Sign in to follow this  
Followers 0
Pariah

Sub rogue with subterfuge play

9 posts in this topic

Hi.

Im rather new to rogue play (Started this exp) so if i step on (noobish) ground on stuff i apologize in advance. 

 

(Party = Ambush -> 5 CP Evis)

 

So to my issue: On the icy veins opening "rotation" or opener. We should use (after pot and premed+snd) garrote->SR+trink and racial->Ambush->rupture->SD->and then party:P

But whenever i use SR after garrote or trinket or anything tbh i loose the effect of subterfuge? Like the millisecond i use SR or trinket or even racial. Aswell as macroed it to be cast right after garrote. Is this a bug on my end or have i missed something, a hot fix or what not:S 

 

And if thats how it should be:P then thats fine by me:

Untill now ive run with Carn's opener with shadow focus ofc : ambush->hemo->backstab->trink+SR+SD->rupture->and party:P And btw ty Carn for your topics on SD/vanish use etc. Helped me out big time when i first started to use my rogue in raids;)

 

2nd question. (And this is cause I'm rather new to rogue play. S) When you pool energy for shadow dance and vanish with subterfuge+glyphed vanish: First is there a magic energy count you should reach? And is it better to use a finisher and then pool just to get the 20 energy boost from finisher with 5 CP and is this only good on low energy cost finishers like rupture or SnD? or is it equally efficient with evis? 

 

Anyway ty for any advice/experience from the forum users:D Allso im Norwegian so sorry in advance if the typing somewhere is wrong/off:P

Edited by Pariah

Share this post


Link to post
Share on other sites

the one I gave before is Hemo > Ambush, so that Hemo is your first skill out of stealth. This allows Ambush to benefit from the 25% SV buff.

 

That being said, opening with Garrote is better now. You don't need to rush into SR and Dance with it though

  • Premed, SnD, Prepot
  • Garrote > Ambush
  • Keep casting Ambush while you're benefiting from Subterfuge
  • SR > Rupture > Dance after Subterfuge is off

I don't think that this is optimal after Vanish - I normally just go right into Ambush after Vanish, since Rupture will be on target for the SV damage buff anyways

 

 

As for your second question, I try and pool to 90-100 energy. No, you shouldn't waste cp on a finisher just for more energy regen - it's better to save your cp for more Evis casts while Find Weakness is up. For this reason it's always best to play with 6-8 cp at all times before using a finisher and building back up there. The only exception to that would be if you have Premed off cooldown, which will give you 4 cp for an Ambush instead of 2, so you'd want to enter Dance / Vanish with 4-5 in order to not waste it

 

Hopefully what I said there made sense

1 person likes this

Share this post


Link to post
Share on other sites

Thanks a lot for your reply Carn:D And keep up the good work you're doing;) 

 

 

And ye it helps alot, answered a lot of what i wondered about/didnt know :D

 

To dummy!!!! (epic old school batman series team/musicP)

 

 

 

Share this post


Link to post
Share on other sites

Just remember that the dummy won't give you HaT procs, so your in-raid generation will be higher. I'd go run lfr a few times to practice, since queues are so short now

Share this post


Link to post
Share on other sites

About the combo points before vanish. As far as I remember, premed cp won't go to anticipation. So if you go to vanish with 5 cp or more and cast premed, you'll get zero points for it. It only affects the "normal" combo points, so you should have a max of 3 cp before premed.

 

Maybe something changed and I didn't saw. Can anyone confirm this?

Share this post


Link to post
Share on other sites

Just tested this - I don't believe this was the case in SoO, since I remember it working fine, but you're apparently correct

 

Premed won't add Anticipation stacks. -.- TIL

Share this post


Link to post
Share on other sites

I have one more question though. . . tongue.png

 

If vanish and SD go off cd about the same time - 10 secs difference. Lets say Vanish comes off cd first and then SD. Is it better to wait for SD? and then vanish or just pool cp and energy for the first that comes off cd?

 

And then pool again for the other one... i guess its the first thats comes off cd. Since waiting to use a FW cd is a loss. Less uptime on FW.? But I could be wrong. why im asking:P Ive just been useing the first one thats comes off cd. Though starting to get the feel for the energy pooling though thanks to you peeps:D

 

Sry for all these questions:S

Edited by Pariah

Share this post


Link to post
Share on other sites

10s is probably the longest you'd ever want to wait for.

