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Season 7 Legendary Miracle Rogue Naxx Wild Deck

Last updated on Aug 30, 2014 at 16:37 by Poyo 1 comment

Table of Contents

Disclaimer: this deck has been archived. It remains on the website for documentation purposes, but we no longer maintain it and no longer guarantee that it works well in the current meta-game.

On this page, you will find a S7 legendary budget Miracle Rogue Naxx Wild deck. It costs 6,620 a total of Arcane Dust to make, and it is called legendary because it utilises any number of required Legendary cards. This deck is designed to help you reach the top of the rankings (and possibly even Legend rank).

1. S7 Legendary Miracle Rogue Naxx Wild Deck

Our deck costs 6,620 Arcane Dust and it is made up of the following cards.

Rogue Cards Neutral Cards

1.1. Mana Curve


2. Strategy

This Legendary Miracle Rogue Deck offers solid early game control as well as combos that will allow you to maintain the board, create card advantage, and ultimately finish your opponent.

Since the deck mainly consists of spells, Gadgetzan Auctioneer will be your main source of card advantage. The Auctioneer allows you to cycle your spells, which will give you access to your finishers.

Backstab is an outstanding removal that can take out most early threats as well as trigger some of your combo cards. Since Backstab costs 0 Mana, you will often be able to cycle it easily with your Auctioneer or play a big early game Edwin VanCleef.

Preparation is extremely strong in this deck, as it will allow you to play spells when you have already used up your Mana. It can also be used early in the game to play a big Edwin VanCleef on the board. In the mid-late game, when Mana issues are less common, you will mostly cycle it with your Auctioneer.

Shadowstep can sometimes be used to return your Auctioneer to your hand, if you cannot Conceal it. Occasionally, you can use Shadowstep to bounce your SI:7 Agent and use it as removal, or your Earthen Ring Farseer in order to restore additional health. That said, in most games you should consider Shadowstep as your finisher, and use it with Leeroy Jenkins for an additional attack.

Cold Blood can help you get lethal damage with Leeroy Jenkins or other minions that can attack. In most situations, however, you will simply play it on your Auctioneer, if you can attack with it the same turn or if you can Conceal it.

Conceal will protect your Auctioneer and any other minions that can be used to bring your opponent within kill range.

Deadly Poison will empower your Dagger Mastery, which can easily serve as removal as well as to pressure your opponent. Paired with Blade Flurry, you can inflict decent AoE damage and sometimes even wipe your opponent's entire board, as well as damage their Hero.

Bloodmage Thalnos is an extremely card efficient source of Spell Damage that can easily empower one of your AoE spells, such as Blade Flurry or Fan of Knives, as well as any other direct damage spell.

Eviscerate is one of the best sources of removal, as it can take out most early-mid game minions, especially when empowered with Spell Damage. Eviscerate can also be used as a finisher.

Loot Hoarder is card efficient, which will never result in card disadvantage unless silenced, and can thus be used to thin your deck and pressure your opponent. Loot Hoarder can create card advantage when traded against another minion, which will often make it a valuable play against aggressive decks.

Sap will always delay your opponent, which can sometimes help you survive an additional turn. In most situations, however, you will use your Sap in order to remove your opponents Taunter, allowing your Leeroy Jenkins to go for the kill.

Shiv can sometimes be used as removal. In most situations, you will simply cycle it and use it to thin your deck. When played with Auctioneer, you will draw 2 cards and create decent card advantage.

Earthen Ring Farseer provides minor healing that can be beneficial against aggressive decks, as it will diminish some of their pressure. You can always use Earthen Ring Farseer for pressure of your own or trade it against another minion in order to delay your opponent.

Edwin VanCleef can be an alternative win condition, especially when played early with The Coin and your other cheap spells such as Preparation and/or Backstab.

Fan of Knives can create card advantage by taking out a minion against an aggressive deck. Against a passive opponent, however, you will often be able to use Fan of Knives on an empty board, just to cycle it and get a new card.

SI:7 Agent can be an amazing play, provided that you have The Coin or another cheap spell that can efficiently trigger its combo. SI:7 Agent will often create card advantage when used to take out a minion and provide decent pressure.

Leeroy Jenkins is your primary win condition. Leeroy has Charge and can thus be used to attack multiple times when bounced with Shadowstep. Ideally, you could attack with Leeroy 3 times if you have 2x Shadowstep, which would inflict 18 damage.

Azure Drake is mainly played because of its card efficiency. The Spell Damage it provides can be beneficial when buffing an AoE spell such as Blade Flurry or Fan of Knives, as well as any direct damage spell.

Loatheb provides solid minion value and will cause nightmares to any spell heavy opponent. With proper anticipation, you can easily destroy your opponent's plans and prevent a potential board wipe.

2.1. Synergies and Combinations

Gadgetzan Auctioneer allows you to cycle your spells. This can, and often does, lead to card advantage, but the main reason why you want to cycle your spells is to thin your deck and gain access to your key cards.

Shadowstep offers several combos that can be used for removal, healing, protection, or deadly damage.

  • SI:7 Agent + Shadowstep: SI:7 Agent usually serves as removal, but, in some rare situations, you can use it as a finisher.
  • Earthen Ring Farseer + Shadowstep: on rare occasions, you will be forced to use Shadowstep on your Farseer as a last resort for additional healing.
  • Gadgetzan Auctioneer + Shadowstep: your Auctioneer is essential and while you will always want to protect it, by using Conceal, for example, there will be situations where your Auctioneer is on the verge of dying and the only way to keep it alive (unless you have another Auctioneer in your hand, of course) will be to Shadowstep it and play it again the next turn.
  • Leeroy Jenkins + Shadowstep: you can play Leeroy up to 3 times in the same turn if you have 2 Shadowsteps.
  • Loatheb + Shadowstep: this combo is generally a bad idea, because Shadowstep is better used to finish off your opponent, but if you feel that you can kill your opponent the next turn, already have Loatheb on the board, and fear that your opponent can wipe your board (with a Flamestrike, for example), then you can Shadowstep Loatheb.

2.2. Mulligan / Starting Hand

If you suspect that you are up against an aggressive deck, then you should mulligan towards as aggressive a hand as possible and make sure you have the means to deal with any early pressure. Backstab and Deadly Poison can often be crucial in such match-ups, and so can SI:7 Agent, if you have the means to trigger its combo.

If you suspect that you are up against a midrange or control deck, you should consider keeping your Gadgetzan Auctioneer or Azure Drake, as well as any other cards that will help you transition to the mid game and cycle your cards (Shiv or Loot Hoarder, for example).

Edwin VanCleef can be an amazing play if you have The Coin or Backstab to trigger its combo. So, you should definitely keep Edwin if you have it in your hands and you play second or you have cheap spells to make it grow.

2.3. Card Swaps

Should the meta game be full of aggressive decks, you can consider including an additional Earthen Ring Farseer in your deck.

Azure Drake can be swapped for an Assassin's Blade that you can use for removal or, more likely, as a huge source of damage when buffed with Deadly Poison. Should you choose to include an Assassin's Blade in your deck, you can also consider getting a second Blade Flurry, if you are often matched against minion-heavy aggressive decks.

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