WotLK Classic Frost Death Knight Spell Summary
On this page, we present you with all spells and procs that you need to understand as a Frost Death Knight in WotLK Classic.
Frost Death Knight Spells in WotLK Classic
Death Knights have some of the strongest utility in the game thanks
to unique abilities such as 
Death Grip, 
Raise Ally, and 
Army of the Dead.
They also have some of the most unique buffs in the game that are able to be
talented into or come baseline, with 
Unholy Frenzy offering a massive increase
in Physical damage while 
Icy Talons increases your attack speed.
Frost Death Knight Utility
Death Knights offer some utility in the game for melee DPS.
Death Grip allows you to pull a mob from its current
location into melee range of the Death Knight who casts it, allowing
for quick and easy movement of either mobs or unfriendly players.
Raise Ally allows you to revive a dead friendly player as a ghoul that
they will have control of for five minutes, allowing them to deal a bit more damage
even after they have died.
Army of the Dead summons a massive amount of ghouls that will deal a considerable
amount of damage but also taunt anything they attack, making this not so useful
for certain encounters. However, in a situation where the main aggro target does not matter
this can help to allow the group to catch up with healing or just add some
damage dealt.
Death Knight Presences
Death Knights have three presences they can be in at any given time: Frost, Blood, and Unholy. Each of these presences offers the Death Knight additional stats, be it increased damage, self-healing, more Armor, increased threat generation, or even movement speed and a faster global cooldown. However, you can only have one presence active at a time.
Blood Presence — Increases damage dealt by 15% and causes 4% of
non-periodic damage dealt to heal you.
Frost Presence — Increases Stamina by 8%, the Armor contributions of your
gear by 60%, reduces your damage taken by 8%, and you will generate additional
threat while in this presence.
Unholy Presence — Increases movement and attack speed by 15% and
reduces your global cooldown by 0.5 seconds.
Frost Death Knight Diseases
There are two diseases Death Knights will apply: 
Frost Fever, which is
applied by casting 
Icy Touch, and 
Blood Plague, which is applied
by casting 
Plague Strike. Both of these cause a considerable amount of
damage-over-time and depending on your specialization can have different benefits.
As Frost your diseases will increase your personal damage by making enemies take increased
damage from your Frost spells thanks to 
Glacier Rot.
Frost Death Knight Cooldowns
Death Knights have some of the strongest cooldowns in the game both from a buffing perspective and from a personal defensive ability point of view.
Anti-Magic Shell — Absorbs 75% of incoming Magic damage (up to
50% of your max health) and prevents the application of any harmful magic debuffs;
any damage absorbed by this will also grant you Runic Power.
Raise Dead — Summons a ghoul that will do a small amount
of damage; this ghoul is also required to use 
Death Pact.
Death Pact — sacrifices your ghoul to heal you for 40% of your
max health.
Blood Tap — Activates a Blood Rune and converts it into a Death
Rune for the next 20 seconds. Death Runes count as any Rune type.
Deathchill — Causes your next Frost ability to be a critical
strike.
Unbreakable Armor — Increases your Armor by 25% and your
Strength by 20% for 20 seconds.
Empower Rune Weapon — Immediately refreshes all of your Runes
and grants you 25 Runic Power.
Icebound Fortitude — reduces damage taken by 30% and causes you
to become immune to stuns for 12 seconds.
Frost Death Knight Damaging Abilities
Death Knights have a ton of damaging abilities, but as a
Frost Death Knight you will focus on maximizing the amount of casts of
Frost Strike.
Blood Strike — Deals 46% of weapon damage plus a scaling amount
of damage based on your Attack Power and an additional 12.5% for each disease active
on the target.
Frost Strike — Deals 55% of weapon damage plus a scaling amount
of damage based on your Attack Power as Frost damage.
Howling Blast — A ranged attack that deals Frost damage to a target
and any enemies within 10 yards of that target.
Icy Touch — Deals Frost damage and applies 
Frost Fever.
This also reduces the targets attack speed by 20% for 21 seconds and deals a massive
amount of threat if you are in 
Frost Presence.
Obliterate — Deals 80% of weapon damage plus a scaling amount
of damage based on your Attack Power and an additional 12.5% for each disease active
on the target, but will consume all diseases on that target.
Rune Strike — Deals 150% weapon damage plus a scaling amount
based off your Attack Power. This can only be used after dodging or parrying.
Death and Decay — Summons a massive void zone dealing Shadow
damage to any enemy inside of it for 10 seconds.
Death Coil — A ranged attack that deals Shadow damage to enemy
targets, but can also be used to heal friendly Undead targets; 20 of the Runic Power
spent is refunded if used as a heal.
Death Strike — deals 98% of weapon damage and a scaling amount of
damage based off of your Attack Power. It will also heal you for 5% of your max
health for each disease active on the target it is used on.
Plague Strike — Deals 50% of weapon damage plus a scaling amount of
damage based on your Attack Power while also applying 
Blood Plague.
Other Death Knight Spells
Dark Command — taunts the target, forcing it to attack you.
Strangulate — Stops spell casting, silencing the caster for 5 seconds
on players, or 3 seconds on NPCs.
Chains of Ice — applies 
Frost Fever and slows the target
by 95%. This debuff loses 10% of its effectiveness each second it is active.
Horn of Winter — generates 10 Runic Power and increases the
Strength and Agility of your party members by 155 for 3 minutes.
Changelog
- 18 Jan. 2023: Reviewed for Phase 2 release ahead of Ulduar raid release.
 - 23 Aug. 2022: Page added.
 
This guide has been written by Sellin, a former top 10 US raider and several time Gladiator, long time WoW Player and passionate about all things Warcraft and Theorycrafting. You can follow him on Twitter and watch him on Twitch.
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