Sign in to follow this  
Followers 0

Naxxramas Heroic Boss Maexxna defeated

5 posts in this topic

After hours of constant revisions and frustrating game play against Maexxna on Heroic difficulty I finally beat her. I used a relatively low to mid costing mage deck to defeat her.

It was mostly a spin off of half frost mage and half suicide rush by using her hero power against her. Below I have the deck used to beat her.

2x Ice lance

2x Abusive Sargent

1 Stonetusk boar

2x Voodoo Doctor

2x Arcane explosion

2x Frostbolt

2x Bluegill Warrior

1 Arcane Intellect

2x Frost Nova

2x Ice Barrier

2x Coldlight Oracle

2x Earthern Ring Farseerer

2x Wolf Rider

2x Fireball

2x Polymorph

1 Leeroy Jenkins

1 Pyro Blast


The goal is to have her Field full of only 1 attack minions and use her hero power to keep playing farseerers and doctors to heal same or more damage then she can deal. Leeroy is best at this by constantly giving 2 1/1 whelps and he usually returns to your hand because of Web Wrap being Auto-casted making him extremely useful in early game. Frost nova is a self explanatory of save yourself a turn of damage and same with Ice Barrier. Sheeps are best against the only 2 taunts she may play, Death lord and Sludge Belcher. By turning them into 1/1 their deathrattles may not screw you over with a random minion out or another taunt to deal with.


If you have beaten Heroic Maexxna with a similar or completely different deck please share. Surprisingly I also can not seem to beat the other 2 heroic bosses. Please help me.

1 person likes this

Share this post

Link to post
Share on other sites

Good job, i did this with the warrior last night same plan


And it was a MASSACRE! lol I screenshot my victory so you can see how i completely obliterated Maexxna lol



2x - Execute
2x - Whirlwind
2x - Elven Archer
2x - Stonetusk Boar
2x - Voodoo Doctor
2x - Cleave
2x - Slam
2x - Bluegill Warrior
2x - Ironbeak Owl
2x - Knife Juggler
1x - Novice Engineer
1x - Wild Pyromancer
2x - Shild Block
1x - Big Game Hunter
1x - Earthen Ring Farseer
1x - Brawl
1x - Argent Commander
1x - Priestess of Elune
1x - Sea Giant
Most Valuable Cards of game were
Argent Commander (serious value when recasted turn after turn in the late game)
Voodoo Doctor (cheap constant healing through the whole game invaluable)
Ironbeak Owl (silence is golden)
Brawl (at the right time, it's brutal)
Sea Giant (sooo easy to summon here at 0 cost and if ur lucky enough to keep him on the board he will help u control the board by taking out many minions)
Knife Juggler (that small amount of damage piles up specially when you control the board)
Edited by RonnieMoon
1 person likes this

Share this post

Link to post
Share on other sites

Cheers for that Eton - worked a charm.

1 person likes this

Share this post

Link to post
Share on other sites

Alright I am back and I now have a Anti- Heroic Priest who has Defeated Grand Widow Faerlina. This Priest deck was originally intended to have a shield bearer on the field tank damage and then use power word shield + Inner fire for a 6/6 with taunt turn 2.

Instead I ended up only using about half of my deck and getting extremely lucky with the classic steal priest. Mindgames summoned the worshiper which was extremely useful to have the +3 attack. Thoughtsteel x 2 also did a number on reverse tactics by stealing minions such as Death knight and spells such as Inner rage + Rampage. This deck is listed below.


1 Circle of Healing

1 Silence

1 Holy Smite -

1 Inner Fire -

2 x Power word Shield

2 x Northshire Cleric

1 Shieldbearer

2 x Mind Blast

2 x Shadow word Pain

1 Lightwell

1 Shadow word Death

2 x Thoughtsteel

1 Injured Blademaster

1 Mass Dispell -

1 Mindgames

1 Shadow Madness

1 SoulPriest -

1 Leeroy Jenkins

1 Mogu'shan warden -

1 Shieldmasta -

2 x Holy Nova

1 Holy fire

1 Cabal Shadow Priest -

1 Maexxna -


I will be honest, I didn't even use half of the cards listed. The unused cards have a "-" next to them and should be replaced by whatever you find better. Yes the main strategy is to steal their cards and their deathrattles. This is a defenite poor deck BUT it somehow managed to defeat her with all of these dead and unused cards. Any Ideas for Anub'Rekhan, I was thinking of using Warlock for his shadow bolt (Deal 4 damage to a minion) and Soul fire (Deal 4 damage).