 

If it's under that, it probably depends on your trinkets / enchants. If they're going to proc soon or are up right then, you should just Vanish right away so your Ambushes benefit from the procs. However, if you haven't had procs recently, you can probably wait and try to bait out the procs for your Dance

Share this post


Link to post
Share on other sites

Yeah, it's particularly weird that popping a macro with SR+Coin+Racial cancels the ability to be able to Ambush, so I've adjusted my opener after talking to Xibu from Encore-Illidan last night to the following:

 

Prepull: (while in stealth) Prem -> Pot(2secs before pull) -> SND

Onpull: Garrote -> Ambush or Hemo(difference is minimal, one extends FW, the other gives you Sinister Calling procs during opener with Scales trinket giving you massive amounts of multistrike. Also note energy cost of both.) -> SR(once subterfuge ends) -> Rupture -> Dance

 

I bet you could open with different variations of the same. You could do SR+Dance in the same macro with rupture right after it to avoid having to refresh it during that period, too. It's really fun to experiment with things in this spec.

Edited by intrinsc

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By spookychick13
      Hi,
       
      Heading into Nighthold for the first time tonight and now sure how to spec.
      ST?
      AOE?
      MoC or Volley? Is Stampede worth taking?
       
      Help please.
    • By chocoslayer88
      Hey yall! so i'm writing this because i just want to undesrtand something. my friend and i compared numbers today because we are both shadow priests albeit i have a higher ilvl than he does maybe by around 7 im sitting at 863 . 
      what happend was during the last fight we decided to do the same -ish rotations meaing we both had vamp touch and shadow pain up on the same boss at all times.
      at the end of the fight i found something odd,
      his vamp touch dealt 4.99m dmg with max hit at 315 and minimum 
      mine only dealt 3.71 with max hit at 335 but take this in, minimum hit at 17k LOLLL
      another thing that got my attention
      his max hit on mind blast was 512 k, while mine was only at 281k.
      his crit and mastery stands at 20% and 40%, mine at 24% and 42%
      his haste stands at 27 and mine stands at 24
      can anyone explain this? at all? does it make any sense at all LOL
    • By Nyancoil
      Hello all,
      So, first off, I've decided to bring my hunter out of retirement and have begun the (not so horrid) grind. I've reached the point in Legion where I have both my BM and MM artifacts and I've messed around the current "best" talent choices and rotations to try and see how they play out.
      I'm in the early stages of Legion levelling (currently 103) but I have mained a Death Knight since just after Legion started and wanted a nice old school rDPS alternative for when the raids call for it. I've messed around with both specs *briefly* (and naturally as I level I'll get a better feel for them both) and I can't really decide which route I'd prefer to go down and with the incoming changes to BM (buffs all around it seems) and nerfs to some aspects of MM I'd really like to gather the opinions of other people to help me decide which route is best for me.
      Things I've noticed so far:
      1. Focus regen is an issue in BM and too a lesser extent in MM, I constantly find myself out of focus for up to 1-2 seconds, so I'm stood AAing - is this normal? A product of low, under-geared, lack of haste?
      2. Sidewinders feels HORRIBLE to use. I'm all for using what is best for that DPS race, but this talent just feel so poor to use. It might be a product of the way I play my Frost DK, but I like having filler spells, and the loss and or Arcane and Multi shot spam just hurts my gameplay feel.
      3. Did I mention Sidewinders feels horrible? The fact it pulls everything unless I'm hugging my target in melee range really doesn't make sense to me either. Why is this the mechanic?
      4. From a round of log reading I've seen that both BM and MM (as of 7.1.0) perform better in various fights and in various ways -- But my guild mates tell me otherwise. This could be a lack of them personally playing either spec, but just something I wanted to query what people think, although I guess with the changes coming it isn't as relevant now.
       
      For anyone that can give me any advice on which way to go it would be very appreciated, I'd love to get back into Hunter, I just really can't decide which spec will suit me best in playstyle and raiding! (Also, I'm torn on a class fantasy level because Windrunner bow vs 2 pets!)
      Thanks for taking the time to read (and reply!)
    • By Oro
      So, I am maining a Blood DK. I recently started playing some Unholy (Love the Lore and class Art ;) ). My dilemma is that I'm not that good, so in an attempt to truly understand the class I tried my hand at creating a DPS prio WeakAura.
       

      The WeakAura does:
      Not track CDs
      Not track Talents
      Shows (what I understands is the) single-target rotation
       
      Now I am looking for feedback on it. So if anyone wants, have the time and so on, pleas leave a comment if I got something wrong.
       

    • By Shishian
      I have recently been helping a guild mate to improve his dps and have kind of hit a roadblock. I'm not overly familiar with legion mages and the amount of frost guides to lead me to understand whats going on with his dps is lacking.  Was hoping I could get some tips for him to help boost his dps.
      Here is a link to our guilds warcraft logs warcraft logs link  the player is Fuzzaap.
      When running a sim for his character this is what I get mr. robot the first thing I notice is his average hit for his spells are much lower but I'm not sure what would be causing such a large difference. I have worked with him on a few things such as hitting extra ice lances that are not buffed by accident, but I'm lacking in knowledge of frost mage any help would be greatly appreciated.