This thread is for comments about our Druid leveling guide.
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Topic Details
#2
Posted 25 September 2012 - 12:22 PM
You mentioned that Feral Druids can heal themselves one a minute with Natures Swiftness/healing Touch.
They also have the passive ability Predators Swiftness which allows them to cast an inform instant cast healing touch for no mana cost, 20% chance per combo point.
So in other words 100% chance with a 5 point finisher. This can be used much more frequently than once a minute.
(ps love the site, I use it a lot:) )
They also have the passive ability Predators Swiftness which allows them to cast an inform instant cast healing touch for no mana cost, 20% chance per combo point.
So in other words 100% chance with a 5 point finisher. This can be used much more frequently than once a minute.
(ps love the site, I use it a lot:) )
#3
Posted 26 September 2012 - 12:22 PM
#4
Posted 26 September 2012 - 02:25 PM
No guardian leveling guide? Would love to see you alls input on that. Love the guides and all the help.
thanks
thanks
#5
Posted 26 September 2012 - 05:59 PM
The only difference I see in leveling Guardian is that you can't rip or savage roar. It's much quicker (IMO) to quest in cat form and just know that if i accidentally pull to much I can stance dance into bear form.
I could easily be wrong though. So input is always welcome.
I could easily be wrong though. So input is always welcome.
#6
Posted 28 September 2012 - 07:03 PM
I realize it was mentioned above (so im not trying to reitarate) about the cats passive ability to heal with combo points. I guess im really asking if this forum is going to be updated at all. I would personally love to have an updated guide for heroics and raiding especially : )
#8
Posted 13 October 2012 - 07:09 AM
#9
Posted 27 November 2012 - 06:55 PM
brun, on 13 October 2012 - 07:09 AM, said:
These are not feral skills in character. Maybe should be in Balance forum?
Damien, on 25 September 2012 - 02:07 AM, said:
This thread is for comments about our Druid leveling guide.
#10
Posted 08 January 2013 - 12:37 AM
Jaittok, on 26 September 2012 - 05:59 PM, said:
The only difference I see in leveling Guardian is that you can't rip or savage roar. It's much quicker (IMO) to quest in cat form and just know that if i accidentally pull to much I can stance dance into bear form.
I could easily be wrong though. So input is always welcome.
I could easily be wrong though. So input is always welcome.
As a former cat, gone Guardian, i can state that the difference is night and day between Guardian bear spells/skills and "bear" skills from feral cat. Is not that you are wrong, but until you try Guardian, you have no idea how much more powerful G. bear is! Feral cat is great for leveling but Guardian rocks in Pandaria as a solo toon, and, you can still use "feral cat" stealth for moving around undetected. For me.. once i tried Guardian, there was no going back to cat, lol. I fly in on bat form, drop down in stealth form, and pop out into bear when I attack. What's not to love? lol And bonus to me was I didn't have to change out my agility gear from cat days as Guardian uses the same stats. Cha Ching!
#11
Posted 26 March 2013 - 04:12 AM
Mangle to generate combo points --- big NO -- ALways use shread -- it does 500% damage plus 380 and also does 20% extra damage as long as there is a bleed on the target, the only time you should ever use mangle is when you cannot get behind the target. -- otherwise decent guide --- I love that we have the savage roar back to its former glory!
#12
Posted 13 April 2013 - 07:12 PM
Other than the earlier mentioned PS (which is a hell of a survival ability) i would modify some talents as well. As i see the talent tree advised to feral druids is exactly the same as the balance, and that's bad. If i were leveling my druid now, i would use a talent tree something like this.(using it for questing these days) Wild Charge is more effective, when you go stealth, charge and attack, then the constant speed buff. Cenarion Ward, because you can use it before fight, and it does a decent healing (as of patch 5.2), you don't have to trouble yourself healing up every 1 min. (and you don't really get to too low hp) Basically Typhoon is a balance or resto ability, no use for a feral druid outside of pvp (in pvp only if you have to knock someone off from somewhere, like in Eye of the storm), feral is melee what good does it make to knock someone from melee range? If you need it to escape from mobs, use Mass Entanglement, its much more effective and easier to use. Finally Force of Nature is pretty much useless, it can be considered better for leveling, because it has shorter cd, but if you need this to simply kill mobs, than you do something wrong. If you want more constant dmg, than use Soul of the Forrest, otherwise use Incarnation. Use this to finish up mobs fast or even to escape from them, if they don't leave a dot on you, than you can just simply go to stealth and run.
@Meowmonster: outside of dungeons and raids you can't really use shred (unless you quest in group with a tank), so to say always use shred only good for scaring newbies off, because they think they do something wrong, that's why they cant use shred always.
@Meowmonster: outside of dungeons and raids you can't really use shred (unless you quest in group with a tank), so to say always use shred only good for scaring newbies off, because they think they do something wrong, that's why they cant use shred always.
#13
Posted 21 April 2013 - 05:04 PM
Brunhill, on 08 January 2013 - 12:37 AM, said:
As a former cat, gone Guardian, i can state that the difference is night and day between Guardian bear spells/skills and "bear" skills from feral cat. Is not that you are wrong, but until you try Guardian, you have no idea how much more powerful G. bear is! Feral cat is great for leveling but Guardian rocks in Pandaria as a solo toon, and, you can still use "feral cat" stealth for moving around undetected. For me.. once i tried Guardian, there was no going back to cat, lol. I fly in on bat form, drop down in stealth form, and pop out into bear when I attack. What's not to love? lol And bonus to me was I didn't have to change out my agility gear from cat days as Guardian uses the same stats. Cha Ching!
I have yet to level my druid from 85 to 90, but I did level a Monk to 90 as Brewmaster, and it was insanely fun. I can imagine Guardian is much the same. You can pull 10-15 mobs at a time and not worry about getting your face ripped off. Until 87 or so, I could throw up Guard on a pack of 10 mobs and not take a single point of damage but I'm sure Guardians have similar methods. Leveling as tank is always fun with all the self-healing in the game now.
Meowmonster, on 26 March 2013 - 04:12 AM, said:
Mangle to generate combo points --- big NO -- ALways use shread -- it does 500% damage plus 380 and also does 20% extra damage as long as there is a bleed on the target, the only time you should ever use mangle is when you cannot get behind the target. -- otherwise decent guide --- I love that we have the savage roar back to its former glory!
This is a LEVELING guide, not a PvE guide. The only time you'll ever be able to Shred while questing is if you have the mob stunned. That's why they said to use Mangle to build combo points. There's no point in mentioning Shred when you probably will never use it unless you're in a dungeon or jumping the opposite faction.
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