Zadina

Spoilers on Major Characters in Legion #2

Sign in to follow this  

2 posts in this topic

Who lives? Who dies? Here's another round of spoilers from the Legion Alpha!

15422-spoilers-on-major-characters-in-le

About a month ago, we informed you about the fate of some of World of Warcraft’s most important characters in Legion. Combining some new information that surfaced lately with some things we already knew, here’s what the future holds for some of our favourite characters!


Today, we will be visiting some new characters, but we will also mention characters that were discussed in the previous article: mainly Vol’jin, Sylvanas Windrunner and Tirion Fordring. Please remember that most of this information is from the Alpha, without a lot of context and it can be subject to change. And don’t forget: spoilers ahead!

The elements denounce Thrall

 

Artefaktwaffen_Schamane-buffed.jpg

 

Everyone’s favourite Shaman has always been on the good side of the elements, this ancestral force that has mostly been tied with the Orc culture. It seems that this is not the case anymore. You might remember that in the end of the Nagrand questline in Warlords of Draenor, Thrall challenged Garrosh Hellscream to mak’gora. This is an orcish duel of honour, where both participants fight only with their weapons and sheer physical strength. However, Thrall let his personal vendetta against Garrosh cloud his judgement and used the elements to kill Garrosh.

This action seems to have angered the elements, who do not obey Thrall anymore. MMO-Champion has revealed some references showing Thrall desperate and on the verge of committing suicide. In an attempt to gain the elements’ favour again, Thrall gives his weapon, the Doomhammer, to the player. The reference ends on a somewhat positive note with Thrall asking the elements to teach him again. This incident seems to be part of the Enhancement Shaman artifact questline; you can read more about the Shaman artifacts here.

It is still shocking to see that the most powerful Shaman in Azeroth is forced to pass his weapon down to someone else, and then goes back to being an apprentice Shaman!

The fate of Vol’jin

 

voljin.png

 

We talked about Vol’jin going MIA in our previous article and since then, a few other pieces of information on the Warchief have surfaced. One of them is a quest title, “Vol’jin’s Funeral”. This doesn’t mean that Vol’jin is 100% dead: it might be a funeral without a body. Moreover, MMO-Champion again has datamined a conversation involving Vol’jin and another participant. In this conversation, Vol’jin mentions that in order to face the Legion, Azeroth needs the help of “an old knowledge” and “someone who understand dem fel magics from long ago”. The Warchief adds that he “be goin’ to visit an old friend”.

Who is this person or people that Vol’jin is referring to? In our previous article, we mentioned that the most popular theory is that Vol’jin is going to unite the Troll tribes, and this conversation seems to reinforce that theory. The Trolls have been around since the very first invasion of the Burning Legion in Azeroth, therefore it is safe to assume that they know better how to tackle this ancient enemy. Perhaps Vol’jin is going to visit Zul, leader of the Zandalar tribe, and ask for their aid in the battle against the demons of Sargeras. The Zandalari haven’t exactly been best pals with the good side, since we’ve fought against them numerous times. Another interesting theory is that Vol’jin is going to sacrifice himself to communicate and seek the aid of the Loa, powerful spirits, worshipped by the Trolls, that predate even the Titans.

Vol’jin is definitely up to something and his mission is probably going to be successful. The only issue is: will he survive or not? And who is he having the aforementioned conversation with? From the way he/she speaks, the other person is definitely not a Troll; the most prominent theory at the moment is that the other person is Sylvanas Windrunner!

What is Sylvanas’ agenda?

 

lorekeeper-quote-sylvanas1-980x500.jpg

 

Most speculations indicate that the person conversing with Vol’jin is Sylvanas. This person seems overly concerned with the protection of their own city against the Alliance: “And what of my guards, Warchief? We cannot afford to leave the city in its state. The Legion is threat enough, and the Alliance - the Alliance will surely strike when our guard is down.” Even though the city might just as well be Orgrimmar, Undercity seems to fit better: it’s a former Alliance city; it is situated in the Eastern Kingdoms, where the Alliance is stronger; it has already been invaded by the Alliance after the events of the Wrathgate; and lastly, the conflict of the Undead with their neighbourly Worgen has escalated since the Cataclysm.

