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Season 10 Low Budget Paladin Aggro/Rush Naxx Wild Deck

Last updated on Sep 03, 2014 at 13:22 by Poyo 1 comment

Table of Contents

Disclaimer: this deck has been archived. It remains on the website for documentation purposes, but we no longer maintain it and no longer guarantee that it works well in the current meta-game.

On this page, you will find a S10 low budget Paladin Aggro/Rush Naxx Wild deck. It costs 1,920 Arcane Dust to make (counting common cards) and will help you start climbing the rankings.

1. S10 Low Budget Paladin Aggro/Rush Naxx Wild Deck

Our deck costs 1,920 Arcane Dust and it is made up of the following cards.

Paladin Cards Neutral Cards

1.1. Mana Curve

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2. Strategy

This Low Budget Paladin Aggro/Rush Deck is extremely aggressive and can quickly build up immense pressure, which can easily throw any opponent off balance.

Early pressure is essential, and since the deck offers a variety of cheap minions such as Undertaker, Leper Gnome, Haunted Creeper, Loot Hoarder, Harvest Golem, and Dancing Swords, you will often be able to overwhelm your opponent in the early game. The Deathrattle minion base will buff your Undertaker which can easily become a huge threat for your opponent.

Since you are playing a minion heavy deck, Knife Juggler will provide additional pressure with every minion you play and potentially help you create card advantage with its ability.

Aldor Peacekeeper may appear mediocre in value, however its Battlecry will grately diminish the value of another minion and help you gain advantage on the board.

Since you will often have early board presence, Avenge provides great value at extremely low cost which will result in additional pressure.

All previously mentioned cards are extremely cheap, and since most of your deck follows an aggressive Mana curve, you will often be able to burn through most of your hand in the first few turns, which opens up an opportunity for a Divine Favor, your main source of card advantage. Since its effect highly depends on your start and your opponent's play style, it will often create insane card advantage against mid-range or control decks, while against other aggressive decks, you will often be satisfied with a 2-for-1.

Truesilver Champion can provide instant damage, however in most situations you will use them to clear a path for your minions.

Equality can sometimes allow you to trade your Silver Hand Recruits for high value minions, however in most situations you will try to combo it with Consecration or Avenging Wrath, which can easily clear your opponent's entire board as well as inflict decent damage on their hero.

2.1. Synergies and Combinations

Equality + Consecration will wipe your opponent's entire board, except for minions with Divine Shield.

Equality + Avenging Wrath will often wipe your opponent's board as well as provide substantial damage to their hero. In fact, you can always anticipate Avenging Wrath to do its full damage (minus the number of minions the opponent has) to their hero.

2.2. Mulligan / Starting Hand

As already mentioned, your early game is extremely important and you should always attempt to be as aggressive as possible, which means swapping any expensive cards away for cheap minions.

When playing against extremely aggressive minion-heavy decks such as aggro Warlocks, you should always keep Consecration, while against mid-range or control decks, you should always keep Divine Favor, as it will always provide the card advantage needed to keep up your pressure.

2.3. Card Swaps

You can always deal with taunters with your Equality combos, however if you are constantly matched against such decks, you can consider getting Silence by including Ironbeak Owl or Spellbreaker in your deck.

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