Introduction — Grimm
Grimm is a 4-Star Fulmen character with the Witness Identity and a Combat Support combat style in Silver Palace.
This Grimm profile covers the kit, stats, Potential Break materials, Psyche upgrades, background, and more. Use the tabs above to visit the dedicated build guide or team composition guide.
A young journalist born into the lower levels of society, he is an ambitious fellow with a mind just as sharp as his tongue. A chronicler of modern society, never hesitating to risk danger when opportunity knocks. Whether denouncing scandals or giving a voice to the sadly departed, he believes that the truth is all-powerful, and it must be heard.
Grimm's Stats

Combat attributes
- CRIT Rate
- 5%
- CRIT DMG
- 50%
- Amplitude Coefficient
- 5%
- Amplitude Multiplier
- 50%
- Stun Buildup Bonus
- 30%
- Ultimate Charge Efficiency
- 100%
- Break Exploit
- 100
Grimm's Potential Break Materials
The table below lists the materials needed for all six of Grimm's Potential Breaks, excluding character EXP materials and level-up currency.
| Material type | Total required |
|---|---|
| Insight Materials |
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| Materials |
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| Currency |
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Grimm's Method Materials
The table below breaks down the materials required to upgrade Grimm's skills, unlock their passive skill, and complete all Method stat nodes.
Use the individual tabs to filter the materials or see the overall total required to level everything for Grimm.
| Material type | Total required |
|---|---|
| Insight Materials |
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| Currency |
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| Material type | Total required |
|---|---|
| Insight Materials |
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| Currency |
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| Material type | Total required |
|---|---|
| Insight Materials |
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| Currency |
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Grimm's Skills & Methods
Basic Attack
Press the Basic Attack button to perform a combo of up to 5 hits, dealing Fulmen DMG. Grants 2/2/2/5/5 Camera Battery with each respective hit.
The 5th hit of the Basic Attack combo will apply News Target to targets hit.
Upon triggering a Perfect Dodge, press the Basic Attack button to immediately unleash the 5th hit of the Basic Attack combo. This attack can interrupt enemies.
After using the Opening Move, press the Basic Attack button to chain directly into the 5th hit of the Basic Attack combo.
After Parrying an attack, press the Basic Attack button to chain directly into the 3rd hit of the Basic Attack combo.
Charged Attack
Lv. 1: Deals Fulmen DMG and grants 5 Camera Battery.
Lv. 2: Deals Fulmen DMG and grants 6 Camera Battery. Additionally applies News Target to the targets hit.
Pursuit Attack
After Dodging, press the Basic Attack button to perform a Pursuit Attack, dealing Fulmen DMG and gaining 2 Camera Battery.
A handy tool for self-defence, and a perfect helper for gathering evidence.
Skill Multipliers
Skill
Upon reaching full Camera Battery, press the Skill button to consume 20 Camera Battery and begin snapping rapid photos of every target in range, dealing Fulmen DMG.
Upon reaching full Camera Battery, hold the Skill button to aim the camera. Release the button to consume all Camera Battery, taking rapid pictures and dealing Fulmen DMG to all targets within range. Enemies hit are inflicted with Photo Evidence for 15s. If the target is has News Target, it is replaced with Full Exposé that lasts 15s.
Photo Evidence reduces the Fulmen RES of enemies by 5%.
Full Exposé reduces enemies' Fulmen RES by 15%.
Max Camera Battery: 40
Camera Battery gained per second: 4
The most valuable evidence must be captured on film—for the camera never lies.
Skill Multipliers
Ultimate
Upon reaching full charge, press the Ultimate button to leap into the air and pull off a string of difficult snapshots, dealing massive Fulmen DMG.
Hitting an enemy refreshes the duration of their Photo Evidence or Full Exposé to 40s.
"It's time everyone saw you for what you truly are... Evil!"
Skill Multipliers
Tactical Assault
Switch in the selected character while having sufficient Reactor Energy to deal Fulmen DMG. If attacked during this time, Grimm counters and interrupts the enemy, gaining 40 Camera Battery.
There will always be those willing to brave danger in pursuit of the truth, capturing it all through the lens of their trusty camera.
Skill Multipliers
Applying Full Exposé with skills grants a 5% Fulmen DMG Bonus to the whole team for 40s.
"Of course the whole thing's going on tape. Being a journalist is a terribly hazardous thing, after all."
Grimm's Psyche
Full Exposé reduces enemies' Fulmen RES by an additional 5%.
When Grimm's skills hit an enemy with Full Exposé, he deals an additional 10% Fulmen DMG to the target.
When battle begins, the Amplitude Multiplier of all characters on the team except Grimm is increased by 45%.
Upon using Tactical Assault, Grimm's ATK is increased by 10% for 10s.
After Grimm uses his Ultimate, he increases the Fulmen DMG of all characters on the team by 15% for 40s.
Upon parrying an enemy attack, Grimm leaves a grenade at his location that deals 30% Fulmen DMG. His Basic Attacks deal +75% DMG to enemies with Full Exposé.
Grimm Voice Actors
Grimm Guide & Best Builds
For recommendations on Grimm's best Motives, Epiphanies, Implements, Catalysts, stat priorities, and playstyle, visit our dedicated build guide:
Changelog
- 16 Oct. 2026: Initial Grimm guide template added.