Diablo 4 Necromancer Official Artwork
d4EndgameGuideLord of HatrednecromancerShadowMinion Season 13

Shadowblight Naz Mages – Necromancer Build for Diablo 4 (Season 13)

The most relaxed Necromancer build!

GhazzyTVAvatar

GhazzyTV

WRITER

Minion Overlord

Co-Author Icon
Co-Authored

Garm Z

WRITER


Updated: A-Tier Build

Corpse TendrilsSeverGolemSkeleton WarriorSkeleton MageBone Storm


Build Introduction

The Shadowblight Naz Mages build controls 9 Shadow Arch Raise SkeletonSkeletal Mages, supported by GargantuaGargantua command aura, Litany of DeathLitany of Death and a pack of CehCeh Spectral Wolves. Volleys of Shadow bolts by The Hand of NazThe Hand of Naz Skeleton MageSkeleton Mages are one of the best ways to trigger The Gloom WardThe Gloom Ward‘s Shadowblight mechanic, which elevates Shadow damage in orders of magnitude.

Have questions or feedback on the guide? Join the livestream and ask me!
Curious how this build fares in various content types? Take a look at our build tier lists.


Strengths and Weaknesses

Strengths
  • Exceptional damage output.
  • High survivability
  • Allows to skip rotation and just wait
  • Most of gear is compatible with other Shadowblight builds
Weaknesses
  • No focus fire or targeting for Skeletal Mages
  • Minion AI hates crates and barrels in room corners

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Build Requirements

Required Uniques

Quick Navigation

Want to skip ahead? Use the table below to jump to the sections you are looking for.

Gear, Stats, Gems and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Suggested Skill Bar
SeverSeverCorpse TendrilsCorpse TendrilsGolemGolemSkeleton MageSkeleton MageBone StormBone StormSkeleton WarriorSkeleton Warrior

Use the Skill Tree above to complete an 83-point build. 69 skill points are gained by leveling, and 14 skill points are locked behind the Season Rank System or Renown for Seasonal or Eternal characters, respectively.

DecrepifyDecrepify and Iron MaidenIron Maiden are activated via Blood Moon BreechesBlood Moon Breeches and are not needed on the skill bar. Skeleton WarriorSkeleton Warrior ranks above 1 are the lowest priority and are leveled by the last Skill Points remaining.

The new Lord of Hatred expansion Skill Tree unlocks in stages, permanently unlocking new skill clusters. For example, Necromancer Curses unlock at level 13, so from level 13 it is possible to refund all previously allocated skill points and start leveling skills starting from the Curses cluster right away (or anywhere above it).

Skill points from the Season Rank System or Renown do not affect Skill Tree progress and can be allocated to skill ranks you already unlocked.

↑ Back to Navigation Table


Class Mechanic – Book of the Dead

This build continues to use all minions, even sacrificed ones, for inter-Minion synergies:

  • Raise SkeletonSkeletal Warriors: Skirmishers [Sacrifice] – Increased Critical Strike Chance by 10%[x].
  • Raise SkeletonSkeletal Mages: Shadow [Upgrade #2] – Bolts grant you and the Shadow Mage a Barrier for 3% of your Maximum Life for 4 seconds, up to 30%
  • Golem (Iron)Golem: Bone [Sacrifice] – 10%[+] Attack Speed and Golem does 50%[x] less damage.

↑ Back to Navigation Table


Gear, Stats, Gems and Runes

The following sections cover the essential itemization to improve the power of your character in the endgame of Diablo 4.

For the dedicated page on Gear Systems and Itemization Overview, check the guide here.

Legendary Aspects

Each aspect is listed with its matching gear slot. Do your best to keep each aspect in the assigned slot. Aspects placement is planned with potential Unique and Mythic Unique gear upgrades in mind for the easiest and cheapest transition.

Building up Mercenary Rapport and bartering for Aspect Caches or specific Legendaries is a great way to try to obtain specific slot Legendary Aspects early. The Purveyor of Curiosities is another excellent way to obtain specific slot Legendary Aspects, and even Uniques – by gambling with Murmuring ObolsMurmuring Obols you farmed in your journey.

