Damien

Brewmaster Monk 6.2

51 posts in this topic

great guide I'd like to point out under the Glyphs that Glyph of Keg Smash(adds 5yrds extra range to teh spell) could be useful, 5 yards isn't massive but it's a little more reach

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great guide I'd like to point out under the Glyphs that Glyph of Keg Smash(adds 5yrds extra range to teh spell) could be useful, 5 yards isn't massive but it's a little more reach

Good suggestion! I will add it. Thanks!

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Agility is listed right after bonus armor in the description of stat priorities, but isn't on the list of priority stats at all.

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Agility is listed right after bonus armor in the description of stat priorities, but isn't on the list of priority stats at all.

Yeah. That's mostly so players can see what benefit they get from their primary stat (even if it's not worth gearing for - and you can't really "gear" for it at all anymore come WoD anyway). We could probably improve the presentation though.

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Great guide as always ,

 

But for Gems it's all haste , i see many monks with crit -haste or agi-haste ?is the best second stat after haste ? if you have or are comfortable with youre haste ofc agi or crit ? for a brewmaster.

Just a slight detail ,as weapon enchants i use mongoose since this gives 120 agi and 30 haste and it procs really often or is there a reason why you don't use it ?

For the rest keep it up ! nice work !

 

Regards,

Donn

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Why strength potions over agility potions?

That was an error. Fixed. Thanks!

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how come there is not any mention of the Guard Glyph? I abused that glyph throughout MoP as I didn't have an issue handling physical damage but magic damage was often an issue as BM, shouldn't Guard as a glyph be an option?

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how come there is not any mention of the Guard Glyph? I abused that glyph throughout MoP as I didn't have an issue handling physical damage but magic damage was often an issue as BM, shouldn't Guard as a glyph be an option?

Thanks. We talk about Glyph of Guard in the rotation section, but I've added a mention of it on the talents page as well now :)

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hey me again for Elixirs instead of Mantid and Hozen(I think are the ones you're suggesting?) you should list Elixir of Deep Earth and Elixir of the Master, as due to the item squish these two potions have better stats than the new ones

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Under "Gearing up" Part 4. Loot competition - Apparently "Blood Death Knight Druids" are after my trinkets. wink.png

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Under "Gearing up" Part 4. Loot competition - Apparently "Blood Death Knight Druids" are after my trinkets. wink.png

Thanks, it's fixed!

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the taunting macro isnt working for me.

 

it lets me provoke but when i hold down shift + macro button it doesnt throw down the ox statue

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the taunting macro isnt working for me.

it lets me provoke but when i hold down shift + macro button it doesnt throw down the ox statue

The idea of that macro when um press shift it is auto use your provoke on black ox statue preforming an aoe taunt(redirecting mobs to you).That way u dont need to leave your current target, then select statue, then use provoke and then target again one mob. U can do all that with shift pressed + that macro.

So you always need to 'spawn' your statue first.

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The Stat Priority is completely wrong...

The usage of PB is absolutely wrong...

This Guide is useless form a serious raiding PoV....

 

In fact i am shocked that this is Sunnier's Guide... seems like he is stuck in MoP 

 

 

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Any idea why Ask Mr. Robot wants me to go completely mastery for all gems and enchants and never even mentions haste?

I know mastery will smooth out the damage, but I do feel energy starved which makes sense.

 

Can we get some information on haste breakpoints?

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Any idea why Ask Mr. Robot wants me to go completely mastery for all gems and enchants and never even mentions haste?

I know mastery will smooth out the damage, but I do feel energy starved which makes sense.

 

Can we get some information on haste breakpoints?

AMR also assumes you have Ascension, which increases your energy regeneration by 15%.  The haste "breakpoint" is simply getting enough haste in order to smooth out your rotation so that you aren't waiting for energy to refill.  

 

The Stat Priority is completely wrong...

The usage of PB is absolutely wrong...

This Guide is useless form a serious raiding PoV....

