Jump to content
FORUMS
Damien

Beast Mastery Hunter 6.2

Recommended Posts

Yooz, Hunters are seeing crit builds give much more damage than haste. It's on Niix's guide in the Icy Veins hunter forum, Azerothian's guide in the MMO Champion forum, and has shown itself to be superior when I tried out 4 different builds on a target dummy yesterday. (I went through an agility build, crit build, haste build, and mastery build. Crit did 3X the damage of all the other builds). Please update the Icy Veins guide. People are buying the wrong gems, including my guildies. Thank you  ^..^

Edited by Lunaboreal

Share this post


Link to post
Share on other sites
Uncommon Patron

Yooz, Hunters are seeing crit builds give much more damage than haste. It's on Niix's guide in the Icy Veins hunter forum, Azerothian's guide in the MMO Champion forum, and has shown itself to be superior when I tried out 4 different builds on a target dummy yesterday. (I went through an agility build, crit build, haste build, and mastery build. Crit did 3X the damage of all the other builds). Please updated the Icy Veins guide. People are buying the wrong gems, including my guildies. Thank you  ^..^

You are absolutely correct. AskMrRobot had me replacing a lot of gems with Accurate Imperial Amethyst (haste and crit), Smooth Sun's Radiance (pure crit) and Rigid River's Heart (again with the crit). ShaZam! Should hit like a Mack truck now!

Share this post


Link to post
Share on other sites

 

Yooz, Hunters are seeing crit builds give much more damage than haste. It's on Niix's guide in the Icy Veins hunter forum, Azerothian's guide in the MMO Champion forum, and has shown itself to be superior when I tried out 4 different builds on a target dummy yesterday. (I went through an agility build, crit build, haste build, and mastery build. Crit did 3X the damage of all the other builds). Please updated the Icy Veins guide. People are buying the wrong gems, including my guildies. Thank you  ^..^

You are absolutely correct. AskMrRobot had me replacing a lot of gems with Accurate Imperial Amethyst (haste and crit), Smooth Sun's Radiance (pure crit) and Rigid River's Heart (again with the crit). ShaZam! Should hit like a Mack truck now!

 

Thanks guys. The issue should now be fixed.

Share this post


Link to post
Share on other sites
Guest Grebneke

Stat priority says Multistrike > Agility, but below Agility is still said to be the primary stat "look for it in all your gear". The explanation text below needs updating.

Share this post


Link to post
Share on other sites

Stat priority says Multistrike > Agility, but below Agility is still said to be the primary stat "look for it in all your gear". The explanation text below needs updating.

A primary stat is Agility/Intellect/Strength/Stamina, as opposed to secondary stats, which are the other stats. It's just how they're called.

Share this post


Link to post
Share on other sites

To be entirely fair, Crit is wildly close to Haste and Mastery for every spec. These are the weights that I use, and I believe they are very very close if not exactly the same as Azor's.

 

MM:

 

Agility: 1

Weapon DPS: 2.07

Crit: .80

Haste: .75

Mastery: .74

 

 

BM: 

 

Agility: 1

Weapon DPS: 1.18

Crit: .70

Haste: .63

Mastery: .62

 

 

The difference in using a Crit > Haste > Mastery build for either one of the specs as opposed to a Mastery > Haste > Crit build ends up being very very marginal at best. 

Share this post


Link to post
Share on other sites
Guest Tim

I'm just curious why you say it's the top dos spec, after playing both BM and MM throughout SoO since patch i consistently do higher dps as MM.

Share this post


Link to post
Share on other sites
Guest Cathleen
In Section 5.4.3. Tier 4 Talents there is this in the "Thrill of the Hunt" section:

 

"It is also important to use these procs up quickly, so as not to have any new ones wasted. In such cases, you can give Aimed Shot a higher priority than your tier 6 talents."

 

Mentioning Aimed Shot in the BM guide might be confusing to some.

 

Share this post


Link to post
Share on other sites

 

In Section 5.4.3. Tier 4 Talents there is this in the "Thrill of the Hunt" section:
 
"It is also important to use these procs up quickly, so as not to have any new ones wasted. In such cases, you can give Aimed Shot a higher priority than your tier 6 talents."
 
Mentioning Aimed Shot in the BM guide might be confusing to some.

