wow Spoilers on major characters in Legion

8 posts in this topic


Are you interested in the fate of some of the most important characters in World of Warcraft? Proceed to read this article with caution as it contains *spoilers* from the Legion Alpha.


Part 2 of the Legion Spoilers can be found here.


The Legion Alpha has proved to be a fruitful ground for dataminers, who struck gold and found out some new NPCs and quests, as well as audio files. Now that the dust has settled, let's take a look at what will happen to some lead characters in the upcoming expansion, what we suppose led to their current fate and how we feel about it.


You have been warned, major storyline spoilers follow below. Please also note that this is content from the Alpha, sometimes there is no context around it and everything can be subject to change.



King Varian Wrynn is dead




The iconic warrior and leader of the Alliance is dead, according to the text of a quest called Dalaran. While starring in the Legion official cinematic, Varian seems to be in a dire situation, but he literally emerges out of the bottom of the sea and is seen fighting the demons of the Burning Legion, with Sylvanas having his back. Did he actually leave his last breath during this collaborated effort of Azeroth's forces against the Burning Legion invasion in the Broken Isles?


The wording of the quest text is pretty clear: whereas for another character - that will be mentioned further below - it states that he "is missing in action" (sic), the quest reads that "King Varian Wrynn of Stormwind is dead". Of course, one can never be sure if a Blizzard character is ever actually dead. Perhaps Sylvanas revived the fallen king, although it's improbable that Varian or his son, Anduin, would have allowed that.


Still, it is disappointing that the Alliance leader dies now, when his people need him the most. It has also been a while since he had a prominent role in the game: the last time would be after defeating Garrosh, whereas his presence in the WoD garrison and shipyard starting campaign was of minimal significance. Lastly, thanks to the influence of Anduin, Varian had finally relaxed his untrusting attitude towards the Horde and advocated in favour of peace and diplomacy. It was too late, however...



Anduin Wrynn is the new King of Stormwind




Naturally, Anduin will succeed his father as King, although it seems unlikely that he will also become the leader of the Alliance. His character model has been updated to reflect that he is not a teenager anymore, but a young adult. Anduin has proven to be wise beyond his years: his role in Mists of Pandaria was crucial and he was always a staunch supporter of collaboration between the two factions.


How will the death of his father affect him? Will it drive him crazy like Jaina or will it reaffirm his belief that conflicts need to end once and for all? Perhaps Anduin will choose to serve the Light in a different way: as a Paladin trying to avenge the death of his father and seeking retribution from the Burning Legion or even the Horde.



Vol'jin is missing in action




The Warchief of the Horde has been missing, while the war against the Burning Legion is at heat. The wording of the quest text (Dalaran) does not imply he is dead, although it must not be ruled out as a possibility.


Where could Vol'jin be? He played a catalytic role in overthrowing Garrosh and he succeeded him as Warchief. In Warlords, he only visited the player's garrison a few times. Moreover, we don't know if Vol'jin took part in the assault on the Broken Isles or not. It is highly unlikely that Vol'jin is dead, he hasn't been Warchief for long and he hasn't had the chance to prove himself as the leader of the Horde. Probably, Vol'jin is on an undercover mission and will emerge when the time is right. The most popular theory is that he is going to unite the Troll tribes for the fight against the Burning Legion.



Sylvanas Windrunner is the new Warchief in action




This is probably the most interesting piece of information merely because it arises a huge number of implications and hypotheses. The Dark Lady was more than eager to replace the missing Vol'jin and lead the Horde to the Broken Isles.


Sylvanas is one of the most popular characters in World of Warcraft and her story is deep and complex. One would expect that the defeat of the Lich King would bring her relief, but it only seemed to have hardened her resolve and made her more cruel. Her distaste towards Vol'jin becoming the new Warchief was apparent, while there is a mutual enmity between her and both Lor'Themar and Baine - which makes us wonder how and why she was chosen to become the Warchief in the first place. Nobody knows what is in her agenda. Is the Banshee Queen on the track to become a villain?



Tirion Fordring is dead




In yet another shocking twist of events, the legendary paladin seems to have perished. This piece of information comes from an

datamined by Wowhead, where Tirion is heard sacrificing himself and passing along his Ashbringer to somebody else. This file may be part of the Paladin artifact questline, possibly for the Retribution specialisation.