Multiple Legendary Aspects and Uniques options are ordered in descending priority order :

Gear SlotSocketsAspect / UniqueDescription
HelmIgni
Runeword
Heir of PerditionHeir of Perdition
Exploiter's AspectExploiter’s Aspect
You have 50%[+] increased Crowd Control Duration. While enemies are Unstoppable, you deal 50%[x] increased damage to them.
ChestIgni
Runeword
Aspect of Hardened BonesAspect of Hardened BonesYou gain 25% increased Damage Reduction. When you take damage, you have a 15% chance to form a Corpse.
Glovesn/aThe Hand of NazThe Hand of Naz
Aspect of Amplified DamageAspect of Amplified Damage
You deal 60%[x] increased damage to Cursed enemies.
PantsRoyal TopazBlood Moon BreechesBlood Moon Breeches
Aspect of Death's DefenseAspect of Death’s Defense
You and your Minions gain 30%[x] increased Maximum Life.
Bootsn/aAspect of Creeping CadaverAspect of Creeping CadaverEvery 20 meters traveled triggers a random equipped Corpse Skill. Consuming a Corpse increases your Movement Speed by 15% for 4 seconds.
Weapon 1HRoyal AmethystCrushing AspectCrushing AspectWhile Fortified, you deal 65%[x] increased damage
Offhand (Shield)Royal TopazThe Gloom WardThe Gloom Ward
Writhing AspectWrithing Aspect + The Gloom WardThe Gloom Ward
Enemies take 12.5% increased Damage Over Time for every second they’ve been affected by a Damage Over Time, up to 10 seconds.
Amulet (150% Scaling)Royal DiamondAspect of ReanimationAspect of Reanimation
Transfigured: Exploiter's AspectExploiter’s Aspect
Your Summons gain increased damage while alive, up to 135%[x] after 10 seconds.
Transfigured: You have 50%[+] increased Crowd Control Duration. While enemies are Unstoppable, you deal 50%[x] increased damage to them.
RingRoyal TopazConceited AspectConceited AspectDeal 60%[x] increased damage while you have a Barrier active.
RingRoyal RubyAspect of DecayAspect of DecayYou deal 85%[x] increased Corrupting and Frostbite damage.

↑ Back to Navigation Table


Affixes and Tempering Priority

Be sure to check our Tempering and Masterworking guides for more details about these mechanics.

For the dedicated page on Gear Systems and Itemization Overview, check the guide here.

Gear affixes are ordered by descending priority for acquiring, Greater Affix and masterworking crit desirability.

Important: Mixing Damage over Time and Critical Strike Damage multipliers is intentional and must be done in a way where you have no more than a few Critical Strike Damage Multipliers.

SlotAffixesTempering Affixes
Heir of PerditionHeir of Perdition 1. Critical Strike Chance Defensive – Maximum Life
Helm 1. Maximum Life
2. Armor
3. Resistance to All Elements
4. Intelligence
5. Essence per Second
Defensive – Maximum Life
Chest 1. Maximum Life
2. Armor
3. Resistance to All Elements
4. Intelligence
5. Essence per Second
Defensive – Maximum Life
Gloves 1. x% Vulnerable Damage Multiplier
2. x% Shadow Damage Multiplier
3. x% Damage Over Time Multiplier
4. x% Critical Strike Damage Multiplier
5. Attack Speed
6. Critical Strike Chance
7. x% All Damage Multiplier
8. Maximum Life
9. Intelligence
Offensive – Shadow Damage
Pants 1. Maximum Life
2. Armor
3. Resistance to All Elements
4. Intelligence
5. Essence per Second
Defensive – Maximum Life
Boots 1. Movement Speed
2. +Maximum Evade Charges
3. Maximum Life
4. Armor
5. Resistance to All Elements
6. Intelligence
7. Essence per Second
Mobility – Movement Speed
Amulet 1. x% Vulnerable Damage Multiplier
2. x% Shadow Damage Multiplier
3. x% Damage Over Time Multiplier
4. x% Critical Strike Damage Multiplier
5. Attack Speed
6. Critical Strike Chance
7. x% All Damage Multiplier
8. + Ranks to Darkness
9. + Ranks to Minions
10. Maximum Life
Offensive – Shadow Damage
2 x Ring 1. x% Vulnerable Damage Multiplier
2. x% Shadow Damage Multiplier
3. x% Damage Over Time Multiplier
4. x% Critical Strike Damage Multiplier
5. Attack Speed
6. Critical Strike Chance
7. x% All Damage Multiplier
8. Maximum Life
9. Intelligence
Offensive – Shadow Damage
Weapon 1H 1. x% Damage Over Time Multiplier
2. x% Shadow Damage Multiplier
3. Weapon Damage
4. x% Critical Strike Damage Multiplier
5. x% All Damage Multiplier
6. Maximum Life
7. Intelligence
Weapons – Attack Speed
Shield
The Gloom WardThe Gloom Ward
1. Damage Reduction
2. Intelligence
3. Armor
4. Resistance to All Elements
Weapons – Attack Speed