Share this post

Link to post
Share on other sites

Pretty much cards that make the whole fight easy

  1. Earthan Ring Farseer
  2. Voodoo Doctor
  3. Alexstraza
  4. *mass burn*  (frost bolt x2, ice lance x2, fireball, etc..)
1 person likes this

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      We are all expecting the announcement of the next Hearthstone expansion at BlizzCon 2016. And we might have just gotten the very first hint about it!
      Υesterday night, the @PlayHearthstone account on Twitter posted the following image. This may be nothing at all or it may be an actual clue about the upcoming Hearthstone expansion.
      Τhe disclaimer of the image reads:
      In World of Warcraft, Gadgetzan is a Goblin city situated in the desert of Tanaris, in the southeast corner of Kalimdor. Gadgeztan used to be a mainland city, but after the Cataclysm hit Azeroth it now enjoys a beach and the sea.
      Redditor BillHicksBoiii noticed three days ago that the domain has been taken by Blizzard. It's difficult to theorise what the expansion could be, though. The obvious link is Goblins, but we've already had the Goblins vs. Gnomes expansion. Unless we are getting a revamp...
      You can also notice a pirate ship in the background of the image, so perhaps a pirate themed expansion?! Moreover, as we've already said, Gadgetzan was one of the cities affected by the Cataclysm. Basically, once Deathwing was awakened, he caused the whole world of Azeroth to change dramatically with earthquakes, tsunamis, the invasion of his forces and just his very own presence. Since Deathwing was originally corrupted by the Old Gods, the first expansion we got this year, it is possible that this expansion may be about Deathwing, his following the Twilight's Hammer or the Cataclysm.
      Of course, all of this is still in the realm of speculation. The image might mean nothing at all! What do you think?
    • By Damien
      This thread is for comments about our N'Zoth Resurrect Priest Wild deck.
    • By Damien
      This thread is for comments about our Velen OTK Priest Wild deck.
    • By Stan
      Ben Brode confirmed the 2 game win streak to be unintentional and explained why he's not satisfied with the Ranked Ladder System.
      The developer team listened to the community and they will be making adjustments based on simulation systems that help predict changes that would do to the population curve. Here's what Brode had to say.
      Ben Brode
      Seeing some comments here about how people are enjoying easier laddering due to this bug, and hoping we leave it unfixed. I thought I might chime in and talk about the ladder a bit, and hopefully get some feedback! We have been discussing the ladder system a lot recently - we're not 100% happy with it.
      Here are some things we are currently discussing:
      Rank 18 players are higher ranked than 50% of HS players. That number doesn't make you feel like you are in the top 50%, and that's a missed opportunity. We try and counter this by telling you all over the place what the mapping is to the rest of the population, but it'd be better if expectations and reality matched here.
      We've received feedback that the last-minute jostling for high Legend ranks at the end of a season doesn't feel all that great.
      We've received feedback that the ladder can feel like a grind.
      We are reanalyzing the number of ranks, the number of stars per rank, the number of bonus stars given out at the start of the season, and other parts of the system.
      We are developing simulation systems that let us predict what changes to the ladder would do to the population curve. If we inflate too many stars, the whole population ends up in the Legend bucket and while that might feel great for a single month, the entire system falls apart eventually. People who played waaaay back may remember when "3-star master" was the pinnacle of achievement, and it meant nothing because so many people ended up in that bucket. With better simulation tools, we are planning on trying a lot of crazy things. Iteration is important in design, and getting the tools to iterate quickly is very important.
      Something I want to emphasize is that while I think we can improve the ladder, the metric for that improvement isn't necessarily any one player's individual rank increasing. Players want the better rewards (and prestige) associated with high ranks, or the Legend card back, so any change we make that increases the chances of those are likely to be perceived as "good", at least for the short term. But part of what makes the ranked ladder compelling is that exists to rank players. If you want to see how you stack up, ranked is the place to do it. So while some inflation might improve the experience, we need to be careful and make sure we end up with a system that makes people feel rewarded for increases in personal skill or for finding a new deck that breaks the meta.
      Have you considered not making the fall in rank so severe in the start of the new season? When I was a new player at rank 21 it didn't feel good to lose against a wicked good deck all the time with my inferior cards.
      Yes, that's what I meant by this: We are reanalyzing [...] the number of bonus stars given out at the start of the season.
      We think it's a reasonable direction to explore in, but in general it's hard to predict the results on the population distribution among the ranks. Hoping to do some simulation there and make sure there aren't other, better options, too.
      Is this really that bad considering legend has its own internal ranking system?
      Yes, I think so. Imagine just one bucket and we sort by MMR. There aren't breakpoints with rewards as you increase in skill. There isn't an obvious way to communicate with others about how good you are. It's also difficult to know if you are bad or good. (Is Legend 135003 good? What about Legend 27809?)
      The way we communicate our skill or progress is important. Ever heard a friend say "dude! I got to rank 5 this month!"? What is that achievement in a world where everyone is in the same bucket? Watching discreet rank buckets go by (and feeling that progression) and feeling the thrill of reaching a new rank that you've never hit before... those are pretty important, I think.
    • By Zadina
      The four groups for the group stage of the Hearthstone Championship Tour Finals have been announced. You can also win free The Grand Tournament packs by cheering on your favourite contestant.
      The HCT regional and last call champions were split evenly into four groups of four, with each region being represented in each group. Out of all the groups, Group A looks like it's going to be the most interestings. The BlizzCon opening week will begin on October 26 with the Group Stage.
      Meanwhile, you can vote for who you think is going to be the 2016 Hearthstone champion and win free TGT packs. The first voting period has already begun and it will last until October 25 at 11:59 p.m. PDT. You will win a single TGT pack just for participating in each voting period. Afterwards, you will receive one additional card pack from The Grand Tournament for every best-of-seven match your champion wins once chosen. You can earn up to 6 free packs if you participate from the first voting period and up to 4 packs, if you participate in the second voting period (beginning after the group stage and ending on November 3).
      It’s time to crown a World Champion, as well as time for you to choose your champion and reap some rewards! The culmination of the 2016 Hearthstone Championship Tour is nearly upon us! One player will emerge as the 2016 Hearthstone World Champion at BlizzCon and walk away with the quarter-million USD first place prize from the million-dollar prize pool. Now you can join in on the fun by choosing one of the sixteen competitors to root for, watching as they compete in the Hearthstone World Championship, and receiving in-game rewards for every best-of-seven match they win! Everyone will get a pack just for picking their champion, so don’t miss out!
      Click the button below to choose a champion, or read on for additional details. Just remember that you can’t change your champion after you’ve chosen!