If Sylvanas is indeed the person Vol’jin is talking to, then it means she is part of his plan. Perhaps Vol’jin wants the Horde’s enemies to believe he is dead, while he is on his secret mission. The Horde has been in a weak spot compared to the Alliance, the events of the Siege of Undercity and of the Siege of Orgrimmar being proof of that. With Vol’jin going missing for a while, the Horde would be in a vulnerable spot again. However, appointing Sylvanas – perhaps the most powerful adversary of the Alliance within the Horde – as Warchief in action, while Vol’jin is seemingly dead, is a solid tactical move. It would also mean that Sylvanas doesn’t have any secret plans and is actually on the good side, which would please fans of this popular character.

The opposite scenario seems ominous: Sylvanas was never pleased with Vol’jin’s selection and she is all too eager to replace him as Warchief. The Banshee Queen is also very interested in the Val’kyr residing in the Halls of Valor in Stormheim. After the Lich King’s fall, Sylvanas had made a pact with the nine remaining Val’kyr: to bind her life with theirs. Ever since, she used the power of the Val’kyr to create more Forsaken, as well as return herself to life after dying twice. Now, with only four Val’kyr left, the newly appointed Warchief has set her sights on the new zone of Stormheim. Additionally, there are some implications that perhaps she had something to do with King Varian Wrynn’s untimely death. To sum up, Sylvanas always cared more for herself and her people than the Horde and her plans have been questionable at times. Will we see her as a future raid boss? Or will the “Sylvanas is good” theory be the correct one?

Magni Bronzebeard and Eitrigg return


These two legendary characters are back from a long time of inaction and they seem to be part of the Retribution Paladin Artifact questline. Technically, both Magni and Eitrigg are Warriors, but they both have a connection to the Ashbringer: Magni Bronzebeard was the one who crafted the sword, whereas Eitrigg was one of Tirion Fordring’s closest friends. Now that Tirion is sadly dead, our best guess is that these two characters hand in the Ashrbinger to the Alliance or Horde player respectively at some point.

 

magninotdiamond-header-mr060815.jpg

 

Magni Bronzebeard crafted the Ashbringer; you can read all about this story in our Paladin Artifact series article. Back when the Cataclysm first hit Azeroth, the then King of the Dwarves underwent a mystic Titan ritual to commune with the earth itself by activating the Ulduar tablet. However, he made a grave mistake in interpreting the tablet, as the ritual was meant to turn the caster back to earth. Therefore, Magni turned into diamond and his statue-like body can still be found in Old Ironforge. He was succeeded by the Council of Three Hammers, a council of representantives of the three major dwarven clans which consists of:  Muradin Bronzebeard, younger brother of Magni, representing the Bronzebeard clan; Moira Thaurissan, Magni’s daughter, who was abducted by Emperor Dagran Thaurissan, but subsequently fell in love and had a child with him, representing the Dark Iron clan; and Falstad Wildhammer, representing the Wildhammer clan. Magni was presumed dead and it’s interesting to see how he recovered from the ritual and if he is going to reclaim the leadership of the Dwarves.

 

387523-eitrigg.jpg

 

Eitrigg is an Orc veteran, who has been around ever since the First War. After he learned about Gul’dan’s betrayal, he decided to live on his own in the wilderness. One day, he was found by Tirion Fordring in the ruins of an abandoned watch tower. The Orc and the Human naturally started fighting each other; however, the tower began collapsing and Eitrigg ended up saving Tirion. After this, a strong bond of brotherhood was forged between the two. Eitrigg served as Thrall’s advisor, when the latter was the Warchief; when Garrosh became Warchief, he shunned the old and wise orc’s counsel. He can be found in Zul’Drak in Northrend, leading the Argent Stand’s fight against the Undead, as well as in the Siege of Orgrimmar.

Malfurion Stormrage is in trouble

 

ARP5A1V3X2DG1400551405290.jpg

 

Since I am unfortunately not in the Legion Alpha, I’ve had to get some help from Wowpedia to decipher a dialogue datamined by MMO-Champion. The dialogue takes place in the Darkheart Thicket dungeon, which is now live in the Alpha. But first, some back story: Malfurion will go through some pretty tough situations in Legion. He is going to try to reclaim the Tears of Elune, one of the Pillars of Creation needed to stop the Burning Legion’s invasion. The Tears are assumedly held by Cenarius in his Grove in Val’Sharah. However, once he arrives there, he finds that Cenarius has been corrupted by the Emerald Nightmare. Malfurion proceeds to call for the help of three ancient archdruids: Koda Steelclaw, Thaon Moonclaw and Elondir. However, Thaon is immediately corrupted by the resurrected Xavius.

