Jump to content
FORUMS
Sign in to follow this  
Damien

Hearthstone Fast Discard Warlock Zoo TGT

Recommended Posts

Guest Coochie Killer

Great deck. Has worked so far in about my first 15 matches. I believe I won atleast 70% of those. Plus its a fun way to play, especially when you are down about 20 health and get a nice little come back for the victory.

Share this post


Link to post
Share on other sites
Guest Ghostian

Interesting deck... I noticed no ironbeaks. How do you deal with taunts? What would you swap? I'm also surprised to see a deck with Wrathguard and Fists as a viable ladder deck. Do you think these cards are more valuable than what you substituted them for from a zoo deck prior to TGT? 

Share this post


Link to post
Share on other sites

I can't get higher than 10 rank with this deck. Is it my fault?

 

Zoos and other decks with low curve are hard to play optimally. After multiple games with this deck, your performance should improve and so should your winrate. 

  • Like 1

Share this post


Link to post
Share on other sites

Interesting deck... I noticed no ironbeaks. How do you deal with taunts? What would you swap? I'm also surprised to see a deck with Wrathguard and Fists as a viable ladder deck. Do you think these cards are more valuable than what you substituted them for from a zoo deck prior to TGT? 

 

This is a very different deck from the pre-TGT Zoo deck that ran the Voidcaller package with the big minions like Malganis. This version is more akin to the early builds of Zoo in that it just tries to be as fast and efficient as possible and overwhelm the opponent on the board every turn. It's a different idea with different matchups.

Share this post


Link to post
Share on other sites
Guest JadeBuddha

If I was going to switch out Fist of Jaraxxus for Hellfire, would you advise changing the Wrathguards, too? There would seem to be some negative synergy, but perhaps the Wrathguards are just too good to get rid of.

Share this post


Link to post
Share on other sites
Guest cutslyx

What is the reason for not using minions like leper gnome or worgen infiltrator instead of argent squire? Since its a rush deck anyway it makes more sense to me to just go all out rush?

 

Im rank 10 newb so im not critisizing just wondering :-)

Share this post


Link to post
Share on other sites

Argent Squire is better against Aggro mirrors, since it trades much more effectively, it's NOT a face deck, you need to get the board and then push damage all at once when you have control.

Share this post


Link to post
Share on other sites
Guest Humberto

How bout a wrathguard for hellfire instead of fist? since they have negative synergy

Share this post


Link to post
Share on other sites

That might be a better idea, but I think you'd find yourself light on early pressure quite often. Worth giving it a go though, let me know it works out.

Share this post


Link to post
Share on other sites
Guest Humberto

I don't have the flame jugglers, but I found that the haunted creepers increase knife juggler's power against aggro and are overall so great I don't know if the flame jugglers could be better. When I have them I'll try them out, they might make matchups against control better.

 

That might be a better idea, but I think you'd find yourself light on early pressure quite often. Worth giving it a go though, let me know it works out.

 

I ended up not using hellfire at all. The fast start of zoo is enough to deal with most enemy floods, and since I usually have several minions on the board it just wasn't working. Knife juggler plus haunted creeper/imp gang boss/nerubian egg/imp-losion and other small minions deals with most things hellfire would be useful for. Regarding your suggested switch for hellfire, I absolutely would not trade fist of jaraxxus for anything, since it's so useful when paired with soulfire or doomguard that it's just too good. If aggro were a problem and I were to switch hellfire for anything I think it would be imp-losion, since single target removal or trades are pretty consistent in this deck, you can't use it for burst to face, and they don't work too well together. Plus if I need to be better against aggro imp-losion isn't going to be very useful anyway, since it seems best versus control.

 

It turns out I love wrathguards so much that there's no way I would trade them for anything. It makes anti aoe decisions more interesting though xD

 

TL;DR: In summary, against an aggro meta I would use hellfire and haunted creepers, against control imp-losion and flame jugglers, and for more balance imp-losion and haunted creepers. Everything else seems to work really well.

 

Finally, I'm thrilled there's a new zoo deck similar to the original archetypes. When I started playing (around the naxx release) I used your zoo deck for great results, and I'm so happy it's back. The other more mid range versions weren't as fun for me.

 

Thank you for all your decks, I use them all the time!

Share this post


Link to post
Share on other sites
Guest Mynameispo

How would u counter aggro paladin decks with this? Also wrathguard seems bad against hunter match ups 

 

 

Share this post


Link to post
Share on other sites
Guest Zjapa

What about using Shadowflame instead of one fist? This seems to have synergy with wrathguard.