 

Not only is that confusing, it's also wrong. My bad, it's easy to mix up the shots sometimes when editing all the guides one after the other :)

 

It should be fixed now. Thank you!

Share this post


Link to post
Share on other sites
Guest Aengeal

I appear to be missing something. As a BM Hunter, I have steady shot, and steady focus benefits Steady shot... Why would i want to switch over to using Cobra shot, since it does less damage, takes the same cast time, and the same focus generation?

Share this post


Link to post
Share on other sites
Guest Arrowgance

Wouldn't crit pull pretty far ahead of Multi-strike in PVP since MS only ticks once instead of twice?  Unless that is reflected in this guide somewhere and I missed it.

Share this post


Link to post
Share on other sites
Guest Libetheone

Do you think you could give stat weights for all the stats? I know what I should be building with stat priorities and everything, however I would like to be able to put these stats into ask Mr. Robot to see how it compares. The stats Mr. Robot has atm do not seem to be correct according to your stat priority. Thanks.

Share this post


Link to post
Share on other sites
Guest dred

too many mistakes for a single class guide....lots of trust is lost

Share this post


Link to post
Share on other sites

Do you think you could give stat weights for all the stats? I know what I should be building with stat priorities and everything, however I would like to be able to put these stats into ask Mr. Robot to see how it compares. The stats Mr. Robot has atm do not seem to be correct according to your stat priority. Thanks.

That is really not something we can do. Stat weights depend greatly on each individual character, and the priorities we list in our guides have to be generally applicable. If you want exact stat weights, you really need to run your character through Simcraft.

 

too many mistakes for a single class guide....lots of trust is lost

Would you care to point out a few of them? I'd love to fix them! Thanks.

 

Wouldn't crit pull pretty far ahead of Multi-strike in PVP since MS only ticks once instead of twice?  Unless that is reflected in this guide somewhere and I missed it.

Perhaps it would, but this guide is intended purely for PvE, so we can't really discuss something like that.

Share this post


Link to post
Share on other sites

too many mistakes for a single class guide....lots of trust is lost

 

This kind of comment is utterly useless. If you see a mistake, you are literally commenting on the thread to tell us about it, yet you list none.

 

Where is there a mistake in this guide, I would love to hear what you think is wrong.

Share this post


Link to post
Share on other sites
Guest Crobuk

It might be usefull to add a Macro for Kill Command. As you state during your guide that using kill command will be cast on the target of your pet, not specifically on yours.

An optional Macro should be plausible for BM's to have the pet attack first and then cast Kill Command. or is there an issue with making such a macro?

Share this post


Link to post
Share on other sites

It might be usefull to add a Macro for Kill Command. As you state during your guide that using kill command will be cast on the target of your pet, not specifically on yours.

An optional Macro should be plausible for BM's to have the pet attack first and then cast Kill Command. or is there an issue with making such a macro?

I think the pet is pretty good now at being on the right target. I'm not aware of any such macro being popular in general, but maybe I'm wrong.

Share this post


Link to post
Share on other sites

I think the pet is pretty good now at being on the right target. I'm not aware of any such macro being popular in general, but maybe I'm wrong.

 

Yeah the pet still takes a few seconds to switch, this macro is what you're looking for.

 

#showtooltip Kill Command
/petattack [target=target]
/cast Kill Command

Share this post


Link to post
Share on other sites

It might be usefull to add a Macro for Kill Command. As you state during your guide that using kill command will be cast on the target of your pet, not specifically on yours.

An optional Macro should be plausible for BM's to have the pet attack first and then cast Kill Command. or is there an issue with making such a macro?

 

Here is the macro to fix your problem.

 

