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New Resto Shaman would highly appreciated if someone could help me
Hello fellow shamans,
I'm a freshly boosted shaman. Never played one before but I am keen on healing with him. I've been asking new raid to let him in and they allow it.
I'm there as a resto shaman and I'm pulling very low number/ranking compared to both warcraftlogs and askmrrobot. I know my gears and enchants are not the optimal but I feel like with a solid rotation/priority I should be able to do better before concentrating on gearing.
I did some research (mainly through google and chainheal) and I did try to maximize Riptide, Healing Stream Totem and Elemental Blast. As well as keeping uptime on Earth Shield and using Chainheal as fillers, but the numbers are way worse than I've imagined it would be.
I'd highly appreciated it if someone could help me with some pointers in resto shaman.
Character name: Dianny
Here are the logs: https://www.warcraftlogs.com/reports/qczpPJdwTXZG4ayN#fight=34&type=summary
My armory: http://us.battle.net/wow/en/character/kiljaeden/Dianny/simple
Thank you very much for taking the time to read my post. Any feedbacks and criticism are highly appreciated.
Elemental Shaman Archi Help
I am having a lot of trouble with single target or mostly single target fights on my shaman. I cannot even pug archimonde because my dps is so bad it's a bit embarrassing. It gets a little better in p2 with all the little demons to aoe but I've been in a couple pugs where we'd wipe in p1 and my DPS would be around 30k at 705 ilvl. That's terrible because I know I can do 45-55k on other fights (55k is about my best ATM)
I did notice looking at this that I let my searing totem fall a couple times and I seem to have missed an ascendance. Also my Lightning Vortex uptime isn't great but I'm still trying to work on that.
These are my pug attempts this week and they're all wipes in p1 IIRC. My highest DPS was at 35k. I know the one I did worst on I got every Doomfire so that didn't help but even with that I feel like I should be able to do better at my ilvl
Anyways, any tips would be appreciated so I don't get laughed out of pugs and I can get my ring upgrades more consistently. Also we're going into heroic this week in our alt group and I just need to be better at single target in general.
10 Item Levels or ~100 intellect?
I feel like I'm making the right decision, although these two pieces would probably be replaced if I actually took this alt through raids. Anyway... I'm wondering if it's worth swapping a 695 socketed boot for a 2 piece 685 LFR tier piece which would give 98 more intellect in the end, however losing 103 multistrike plus the socket.
[General] Shamans in Hellfire Citadel
This thread is for all Shaman specs tips, tricks and discussions in how to best handle the various boss fights throughout Hellfire Citadel. Feel free to contribute or discuss encounter-specific anything.
Hellfire High Council
Fel Lord Zakuun
Socrethar the Eternal
Hellfire Assault (top)
Well, my best advice for a resto shaman on this fight: respec to dps
It is a very easy fight in terms of healing, the raid rarely drops below 70%HP if doing the mechanics right. This encounter could be easily healed with 3 healers for 20 people on Heroic and a resto shaman is the worst performer here (would barely benefit from Mastery).
If you are healing this fight:
1. Go full Haste - 2-3 times of raid wide damage from Metamorphosis could be easily healed with your HTT and Ascendance CDs.
2. Use all your utility totems to help the raid - stuns, spell reflects, Spirit Link when having 2-4 Felcasters metamorphose together and cast uninterruptable Felfire Volleys.
3. Use your Fire Elemental and dps the boss on the start of the fight.
4. Dispel Conducted Shock Pulse asap: its damage is trivial but you can’t afford people being stunned for 6 sec (especially when this happens on top of the bombs)
This fight is really easy in terms of healing and if your raid is not using the tactic ‘gather everything and AoE it on top DPS’, resto shamans wouldn’t shine
Archigos: Grounding totem can absorb the entire Volley of Metamorphosed Felcaster.
Iron Reaver (top)
Iron Reaver targets healers specifically with his Barrage ability (at least on Normal and Heroic). Assign all the healers to stay on the one side of boss while all the dps on the other side. Still don't forget /range 8.
Handling Barrage in this way will save you a lot of healing.
Very intensive Ground Phase.
I highly recommend you to stay full time in melee range and to ask your ranged dps to come closer - it helps a lot to avoid Barrage damage and move from Blitz. Do not chase people hit and dragged by Blitz, there's a big chance that you'll end in the same position.
Use your raid CDs on Pounding. Do not wait for it to start - drop HTT or cast Ascendance 1-2 sec before. The damage is very intensive and entering Pounding with 50-60% HP could leave you behind on healing and cause unexpected deaths from multiplied abilities.
Do not bother with Healing Rain because normally you should stay 8 yards apart from each other in order to not get hit by somebody’s Unstable Orb.
Do not hesitate to burn your mana with Chain Heals here - you will have plenty of time to regen it in Air Phase.
When the Air Phase starts, wait for the first Artillery targets announcement and Immolation. After it you’ll have enough time to channel your mana pot.
Help to dps Firebombs - there’s not much to heal in this phase while killing the bombs in time is very important.
You can dps in the first 20-30 sec of the fight - not much to heal during this period. HST, Riptides and Healing Rain on the melee camp would be enough.
Use your raid CDs during Pound cast. Our 3 min CDs align pretty nice with every Pound cast.
I would advise to use SLT on Grasping Hands. In addition, in this fight I’m using Int pot instead of mana pot for the healing boost during Grasping Hands/Pound combination.
demonardvark: When the hands are about to be cast run to the outside of your raid group and face in. You can spread your flame shock to most of the hands and fire nova for huge dps gains (and freeing your raid group sooner).
