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Damien

Hearthstone Fast Discard Warlock Zoo TGT

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It seems like Succubus would be a perfect fit here. Has this been tested?

 

Main weakness of Succubus is getting killed by 2-drops. This zoo works as any other zoo by buffing your small minions and trading up, but Succubus often trades down and that is exactly what you don't want to do when playing zoo.

 

 

Should I replace 2 Imp gang boss with 2 Voidcaller in case I have both Doomguards in my hand?

 

Imp Gang Boss is very powerful minion and should definitely stay there. Doomguard are one of the ways to discard cards which is the "soul" of this deck (or at least the deck name implies it). You have multiple small minions you don't really care about and Fists of Jaraxxus that are really bad when played from hand rather than being discarded. But of course, I may not be right.

Edited by positiv2

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Guest Sebro

I have massiv problems to stay on board with this deck. Minions are mostly killed/traded befor they can attak. So i run fast out of cards and tapping myselfe to death. Also Wrathguard is absolutley worse against mage.

 

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Guest Aanvil

I have been laddering with a very similar deck for the new season and came here looking for ideas.  I chose to run with two dark bombs and the second power overwhelming instead of the implosion + dire wolves.  I have found the dark bombs to be excellent, either to remove critical early minions or as another way to extend my burst in the end game.  I've had good results against warriors, including Patron, as the deck is fast enough to blow them out before they can get set up.  Secret Paladins remain very common, and although I've had the edge in that matchup, it could be better.  I've been running leper gnomes instead of the argent squires but recently switched one out for a haunted creeper for that reason.  Hunter has been a bad matchup, but is quite rare so far this season.

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Guest Rajang

I have massiv problems to stay on board with this deck. Minions are mostly killed/traded befor they can attak. So i run fast out of cards and tapping myselfe to death. Also Wrathguard is absolutley worse against mage.

Same problem here. Most matchups are not good at all, I actually regret wasting dust on this deck.

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Guest telekom

Hellfire instead of Fist of Jaraxus is much better option IMO

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Hellfire instead of Fist of Jaraxus is much better option IMO

 

If anything you play Hellfire instead of Implosion in this deck. Fist of Jarraxus is core to the strategy.

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I have massiv problems to stay on board with this deck. Minions are mostly killed/traded befor they can attak. So i run fast out of cards and tapping myselfe to death. Also Wrathguard is absolutley worse against mage.

Same problem here. Most matchups are not good at all, I actually regret wasting dust on this deck.

 

 

I think the matchups are actually pretty solid for this deck right now. It's decent against Secret Pally, it's great against Tempo Mage, strong against Druid, average against Control Warrior. That's a big chunk of the meta right there.

I'll confess I haven't played it in a little while, but Reynad played an incredibly similar list on stream a few days ago at rank 2-1 and got excellent results.

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Guest Tundijaan

I love this deck, after spending nearly $500 bucks .. I am enjoying this deck that cost sub 1500 dust .. holy mother of god I love it!!! especially if you can smash em before 7th round

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Guest Vincent

I switched the 2 flame jugglers with the new dark peddler and it works nicely, the 40% extra for class cards makes it so you can get +4 dmg regularly. I hit legendary with it btw tongue.png. with like only playing this deck. If anyone has other things switched to make room for dark peddler I am curious to know what.

 

Thanks for the deck btw. its great

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Guest Guest

I'm having trouble removing large health minions with this deck. Example: Playing a Priest that doubled the health of a Tournament Medic, making it a 1/16. I couldn't keep up after that. He slowly came back from low health to win. I literally had no way of dealing with it. Then he dropped Justicar and I pretty much started dry humping the concede button

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Guest CabeçadePorc

Awesome deck! Started playing Hearthstone 4 or 5 days ago. I feel like a pro now xD Lost a few games in the start (3 or 4), then read the guide carefully, watched some pros plays similar decks, and then got from rank 20 to rank 13 WITHOUT LOOSING!!

I wonder how long this streak will last xDD

The funny thing is: i got the dust to craft this deck by desenchanting a Golden Legendary i got on the 3rd deck i opened xDDDDD

 

Btw i performed some changes on the deck because i dont have any adventure done, so im not playing with Nerubian Egg or Imp Gang Boss. I have 1 extra Power Overwhelming, 1 extra Imp-losion and 2 Void Terror (it seemed to me like a good way to counter mages and heroes with multiple minion damage, plus it works out well with power overwhelming).

What do you think about my changes?

Thanks for sharing this deck.

 

 

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Awesome deck! Started playing Hearthstone 4 or 5 days ago. I feel like a pro now xD Lost a few games in the start (3 or 4), then read the guide carefully, watched some pros plays similar decks, and then got from rank 20 to rank 13 WITHOUT LOOSING!!

I wonder how long this streak will last xDD

The funny thing is: i got the dust to craft this deck by desenchanting a Golden Legendary i got on the 3rd deck i opened xDDDDD

 

Btw i performed some changes on the deck because i dont have any adventure done, so im not playing with Nerubian Egg or Imp Gang Boss. I have 1 extra Power Overwhelming, 1 extra Imp-losion and 2 Void Terror (it seemed to me like a good way to counter mages and heroes with multiple minion damage, plus it works out well with power overwhelming).

What do you think about my changes?

Thanks for sharing this deck.

The changes are OK, except for 2 Void Terror. Sometimes even one is too much, let alone two of them. You can keep one and swap the other one with Dark Iron Dwarf.

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Guest polynano

Thanks for posting this deck. I never made it above rank ~15 before using this deck. I am now at rank 10 and rising. I personally found it beneficial to replace the flame jugglers with ironbeak owls. The advice for playing this deck was very helpful.

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