#showtooltip Kill Command
/petattack [target=target]
/cast Kill Command

Share this post


Link to post
Share on other sites
Guest 10 year hunter

Focus fire is passive now that should be updated and the guide changed to reflect updated rotations.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Find out how to unlock the Earthen Allied Race in the War Within expansion.
      Allied Races: Earthen Unlock Requirements is the achievement that contains all the requirements needed to unlock Allied Races in the War Within expansion. Keep in mind you will need to complete the max level campaign and we do not know if those quests will be available immediately upon TWW launch, as Blizzard likes to timegate campaign chapters.
      The Earthen unlock requirements are the following:
      Level Up Campaign Completion - You must reach Level 80 and complete the campaign. United We Stand - Complete of the War Within storyline (Max Level Campaign Completion). Against the Current News from Below A Light in the Dark Ties That Bind The Machines March to War Complete the Mourning Side Quest in Isle of Dorn Complete the Broken Tools Side Quest Completing the Hope, An Anomaly Side Quest in Isle of Dorn After all the requirements are met, you will receive a quest that lets you unlock the Earthen Allied Race in WoW.
    • By Staff
      Check out the rewards you can get from the Xal'atath questline in Patch 10.2.7.
      After completing the Xal'atath questline in Patch 10.2.7, players will receive various void-themed weapons that perfectly match the Void Elf Heritage Armor Set.
      Bow of the Ranged Captain (Bow)

      Voidtouched Apparatus (Off-Hand)

      Voidtouched Flail (One-Hand Mace)

      Voidtouched Scimitar (One-Hand Sword)

      Voidtouched Shield (Shield Off-Hand)

      Winding Slitherdrake (Void Scales Option)
      Players will also get Void Scales for the Winding Slitherdrake.

