positiv2 946 Report post Posted June 29, 2018 This thread is for comments about our Miracle Rogue. Quote Share this post Link to post Share on other sites
FanOfValeera 253 Report post Posted April 11, 2019 If there is an Academic Espionage in the deck, with Hench-Clan Burglar, running Underbelly Fence might be a good idea. To couple with Cold Blood, to kill some big minions. Quote Share this post Link to post Share on other sites
Guest alex Report post Posted April 27, 2019 Elven Minstrel is in wild Quote Share this post Link to post Share on other sites
Guest Shdow89 Report post Posted April 28, 2019 Wait, so this is a Wild set the? Since it uses Elven Minstrels? Are there any viable cards that would replace those in Standard? Quote Share this post Link to post Share on other sites
positiv2 946 Report post Posted May 1, 2019 The Elven Minstrel in the budget version of the deck should be replaced with EVIL Miscreant for Standard mode. Quote Share this post Link to post Share on other sites
mctanaka 0 Report post Posted July 1, 2019 How does Zilliax fit in? Quote Share this post Link to post Share on other sites
Keizoku 185 Report post Posted July 2, 2019 8 hours ago, mctanaka said: How does Zilliax fit in? The exact same way he fits in every other non-mech deck: with Rush, Divine Shield, Lifesteal and Taunt he'll get you at the very minimum one free trade, three health and force your opponent to either spend a small answer to get rid of him or give you three more health back. 2 Quote Share this post Link to post Share on other sites
mctanaka 0 Report post Posted July 2, 2019 I have been finding this deck surprisingly awkward. Many players have been heavily investing in Magnetic minions, giving them quite a bit of tempo advantage. Even the usually slow Priest can be surprisingly fast. Also, because of the prevalence of Magnetic, I've been getting zero value from Fan of Knives, because even Hunter decks have not been swarming the board with 1 health minions as they used to. If Fan of Knives is here just for the draw, then I'd suggest switching it to Shiv. Also, because so many players have been preferring Magnetic, Sap and Kidnapper surprisingly efficient, since you are worried about one big minion instead of several small ones. I'm not that good a player and I have just recently returned to Hearthstone, so it might be that I'm simply playing my cards the wrong way. On the other hand, I distinctly remember Rogue being a very fast deck, so I find it weird that a single new property (Magnetic) is able to outrun Rogue on this scale. Quote Share this post Link to post Share on other sites
Keizoku 185 Report post Posted July 4, 2019 Miracle Rogue is a fast deck overall, but it starts off slow and steady to build up fuel for the 'miracle', at which point you turn into a supersonic with fully open throttle, post-combustion and water injectors on. But a good aggro deck that goes all-out right out of the box can sucker-rush you down while you try to build up. Add to that, Mecha'thun, Chef Nomi (and to a lesser extent Shirvallah, the Tiger) have made it possible for other classes than Rogue to go 'miracle', making it desirable to powerdraw through the deck as fast as possible in order to reach their win condition. I would counsel to keep FoK, though. While it's not great at dealing with a mech's main body, it is pretty convenient to deal with the numerous 1/1 bodies they tend to spawn on death. 2 Quote Share this post Link to post Share on other sites
mctanaka 0 Report post Posted July 11, 2019 I get you. But I think the "miracle" condition of this deck is weak compared to others. I've been finding lots of surprisingly aggressive decks, so much so that I have to spend quite a bit of spells just to survive. Then, even when I reach the miracle condition, I have sort of run out of things to "miracle" with. Between swarms of murlocs and magnetic minions, I have been finding it consistently hard even to survive. I've been thinking of switching deck or even class altogether. ? Quote Share this post Link to post Share on other sites