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wow Spoilers on major characters in Legion

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Are you interested in the fate of some of the most important characters in World of Warcraft? Proceed to read this article with caution as it contains *spoilers* from the Legion Alpha.

 

Part 2 of the Legion Spoilers can be found here.

 

The Legion Alpha has proved to be a fruitful ground for dataminers, who struck gold and found out some new NPCs and quests, as well as audio files. Now that the dust has settled, let's take a look at what will happen to some lead characters in the upcoming expansion, what we suppose led to their current fate and how we feel about it.

 

You have been warned, major storyline spoilers follow below. Please also note that this is content from the Alpha, sometimes there is no context around it and everything can be subject to change.

 

 

King Varian Wrynn is dead

 

WoW-Legion-Varian-Cinematic-980x500.jpg

 

The iconic warrior and leader of the Alliance is dead, according to the text of a quest called Dalaran. While starring in the Legion official cinematic, Varian seems to be in a dire situation, but he literally emerges out of the bottom of the sea and is seen fighting the demons of the Burning Legion, with Sylvanas having his back. Did he actually leave his last breath during this collaborated effort of Azeroth's forces against the Burning Legion invasion in the Broken Isles?

 

The wording of the quest text is pretty clear: whereas for another character - that will be mentioned further below - it states that he "is missing in action" (sic), the quest reads that "King Varian Wrynn of Stormwind is dead". Of course, one can never be sure if a Blizzard character is ever actually dead. Perhaps Sylvanas revived the fallen king, although it's improbable that Varian or his son, Anduin, would have allowed that.

 

Still, it is disappointing that the Alliance leader dies now, when his people need him the most. It has also been a while since he had a prominent role in the game: the last time would be after defeating Garrosh, whereas his presence in the WoD garrison and shipyard starting campaign was of minimal significance. Lastly, thanks to the influence of Anduin, Varian had finally relaxed his untrusting attitude towards the Horde and advocated in favour of peace and diplomacy. It was too late, however...

 

 

Anduin Wrynn is the new King of Stormwind

 

P8sBw13.jpg

 

Naturally, Anduin will succeed his father as King, although it seems unlikely that he will also become the leader of the Alliance. His character model has been updated to reflect that he is not a teenager anymore, but a young adult. Anduin has proven to be wise beyond his years: his role in Mists of Pandaria was crucial and he was always a staunch supporter of collaboration between the two factions.

 

How will the death of his father affect him? Will it drive him crazy like Jaina or will it reaffirm his belief that conflicts need to end once and for all? Perhaps Anduin will choose to serve the Light in a different way: as a Paladin trying to avenge the death of his father and seeking retribution from the Burning Legion or even the Horde.

 

 

Vol'jin is missing in action

 

Cq5dRrg.jpg

 

The Warchief of the Horde has been missing, while the war against the Burning Legion is at heat. The wording of the quest text (Dalaran) does not imply he is dead, although it must not be ruled out as a possibility.

 

Where could Vol'jin be? He played a catalytic role in overthrowing Garrosh and he succeeded him as Warchief. In Warlords, he only visited the player's garrison a few times. Moreover, we don't know if Vol'jin took part in the assault on the Broken Isles or not. It is highly unlikely that Vol'jin is dead, he hasn't been Warchief for long and he hasn't had the chance to prove himself as the leader of the Horde. Probably, Vol'jin is on an undercover mission and will emerge when the time is right. The most popular theory is that he is going to unite the Troll tribes for the fight against the Burning Legion.

 

 

Sylvanas Windrunner is the new Warchief in action

 

inquisitr-legion-2-670x356.png

 

This is probably the most interesting piece of information merely because it arises a huge number of implications and hypotheses. The Dark Lady was more than eager to replace the missing Vol'jin and lead the Horde to the Broken Isles.

 

Sylvanas is one of the most popular characters in World of Warcraft and her story is deep and complex. One would expect that the defeat of the Lich King would bring her relief, but it only seemed to have hardened her resolve and made her more cruel. Her distaste towards Vol'jin becoming the new Warchief was apparent, while there is a mutual enmity between her and both Lor'Themar and Baine - which makes us wonder how and why she was chosen to become the Warchief in the first place. Nobody knows what is in her agenda. Is the Banshee Queen on the track to become a villain?

