is accomplished through the use of Discord, getting to know your team mates, and being an adult in every aspect of gameplay and personal conduct. -Enjoyment of World of Warcraft and enhancing the player experience, without sacrificing performance. What this means is that while our top priority is to have a good time and cut up, we don't waste time on bosses or bang our heads against a wall if composition/performance isn't up to snuff - we decisively address these issues. -Establishing additional Mythic+ groups capable of M 7+ (M+5 is about the starting point, but we can help get you there if you aren't already!) -Finishing current heroic raid content and moving to Mythic raiding if natural guild population growth and performance are conducive, continued farming of M 5+, Karazhan, Trial of Valor, and then the Nighthold! -Establishing the <Wings of Fate> PvP footprint and what it looks like. We have a guild PvP officer who is in the process of developing PvP events structured around what the guild members want, and other guild activities. At this time we participate primarily in casual PvP events but the intent is to do rated content once the PvP footprint is established. Guild events are as follows: -Mythic+ Dungeons daily during the evenings (Currently 7+) -Raids are Friday and Saturday nights from 8:30pm-11:30pm EST - we often go a bit later in order to finish a raid clear or if we are close to completion on a progression fight Optional raid night for "farm content clearing" is Wednesday, 9-11pm EST. -PvP Nights are currently Thursdays, from 9pm EST - 11pm EST - additional nights will be implemented by our PvP officer once he ascertains from guild members what nights are best and what doesn't interfere with other guild events. Now let's talk about what we're looking for and what we offer YOU. We are looking for community members who are here for more than just enjoying the World of Warcraft, but appreciate theory crafting, game discussion, upcoming developments, lore, and game mechanics. We are a community of gamers interested in a variety of games - Joining <Wings of Fate> is more than just joining a WoW guild, you're joining a family and established community. What we offer you: -A dedicated discord server that is constantly populated with members of the community, guild leadership, and everything in between. We talk upcoming games we're hyped about, raid mechanics, and everything already previously discussed. It's a fun place. -Guild leadership that understands the importance of progression, and understands constraints/limitations. A prime reason for us establishing Mythic dungeon-only groups. We've identified while a lot of people will want to raid, just not everyone has the time to dedicate to it. -An established and positive community. Many of us came to DCN for other games as WoW-WoD wasn't something many of us were interested in. Legion is changing that. We have many folks already participating in guild strategy development for upcoming content releases- and there's always people around on Discord getting involved with other games and discussions. -Podcasts! As mentioned before we are involved in a multitude of other MMORPGs, and we participate in community building in a big way. It's only a matter of time before we dig deeper into what Legion will be offering us! What we're looking for: -Active players interested in end-game progression - but not bleeding edge. We are always pushing the football down the field, but if you're looking for a guild that is raiding three to five nights a week to defeat cutting-edge content, we aren't it. At least for now anyway. -Players interested in the understanding and discussion of player/game mechanics. This one is huge. Know your class, and if you aren't quite there yet, don't be afraid to ask for help or guidance! DCN is populated with some incredibly knowledgeable MMORPG players and we can't facilitate progression without developing our knowledge of in-game mechanics. -Positive, mature, and goal-oriented players. Progression can get annoying, and wiping forty or fifty times for one reason or another can really get to someone. It's a part of progression. Maturity is a must-have, we are an 18+ guild. No, that doesn't mean we can't sniff out a 30 year-old child either. Criticism can feel harsh, but we only do it to improve our guild performance as a whole. This is a two-way street. Thanks for taking the time to read this post! Feel free to contact me in-game @ Fastidious#1897 , and stop by the DCN Website @ www.dungeoncrawlernetwork.com to check out some of our Podcasts or get a better idea of what this organization is all about! -Steven "Fastidious"
This is a link to my armoury: http://eu.battle.net/wow/en/character/emerald-dream/Ullo/simple
These are the logs of my hc progress (sadly only nyth) where i greatly under performed: https://www.warcraftlogs.com/rankings/character/14698331/latest#metric=hps
My rotation revolves around fist weaving and using as much thunder focus brews as i can, getting resets on Rising Sun Kick. My main healing spells are the 2 HOTs Enveloping mists and renewing mists, and i use my cooldowns when i see fit.