Tirion was the leader of the Argent Crusade. He struck an alliance with the Knights of the Ebon Blade, forming the Ashen Verdict, with the purpose of storming Icecrown Citadel and defeating the Lich King. Tirion accompanied the players in the fight against the Lich King and he shattered Frostmourne with his Ashbringer.



Cenarius and Ysera get corrupted by the Emerald Nightmare




We already knew from Blizzcon that Cenarius gets corrupted and will be the second boss in the Emerald Nightmare raid. It was mentioned that he may or may not die during that encounter.


The more recent piece of information is that Ysera gets corrupted too and she will probably not survive. In another

, Koda Steelclaw is suggesting that Ysera must die and Ysera herself would agree to it, if she was in her right mind. Possibly, this is part of a Druid artifact questline and we will soon learn if the player fulfills Koda's request.



It seems that we must brace ourselves for Legion, since Blizzard has decided to take on a "Game of Thrones" approach and kill off three to four major characters. We are still excited to see how the story of Legion will unfold.

Share this post

Link to post
Share on other sites

pls no green dragon heal fight again :( Only boss in ICC that was bad.

1 person likes this

Share this post

Link to post
Share on other sites

I am glad will get to clean up the emerald nightmare of old God corruption.

Share this post

Link to post
Share on other sites

There seems to be some questions surrounding Jaina Proudmoore this expansion also.....W

ould love to get a beta key and get to the bottom of this maybe/maybe not rumor.

Share this post

Link to post
Share on other sites

Greetings Icy-veins. I'm excited for loads of things, that is true. But to be honest I am kind of scared as well, since there is a lot to be done wrong in this expansion. Artifact weapons truly look good and have some nice traits, but personally i would ask how are we going to develop them in next patches and what will happen to them in the end of Legion.


Also i am excited for the PvE concept. There are 10 dungeons and I've seen few of them in YT previews and such. They look really nice and have really nice design, but what i would be again scared of is the scaling and the difficulty in heroic or challenge modes.


PvP concept is really looking nice with the small amount of information i have, but again, question is, how will the gear, talents and prestige work? I really look forward to it.


And last point: Lore... This is one thing I am really looking forward to and what interests me probably the most. We have a chance to see new and old characters and also we could have a chance to encounter or at least get some more info on Old Gods. Scaling system looks also really amazing. Since I am an alt person, i love to get all classes on max lvl, so this would allow me to progress the Broken Isles in any way i want. But again the negatives... I am really worried about the length (in hours) of each zone in Broken Isles. Some sources say that one zone only takes about one and half hour to complete which is too fast, but that is my personal opinion.


I know this was supposed to be "Why i am hyped for Legion" comment. But I just can't write all positives, without leaving out possible negatives, which are important. To me chance to get into beta of Legion is the chance to test the game and point out the bugs and glitches made in the game and help in one way or another improve the game for normal players, rather then play it as one. I will have a chance to do that when it launches. 

Share this post

Link to post
Share on other sites

pls no green dragon heal fight again sad.png Only boss in ICC that was bad.

Exactly my thoughts sleep.png

Share this post

Link to post
Share on other sites

damn it why do they have to kill off ysera she is one of my favorites tyrande isnt exactly hot looking.. oh well i'll start collecting the multiverse dragon balls and we can wish all the dead back to life.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Remember Violet Signet of the Archmage? New versions of the old Karazhan rings have been added. They can be obtained through a series of quests that could potentially lead to Nightbane.
      There are four versions of the ring ranging from item level 850 up to 875.
      Violet Seal of the Archmage Fragments of the Past need to be completed to get the initial version of the ring. Violet Seal of the Archmage Complete Book Wyrms followed by Rebooting the Cleaner to get the first ring upgrade. Violet Seal of the Archmage Now for the third upgrade there are no quests in any databases. I fiddled around with in-game linking and found two more quests, which will likely upgrade the ring to its 860 version.
      The horseshoes can be a drop from Attumen or Midnight.