 

In fact i am shocked that this is Sunnier's Guide... seems like he is stuck in MoP 

The Stat priority is not wrong at all.  You have to remember, there are multiple ways of doing something correctly, and stats are one of those things where there is no one set "best" stat priority (in most cases, that is, and for most there is a certain norm to follow, but withing that, there are many ways to still be good and/or not wrong).  

The Purifying Brew section is correct enough, as you don't want to spend too much Chi on PB so that your Shuffle uptime suffers, and using PB when you hit upper yellow/red staggers is exactly when you should use PB.  Any sooner than this is overkill.

As for the guide being useless, you are just flat out wrong.  It provides an in-depth rotation, comments on which talents are better in certain situations, and it explains why things are the way they are.

Edited by Orthios

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Thank you Orthios. Ascension is probably the key.

I may just ignore them and swap a few haste gems anyway as I feel like I spend too much time spamming TP since I can't do anything else as just keeping up shuffle almost removes my ability to spend on almost anything but BoK and PB.

I imagine when I get better gear (~630 right now) I can remove some more haste and go mastery again.

 

Ah and Nerz, could you point to your guide? Only being slightly snerky. I would like to see exactly what you believe the correct way is.

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I'm so confused as to stat priority...

 

A lot of posters on battle.net forums say haste is our weakest stat, and the crit vs mastery debate seems situational.

 

I find it odd that this guide emphasizes haste, but the Mr. Robot links use the mastery builds that wowhead and noxxic suggest.

 

The thought of nimble brew/crit is very interesting, but until I build a extra set of tank gear focused that way and get used to the rotation and become extremely responsive with using NB when needed, I'm not going to be able to discern which is better in my meters.

 

I'd hope Sunnier could post/link some logs comparing the two builds?  the patchwork simulations seem N/A.

 

I find myself quite frequently away from the mobs/boss in a situation where I can pop "expel harm" and then PB.  I can do that in a crit/EB build too, but it wouldn't be as effective.

 

Gems - Mr Robot says Mastery, Noxxic says Stam, and icy-veins says haste.  I can't wait for more consensus.  I don't have the time to L2P on my own...

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I was just reading through the Brewmaster Rotation section 8.3 and noticed it didn't seem to be updated for the Stance of the Sturdy Ox mouse-over link you have. Damage reduction is 50% now instead of 75% and magic is reduced by 10% instead of 15% now. Also there is no mention of the funcionality increase of Jab and Tiger Palm either. Wasn't sure if this was an over-sight or just had not yet been updated or if there were other factors i had not yet seen that contributed. Otherwise, thanks for the guide. Love this site and use it often.

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This guide is wrong. Look at all the top Brewmaster tanks in wowprogress. Everybody gem/enchants mastery.

 

Strongest stat, not weakest

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The stat priority/enchants sections of the guide have been updated. Haste is still best stat (after armor) until you're comfortable... after that, it's either Mastery or Critical Strike.

 

I was just reading through the Brewmaster Rotation section 8.3 and noticed it didn't seem to be updated for the Stance of the Sturdy Ox mouse-over link you have. Damage reduction is 50% now instead of 75% and magic is reduced by 10% instead of 15% now. Also there is no mention of the funcionality increase of Jab and Tiger Palm either. Wasn't sure if this was an over-sight or just had not yet been updated or if there were other factors i had not yet seen that contributed. Otherwise, thanks for the guide. Love this site and use it often.

Hey. Thanks. This has now been fixed.

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@ Orthios: Obviously you are not into min/maxing things - and of course thats completely fine but there are many players, including myself, who care about performing to their maximum potential and in this case there is ONLY one way to do so.

I dont want to sound like an elitist at all, i just stated my opinion from a (as already said) serious raiding PoV.