Malfurion, Koda and Elothir then call Ysera to aid them. To make matters worse, Ysera gets corrupted by the Nightmare too! Finally, under siege by Xavius and his Nightmare forces, Malfurion is taken captive. As this event unfolds, Tyrande arrives with the player, after seeing a vision of her husband. It is probably this vision that takes place in the aforementioned dialogue. In the dialogue, Tyrande talks to one of the three ancient archdruids, Elothir, who has been taken over by the Nightmare as well. Before he gets fully corrupted, Elothir warns that Malfurion is in grave danger.

According to Wowpedia, some very dramatic events follow. Xavius will give Tyrande an ultimatum: save her husband or protect the Temple of Elune, which is under siege by Xavius’ forces. Tyrande will choose to let go of her husband. Eventually, Malfurion will be freed by the players at the Darkheart Thicket dungeon.

 

Ysera is dead

 

 

Zc1g62v.png

 

The former Green Aspect is no more. We already knew that Ysera would be corrupted by the Emerald Nightmare and that Koda Steelclaw, the ancient archdruid, would assure the player that Ysera must die. Now, we know the context too: after faced with Xavius' ultimatum, Tyrande decided to defend the Temple of Elune. The temple was being assaulted by the Nightmare forces, led by no other than Ysera herself. I assume both the player and Koda are present during the siege, but it's Tyrande that will put Ysera to rest in a very dramatic scene. The Green Dragonflight is left with no leader...

 


 

That’s it for this article, and hopefully we will have some more spoilers in the near future! What I’d like to comment on is the extent at which players of various classes have to go to acquire their respective artifacts: Tirion Fordring has to die, Thrall hands over his signature weapon, while the guy who gives Death Knights their artifacts is none other than Bolvar Fordragon aka the Lich King. What I am trying to say is that aren’t we, the players, becoming slightly overpowered? We had the class-specific legendaries in the past, we got the power of the four celestials in Pandaria, we received the power of the Draenor elements... As Tyrael said in the end of Diablo 3: Reaper of Souls, is so much power concentrated into a single person good? At this point, the players are probably stronger than the most OP characters in the Warcraft lore. What do you think? And what’s your opinion on the fate of the other characters?

Share this post


Link to post
Share on other sites

It is very noticeable how powerful our characters are getting. Beyond that, also just their progression as having a place in the world and its events. We were adventures, champions, in wod we became commanders then eventually general aka ranking with nazgrim (for our horde buddies), and now in Legion we are becoming the leaders of our respective classes. I think and have been saying for some time that, eventually our characters will become the respective warchief and or king of our factions eventually. 