      Violet Seal of the Grand Magus The last ring has the same item level as Nightbane loot and offers a teleport to Karazhan on a 4-hour cooldown. I assume it's the final reward after defeating Nightbane. Nightbane
      Update 2: ZosynPriest has discovered Nightbane is a timed event, similar to Zul'Aman. Once you enter the instance, you'll have a fixed timer, indicated by the "The strange chill of a dark presence winds through the air" emote and from that moment you have exactly eight minutes to finish the Opera event and click Soul Fragment.
      Failing the Event gives you the following emote: "The air grows slightly warmer".
      After collecting the first fragment, you will get a buff Medivh's Echo, which is now your new timer.
      You can gain +5 minutes for every fragment you collect.
      1 is in Opera audience 1 before the Maiden of Virtue 1 after killing Moroes 1 in the Spider Room 1 after Curator When you manage to complete it in time, your buff will change to Medivh's Presence. Go to Nightbane's room and talk to Medivh. It awards the One Night in Karazhan and he will summon Nightbane for you. After wipes Nightbane won't despawn.
      Update: It seems some players have already summoned Nightbane. Observing the player's armory he doesn't have the last boss achievement. Maybe he finished the quest line already by switching lockouts.
      My theory was that Nightbane became available during the final part of the quest. Why? Look at the list of the following items. All are a requirement for the above quests and guess what? The items are always +1 by ID and go from first to last (all are quest items related to Karazhan ring quest line).
      Empty Box of Motivator Crystals Box of 'New' Horseshoes Bouquet of Roses Positive Review Negative Review Negative Review Little Red's Cape  Charred Bone Fragments (party loot) start the following quest that isn't in-game yet. We'll probably assemble Nightbane from the bone fragments -> Nightbane Transform. 
    • By mischievous
      Cleared Heroic and Normal Emerald Nightmare in the first week of it's release.
      Classes Needed:
      Balance Druid
      Shadow Priest
      Always looking for exceptional DPS of any class.

      About Us: 
      We are a guild, made up of former members of <Red Shift> and <Casually Addicted>, on Bleeding Hollow (PvP Server on a Chicago Datacenter) that have a common goal and will do what is necessary to achieve it. We are Shifty Casuals.
      We are a group of professional adults, who believe success in raiding doesn't correlate to number in days/hours you spend raiding. We are starting a fresh page within our guild history and sticking to a 3 day a week raid schedule.
      We don't tolerate elitism, bigotry, misogyny or any of the like. We enjoy our calm, adult environment and have no qualms with protecting it.
      We do loot council which is fair and distributes loot for the progression of the raid as a whole and not an individual player. No favoritism, no loot drama.
      We have our sights set on top 100 US for Legion and are looking for like-minded individuals to join our ranks.

      Raid Days and Times (All times in EST as that is our server time):
      · Tuesday 8:45pm-11:45pm
      · Wednesday 8:45pm-11:45pm
      · Thursday 8:45pm-11:45pm

      Who We Want:
      Since we are reforming and building for the expansion now is a great time to get in on the ground floor and clear content with us, while prepping for the new expansion. These are some key traits that we are looking for:
      · Someone who understands that 3 nights a week raiding means that you need to bring your A-game each and every night. Attendance is expected to be near 100%. By committing to raid, you are committing yourself to our raiding schedule.
      · The ability to perform under pressure. We only recruit impressive players, and spots are always competitive.
      · Extensive class knowledge of your class. (IE: Alpha/beta testing, keeping up with theorycrafting, properly gemmed/enchanted, always be up to date on the intricacies of your class (not solely your spec(s)) and on the utility of the entire raid group.)
      · A computer that can handle 20-30 man raiding and the ability to communicate via VOIP when needed. You must have a working headset and mic, and you must be prepared to use them. We will not read chat during boss fights. Inability to give a vocal response will not be tolerated as it directly hinders progression.
      · Tough skin. We're always looking to improve ourselves as should you. Constructive criticism is encouraged, but flaming and insulting is not tolerated whatsoever.

      If you have what it takes to be a part of this great team and community, feel free to apply at our website  If you have questions about the application process, contact any of the officers for additional information.

