[H][Stormreaver]<Skunkworks> 10/11M, Tues/Thurs 10PM-2AM EST 7PM to 11PM PST - NEED RANGE DPS - All Exceptional Players
- 2 nights a week
- 8 hours
- 2 nights
- long established
- demon hunter
- death knight
- beast mastery
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Hey. I'm Justice, GM of <Indomitus> on Horde Draenor EU. <Indomitus> is a recently made guild born from the ambition and devotion of progression focused players. We have a strong core of players with Mythic backgrounds and we are eager to try for Cutting Edge in Shadowlands and so we formed <Indomitus> to have that Mythic progression focus. We're currently 10/10 HC and 5/10M and looking for more people to join us in Mythic Castle Nathria. Our current goal is to clear as many Mythic encounters as possible this tier whilst building a strong and stable roster for the next and future tiers so we can push progression early.
We’ve also recently begun a Friday evening Heroic/alt run and are happy to accept players looking for a more relaxed Heroic experience.
Additionally, we're also looking for fun players who focus on Mythic+ or even just socialising. As we're a relatively new guild now is the perfect time to join to help shape the future of the guild and become an integral part of it.
Mythic: Tuesday & Thursday 8pm - 11pm realm time
Heroic/Alt Run: Friday 8pm - 11pm realm time
• Balance Druid
• Unholy DK
• We have a set of guild rules on our discord that cover the usual things you'd expect to see, e.g. no toxicity, hate speech or harassment, being a good team player and things like that.
• We have a set of raiding rules on our discord that cover things like researching encounters, knowing your class and being proactive in improving, being reliable and punctual and having a microphone.
If you are interested in joining and would like to chat to get more information please contact me or one of our officers with the below details:
Who we are: |[H]| Herod Server| TBC Classic |Guild: Chaos|
< Chaos > is a newly formed guild comprised of a mix of returning TBC veterans, Classic Raiders, Mythic raiders and Arena players. We are all excited to be enjoying TBC again! We are a Semi-Hardcore / Casual guild that will do PvE progression and will be clearing all of the content while having a good time. We are looking for more like minded players to round out our core heading into TBC Classic. We will also have a strong PvP culture for those of you more interested in Arenas & BG's, and will be recruiting Socials for those of you who don't necessarily have the time/need to be a Raider but would like to fill in raids or PvP teams as needed. This is a great time for those who are worried about not having a guaranteed raid spot in your current guild and are looking for a home where you will. Also, for any returning TBC players without a guild this could be a great place for you! Pst for more info!
Raid Schedule: Tuesday 8:00p-11:00p EST Wednesday 8:00p-11:00p EST
All raiders should come prepared for each raid, including encounter knowledge and required consumables, and items. Professions are not required to min/max but players should be trying to get BIS gear to assist raid progress. Example: Cloth DPS should be tailoring as that crafting gear is extremely strong.
Talking and having fun is welcome during trash pulls and having fun with farm content. Communication should be clear for new content and boss pulls. We encourage all guild members to play with each other in and out of raid to promote a positive environment for all to enjoy.
Players who want to PVP should use the guild as a resource to help find new and old players to make arena teams, enjoy the game, and push ratings to the best of their abilities. PVE player's should be capping each week to get BIS items such as weapons.
Chaos will be using loot council. This will take into account BIS needs, players who pass gear to others, attendance, and attitude. We will be using an addon called: RCLootCouncil. This speeds up the LC process and is transparent for members.
High priority or high demand items will be decided by loot council discussion. These are most likely to go to players who plan to stay with the guild for the long-term.
Shaman: Medium (1 Resto, 1 Ele, 1 Enhance needed)
Priest: Open (Shadow, Healing, Divine Spirit Priest)
Paladin: Open (Prot, Holy, Ret with OS prot for Kara)
Druid: Open (1 Boomy, 1 Resto druid, 1 Feral Tank)
Warrior: Low (1 arms warrior with OS Prot for Kara.)