From this PoV the Stat Priority is:

 

BA>Mastery>Crit>Versatility>MS>Haste    for physical dmg fights (mostly all), and minimal damage taken overall

BA>Mastery>Versatility>Crit>MS>Haste    for fights with a lot of magic dmg involved, or fights that need a lot of effective health

 

Due to Serenity and general scaling, haste is in almost all cases our worst stat. There are just a few fights where you pick Souldance over Serenity and Chiexplosion's only purpose is to boost your dmg output. In this case (max dmg output) you would go for BA>MS>Crit and not haste.

 

PB usage is essential for optimal tanking performance. If you just care about you dmg income you literally PB after every hit you get from a boss (obv. if you have chosen serenity). Even with this playstyle you can achieve 100% shuffle uptime with ease.

 

I never said this Guide is absolutely useless, i just said it's useless from a serious raiding PoV because it has a few flaws in it.

 

 

@kelvinzero: i do not have the time and dedication to sum up my whole knowledge in a guide, plus there are very detailed guides available online and lots of threads where topics like stat priority, PB usage, ect. are being discussed. Just because there is no Guide with my name under it, it does not mean i am not informed enough to discuss/criticize existing guides.

 

To give you a peek why haste for a monk is not as good as haste might be for other classes:

Your most important resource is Chi. Your Chi Builders are jab and KS (not considering EH cause its just a better jab with a heal). Both of them cost 40 Energy (exept EH with glyph under 35% but that would go too far here). I dont want to go into hard numbers so i will make this rather short.

At 13 energy per second (pretty much, just an example) you will regenerate 780 energy in one minute.

From those 780 Energy you spend 300 (7,5*40) just on KS, Generating 15 Chi.

480 Energy is spent on jab, generating 12 Chi.

Total: 27 Chi per second or 81 seconds of shuffle if you are spending you whole chi on BoK or 60 seconds of shuffle and 7 PBs.

Now let's say you want to purify 8 times per minute. You need just one more Chi, but to achieve that you have to get 0,66 more energy per second, which should be about 6% haste, which is ALOT of haste, should be about 660 hasterating but not shure 100% (like i said no exact numbers in my head and i dont want to research the whole thing just for the comment).

To sum it up:

If you want 1 Chi per second more you have to get roughly 600-700 hasterating more, which is RIDICIOUSLY much for just 1 Chi. Of course haste increases your EB reg a little and other minor advantages but even with that haste is underperforming by a huge margin compared to the other stats.

Now add the 100 Talent Serenity and the value of haste is even worse than before.

 

So you can either believe me and dump haste wherever you can, like -as far as i have seen- all "good" BrMs do, or you can go full haste and get wrecked if you tank mythic or the "harder" heroic bosses.

 

P.S.: Ascension is by far the worst talent in that tier in terms of raw chi gen, but i do not want to go any deeper in that topic.

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      On the ‘Panels’ tab, make sure that General→ Ordering → Alignment → Horizontal is ticked. It’s much easier to move your mouse in the left-right directions rather than up and down. Chose ‘Grouped’ and ‘Hide Empty’ in Ordering, if you prefer to always see your actual groups in the raid. a) Leave ‘Sort by...’ with ‘Unit ID’ if your choice is to see raid as actual groups.
       
      3b) There is another option for sorting: Tank => MDPS => RDPS => Healer. It's great if you like to always know which part of the raid takes damage. If you choose this option, you have to change the ordering to Loose. It technically works for Grouped ordering too: the difference is that when you are 'Grouped', the sort method is applied for each group, not across all groups.

      Do not forget to press ‘Apply All’ to apply your changes to all the groups (and not just to the current one)
       
      On the ‘Panels’ tab, click on the ‘Sizing’ option on the right hand side. For Bar Height, choose something like 37-40 to make the bars taller. Spacing and gaps as you like.
       
      BARS
      On the ‘Panels’ tab, select the ‘Bars’ option on the right hand side. Decrease the Mana bar height to 3 - you really don’t need it any bigger than this. You can play around with the rest of the options here.