      The sixteen players that are competing in the World Championship have qualified from one of the Season Championships or Last Call Invitationals and will be representing the Americas, Europe, Asia-Pacific, and China. They travelled a long road and faced some of the best players in the world along the way, but now they’ve arrived at the pinnacle of Hearthstone competition. The players have been divided into four groups and will play out the group stage during BlizzCon Opening Week. From there, two players from each group will advance to participate in the single-elimination bracket at BlizzCon. 
      Cydonia, ThijsNL, Handsomeguy, Jasonzhou
      Bbgungun, Naiman, Che0nsu, Hamster
      Amnesiac, DrHippi, Yulsic, Breath
      HotMEOWTH, Pavel, DDaHyoNi, OmegaZero
      Full Groups and Bracket
      How to Participate
      To participate in Choose Your Champion, simply click on the “Choose Now!” button above and select the champion of your choice. Then, during Opening Week and BlizzCon, you can cheer your champion on and be rewarded with card packs based on how well they perform! Just for participating, you will receive one card pack from The Grand Tournament. Additionally, you will receive one additional card pack from The Grand Tournament for every best-of-seven match your champion wins once chosen. All card packs will be delivered to you in-game the week after BlizzCon.*
      Be very careful when making your choice, as once you choose your champion, you will not be able to change your selection.
      *Gnomish Homing Chickens used to deliver card packs may take a few days to arrive.
      Where to Watch
      You can catch all of the exciting action on the official Hearthstone Twitch channel! The Opening Week and BlizzCon schedules can be found below.
      Opening Week (Group Stage):
      Day 1 (October 26) – Match 1 Day 2 (October 27) – Match 2 Day 3 (October 28) – Winner’s Match Day 4 (October 29) – Elimination Match Day 5 (October 30) – Decider Match BlizzCon (Bracket Stage):
      Day 1 (November 4) – Quarterfinals Day 2 (November 5) – Semifinals and Grand Finals
      Voting Periods
      You may cast your vote starting now until October 25 at 11:59 p.m. PDT, when Opening Week begins. Voting will then be closed during Opening Week. If you happen to miss the first voting period, don’t fret! We’ll re-open voting after Opening Week has concluded and let anyone that missed out vote for a champion before BlizzCon begins. The second voting period will close at 11:59 p.m. on November 3, prior to the start of the BlizzCon bracket stage.
      If you have already voted during the first voting period, you will not be able to vote again during the second voting period as your vote will have already been locked in. You are only eligible to receive additional packs for any matches your champion wins after you have chosen them. If you vote during the first voting period, you can earn up to 6 total packs (including your participation pack) depending on how well your champion performs. If you vote during the second voting period, you can earn up to 4 total packs (including your participation pack).
      Choose your champion carefully!
      Once you’ve selected your champion, be sure to tune in to all of the action on our official Hearthstone Twitch channel, and discuss the tournament using the #HCT hashtag on Twitter and Facebook.
      (source) Cast your vote here and let us know in the comment section who you think is going to win this year! If you need any "scholarly" advice, this year's casters (including Sottle) have shared their predictions here.