As i realised though, i am not really performing well and i would really appreciate someone with a lot more experience than myself to help me. All help is welcome, i just want to get better!
Join me on the Road to Gladiator as I start from the ground up to help you improve at WoW PvP with general guides and in depth gameplay analysis! I was inspired to make this series from my personal experience at endgame. I've always found there is a massive learning curve to improving at the game, especially when you are jumping into endgame arena for the first time. More often than not, I found myself in a situation where I had so many questions to ask that I didn't know where to start. Whether it be keybindings, understanding class abilities, or getting an understanding for positioning and communication in the games.
This series is directed at people that want to improve in WoW Arena and are starting from the ground up, including myself! I will be working through the entire process to show you guys my journey on the Road to Gladiator! Check out the series at https://www.youtube.com/c/fearthebuns19 and catch my games during the afternoon at twitch.tv/fearthebuns
About: I've decided to make a guide on Leveling Heirlooms since I did not find any quick guides for it. This is my first guide, so please feel free to give some constructive feedback What are Heirlooms: Heirlooms are items whose stats scale with your character's level, reducing the need to replace gear whose stats are becoming too low for your level.
Heirloom Collections Tab: A new Heirloom system has been introduced in 6.1, adding all your heirlooms to your Collections, where they can be easily accessed without having to mail the heirlooms to other characters. Already earned heirlooms will be added to the collection once you have logged in with the character that has the heirlooms in their bank/bag. Any newly purchased heirlooms will automatically be added to your collection. To use a heirloom, simply find and click on it in the Heirlooms tab, and it will be placed in your inventory, and then equip it. You can also recreate the same heirloom if you want to dual-wield it, or have two trinkets or rings of the same type.
Categories: Heirlooms can be divided into the following 4 categories, based on what stats they give: Strength-Haste - Gear for Melee damage dealers that requires more haste than crit. These pieces were the tanking pieces, but the Parry/Dodge stats were changed in 6.0
Strength-Crit - Gear for Melee damage dealers that requires more crit than haste.
Agility - Gear for Melee+Ranged damage dealers
Intellect - Gear for Spell-caster Damage Dealers and Healers
There are also subcategories for armor types, like Cloth, Leather, Mail and Plate.
There are also subcategories for slots, like Chest, Shoulder, Leggings, Weapons etc
How to buy Leveling Heirlooms: Heirlooms can be brought with the following 4 currencies: Gold (g) Darkmoon Prize Ticket (DPT) Champion's Seals (CS) From these vendors: Alliance: Krom Stoutarm Horde: Estelle Gendry Guild Vendors: (A) Shay Pressler / (H) Goram
Head, Shoulder, Chest, Cloak and Pants pieces cost 500 gold / 50 Darkmoon Prize Tickets / 25 Champion's Seals One-handed weapons (except the fist weapons) cost 650 gold / 50 Darkmoon Prize Tickets / 25 Champion's Seals Two-handed weapons cost 750 gold / 75 Darkmoon Prize Tickets / 40 Champion's Seals Off-hand weapons cost 500 gold / 50 Darkmoon Prize Tickets / 25 Champion's Seals Trinkets cost 700 gold / 70 Darkmoon Prize Tickets / 35 Champion's Seals The New Neck pieces cost 700 gold Once you have brought a new heirloom, it's starting level range will be from level 1 to 60, meaning it will stop to scale up once you have reached level 60. This level cap can be increased twice by upgrading