Sign in to follow this  
Followers 0
Vlad

[Archived] S15 Hearthstone Legendary Warrior Aggro/Rush Deck

8 posts in this topic

No any card draw!

Should you play this deck efficiently, you will not run out of steam before your opponent runs out of health. This is an aggressive deck and it is important to know when to trade minions and when to go all out after your opponent's face. 

1 person likes this

Share this post


Link to post
Share on other sites

I don't have greenskin.  I replaced him with a rocketeer but I was wondering if ragnaros or king makula or garrosh would be ok since those are ones I have. I was thinking garosh since he charges but I cant enrage him

Share this post


Link to post
Share on other sites

I should probably add that I'm not trying to get rank 1 or anything like that. I just like to play and pwn people! Especially those ones that constantly emote when they think they have the upper hand lol. I have a Midbuget control deck that ill use to rank up. This is just to have fun  in the lower ranks

Share this post


Link to post
Share on other sites

I don't have greenskin.  I replaced him with a rocketeer but I was wondering if ragnaros or king makula or garrosh would be ok since those are ones I have. I was thinking garosh since he charges but I cant enrage him

Ragnaros is too slow for this deck, Mukkla can work, however I think you've made a better choice with an extra finisher rather than Grommash. Grommash is simply too slow, I support Rocketeer! :)

 

2 people like this

Share this post


Link to post
Share on other sites

Is this deck still viable? The last line of the page reads "06 Jul. 2014: The deck has been reviewed and deemed valid for Season 4", but now Season 10 is about to start, and in the middle we had Naxxramas, Leeroy Jenkins' nerf, GvG... :-o

Share this post


Link to post
Share on other sites
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By KinderHell
      Hi,
      I've just finished normal with my main 890ilvl (54 points) prot tank and also with my 876ilvl (36 points) druid tank.
      My conclusion is the following:
      The protection warrior is taking way to high damage from almost all abilities except auto-attacks which are low anyway.
      Shield block doesn't work against any of the abilities in nighthold and doesn't help with any magical skills.
      Basically our block even with 2 set items, having aprox 65% crit block chance is useless in Nighthold.
      The fact that our main reduction ability except our 8k-ish armor is useless for all Nighthold bosses. Demo, LS, SW, SR are ok for stack abilities or strong abilities but they couldn't be frequent enough. The damage taken spikes are crazy...just crazy and I've kept IP 40-60% of the damage and decent 90% + bracket dps.
      Paladin tank and warrior tank used to be very similar in damage taken ( normal damage taken ), now paladin is taking 100 millions and warrior is taking 200-400 million on same boss. This is because their damage is percent damage reduction and that works for magical also, but our shield block is irrelevant. Also paladins block spells now.
      In regard to my 876ilvl druid, I've done Guldan solo tanking without any stress. I've done rest of bosses without a problem, only keeping 1-2 stack of ironfur up and using rest of my rage for the 30% reduction every 10 sec, and I won't even start with the amount of cds druids have. These runs showed me how warrior is 0 compared to paladin,druid and DK. 
      I would place warrior on last place under DK, as Shield Block is an irreleant ability in this raid. You can check logs and compare raids from EN and Nighthold. It seems that to be so-so with a warrior tank you would have to maximize versatility and ignore every other stat :|, maybe then you will start reducing some damage from this raid.
       
      I believe that even the first version of warrior tank from start of EN couldn't handle Nighthold as good as paladin,druid can now. They were just op at low level for being able to handle high mythic dungeons at low gear for stacking IP 2 million absorb, but they scaled bad compared to others and that IP would drop in 2 hits on Mythic EN content, making it so-so anywany.
       
      Post below if any ideas pop to mind related to the above problem. Thanks ! 
       
    • By Damien
      This thread is for comments about our Value Reno Mage Gadgetzan Standard deck.
    • By Damien
      This thread is for comments about our Burn Reno Mage Gadgetzan Standard deck.