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Malygos Miracle Rogue Karazhan Standard Deck

Last updated on Oct 22, 2016 at 15:29 by Sottle 9 comments

Table of Contents

The following guide outlines how to play Malygos Miracle Rogue. Miracle Rogue has fallen out of favour in recent times due to the nerf to Gadgetzan Auctioneer. However, cards such as Tomb Pillager and Emperor Thaurissan combine to make the deck powerful again.

Standard format means the game loses some of its best defensive options in Sludge Belcher and Antique Healbot. However, due to the removal of most efficient Deathrattles and Loatheb from the game, many of Rogue's biggest obstacles are no longer in the format.

One Night in Karazhan introduces Barnes to the deck which has a variety of great value outcomes in this deck, but can ultimately summon Malygos from your deck and leave plenty of spare Mana available to cast burst spells.

1. About the Author

This deck is presented to you by Sottle, a professional Hearthstone player who plays for compLexity Gaming. Sottle regularly streams on Twitch and explains all of his moves. Watching him is a good opportunity to see how this and other decks play out in practice, and how decisions are made in real time.

2. Malygos Miracle Rogue Karazhan Standard Deck

Our deck costs 6,320 Arcane Dust and it is made up of the following cards.

Rogue Cards Neutral Cards

2.1. Mana Curve


3. Strategy

Miracle Rogue is a combo based deck built around drawing through your deck quickly with Gadgetzan Auctioneer. There are many different variations, but this particular guide is concerned with the Malygos based build.

Since the deck is highly focused around Gadgetzan Auctioneer, the card list features a high amount of card draw to help you cycle through the deck and find your Gadgetzan. These cards, such as Shiv and Fan of Knives are important in the early game as they can serve the double purpose of removing your opponent's early minions, as well as helping you to dig deeper into your deck.

Managing the Rogue Hero Power is also hugely important in the early turns. A very common turn 2 play for this deck is simply to use Dagger Mastery and equip a Wicked Knife. It is important not to waste charges of this weapon by attacking your opponent's face, as having a dagger available on as many turns as possible is much more important than doing 1 damage to your opponent. The exception to this rule is when you expect to have spare Mana the following turn to be able to use Dagger Mastery again. In this case, attacking your opponent is fine if there is no better target available.

Also key to the early turns are your early Minions such as SI:7 Agent. SI:7 Agent will be key to removing your opponent's minions early and starting to take control of the board. If you have an SI:7 Agent in hand, pay close attention to cards such as Backstab or Deadly Poison as these cheap spells are important to activate the SI:7 Combo effect. Avoid using a Backstab or Deadly Poison if you feel you will need it in a later turn to Combo with your SI:7.

Once you have successfully navigated these early turns, Miracle Rogue really starts to come into its own in the mid-game. You will begin to drop strong minions such as Azure Drake to dig further through your deck and buff your removal cards, and wait to begin your "Miracle" turn. The League of Explorers expansion has added another key card for these mid-game turns in the form of Tomb Pillager. Playing out a Tomb Pillager on turn 4 is crucial for gaining and additional The Coin in your hand, since it allows you to create more powerful Miracle turns with your Gadgetzan Auctioneer.

Barnes is another key minion in these mid-game turns. Unlike many decks that included Barnes it is usually not correct to simply play Barnes on turn 4 and hope for a powerful outcome, since many of your best outcomes rely on you have Mana to spare to take advantage of the effects. Primarily, Gadgetzan Auctioneer and Malygos can both be summoned and allow you to activate powerful turns using any Mana that you have left over. It is important to remember that the card that is summoned is still in your deck, so you should not feel like you have to commit to burning through your Spells if you get one of these outcomes from Barnes.

The name Miracle Rogue comes from extremely powerful turns this deck is capable of. Using Gadgetzan Auctioneer in combination with Preparation can draw enormous amounts of cards while simultaneously clearing your opponent's board. The goal of this is to dig through your deck quickly and to draw into your finisher, which in this deck comes in the form of Malygos.