↑ Back to Navigation Table


Ancestral and Mythic Uniques

See below for information on useful Uniques and how they integrate into this build:

UniqueCategorySynergySource (highest chance)
The Gloom WardThe Gloom Ward
The Gloom WardThe Gloom Ward
Required– Enables Shadowblight mechanic for the buildUnknown
The Hand of NazThe Hand of NazRequired– Transforms and adds additional Skeleton MageSkeleton Mages to be consistent prime damage input for the Shadowblight mechanicUnknown
Blood Moon BreechesBlood Moon BreechesRequired– Decent damage multiplier
– Ensures DecrepifyDecrepify and Iron MaidenIron Maiden application by Minions
Unknown
Heir of PerditionHeir of PerditionBest in Slot– Massive damage multiplier from Unique Aspect
– Extra mobility
– Lucky hit chance improving Blood Orb generation
How to Farm Mythic Uniques guide

↑ Back to Navigation Table


Gems and Runewords

See below for a more detailed explanation of the best Gems and Runewords to socket into your gear.

Weapon GemsArmor GemsJewelry Gems
Royal AmethystRoyal AmethystIgniRunewordRoyal DiamondRoyal Diamond
Royal TopazRoyal TopazRoyal TopazRoyal Topaz
Royal RubyRoyal Ruby
Increased %[x] Shadow Damage.Increased Intelligence.Resistances against buffed Lightning and Fire Elite Affixes.

RunewordRoleEffect
NaguNagu CehCehEndgame ImportantSummons packs of Spectral Wolves to tank enemies, apply Lucky Hit based procs and Vulnerable.
IgniIgni
QueQue
Endgame ImportantMaintains a Druid’s Earthen BulwarkEarthen Bulwark barrier for extreme survivability.
IgniIgni
VexVex
OptionalMaintains +3 skill ranks during active combat, when survivability is sufficient.

↑ Back to Navigation Table


Paragon Board

Below you’ll find the entire endgame paragon board with recommended glyphs, optimal pathing and both minimal and nearly maximum investments!

Board attachment order and pathways:

  1. Frailty
  2. Cult Leader
  3. Frailty – Glyph Slot
  4. Scent of Death
  5. Wither
  6. Scent of Death – Glyph Slot
  7. Wither – Glyph Slot
  8. Cult Leader – Glyph Slot

It is imperative to level up all Glyphs to level 15 first to increase their activation radius, and then to level 51 to unlock the secondary damage multiplier. For more information about Paragon Glyphs and how to level them, see here.

Some paragon points are locked behind the Season Rank System. The remaining Paragon points are used to take all Intelligence nodes you can reach and any Magic nodes you may find useful.

↑ Back to Navigation Table


Season 13 Mechanics

Season 13 does not offer specific seasonal mechanics due to the release of the Lord of Hatred expansion. Many new features are available to explore, including War Plans, Talismans, Horadric Cube, and Echoing Hatred. Additionally, several buildcrafting systems were overhauled, such as Skill Trees, Tempering, Aspects and Uniques.

For a complete overview of the current Season, its mechanics and theme, new leveling activities, and other changes, please take a look at our comprehensive season hub here.