 

 

Tirion Fordring is dead

 

Hearthglen-Tiron-Fordring.jpg

 

In yet another shocking twist of events, the legendary paladin seems to have perished. This piece of information comes from an

datamined by Wowhead, where Tirion is heard sacrificing himself and passing along his Ashbringer to somebody else. This file may be part of the Paladin artifact questline, possibly for the Retribution specialisation.

 

Tirion was the leader of the Argent Crusade. He struck an alliance with the Knights of the Ebon Blade, forming the Ashen Verdict, with the purpose of storming Icecrown Citadel and defeating the Lich King. Tirion accompanied the players in the fight against the Lich King and he shattered Frostmourne with his Ashbringer.

 

 

Cenarius and Ysera get corrupted by the Emerald Nightmare

 

ysera_awakened_wow_tcg.jpg

 

We already knew from Blizzcon that Cenarius gets corrupted and will be the second boss in the Emerald Nightmare raid. It was mentioned that he may or may not die during that encounter.

 

The more recent piece of information is that Ysera gets corrupted too and she will probably not survive. In another

, Koda Steelclaw is suggesting that Ysera must die and Ysera herself would agree to it, if she was in her right mind. Possibly, this is part of a Druid artifact questline and we will soon learn if the player fulfills Koda's request.

 

 

It seems that we must brace ourselves for Legion, since Blizzard has decided to take on a "Game of Thrones" approach and kill off three to four major characters. We are still excited to see how the story of Legion will unfold.

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pls no green dragon heal fight again :( Only boss in ICC that was bad.

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There seems to be some questions surrounding Jaina Proudmoore this expansion also.....W

ould love to get a beta key and get to the bottom of this maybe/maybe not rumor.

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Greetings Icy-veins. I'm excited for loads of things, that is true. But to be honest I am kind of scared as well, since there is a lot to be done wrong in this expansion. Artifact weapons truly look good and have some nice traits, but personally i would ask how are we going to develop them in next patches and what will happen to them in the end of Legion.


 


Also i am excited for the PvE concept. There are 10 dungeons and I've seen few of them in YT previews and such. They look really nice and have really nice design, but what i would be again scared of is the scaling and the difficulty in heroic or challenge modes.


 


PvP concept is really looking nice with the small amount of information i have, but again, question is, how will the gear, talents and prestige work? I really look forward to it.


 


And last point: Lore... This is one thing I am really looking forward to and what interests me probably the most. We have a chance to see new and old characters and also we could have a chance to encounter or at least get some more info on Old Gods. Scaling system looks also really amazing. Since I am an alt person, i love to get all classes on max lvl, so this would allow me to progress the Broken Isles in any way i want. But again the negatives... I am really worried about the length (in hours) of each zone in Broken Isles. Some sources say that one zone only takes about one and half hour to complete which is too fast, but that is my personal opinion.


 


I know this was supposed to be "Why i am hyped for Legion" comment. But I just can't write all positives, without leaving out possible negatives, which are important. To me chance to get into beta of Legion is the chance to test the game and point out the bugs and glitches made in the game and help in one way or another improve the game for normal players, rather then play it as one. I will have a chance to do that when it launches. 


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pls no green dragon heal fight again sad.png Only boss in ICC that was bad.

Exactly my thoughts sleep.png

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damn it why do they have to kill off ysera she is one of my favorites tyrande isnt exactly hot looking.. oh well i'll start collecting the multiverse dragon balls and we can wish all the dead back to life.

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      DEBUFFS
      Extremely useful in raids. You can see most of the debuffs by default in your healing frames, but sometimes the addon is not updated yet for a new raid zone or the authors wouldn’t add some debuff that you want to trace. In this section you can add or remove any debuff / buff / proc that is applicable to a player.