       
      HEADERS
      On the ‘Panels’ tab, click on the ‘Headers’ option on the right hand side. Tick ‘Show’ on Headers if you want to see panels names (Group 1, Group 2, target, etc.). Untick ‘Class Color’ on Header Text if it was ticked by default. TEXT
      On the ‘Panels’ tab, click on the ‘Text’ option on the right hand side. Tick ‘Class Col.’ on Bar Text so you will see player’s nickname in his class color. Hitpoints → Show → Percent. Show Text → Name & Flags (untick ‘class’ and ‘pet owner’ if it was ticked by default. You can play around with the rest of the options (text size, color, position) here.
      HOT ICONS
      On the ‘Panels’ tab, click on the ‘HoT Icons’ option on the right hand side. In the ‘Own HoTs’ section, choose one of 2 masters that shows where your HoTs will appear and use the buttons below to view your HoTs as ‘Icons’ and ‘Text.’ In the ‘HoT Order’ section, you can assign any of your or other players HoTs, Absorbs, Shields, Procs, personal and Raid CDs to any of the 6 spots shown in the ‘Own HoTs’ diagram. You should always leave Slot 7 (the middle slot) for the ‘AoE Advice’ icon. Or not...
      Another nice option here - to change the HoT icons size.
      Click on the button “More” from the right side of HoTs positioning masters and adjust.

       
      BOUQUETS
      You maybe noticed some options in the HoT Order section that are shown on my screenshot but couldn’t be find in your options. They are the Bouquets: custom groups of Buffs / Debuffs / HoTs / CDs that could be created by a player himself.
      Let’s create a custom bouquet for example for tracking of Tank personal CDs in your raid where the tanks are Warrior and Paladin.

      Go to General→ Bouquets. Type a name for a new Bouquet and press ‘New’ Press ‘Add’ button it the Bouquet Details part Type a spell name in the ‘...or enter Buff / Debuff / HoT name’ line In ‘Select default icon’ dropdown menu always chose ‘None / Default’, otherwise you wouldn't see the appropriate icon. Add all the spells you would like to track in your ‘My tanks’ bouquet. There will be situations when you’ll have multiple CDs or HoTs that were popped simultaneously to track. Because all the spell icons from one bouquet are shown in the same place, you should use the Priority Arrows to assign the importance of every one of them (e.g. the highest priority will be shown first).
      Another possibility to work with bouquets is just to edit the defaults.
      For example, we can chose a default ‘Raid Cooldowns’ bouquet and remove, add or change priority of CDs based on our raid composition.

      After creating or editing a bouquet you can use it in the HoT icons assignments.

       
      BUFFS
      As you've may have noticed, VuhDo has a separate Buff frame as part of the package. Personally, I don’t believe there is any need for VuhDo to show your buffs. I use WeakAuras to trace my mandatory buffs (on myself and others) and you should have something similar. So, I advise that you go to the ‘Buffs’ tab → General → Uncheck ‘Enable.’ If you want to play with it later - feel free to do so.
       
      DEBUFFS
      Extremely useful in raids. You can see most of the debuffs by default in your healing frames, but sometimes the addon is not updated yet for a new raid zone or the authors wouldn’t add some debuff that you want to trace. In this section you can add or remove any debuff / buff / proc that is applicable to a player.

      Go to Debuffs→ Custom Type buff / debuff  Spell ID in the line (you can find Spell ID on Wowhead in the address line. For example: “http://www.wowhead.com/spell=642/divine-shield”- Spell ID for the Divine Shield is 642). Now it will appear in the (de)Buff list. Tick the appropriate positions if you want to see stacks or timers for the debuff. Tick 'Bar Color' if you want to see a specific debuff in some different from the default color and pick the color from palette. Click ‘Save’ Do not click ‘Apply all’ or you’ll rewrite the defaults of all the debuffs.
      If you want to remove some buff / debuff / proc from the list, choose it from the dropdown menu and click ‘Delete’.
      There is an option for a complete reset of your custom debuff settings.  This can be done under 'VuhDo Options > Tools > Reset > Buffs/HoTs > Custom Debuffs' but beware you will loose all the debuff settings you customized.
       