↑ Back to Navigation Table


Talismans

The Lord of Hatred expansion introduces Talismans as a new character progression and itemization layer. Find, equip, and fill a suitable Horadric Seal with a variety of Charms. These grant everything from plain stats similar to any gear piece to powerful set effects, doubling down on and elevating Necromancer archetypes to new heights.

This build Talisman goalposts would be:

  • The Gloom WardThe Gloom Ward is to be equipped, if The Gloom WardThe Gloom Ward of the desired quality is not obtained and equipped.
  • Bloodless ScreamBloodless Scream is the second most potent Unique Charm for the build.
  • Legendary Seal with +1 Charm Slot affix, to unlock 6 Charm slots asap.
  • Full Fer of the Black ShroudBlack Shroud Charm Set of any quality. 5-set takes priority over any other Charms except The Gloom WardThe Gloom Ward if it is still used.
  • Charms replacements with better versions of themselves, including affixes like:
    • + to Darkness Skills
    • +%[x] Shadow Damage
    • +% Maximum Life
    • +% Movement Speed
    • +% All Stats

↑ Back to Navigation Table


Mercenaries

During the Vessel of Hatred campaign, you will unlock Mercenaries to assist you. While you can choose freely early on, we recommend Aldkin as your main merc:

For the reinforcement, stick with Raheir, utilizing BastionBastion when you are hit with a Control Impairing effect.

↑ Back to Navigation Table


Rotation and Build Mechanics

This builds purpose is just to stay alive, while Raise SkeletonSkeletal Arch-Mages stack Shadowblight damage from The Gloom WardThe Gloom Ward, which wipes enemies away in a matter of a few ticks. Grouping up enemies with Corpse TendrilsCorpse Tendrils is not mandatory for easier content, but it always speeds up the process significantly.

Rotation and Playstyle

  1. Approach enemies using SeverSever and immediately use Corpse TendrilsCorpse Tendrils on the corpse created on landing.
  2. Use GolemGolem active ability preemptively to acquire Unstoppable status.
  3. If mob density may pose a threat, or a fight may take more than 10 seconds, activate Bone StormBone Storm.
  4. Keep evading danger and recasting Corpse TendrilsCorpse Tendrils on cooldown, to group enemies tighter for Skeleton MageSkeleton Mage piercing attacks.
  5. Repeat. The rest of the build mechanics are completely automated.

↑ Back to Navigation Table


Season Updates

Due to the release of the Lord of Hatred expansion and the resulting overhaul of class buildcrafting, the build concept was re-created from scratch.

Noteworthy changes:

  • Built around scaling the reworked Shadowblight mechanic from the new The Gloom WardThe Gloom Ward Unique
  • Slightly altered The Hand of NazThe Hand of Naz and Blood Moon BreechesBlood Moon Breeches, which retained the main function, but became slightly more generic.
  • New toolkit for Crowd Control and active damage mitigation
  • Mobility issues resolved

For a complete overview of the current Season, its mechanics and theme, new leveling activities, and other changes, please take a look at our comprehensive season hub here.

↑ Back to Navigation Table


Changelog

  • April 27th, 2026: Guide updated for the Lord of Hatred expansion.
  • March 7th, 2026: Guide updated for Season 12.
  • December 7th, 2025: Guide updated for Season 11, Divine Intervention
  • September 19th, 2025: Guide updated for Season 10. Minor utility changes, main changes comes from the new seasonal mechanic.
  • July 1st, 2025: Minor adjustments and improvements prior to launch.
  • June 29th, 2025: Guide updated for Season 9.
  • May 5th, 2025: Optimized and updated post launch for Season 8.
  • April 26th, 2025: Guide updated for Season 8.
  • February 24th, 2025: Mendeln bug fix seemingly fixed, removed disclaimer.
  • February 18th, 2025: Mendeln bug fix isn’t working, re-added disclaimer.
  • February 18th, 2025: Mendeln unique bug fix patched, removed disclaimer.
ARPG Vault Logo

Have feedback or questions about our guides? Join our ARPG Discord community and let us know!