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      It's time to celebrate World of Warcraft's 14 anniversary! Log in between now and November 30 to receive the WoW's 14th Anniversary achievement and a cache that contains 200 Timewarped Badges, a token that  increases your experience and reputation gains by 14% for 1 hour, and more.  
      Players can earn additional Timewarped Badges by answering trivia questions by talking to Historian Llore and Historian Ju'pa.
      Players level 60 and above can defeat Lord Kazzak, Azuregos, and one of the Dragons of Nightmare bosses each day to collect loot that only dropped back then and 50 Timewarped Badges.
      Here's a full list of items that can be obtained from the event:
      Loot
      Amberseal Keeper Acid Inscribed Greaves Acid Inscribed Pauldrons Ancient Corroded Leggings Belt of the Dark Bog Boots of Fright Boots of the Endless Moor Black Bark Wristbands Blacklight Bracer Blazefury Medallion Circlet of Restless Dreams Cold Snap Crystal Adorned Crown Dark Heart Pants Deviate Growth Cap Doomhide Gauntlets Dragonbone Wristguards Dragonheart Necklace Dragonspur Wraps Drape of Benediction Emerald Dragonfang Empyrean Demolisher Eskhandar's Pelt Fang of the Mystics Fel Infused Leggings Flayed Doomguard Belt Gauntlets of the Shining Light Gloves of Delusional Power Green Dragonskin Cloak Hammer of Bestial Fury Hibernation Crystal Infernal Headcage Jade Inlaid Vestments Leggings of the Demented Mind Malignant Footguards Mana-Frosted Pauldrons Mendicant's Slippers Mindtear Band Nightmare Blade Polished Ironwood Crossbow Ring of Ancient Arcana Ring of Entropy Ring of the Unliving Unmelting Ice Girdle Unnatural Leather Spaulders Sapphire-Encrusted Tunic Snowblind Shoes Staff of Rampant Growth Strangely Glyphed Legplates Trance Stone Typhoon Blizzard (Source)
      Celebrate 14 years of World of Warcraft with us! Log in between now and November 30 to earn the WoW's 14th Anniversary, then check your mail for a special Anniversary Gift Package.
      Inside the package you’ll find 200 Timewarped Badges, a Celebration Package item to increase experience and reputation gains by 14% for 1 hour, and a “Letter from the Timewalkers,” which will start a new quest leading you to either Orgrimmar or Stormwind.
      In addition, questgivers Historian Llore and Historian Ju’pa will have two daily quests that give players a chance to earn additional Timewarped Badges either by answering World of Warcraft trivia or by defeating some familiar foes. Collectors will also have a chance to pick up a few pieces of classic loot from defeating them.
      Players level 1–59 who didn’t get to complete last year’s letter from the Timewalker’s quest will still be able to receive and complete it.
      CLASSIC BOSSES TO CELEBRATE
      It’s been 14 years since gates opened into Azeroth and the heroes of the Horde and Alliance began their journey of discovery and adventure. To celebrate this momentous occasion, some familiar foes have returned to Azeroth—with some slightly updated abilities. Players level 60 and above can take on Lord Kazzak, Azuregos, and one of the four Dragons of Nightmare each day for some loot and 50 Timewarped Badges.
      NEW VENDOR ITEM
      In addition to all the many great items available for purchase, you’ll be able to use your badges to acquire a new item this year.
      New Toy! Overtuned Corgi Goggles: Change how you see the world around you when you use this new toy. While active, friendly NPCs will appear to be such good boys and girls all year round. THANK YOU!
      Thank you to everyone who’s been a part of this adventure so far. You represent the best aspects of the Horde and the Alliance, and you inspire and motivate us every day. We’re looking forward to sharing many, many more adventures with you in the years to come.
    • By Starym
      We have two major nerfs coming in on the PvE side of things, one from raiding and one from Mythic+. First off there's the massive nerf to Mythrax' Oblivion Spheres having them prioritize ranged targets, making the encounter much easier on all difficulties:
      Then the bigger of the two changes, the  Explosive affix in Mythic+ got it's HP cut in half and had it's trigger removed from crowd controlled mobs as well:
      That's a pretty big change to   Explosive, especially considering it's been around for so long, so it's interesting it's only now gotten some attention, presumably because of the higher and higher M+ levels players are getting to and the HP adjustments on them.
    • By Starym
      The official WoW forums are getting a makeover, following suit with the Overwatch, HotS and BlizzCon ones! After an 8 hour maintenance tomorrow we'll be getting improved functionality including real time thread updates, the return of the Blizz tracker, infinite scroll for the threads, a new advanced search option, as well as new notification options and more!
      Forum Upgrades (source)
      As some of you may know, over the last several months we've been implementing new forums for a few of our titles, including Overwatch and Heroes of the Storm, as well as BlizzCon. These new forums allow you to more easily navigate current topics, encourage more constructive discussions, and reward positive contributions to the community.
      We are now ready for World of Warcraft to transition to these new forums. This Thursday, November 15, the current World of Warcraft forums will be going into maintenance starting at 8 AM Pacific. We estimate this process should take approximately 8 hours.
      Note: We will be migrating over any active threads from the last two weeks to allow ongoing community discussions to continue as seamlessly as possible. Once maintenance is complete, the old forums will remain available in read-only mode for the foreseeable future, so you’ll be able to easily reference back to anything that wasn’t automatically transferred to the new forums.
      Here’s a few of the new features we’re excited about:
      Tracking and Updates
      • The Blizz Tracker has returned to help you quickly find official posts
      • You can now easily find threads that you’ve previously viewed
      • Better text formatting
      • Threads now update in real time without needing to refresh
      • Threads now infinitely scroll – no more navigating page by page
      • The forums will also remember what you’ve read and where you left off!
      Sorting and Search
      • A new “Advanced Search” feature will make looking for older posts easier
      • You can now sort posts by “Top” or “Latest” with configurable timeframes.
      Notifications
      • You can now enable notifications for when you are tagged in posts and replies
      Flagging
      • The “report post” feature has been upgraded to a flagging system with multiple options
      In another blue post today, we've found out when exactly the new ring of Azerite powers will arrive in 8.1, and it's pretty much as expected: it's coming with the PvP Season start/raid opening in January.
      5th Azerite Ring Release Date (source)
      The fifth ring of Azerite Traits is definitely coming in Tides of Vengeance. You’ll see it on new gear when Season 2 begins, on the same day the Battle of Dazar’alor Raid opens in January. At that time, the item levels of rewards from dungeons, PvP, emissaries, Warfronts, and everything else that drops Azerite gear will go up, and all of the new Azerite gear from those endgame sources will have a fifth ring of Azerite Traits.
      In the next few weeks, we’ll advance the state of the PTR to test Season 2. You’ll then see the new ring on rewards, the new Mythic Keystone affix, and other content that’s coming with Season 2.
    • By Starym
      War Mode has been improved recently, with a hotfix that will force a more even ratio of both factions present in each shard. While it's unclear when "some time ago" was exactly, this should help with the faction imbalance players have been encountering. It won't, however, be an instant nor absolute fix for the issue, as it still takes some time for the shard to balance itself out. There will also be more improvements coming with 8.1, including better rewards for the underrepresented faction in the shard.
      War Mode Faction Balance (source)
      Some time ago we made a hotfix to War Mode which enforces all War Mode shards that have both Alliance and Horde in them to have a stricter, more even ratio. We’ve been monitoring the results and so far we’ve noticed a significant improvement in “fair and balanced” shards. So much so that it’s safe to say that if you are Alliance, and you see Horde in the outdoor world in War Mode, you are a relatively even horde to alliance ratio shard. There are some rare exceptions, such as when a raid of 40 players enter a zone. It may take a bit for the “shard manager” to compensate and balance the shard.

