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So i'm currently looking for an addon which shows the poison uptime on the enemy nameplate. I'm currently using KuiNameplates, but by default it only shows the uptime on me bleeds, and it gets quite annoying looking at the enemy unit frame for Surge of Toxins. Is there any way to add it to the display, or does anyone know of an nameplate addon which shows poison uptime on the nameplate along with bleeds?
I thank you all beforehand for all help.
I've just started using the Agonizing Poison build and I'm enjoying it, but I'm of course still having the ever-annoying problem of not being able to do much AOE damage. I decided to try switching to deadly for trash (then back to AP for bosses ofc.), especially in aoe heavy dungeons and it seems to be giving me better results. I would assume this is due to getting more immediate effects from DP than AP on quick pulls.. Does this make sense? Or am I just imagining things?
I have simple question.
What to do when Im missing one combo point and all my bleeds are ticking ??
1. I have 4 out of 5 combo points, do I cast 4cp Envenom or do I use Mutilate or Hemo to get that one missing point and then cast full 5cp Envenom ??
2. Im 5 out 6 combo points (with Deeper Stratgem talent), same as above, do I cast Mutilate, Hemo to get full 6cp, or I just dump 5cp Envenom ??
So, my mates says I have really bad dps for a rogue. I don't really know why. I make sure to prepot, take advantage of set bonuses etc, pool my energy to 70% before I use envenom, have rupture up as much as possible as well. So obviously I make some mistakes at times, but I really don't think my dps should be as low as it is.
Here's my armory.
Here's logs from the past 3 weeks. Look for Vanqueef.
if armory isn't updated I use double [sorka's Chainfist] for combat (685) with mark of the frostwolf on both for combat. I use [Fang of the Pit] and [Wild Gladiator's Shanker] for assasination. Both with mark of bleeding hollow.
having only just returned to the game after a few months and seeing the assassination buffs of 30% to envenom and mutilate and the majority of raiders rolling assas on the PTR, will we likely see a single target return to assas come 6.2?
the sub buffs although good are lower than the assas buffs although sub is significantly ahead right now so whether it stays proportionally better despite uneven buffs i am not sure.
can anyone shed any insight to the likelihood of raid specs in terms of performance? the rogue changes seem pretty set in stone now so i want to try and sort everything out pre-6.2!