Choosing when to begin your "Miracle" turn is key to success with this deck. A good turn usually consists of dropping Gadgetzan Auctioneer and using at least 1 Preparation whilst simultaneously clearing your opponent's board. However, there may be turns where waiting for this ideal scenario is too greedy, and you are forced into playing your Auctioneer earlier than you might like due to the speed of the game.

It is important in this deck to manage your Preparation usage carefully. Although in most Miracle Rogue builds Preparation is always best used to cycle additional cards using Gadgetzan Auctioneer, this deck has an additional use for them. After turn 9 you can use them in conjunction with Malygos to create huge damage spell combos that are not otherwise possible. Pay attention to whether it is more important to draw additional cards, or to save your Preparations for finishing power.

Furthermore, you have an additional Mana acceleration tool in this deck that can complicate your decisions even further. Emperor Thaurissan can be used to discount your entire hand, which plays into both incredible Gadgetzan Auctioneer turns, or destructive Malygos finishing combos. Emperor will go a long way to deciding the most efficient usage of your Preparations. If you are able to discount Malygos with Emperor Thaurissan, then your Preparations are free to draw you additional cards with Gadgetzan Auctioneer, since you will usually be able to fit in additional spells on top of your discounted Malygos without them.

Once you have drawn into your necessary finisher cards it is then simply a matter of ending the game. Malygos is a destructive force in this deck and when combined with Preparations, it can easily take the game away from your opponent. Primarily it will be used as a game winning burst combo in combination with Sinister Strike and Eviscerate but it can also be used for board control as an emergency with cards such as Backstab and Fan of Knives. The board control play is not advised in most matchups however, as if your opponent is able to remove Malygos, your deck can flounder without its win condition.

3.1. Synergies & Combinations

Miracle Rogue is perhaps the most combo reliant deck in the game, and as such listing all the synergies and combinations would be impractical. We will however, discuss some of the key interactions between cards and how you should use them successfully.

The Gadgetzan Auctioneer and spells combination is used to cycle through your deck. Using Preparation during this combo will lower your cheap spell's cost to 0 whilst drawing a card itself.

Malygos Combos are your primary finishers, as well as being enormously destructive to your opponent's board.

  • Malygos + Sinister Strike - 8 direct damage.
  • Malygos + Backstab - 7 damage single target removal for 0 Mana
  • Malygos + Eviscerate - 9 damage removal, or direct damage.

Backstab and SI:7 Agent is a key combo early against aggressive decks, able to effectively deal with 2 small minions on turn 3.

3.2. Mulligan Vs Aggro

Against Aggro, the key cards to look for in your mulligans are Backstab, SI:7 Agent, Swashburglar, Shiv and Fan of Knives. These cards will help you to stem the tide of your opponent's minions and give you enough time to draw into the cards you need.

Against minion focused aggressive decks such as Zoo, you simply need to survive long enough to gain control of the board once. Remove your opponent's minions at all costs and wait for a swing turn using Azure Drake or Gadgetzan Auctioneer + Preparation. However, against more bursty decks that are capable of creating damage directly from their hand you will tend to struggle with this deck. Do not be afraid to use your spells and Preparations early to control the board, since if you are able to live long enough to get Malygos in play, you will probably win regardless.

3.3. Mulligan Vs Control

Against Control, if you do not have a Tomb Pillager, Azure Drake, or Gadgetzan Auctioneer in your opening hand, you should mulligan away all of your cards to look for one. If you do have a Midrange minion, then you can consider keeping additional early game cards such as Backstab, SI:7 Agent, and Swashburglar. This deck is heavily favoured in most control matchups due to the amount of time you are given to set up for your mid- and late-game. As mentioned previously, you will need to manage your Preparations carefully between your Gadgetzan Auctioneer and Malygos. Evaluate the state of the game and decide whether you require more cards, or whether saving the Preparation for burst damage is more appropriate.

3.4. Card Swaps

Earthen Ring Farseer can included in the deck in place of 1 Shiv or Swashburglar in order to provide some sustainability to your life total.

4. ChangeLog

  • 22 Oct. 2016: -1 Deadly Poison, -2 Earthen Ring Farseer, -1 Violet Teacher, +2 Swashburglar, +1 Sinister Strike, +1 Shadow Strike
  • 19 Aug. 2016: Deck added.
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