Share this post


Link to post
Share on other sites

Shadowflame is too situational and is a really crappy topdeck, you want to tap into cards you can use every turn with this deck, not hold situational combo pieces.

Share this post


Link to post
Share on other sites

How would u counter aggro paladin decks with this? Also wrathguard seems bad against hunter match ups 

 

You just have to outvalue them on the board, your trading should be a lot more efficient than theirs most of the time and they usually only play 1 Consecration for board clear. Match up is pretty decent.

 

Yes Wrathguard kinda sucks against Hunter, but so has Flame Imp since the beginning of time and that never stopped anyone from playing that.

Share this post


Link to post
Share on other sites
Guest ELeite

It seems like Succubus would be a perfect fit here. Has this been tested?

Share this post


Link to post
Share on other sites
Guest Corkthomas

What about the Tiny Knight Of Evil? Wouldn't that make sense in a deck based on discards?

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Blizzard released the 17.2.2 client patch for Hearthstone to fix a bug related to the closed shop that occurred due to a missing runtime dependency.
      (Source)
      We’re currently in the process of deploying a 17.2.2 client patch that will address the following items:
      Fixed a bug that would cause a crash on mobile when clicking the eye to see who is spectating. Fixed a few various issues that would lock the game state when playing certain cards from hand. Fixed a bug where some players in Europe were only given the option of Warrior as their free deck after graduating the new player ranks. Fixed a bug where the shop would be closed when launching Hearthstone due to a missing runtime dependency. If the shop is still closed after updating to 17.2.2, try swapping to another region on the launcher and swapping back before opening Hearthstone again.
      The incorrect Mana display bug for mobile users will be fixed in the next update.
      (Source)
      Any updates on when the incorrect mana bug for mobile players will be fixed?
      Hey! This will be fixed in our next major update.
    • By Zadina
      A new blog post has been released, detailing a dozen card changes coming to the game on Monday 18th of May.
      Shaman is getting some much needed help, since three of its cards will be buffed - although it is debatable if these buffs will be enough to move the class out of the bottom.
      As far as the nerfs are concerned, two more Demon Hunter cards (who would have thought?) are getting toned down. Scavenger's Ingenuity, Shadowjeweler Hanar, Blackjack Stunner, Imprisoned Scrap Imp, Bloodboil Brute, Bloodsworn Mercenary are also getting tweaked.
      Nerfed cards will be eligible for a refund until June 1st.
      The patch also brings a bug fix for Ethereal Conjurer, which was causing the game to lock by not offering any Discover options. 
      Don't forget you can grab a free Nemsy until May 19, as part of Patch 17.2.0.
      Blizzard Entertainment
      On May 18, we’ll be releasing a 17.2.1 balance patch that includes updates for a dozen cards in Standard, as well as a bug fix for Ethereal Conjurer.
      Balance Updates
      Aldor Attendant:
      Old: [Cost 2] 2 Attack, 3 Health → New: [Cost 1] 1 Attack, 3 Health.
      Torrent:
      Old: [Cost 5] → New: [Cost 4].
      Shattered Rumbler:
      Old: 4 Attack, 6 Health → New: 5 Attack, 6 Health.
      The Lurker Below:
      Old: 6 Attack, 3 Health → New: 6 Attack, 5 Health.
      The 8 cards below will be eligible for a full dust refund until June 1.
      Priestess of Fury:
      Old: 6 Attack, 7 Health → New: 6 Attack, 5 Health.
      Crimson Sigil Runner:
      Old: 2 Attack, 1 Health → New: 1 Attack, 1 Health.
      Scavenger's Ingenuity:
      Old: Draw a Beast. Give it +3/+3. → New: Draw a Beast. Give it +2/+2.
      Shadowjeweler Hanar:
      Old: 1 Attack, 5 Health → New: 1 Attack, 4 Health.
      Blackjack Stunner:
      Old: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (2) more. → New: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (1) more.
      Imprisoned Scrap Imp:
      Old: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2. → New: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1.
      Bloodboil Brute:
      Old: 6 Attack, 8 Health → New: 5 Attack, 8 Health.
      Bloodsworn Mercenary:
      Old: 3 Attack, 3 Health → New: 2 Attack, 2 Health.
      Game Improvements and Bug Fixes
      Ethereal Conjurer will now function correctly and will no longer lock the game state when played.
    • By Damien
      This thread is for comments about our Kibler's Quest Warrior.
    • By Damien
      This thread is for comments about our Gle's Bomb Warrior.
×
×
  • Create New...