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Prot Warrior Challenge mode

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Hi all - I'm struggling to find resources for Prot Warriors in Challenge WoD Challenge modes.


If anybody knows of any resources I'd be eternally grateful - I was really struggling against penultimate boss in UBRS earlier with Shaman healer.

Best regards,

Sqwirril @ Draenor.



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What specifically were you struggling with? There's no real trick to that boss. The really important part is to not get hit by fire. You will have to move to the side with everyone else. Make sure your melee know not to get back to the boss before you do or they will get hit. Drop a mocking banner and pop a CD for the adds and make sure to avoid the artillery strikes. The boss damage itself is pretty manageable. Just keep SBlk on CD and use as many SBars as you have rage for.

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Thanks for replying Estarriol - my Shaman healer, who I know to be a quality player was simply unable to keep up with tank damage - thus I believe it was me who needs to do something different.  


I was mitigating as much as I could through Sblk, and as you suggest using spare rage to Sbar.  I was pre-potting with bonus armour and using mocking banner/shield wall/ravager for 1st set of adds, ravager/2nd pot for 2nd set of adds, using enraged regen on CD (obviously when not at full health) and Last Stand for emergency.  We pulled many times (over 15) and only saw boss land once.  Avoiding fire was not an issue for me, despite heroic leaping over pools still giving me one tick of fire damage :-(.


The main issue was simple intake of damage during boss normal phase being very stressful for the healer.


I was getting off-healing from SP as much as possible too.


The adds were stun-chained with shockwave/leg sweep and other things.  our group make-up was as follows:
Prot Warrior (Sqwirril @ Draenor)

Resto Shaman (Shayton @ Draenor)

WW Monk (peterparkér @ Draenor)

Ass. Rogue. (Kaaéni @ Draenor)

Shadow Priest (pug)

Apologies this isn't a lot of information to allow you to help, but I still can't find any comprehensive resources for WoD Challenge Modes - which is what I'm still searching for.
Thanks again :-)


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If you look at your chat log I bet you are taking around 70k (total) from something called "Fire Breath". That is what is hitting like a truck. It is not in the dungeon guide. My group spent a good bit of time figuring out each boss in UBRS CM. Our strat for him came from us exhausting all 'Play by the mechanics and win' strats.


So here it is: Eat every flamethrower with a CD while standing as close to him as you can. Yes that is right. As the Tank you are the only one who should do this. But stand where you normally tank him. Pop a CD, eat the breath. You will lose control on your toon, but the damage is nothing compared to the 70k Fire Breath. DPS stand at max range placing the fire pools in key locations so they can be avoided.


The adds should be dead by the time he does his first breath after spawning the adds. So kill adds fast. I saved by big %50 dmg rduc CD for this because our team was lacking DPS and still had adds up as I ate the flamethrower.


Make sure you face pull him too. His aggro range is larger than his hit box so he will cast that 'Fire Breath' and hit you for 70k right off the bat than a melee swing for I think 14-30k. It freaked be out everytime I pulled untill we figured this all out.



Edited by relaps

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I would not advise taking the fire breath. You can get back in plenty of time and IIRC, you said that wasn't your issue. If the add phase isn't an issue, I would highly recommend Anger Management for more CD availability. Also be sure to pick up some Healing Tonics. You can only use one, but if you use it at the right moment, it makes all the difference in the world. Try to chain your CDs as much as possible and communicate with your healer when you're out of options. You can also call for the rogue's Smoke Bomb to help you out.

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He only firebreaths if you're away from melee range, and its reflectable. Simple shit, when he does his disorienting breath, run away and dodge it like the rest, as soon as it ends pop spellreflect before charging back and you'll hit the boss for another 80k instead of taking the damage to your face

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