      Go to Debuffs→ Custom Type buff / debuff  Spell ID in the line (you can find Spell ID on Wowhead in the address line. For example: “http://www.wowhead.com/spell=642/divine-shield”- Spell ID for the Divine Shield is 642). Now it will appear in the (de)Buff list. Tick the appropriate positions if you want to see stacks or timers for the debuff. Tick 'Bar Color' if you want to see a specific debuff in some different from the default color and pick the color from palette. Click ‘Save’ Do not click ‘Apply all’ or you’ll rewrite the defaults of all the debuffs.
      If you want to remove some buff / debuff / proc from the list, choose it from the dropdown menu and click ‘Delete’.
      There is an option for a complete reset of your custom debuff settings.  This can be done under 'VuhDo Options > Tools > Reset > Buffs/HoTs > Custom Debuffs' but beware you will loose all the debuff settings you customized.
       
      PROFILES
      If you ever wanted to save your VuhDo configuration for more than one toon / spec / raid size / encounter type or to share what you have with other VuhDo users, this is the place for you.
      Saving profiles for different specs / toons:
      Go to VuhDo Options->Tools Tab->Profiles.

      On the left side in 'Profiles' part you will see a line '...or enter profile name' with some name already typed in. Change it to a name that will make you remember what exactly you are saving here. I normally use a toon name with encounter type or a toon name with a group size, but if you are going to store profiles for different specs, it may be a good idea to mention a spec too.
      I stopped on profile naming in such a details because the default name is a bit weird - it's just made of a chain of nicknames for every toon you ever saved this profile for, so after having 2-4 toons in the chain it almost impossible to understand what exactly is stored there.
       
      Type a new name for your profile and press 'Save' Button. Do not confuse 'Save' with 'Apply' or you will cancel all the changes you made.
      After saving a profile, you can choose in the central part of the Tab the activation type: by group size and / or by spec. You will be able to choose it only after profile is saved, so don't be surprised if you are not able to check anything there.
      If you want to make this profile a default for all the new characters on the account, check 'Default Profile' button.
      Loading and deleting a profile:
      If you don't want VuhDo to activate profiles for you automatically or you want to load some specific profile for a new toon, go to the 'Select a profile' dropdown menu, choose whatever you need from there and hit 'Apply'.
      To delete a profile, choose it from the same dropdown menu and hit 'Delete'.
      Settings:
      Two useful buttons: 'Quiet mode' allows you to get rid of Confirmation Dialog spam, 'Lock' prevents an accidental overwriting of a profile.
      Key Layouts:
      An important note: Spell assignments are not saved in Profiles. To save, load or delete Spell and HoTs assignments you should go to Tools->Key Layouts:

      Export and share profiles:
      You can export selected features, share or receive profiles from other VuhDo users.
      To be able to receive a profile you have to go to 'Tools->Share->Receive Data' and tick 'Enable'.
      To share a profile you should click on a button 'Share' in the 'Send Profile' area. A new window will pop up: a dropdown menu with a line where you can type specific player's name and server. The dropdown menu will show your online guildies and people you are in group / raid with (disregarding of them having or not having VuhDo).

       
      Here's an example of my VuhDo profiles:
      I made a UI screenshot with opened talent tree and VuhDo HoT assignments.
      Key Layouts (how I assign spells to mouse): remember they are configured separately from the main setup and you have to import them separately too in Tools->Key Layouts->Import

      In 5-man HoT icons I track only my HoTs because obviously there are no other healers. Threat and personal CDs people may use are being tracked through Indicators (General->Advanced->Indicators). In this bouquet everyone should add his group specifics if you are aiming for Mythic+: I found a bit redundant to keep there damage mitigation abilities for all the classes.
      Regarding the Hot Keys you see on the screen - it may be a bit confusing because I don't really use all of them but:
      1,2,3 - dps abilities
      = - Tranq
      F1 - Barkskin
      F2 - Dash
      F4 - Inner
      F - Efflorescence
      G - shapeshift
      Q - Artifact spell
      D - Ironbark mouseover macro
      J - Cenarion Ward mouseover macro
      E,H - interrupts
      T - Flourish
       
      The raid setup:
      I'm raiding Mythic so my healing frames are tuned for 20-man.

      As you can see, HoT icon section changed - now I track what other healers are doing too so we wouldn't overlap with the healing and I'm be sure that assigned damage mitigation spells are used.
      The actual strings to import are in this separate thread because it's technically problematic to update them here in guide.
       