Mage - Closed
Rogue - Closed
- For Hybrid classes. Not required but encouraged to Dual spec for 10 man runs to help rotate and get all players the gear they need and have the correct roster and number of players.
- Alts can also be considered for this as we go forward as long as they are at MIN pre BIS and/or have other minimum raid requirements.
Note: T4 will be a bit more flexible for the start of the expansion due to number of 10 mans vs 25 mans. We will have raid sign ups to help make this easier on raiders. Going toward the end of T4 and into T5+ we will solidify a consistent 25 man core.
Guild leadership has experience in Retail and Classic with guild management and raid leading. With depth of knowledge of the game.
(2 Officer positions are open at this time. Feel free to ask about opportunities within the guild. Some class officer opportunities may be available for classes/specs that are more stacked such as hunter and warlock. Example: Hunter class lead would be assisting with setting up misdirection pulls.
If interested in more information please inquire in discord
I’m Caperfin. Shaman tank, Rogue Raid Tank, warlock tank and others are my forte. This guide culminates many years of work. If a topic is not addressed or you have questions, see my Livestream.
Table of Contents
Introduction Race Profession Threat Threat Reducers Totems Talents Rotations Buffs Debuffs Gear Enchants AoE Tanking Raid Composition Burning Crusade Preparations Introduction
Can Shamans tank in WoW? The short and to the point answer is, yes. You might be rubbing your eyes in disbelief of this answer. Perhaps conjuring a ten page manifesto about how only warriors can and should tank. Although, I can go on a long rant about how there are many other classes that can tank, today, I’ll be focusing on our totemic friend, the shaman.
The topic of viable and optimal is contentious as some don’t see the difference or mix them up and levy a misguided philosophy onto it. Optimal is the most efficient and foolproof solution that eliminates as many negative variables as possible and favors an easier path. Viable or often referred to as: possible, seen as the more challenging path but to many is a greater personal triumph. Shaman Tank is labelled as viable.
Many Shaman tanks agree their motivation is from the glory of seizing a feat the rest of the realm dares not try. If this resonates with you, please continue reading. You shaman tank if you want a challenge and a refreshing perspective from a 15 year old game. If it wasn’t obvious before, shield bearing is a sizable undertaking.
When experienced players Shaman tank and put in the effort, it shines tenfold. Shamans can fully tank 5mans, 10mans, off-tank & main-tank raids. But, this is reliant on personal and guild experience. Our overall defensive statistics won’t reach a warrior’s. However, it isn’t necessary to do so, to tank.
You’ll be staring at your character for a long time. So, consider your character’s appearance as a key factor as it may entice you to play more. All races have assets but they’re minor compared to other aspects. There is no wrong race. See video to learn more about race options.
Video: https://www.youtube.com/watch?v=WHDrGXq4qxY Engineering for: Goblin Sapper Charge, Masterwork Target Dummy, Force Reactive Disk, etc… The second useful profession, is whatever gives the most gold on the realm. Gold helps buy potions, ex: Flask of the Titans & consumable food, ex: Dirge's Kickin' Chimaerok Chops and other items.
Leading threat spells: Earth Shock, Stormstrike, Rockbiter Weapon & Lightning Shield. Consumable items deal threat, ex: Major Rejuvenation Potion based on half of the Health & Mana gained. Damage items, ex: Goblin Sapper Charge deals threat equal to the damage so do reflective Buffs, ex: Thorns. Lastly, certain items deal threat each time their Debuff is triggered, ex: Gift of Arthas. (see threat list)
Install a threat tracking addon, ex: ThreatClassic 2, which will show the threat of your group/raid. Classes can reduce threat with items ex: Fetish of the Sand Reaver, with talents, ex: Burning Soul. Reduce the threat of others thanks to spells, ex: Tranquil Air Totem. Wipe all threat with abilities, ex: Vanish & items, ex: Flask of Petrification. For a while, prevent Aggro, ex: Limited Invulnerability Potion. Lastly, redirect aggro, ex: Masterwork Target Dummy (taunts the target). Finally, classes within the 30-40 yard range won’t draw aggro until they outweigh the threat level of the mob’s current target by 30%, as opposed to 10% for melee classes.