      Mischievous - Officer - giggles#1351
      Esurient - Co-GM - starvingsun#1436
      Amisti - Officer - amisti#1417
    • By Stan
      Here are some changes that were not present in 7.1 Patch Notes.
      Legion Companion app has been updated with Artifact Research. Galakras  can now be soloed. It takes only two shots from the same cannon to bring her down. Mount drops now get announced in Guild Chat. Ancient Mana Nodes in Suramar appear as blue icons. Withered J'im is now required for Unleashed Monstrosities. Funny fact, because we've got him up twice in a row by accident. Deepening Shadows animation is now purple and harder to see during the Cordana Felsong encounter. Sephuz's Secret has been nerfed. Silence or CC damage-dealing abilities will no longer proc it. Dalaran Guards will now tell you where the Transmogrifier is (same place as Enchanting). Followers can now be right-clicked and added to missions. Players can now hide their belts at the Transmogrifier. Weapons that disappeared when sheathing now appear properly. Weapon positioning for fist weapons has been improved. Items granting Artifact Power that are channeled, can be now consumed while moving. Crafted gear can now be upgraded with Obliterum up to item level 855 (up from 850). Glyph of the Blazing Savior should work now. Crystal Vials can now be purchased in stacks of 20 (up from 5). Questing
      Active Quests number tracking is back! The quest at the end of the Order Hall to unlock the third relic slot has had its World Quest requirement reduced to 20 (down from 30). Class Hall Upgrades that complete a World Quest no longer count toward emissary bounty chests. Selecting the emissary icon will change maps to that specific zone, where you need to complete the World Quests. A cutscene has been added when using Flight Master's Whistle. Class Changes
      Death Knight
      Wraith Walk  can now be used while dead. Druid
      Travel Form has the same speed as mounts. Troll's Flight Form makes bat noises again. The Druid's Class Hall had a Mailbox added. The Order Hall set acts now as a dress, instead of chest & legs. Druids entering Suramar City now get transformed into a mana saber when shapeshifted. The same should apply for Shaman's Ghost Wolf. Mage
      Teleport abilities have had icons updated. Felo'melorn's fire balls now have slightly different styles based on your Artifact appearance. They can be turned off entirely by talking to Archmage Melis. Priest
      Shadowform no longer affects mounts. There's a proc icon when Holy Fire is reset. Shaman
      Earthbind Totem has returned. Glyph of the Spectral Raptor now uses an updated model with more pixels! Warlock
      Demonic Gateway activation & travel time decreased. Enslave Demon's cap has been decreased to 109 (down from 110). Glyph of the Voidlord now has a unique model. Contagion is now 15% (up from 12%). Casting Circle no longer grants immunity when you stand in it.
    • By Stan
      Will Nightbane be Karazhan's secret 9th boss? There's a lot of evidence.
      The earlier Mount Journal entry listed the Smoldering Ember Wyrm to be a drop from Nightbane, which is a good indication that Karazhan will have an additional boss, bringing the total number of encounters to nine. The updated entry lists the Drop as "Return from Karazhan".

      If you examine the journal description a little more carefully, there's mention of Arcanogos, who is none other than Nightbane.
      Possible Loot
      All the instance loot starts at 855+ whereas some is listed at 875+. It seems that Nightbane will be dropping the mount, relics and a trinket.
      Nightbane Loot Tables
      Assuming the dragon will drop the mount (Smoldering Ember Wyrm), Wowhead suggest the following loot:
      Bones of the Restless Scale of Arcanagos Even the loot item carries the name  "Arcanogos" Searing Cinder Ethereal Urn Maybe the boss will become accessible after defeating Karazhan's final boss - Viz’aduum the Watcher. Your thoughts?
    • By Stan
      The Suramar campaign continues in Patch 7.1 with new quests, and a variety of rewards including items, a mount and Artifact Power.
      The Nightborne storyline continues in Patch 7.1.
      If you thought you'd be finished with Suramar after hitting Exalted, you merely had a break! In Patch 7.1, the campaign continues with a nine-week quest series culminating in the Insurrection achievement. Arcanist's Manasaber reward will likely require the Nighthold to open first. Finishing parts of the quest line award items with an item level range of 830 - 850 and Artifact Power as usual. If you've got Alchemy, don't forget to grab the new elixir recipe Recipe: Potion of Prolonged Power.
      Patch 7.1 Suramar Campaign Quests
      To start the quests, you need to have Exalted reputation.
      The following quest series have been added:
      Visitor in Shal'Aran Waning Refuge Sign of the Dusk Lily Break An Arm Trial by Demonfire Staging Point The Seal's Power Felborne No More Breaching the Sanctum Felborne No More If you hate spoilers, stop reading right now or proceed at your own risk. You have been warned.