      I have to say that there are loads of options that I didn’t speak about here. But I tried to keep it short and basic.
      I always can answer any of your questions about VuhDo or you can continue to dig it by yourselves.
    • By Stan
      Lord of the Shadow Council is ready, but so are you!
      The Nighthold opens this week and finally we'll be able to put Gul'dan to justice. Our Survival Guide has all the information you need to know about the latest Legion raid.
      No prerequisites required to enter the raid. Ahead of the Curve: Xavius is removed when Nighthold opens. The raid has ten bosses and is non-linear. The first 3 bosses need to be defeated in a specific order:  Skorpyron > Chronomatic Anomaly > Trilliax After that you get access to 5 bosses that can be killed in any order. The last two bosses that need to be killed are Elisande > Gul'dan. Defeating Gul'dan on Mythic difficulty grants the Mythic: Gul'dan achievement and the "Vengeance Incarnate" title. Players will finally end the Suramar story line and acquire the Arcanist's Manasaber mount. If you've completed Unleashed Monstrosities, you can work your way toward completing Improving on History to unlock the base appearance. The Direbeak and Bloodgazer falcosaurs require Nighthold to open before you can get your mounts - Brilliant Direbeak & Predatory Bloodgazer. Glory of the Legion Raider also has some Nighthold-related achievements and rewards Defiled Reins. Raid Schedule
      Normal and Heroic difficulties are available starting January 17. Mythic difficulty and the first wing of Raid Finder will open one week later.
      Blizzard Entertainment
      Raid Schedule: Tuesday, January 17: Nighthold Normal and Heroic difficulties open. Tuesday, January 24: Nighthold Mythic difficulty and Raid Finder Wing 1 (Arcing Aqueducts) open. Tuesday, February 7: Nighthold Raid Finder Wing 2 (Royal Athenaeum) opens. Tuesday, February 21: Nighthold Raid Finder Wing 3 (Nightspire) opens. Tuesday, March 7: Nighthold Raid Finder Wing 4 (Betrayer’s Rise) opens. (Source)
      Nighthold Guides
      Our guide section has been updated with boss guides for Nighthold, don't forget to check them out to be Ahead of the Curve: Gul'dan. Should you need any help, feel free to post in the PvE forum.
      Skorpyron Chronomatic Anomaly Trilliax Spellblade Aluriel Tichondrius Krosus High Botanist Tel'arn Star Augur Etraeus Elisande Gul'dan (TBA) 7.1.5 Class Guides
      All 36 specializations in our Class Guides have been updated for the latest patch.
      Legendary Items
      After Nighthold opens, players will be able to upgrade their existing item level 910 Legendaries to item level 940. Emissary caches will start dropping Legendaries of item level 940 by default.
      Aerythlea
      Since the release of Patch 7.1.5, we've received a number of questions relating to the Nighthold Legendary item upgrades and how that process will work. We'd like to provide some clarity on what you can expect next week.
      When the Nighthold opens next week, players who have acquired at least one Legion Legendary item will find a quest in Dalaran to upgrade a Legendary from item level 910 to 940. This quest involves collecting a number of
      Essence of Aman'Thul, which can be found in the following locations:
      Nighthold Raid Bosses Weekly Mythic Keystone Cache Emissary Bags PvP Weekly Quests Once you have completed the quest, you'll be given a Distilled Titan Essence, which can be consumed to upgrade a Legion Legendary item to level 940. The quest is repeatable, so you'll be able to earn as many Distilled Titan Essences as you need to upgrade any Legendaries you have.
      Additionally, once the Nighthold is open, any new Legendaries you discover will already be item level 940. Note that this does not apply retroactively to Emissary Bags that you may already have in your inventory when the time comes. Only new bags earned after the Nighthold is open have the chance to reward an item level 940 Legendary.
      (Source)
      Tier 19 Sets
      Nighthold is the first raid to drop sets in the Legion and we've taken a closer look at Tier 19 here.
      Nighthold Mounts
      Fiendish Hellfire Core is a guaranteed drop from Gul'dan on Mythic difficulty. The drop chance will be reduced to 1% after a new expansion is released.
      Living Infernal Core has a chance to drop off of Gul'dan on any difficulty except LFR.
      Mount Animations

      Gul'dan (Mythic Only Phase)
      This part contains major lore spoilers, proceed with caution!