Video: https://www.youtube.com/watch?v=NGqY05WzUbA Totems can’t deal threat for you. Common totems: Grace of Air Totem, Stoneskin Totem & Healing Stream Totem. AoE Tanking: Stoneclaw Totem followed by Fire Nova Totem. To learn more, see the video.
Video: https://www.youtube.com/watch?v=DW7rOdYMNrs If tanking for the first time (16/35/0), which has: Stormstrike, it has steady threat per second for raids & excels on short fights. The other setup (21/30/0) focuses on magical damage, with: Elemental Fury, it has many conditions to unlock its potential but thrives on long fights.
Video: https://www.youtube.com/watch?v=aNHiqdqbKUg Pre-Pull: Cast Lightning Shield. Get all Buffs the group can give. Cast Rockbiter Weapon. Place: Stoneskin Totem, Grace of Air Totem & Healing Stream Totem. Mark the mobs in front of you by right-clicking their portrait, pick Raid Target Icon, pick from either a Skull = kill first, a red X = kill second, a blue square = Hunter trap or a moon = Polymorph.
Pulling: Cast Lightning Bolt, followed by as many Lightning Bolt possible to trigger, Elemental Focus. Lastly, Earth Shock.
Combat: For raids, use Nat Pagle's Broken Reel to assure the first few Earth Shocks hit. In a fight, use relevant ranks of Earth Shock that suits your mana & threat. Stormstrike can’t be downranked but is also used in similar cases. If Lightning Shield expires, cast it. If you suddenly might die, equip a defensive weapon, ex: Spineshatter w/Enchant Weapon - Agility & Rockbiter Weapon, use Masterwork Target Dummy (taunts boss), use Juju Escape, possibly Major Rejuvenation Potion & Major Healthstone.
Video: https://www.youtube.com/watch?v=Jqai5bITZyI There’s a max of 32 Buffs, avoid nearing the max as it may result in Buffs getting pushed off, the addon: Buff Cap Tracker helps. Use Buff Cap Calc to see what Buffs stack. Prioritize getting defensive Buffs, ex: Elixir of Fortitude before getting Threat Buffs, ex: Juju Might. (see Defensive Buffs). Consumables not only give Buffs but some have instant effects, ex: Goblin Sapper Charge, Major Healthstone, Dark Rune among others.
A max of 16 Debuffs can be on a mob. Reaching the max is major in raids. There’s defensive Debuffs: Insect Swarm & threat Debuffs: Faerie Fire among others. With the raid leader’s consent, suggest ideal Debuffs without overstepping. We can apply Gift of Arthas & Stormstrike.
Cement defensive stats when gearing, threat is second. It’s advised to get 4k HP & 5k Armor unbuffed for Molten Core. Blackwing Lair, ~4800 to 5k HP and 6500-7k Armor. For reliable threat, 3% melee Hit is advised for dungeons. For Raid tanking, 6% Melee Hit and 10%-12% Spell Hit, Nat Pagle’s Broken Reel helps. Improving threat can be complex, use a TPS Simulator. You can only equip a weapon & shield in combat, enabling the swap to a defensive weapon, ex: Spineshatter, if survival seems grim.
There are two types of enchants, defensive, ex: Enchant Gloves - Superior Agility. And offensive, ex: Enchant Gloves - Threat. Having Enchanting isn’t needed to gain the profession’s advantages. Simply, give the Enchanter the required enchanting materials and they will enchant your gear for a small gold tip.
Many actions can further solidify AoE cases, ex: Oil of Immolation, Thorns, Force Reactive Disk, etc… (see list) It’s crucial to switch and attack another target ever so often. In combat, items & spells giving health or mana deal 50% threat divided by each mob. Items also help until a decent amount of threat is gained on all mobs, ex: Masterwork Target Dummy.