Hellfire High Council (top)
I would advise to use both dispel glyphs here (double dispel and healing on dispel)
Do not dispel Mark of the Necromancer before it comes to 3 stacks and even here wait 5-6 sec before dispelling. In this case the amount of players affected by the debuff would be minimal.
Use your CDs during Wailing Horror and Windwalk. SLT would be nice if you raid is using ‘stack loosely in the middle’ tactic.
Kilrogg Deadeye (top)
For this fight I’m using Ancestral Guidance when going to Death Realm. It aligns perfectly with the number of people and Realm CD.
In this case I can use HTT and Ascendance outside for Death Throes casts.
Two things to mention:
- Keep an eye on your buff stacks in Death Realm. In the second you get 20 stacks - jump into the fire, die and get out. You can’t get more than 20 stacks of buff so there’s no reason to stay there.
- When you get out from Death Realm, run immediately to melee camp and stay there for all the Death Throes casts while you have the buff: you will not be hit by missiles and your Defying Death buff absorbs 1m of damage done.
Derienn: Frozen Power talent and the Glyph of Frost Shock were really useful for holding Salivating Bloodthirsters in place on Kilrogg.
Well, you should use all the CDs during Feast of Souls. No need to use them all together, start from HTT - it would heal people while they are gathering up. Use both SLT during other healers CDs - it will help to redistribute the healing.
If you need to channel a pot, do it right after the end of Feast of Souls but I would advise for a regular mana potion for this fight - too much stuff could disturb your channeling.
Inside the stomach:
You definitely should heal the Tortured Essences on Heroic. And it’s not because of their AoE but because of the raid wide Slow debuff. Too much health they’ll have > more time to kill them > people are slowed and can’t run out with Touch of Doom or kite the Constructs.
I was using VuhDo target frame to heal them but it started to bug and disappear in the start of the fight so I wrote a macro that targets an add, put a raid mark on them, cast Riptide and two Healing Waves. It’s enough to heal the add to full or at least to 90% HP.
Normally you should be able to heal 3 Essences and HoT the 4th.
/target Tortured Essence
/script if GetRaidTargetIndex("target")==nil then SetRaidTargetIcon("target",1) end
/castsequence reset=1.8 Riptide, Healing Wave, Healing Wave
Shadow-Lord Iskar (top)
Your raid could benefit from a shaman grabbing the Eye on the start of the fight. Wolf + Unleashed speed buff could speed up the things and prevent the damage from Uncontrolled Radiance. It's not a 'must' - any class can grab the Eye with the speed buff but I would say that healers are optimal for this task - we have nothing to do on the start of the fight.
The only times to use our raid CDs are the Focused Blast casts. Drop SLT on the last seconds (it's a 12 sec cast so do not use SLT too early) and use HTT for the first Blast and Asc for the second.
Theoretically you can use a CD if things went ugly with Fel Chakram or Fel Bomb going off in raid but they are mistakes in handling the fight, so you shouldn't plan raid CDs for this kind of damage.
I would advise for healers to use Iskar Assist addon on this fight if handling Phantasmal Winds and Fel Bomb dispels only with Action Button is problematic for you.
Tick off everything in Options except of Phantasmal Winds and Fel Bomb debuffs.
Throw the Eye to another healer on 6 stacks of Radiance of Anzu debuff on Heroic (irrelevant on Normal).
No need to target heal people with Phantasmal Wounds debuff on Normal and Heroic - the damage is pretty trivial and is healed up mostly by HoTs and AoE healing.
Fel Lord Zakuun (top)
The fight is very short (3-4 min) so you will have only one possibility to use your raid CDs.
Theoretically it's better to use a Holy Pala with AW or / and a Resto Druid with ToL or HotW during P2 (Disarmed) and to keep HTT and Asc for the last phase (P3: Enrage).
You have to direct heal Befouled targets - every stack of it absorbs about 100K healing on Heroic (about 300K total), so a couple of Riptided crit Healing Surges would be enough. Do not hesitate to use Healing Surge - it does some awesome crits for 100-125K HP and the fight is so short to go OOM.
Socrethar the Eternal (top)
You can help with Exert Dominance, Shadow Word: Agony, Shadow Bolt Volley interrupts if your raid doesn't have an assigned rotation.
Bethie: Grounding totem works against Shadow Bolt Volley on Socrethar.
Nothing specific we can do during P1 - it's all about damage mitigation on tanks - not a Resto Shamans call.
During P2 we should use all our CDs (SLT, HTT, Asc) for Apocalypse casts. I found out that the first Apocalypse damage is pretty trivial and could be healed with SLT and normal healing only. If it's the same for you, keep HTT for the later ones.
Dispels: use a Glyph of Cleansing Waters for this fight. Do not dispel Shadow Word: Agony immediately if its target doesn't have the Gift of the Man'ari debuff. Ask dps and interrupt by yourself Shadow Word: Agony casts if too many of them are going off because in this case you will just burn all your mana for dispels and go OOM.
During P2 and P3, Grounding Totem is perfect to soak Void Surge cast with subsequent Creeping Void patch.
A WeakAura to track the Void Surge cast:
Use your raid CDs in the last phase (P4: Tearing Apart). The damage here is very high and getting higher during the phase because of Overwhelming Chaos debuff. The raid will take healvy damage from its AoE part every 10 sec., so it would be the best time for the raid CDs.
Tyrant Velhari (top)
Bethie: Grounding totem works against imps on Mannoroth.