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Season 7 Basic Hunter Deck

Last updated on Oct 01, 2014 at 07:17 by Poyo 14 comments

Table of Contents

This Hunter deck:

  • is meant for players who are new to Hearthstone, and/or who have not invested much (or any) real money into the game;
  • is comprised only of cards that are granted to you for free as a reward for completing the tutorial and leveling a Hunter to level 10;
  • does not include any Common, Rare, Epic, or Legendary cards.

While there are obvious weaknesses due to the Basic-only limitation, this deck is balanced, and quite strong. It should allow you to defeat the AI (in both Normal and Expert modes), and it can hold its own against players using Rare, Epic, and even Legendary cards in Play mode.

In addition to listing the deck, we will also explain why some cards have been included or excluded, how some of the minions in the deck are best played, and what changes you can make to the deck.

Note that to succeed with this deck (as with all decks), you need to make the correct decisions while playing. For this reason, we advise you to also read these two articles: Card Advantage and Why Am I Losing?.

1. S7 Basic Hunter Deck

Our deck costs 0 Arcane Dust and it is made up of the following cards.

Hunter Cards Neutral Cards

1.1. Mana Curve


2. Overview of the Strategy

As a Hunter, you are generally very aggressive. Your Hero Power, combined with the damage of your Beasts, especially when buffed by Houndmasters is enough to allow you to take out the opponent at any stage of the game.

You should use your Starving Buzzards to draw more cards, so do not play them on a turn when you cannot play at least another Beast, since your opponents will try to kill your Buzzards quickly, meaning they will often not survive your opponent's turn.

With the buff your Houndmaster provides, as well as the stat increases from the Shattered Sun Cleric and Stormwind Champion you can have very strong minions, so try to exploit these interactions and generate as much value on the board as possible.

3. Brief Card Analysis

The deck we listed is quite flexible, meaning that you can make changes to it to better tailor it to your preferences or play style, especially where the neutral cards are concerned.

In the sections that follow, we will give you a bit of insight into some of our choices.

3.1. Neutral Cards

The Elven Archer brings rather low value, however its Battlecry can easily create card advantage when given the opportunity to take out a minion with 1 health. Hunter's Mark will reduce any minion's health down to 1 and thus make it an excellent target for your Elven Archer.

The Acidic Swamp Ooze is the only Basic card that allows you to remove an opponent's weapon. When playing against Hunters, Paladins, Rogues, Shamans, and Warriors, you should save this minion and use its Battlecry to destroy your opponent's weapon. If playing against one of the other classes (or if you do not believe your opponent has a weapon), you should simply play this as a 3/2 minion.

The River Crocolisk may seem mediocre, however when buffed with Shattered Sun Cleric, you can easily take out any 2 Mana minion and create card advantage.

The Razorfen Hunter makes a great target for your Shattered Sun Cleric, while the Boar can be a suitable target for your Houndmaster. Trading either of your minions for one of your opponent's will create card advantage.

The Shattered Sun Cleric is already a very efficient minion at 3/2 for a cost of 3, but you can use it to buff another one of your minions with +1/+1. This is great since it allows you to have your minions trade up (that is to say, to trade with a higher-costing minion).

The Oasis Snapjaw may seem to have rather low attack for its cost, however when buffed with Houndmaster, Oasis Snapjaw will turn into an outstanding Taunter that will likely give you advantage on the board.

The Stormwind Champion, in addition to his high stats, also buffs all your other minions with +1/+1. If you can keep this minion up, he will allow most of your other minions to engage in favourable trading with your opponent's minions, and he will create an advantage in your favour.

4. ChangeLog

  • 30 Sep. 2014: The deck has been updated in order to accommodate the recent Starving Buzzard change. Novice Engineer and Ironforge Rifleman were removed from the deck and replaced with two Razorfen Hunter, an additional Oasis Snapjaw, and an additional Stormwind Champion, in order to slow the deck.
  • 06 Jul. 2014: The deck has been reviewed and deemed valid for Season 4.
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