      We do have some plans in store in Tides of Vengeance (Patch 8.1) to entice the underrepresented faction with greater rewards to increase participation and create more active Horde/Allianced mixed War Mode shards. The intent of those rewards is not to give the underrepresented faction some “compensation” for being outnumbered in a War Mode shard (since that really can’t happen anymore).

      We're also looking forward to what you all think about the Incursions in War Mode for 8.1, since it brings Horde and Alliance to the same location which should create some pretty fun skirmishes.
    • By Starym
      It's time for more battles as raid testing returns this weekend (and Thursday)! Both factions get to check the bosses out, as well as the opposing faction's bosses using the new flashback mechanic. We're getting both Heroic and Mythic tested this time around, with the first wing of LFR opening on Friday and staying open throughout the weekend.
      November 15 - 19 (source)
      On Thursday, November 15th and Friday, November 16th we will be conducting raid tests of the Battle of Dazar'alor. After testing has ended up Friday, we will open the first wing of Raid Finder.
      BOTH FACTIONS:
      Testing is open for both factions. However, for some bosses, raid members will temporarily re-live events as the opposite faction using a story flashback.
      Thursday, November 15th
      Stormwall Blockade - Heroic Battle of Dazar'alor
      13:00 PST (16:00 EST, 22:00 CET)
      Jaina - Heroic Battle of Dazar'alor
      14:00 PST (17:00 EST, 23:00 CET)
      Friday, November 16th
      Opulence - Mythic Battle of Dazar'alor
      13:00 PST (16:00 EST, 22:00 CET)
      King Rastakhan - Mythic Battle of Dazar'alor
      14:00 PST (17:00 EST, 23:00 CET)
      Siege of Dazar'alor/Defense of Dazar'alor Raid Finder
      16:00 PST (19:00 EST, 1:00 CET)
      As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
      Q: How do I get into the raid zone?
      A: In Zuldazar, Boralus, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade III in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
      Q: What character should I use to test the raid?
      A: Whichever you prefer. We will be scaling players' effective level to 120 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.
      Q: How long does testing last?
      A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we're satisfied that we've received that information for a given boss, we'll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.