    • By Staff
      Blizzard have announced they're working on a fix for the Group Finder not working properly and should have a fix ready tonight or early tomorrow, but also outlined a temporary workaround that should fix the issues right now.
      Update: the fix is now in:
      Here's what one of the issues looks like:
    • By Starym
      Here comes a huge batch of hotfixes, as the big class tuning pass arrives with the new patch! The many PvE and PvP changes are joined by the Tome of Unstable Power nerf, as well as plenty of Cataclysm Classic changes.
      May 7 (Source)
      Classes
      Demon Hunter Vengeance Sigil of Silence duration reduced to 4 seconds (was 5 seconds). Sigil of Silence cooldown increased to 90 seconds (was 60 seconds). Cycle of Binding now reduces Sigil cooldowns by 2 seconds per trigger (was 3 seconds). Soul Cleave damage reduced by 8%. Druid Balance Season 4 (2) Set Bonus now increases the damage of your next Wrath or Starfire by 50% (was 30%). Season 4 (2) Set Bonus new reduces the Astral Power cost of your next Starsurge or Starfall by 30 (was 15) and increases the damage it does by 60% (was 40%). Monk Brewmaster Keg Smash damage reduced by 10%. Spinning Crane Kick damage reduced by 10%. Summon White Tiger Statue damage reduced by 30%. The effectiveness of Stagger against magical attacks increased to 55% (was 45%). Healing Sphere healing increased by 10%. Rogue Assassination Ability and auto-attack damage increased by 6%. Does not affect PvP combat. Fixed an issue that caused the Assassination Rogue Season 3/Season 4 bonus to do slightly less damage than intended. Warlock Affliction Doom Blossom damage increased by 10%. Vile Taint damage increased by 25%. Soul Flame damage increased by 20%. Soul Rot damage increased by 5%. Destruction Chaos Bolt damage increased by 3%. Conflagrate damage increased by 5%. Incinerate damage increased by 5%. Warrior Fury All ability damage increased by 3%. Season 4 Set Bonus (2): Rampage damage and critical strike chance increased by 15% (was 12%). Season 4 Set Bonus (4): Bloodthirst bonus damage increased to 35% per stack (was 30%). Protection Developers’ notes: Our goal for these changes is to reduce Protection Warrior deaths to the dangers that are most likely to kill them, like burst or magic damage. There are some talents that warriors have for protection against these threats, like Disrupting Shout, Bolster, or Battle-Scarred Veteran, but it can be difficult to find the talent points for them. To provide more build flexibility we are reducing the power of the Battering Ram talent and moving its damage and defensive benefits into core abilities. We’re also increasing damage across the board and buffing some defensive talent options. All ability damage increased by 5%. Devastator damage increased by 30%. Ignore Pain healing increased by 6%. Disrupting Shout’s cooldown reduced to 75 seconds (was 90 seconds). Enduring Alacrity increases Stamina and Armor by 10% (was 5%) and Haste by 2% (was 1%). Battering Ram now increases your auto-attack damage and speed by 10% for 20 seconds (was 20%). Items
      Tome of Unstable Power’s AOE target cap set to 8. Player versus Player
      Death Knight Frost Frost Strike damage increased by 95% in PvP combat (was 75%). Frost Fever damage increased by 25% in PvP combat. Unholy Death Coil damage increased by 75% in PvP combat (was 60%). Festering Wound damage increased by 190% in PvP combat (was 180%). Frost Fever damage increased by 25% in PvP combat. Druid Balance Moonkin Aura’s Starsurge now grants 2% increased spell critical strike chance per stack (was 4%). Evoker Preservation Time of Need healing reduced by 25% in PvP combat. Hunter Marksmanship Rapid Fire damage increased by 45% in PvP combat (was 30%). Aimed Shot damage increased by 55% in PvP combat (was 40%). Sniper Shot now deals 15% of the target’s health (was 20%). Monk Mistweaver Clouded Focus increases healing and reduces mana cost by 20% per stack in PvP combat (was 15%). Paladin Holy Word of Glory healing increased by 15% in PvP combat. Priest Discipline Atonement healing increased by 11% in PvP combat. Power Word: Radiance healing increased by 10% in PvP combat. Shadow Word: Pain and Purge the Wicked damage increased by 15% in PvP combat. Holy Spirit of the Redeemer now reduces the duration of Spirit of Redemption by 9 seconds (was 8 seconds). Mana regeneration is now reduced by 40% in PvP combat (was 35%). Rogue Assassination Kingsbane instant damage reduced by 32% in PvP combat (was 20%). Kingsbane damage over time reduced by 8% in PvP combat (was 20%). Improved Garrote damage bonus now reduced to 20% in PvP combat (was 30%). Outlaw Between the Eyes damage is no longer increased by 12% in PvP combat. Ace Up Your Sleeve now has 4% chance to trigger per combo point spent and grants 4 combo points in PvP combat (base 5% chance and 5 combo points). Shaman Enhancement Healing Surge healing increased by 40% in PvP combat (was 25%). Restoration Riptide healing increased by 10% in PvP combat. Warlock Affliction Oblivion damage increased by 25%. Drain Soul damage increased by 30% in PvP combat (was 15%). Shadow Bolt damage increased by 90% in PvP combat (was 60%). Agony damage increased by 25% in PvP combat (was 40%). Demonology Shadow Bolt damage increased by 90% in PvP combat (was 60%). Warrior Arms The Arms Season 4 2-piece and 4-piece class set bonuses are no longer reduced by 50% in PvP combat. Fury Rampage damage is now increased by 50% in PvP combat (was 40%). Raging Blow damage is now increased by 30% in PvP combat (was 15%). Execute damage is now increased by 80% in PvP combat (was 65%). Cataclysm Classic
      Legendary appearances may now be added to your Transmogrification collection. In anticipation of community response to this change, we have also added a pitchfork. Fixed an issue that would cause the Monstrous Clams in the quest “Clammy Hands” to be non-interactive. Fixed an issue that prevented Naralex and his discipline from correctly spawning in the Southern Barrens. Druid Thrash now benefits from and consumes the Clearcasting effect from Omen of Clarity. Fixed an issue where Blessing of Kings and Mark of the Wild were incorrectly stacking their stat increases. Fixed an issue where level 80 boosted characters were not properly learning their class and spec’s Mastery abilities. Prayer of Mending now scales by the intended amount from spell power. Conflagrate will no longer consume lower-rank Immolates belonging to other Warlocks. Player versus Player Fixed a bug causing Resilience to do much less mitigation than intended. Fixed an issue where crowd control effects were breaking at a lower damage threshold than intended.
    • By Starym
      It's another wild patch launch, with some very interesting and... specific bugs. Players have been reporting some of their equipped items items just randomly turning into level 1 statless ones, for seemingly no reason at all.
      A few players first reported the issue a short while after patch launch, and we got a direct look at the rather big downgrade a little after that, as  shared this screenshot:
      While not all affected players are sharing the exact details, some of them specify that this is happening on alts, and relatively low item level Dragonflight gear, so the issue may be limited to those items alone. It's also unclear whether this is just a display bug or an actual nerf to the stats, but apparently it's also affecting quest rewards!

      Source: Desicas
      There are also a few reports over on the official forums, but there aren't that many for now, so hopefully it's only affecting a few players. This seems like one of those issues that will be resolved pretty quickly, so there probably isn't too much reason for concern.
      Perhaps this is all part of Xal'atath's schemes?
×
×
  • Create New...