With the raid leader’s consent, offer an ideal raid comp without overstepping. In our group, Warlock:Blood Pact, Warrior:Battle Shout, Druid: Leader of the Pack, Hunter: Trueshot Aura. For damage dealing classes, we prefer ranged classes over melee. If melee are needed, rogues are best. Groups with high threat dealers can have a Shaman: Tranquil Air Totem.
Burning Crusade Preparations
The Burning Crusade “TBC” is looming and being prepared is wise. A lot of gold is an asset, since there are many different gear sets needing: repair, enchants & gems. You’ll also need: potions, bind on equip gear, etc… Building a positive reputation on your realm helps open doors in the future as players recognise you. Next, find a guild welcoming of your future tanking ventures. For gear, Nat Pagle’s Broken Reel is advised going into TBC.
____________________________________________________________________________________________________________________ Have questions? Ask me live: https://www.twitch.tv/caperfin
Server : Mirage Raceway
Faction : Horde
The Big Lebowski invite you to venture beyond the Dark Portal with us…
Wednesday 19:00 to 22:00 Realm Time
Sunday 19:00 to 22:00 Realm Time
Approach to Raiding
Like most people, we have busy lives so we will be adhering to a 2 night raiding schedule for current content, this doesn’t mean alt runs etc will not be scheduled if there is enough demand but they would be purely optional for those who have to spend time doing the constant IRL rep grind with their partners etc.
Despite this relaxed approach we still expect our raiders to come prepared and perform well to ensure we’re clearing content efficiently whilst sill having fun. Previously we have had no issues clearing content on this limited raiding schedule and expect that to continue in TBC classic.
The Big Lebowski started life as a group of friends who met playing CS 1.6 many moons ago (that shows how old some of us are).
We then evolved into a World of Warcraft Guild back in around 2007 and established ourselves as a solid guild with a good balance of raiding progression with a social relaxed vibe. A lot of our founding members literally grew up with TBC and we all understand the balance between in game and real life commitments (we’d all like to be in game more, right?)
We have always enjoyed being part of a strong community of like minded players and have recently reformed in Classic with the anticipation of TBC where we had some of our best times as a group and online community.
What We Offer
A mature environment for levelling and group play
Progressive but relaxed end game experience
A fun, helpful and inclusive atmosphere
What We Expect
People willing to help build and grow a serious, successful and fun TBC raiding guild
Expand the Guild
Run Raids before TBC is released
Tanks : High
Healers : High
Ranged DPS : High
Melee DPS : High
Now the rebuild of the guild has been in full swing we have a solid foundation of original and new members ready for TBC, we are currently still welcoming all classes of all levels to join us, however we are still seeking level 60’s to experience some classic raiding as a team before TBC is launched.
Feel free to jump on the guild discord and get in touch
Discord - discord.gg/BSGpZH4gpH
Twitter - https://twitter.com/TblWow
You can also contact an officer in game for further info :
Thank you for reading
<Tempest> of Khaz'goroth/Dath'remar is recruiting!
We are a laid back 21+ guild based in Australia for the most part. We understand that some don't have a large amount of time to commit to raiding due to real life commitments- jobs, kids, hassles etc 😛
Because of this we are dedicated to providing a stress free raiding environment 2 days per week in addition to an active social community.
Social apps are available for all classes and levels! If this sounds like the guild for you please contact us!
Previous tier progression was 1/7M and 3/3H
We raid from 8pm sharp server time Sundays and Wednesdays for 3 hours and predominantly use loot council for loot distribution.
1x Tank- any class - must also be comfortable dpsing
DPS with healing offspecs
-Enh or Ele Shaman
-Feral or boomkin druid
We would also consider the following DPS classes without a healing OS
We will of course give consideration to those who fall outside our recruitment needs if you think you may be a good fit for Tempest.
If this sounds like you, or you would like some more info please pst or mail Aereth (Aereth#1439).