      PROFILES
      If you ever wanted to save your VuhDo configuration for more than one toon / spec / raid size / encounter type or to share what you have with other VuhDo users, this is the place for you.
      Saving profiles for different specs / toons:
      Go to VuhDo Options->Tools Tab->Profiles.

      On the left side in 'Profiles' part you will see a line '...or enter profile name' with some name already typed in. Change it to a name that will make you remember what exactly you are saving here. I normally use a toon name with encounter type or a toon name with a group size, but if you are going to store profiles for different specs, it may be a good idea to mention a spec too.
      I stopped on profile naming in such a details because the default name is a bit weird - it's just made of a chain of nicknames for every toon you ever saved this profile for, so after having 2-4 toons in the chain it almost impossible to understand what exactly is stored there.
       
      Type a new name for your profile and press 'Save' Button. Do not confuse 'Save' with 'Apply' or you will cancel all the changes you made.
      After saving a profile, you can choose in the central part of the Tab the activation type: by group size and / or by spec. You will be able to choose it only after profile is saved, so don't be surprised if you are not able to check anything there.
      If you want to make this profile a default for all the new characters on the account, check 'Default Profile' button.
      Loading and deleting a profile:
      If you don't want VuhDo to activate profiles for you automatically or you want to load some specific profile for a new toon, go to the 'Select a profile' dropdown menu, choose whatever you need from there and hit 'Apply'.
      To delete a profile, choose it from the same dropdown menu and hit 'Delete'.
      Settings:
      Two useful buttons: 'Quiet mode' allows you to get rid of Confirmation Dialog spam, 'Lock' prevents an accidental overwriting of a profile.
      Key Layouts:
      An important note: Spell assignments are not saved in Profiles. To save, load or delete Spell and HoTs assignments you should go to Tools->Key Layouts:

      Export and share profiles:
      You can export selected features, share or receive profiles from other VuhDo users.
      To be able to receive a profile you have to go to 'Tools->Share->Receive Data' and tick 'Enable'.
      To share a profile you should click on a button 'Share' in the 'Send Profile' area. A new window will pop up: a dropdown menu with a line where you can type specific player's name and server. The dropdown menu will show your online guildies and people you are in group / raid with (disregarding of them having or not having VuhDo).

       
      Here's an example of my VuhDo profiles:
      I made a UI screenshot with opened talent tree and VuhDo HoT assignments.
      Key Layouts (how I assign spells to mouse): remember they are configured separately from the main setup and you have to import them separately too in Tools->Key Layouts->Import

      In 5-man HoT icons I track only my HoTs because obviously there are no other healers. Threat and personal CDs people may use are being tracked through Indicators (General->Advanced->Indicators). In this bouquet everyone should add his group specifics if you are aiming for Mythic+: I found a bit redundant to keep there damage mitigation abilities for all the classes.
      Regarding the Hot Keys you see on the screen - it may be a bit confusing because I don't really use all of them but:
      1,2,3 - dps abilities
      = - Tranq
      F1 - Barkskin
      F2 - Dash
      F4 - Inner
      F - Efflorescence
      G - shapeshift
      Q - Artifact spell
      D - Ironbark mouseover macro
      J - Cenarion Ward mouseover macro
      E,H - interrupts
      T - Flourish
       
      The raid setup:
      I'm raiding Mythic so my healing frames are tuned for 20-man.

      As you can see, HoT icon section changed - now I track what other healers are doing too so we wouldn't overlap with the healing and I'm be sure that assigned damage mitigation spells are used.
      The actual strings to import are in this separate thread because it's technically problematic to update them here in guide.
       
      I have to say that there are loads of options that I didn’t speak about here. But I tried to keep it short and basic.
      I always can answer any of your questions about VuhDo or you can continue to dig it by yourselves.