the piece with these tokens. Armor (1-90): Ancient Heirloom Armor Casing costs 100 gold / 100 Darkmoon Prize Tickets / 55 Champion's Seals / 2000 Honor Armor (1-100): Timeworn Heirloom Armor Casing costs 2000 gold Weapon (1-90): Ancient Heirloom Scabbard costs 1200 gold / 120 Darkmoon Prize Tickets / 65 Champion's Seals / 2400 Honor Weapon (1-100): Timeworn Heirloom Scabbard costs 5000 gold List of Heirlooms per Category Strength-Haste Plate (Warrior / Paladin / Death Knights) Head: Burnished Helm of Might Shoulders:Burnished Pauldrons of Might Chest: Burnished Breastplate of Might Back: Ripped Sandstorm Cloak Leggings: Burnished Legplates of Might Ring: Dread Pirate Ring Weapon: Bloodsoaked Skullforge Reaver Shield: Flamescarred Draconian Deflector
Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast Strength-Crit Plate (Warrior / Paladin / Death Knights) Head:Polished Helm of Valor Shoulders:Polished Spaulders of Valor Chest: Polished Breastplate of Valor Back: Worn Stoneskin Gargoyle Cape Leggings: Polished Legplates of Valor Ring: Dread Pirate Ring 2H Axe: Bloodied Arcanite Reaper Dual Wield 1H Sword: Bloodsoaked Skullforge Reaver Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast
Agility Mail (Hunter, Enhancement Shaman) Head:Tarnished Raging Berserker's Helm Shoulders: Champion Herod's Shoulder Chest: Champion's Deathdealer Breastplate Back:Back:Inherited Cape of the Black Baron (Can be used by Agility Leather characters) Leggings:Tarnished Leggings of Destruction Ring: Dread Pirate Ring Dual Wield 1H Mace: Venerable Mass of McGowan (Combat Rogues can use this) Bow: Charmed Ancient Bone Bow Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast Intellect Mail (Elemental/Restoration Shaman, Holy Paladins) Head: Mystical Coif of Elements Shoulders:Mystical Pauldrons of Elements Chest: Mystical Vest of Elements Back: Ancient Bloodmoon Cloak (Also used by Intellect Cloth and Intellect Leather) Leggings:Mystical Kilt of Elements Ring: Dread Pirate Ring 1H Mace: Devout Aurastone Hammer Staff: Dignified Headmaster's Charge Shield: Weathered Observer's Shield Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast Agility Leather (Rogue, Feral Druid, Windwalker Monk. To a lesser extent Enhancement Shamans and Hunters) Head:Stained Shadowcraft Cap Shoulders: Stained Shadowcraft Spaulders Chest: Stained Shadowcraft Tunic Back:Inherited Cape of the Black Baron (Can be used by Agility Mail characters) Leggings:Stained Shadowcraft Pants Ring: Dread Pirate Ring
Dual Wield 1H Sword: Venerable Dal'Rend's Sacred Charge Dual Wield 1H Mace: Venerable Mass of McGowan (Enhancement Shamans can use this) Dual Wield Daggers: Balanced Heartseeker Staff (Feral Druids): Burnished Warden Staff Bow: Charmed Ancient Bone Bow Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast
Intellect Leather (Balance/Restoration Druids, Mistweaver Monk) Head: Preened Tribal War Feathers Shoulders: Preened Ironfeather Shoulders Chest: Preened Ironfeather Breastplate Back: Ancient Bloodmoon Cloak (Also used by Intellect Cloth and Intellect Mail) Leggings: Preened Wildfeather Leggings Ring: Dread Pirate Ring 1H Mace: Devout Aurastone Hammer Staff: Dignified Headmaster's Charge Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast Intellect Cloth (Mage, Priest, Warlock) Head: Tattered Dreadmist Mask Shoulders:Tattered Dreadmist Mantle Chest: Tattered Dreadmist Robe Back: Ancient Bloodmoon Cloak (Also used by Intellect Leather and Intellect Mail) Leggings: Tattered Dreadmist Leggings Ring: Dread Pirate Ring Staff: Dignified Headmaster's Charge Off-Hand: Musty Tome of the Lost Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast
Collecting 35 heirlooms will reward you with a Chauffeured Chopper, which can be used as a mount from level 1.