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Because a allied race (reskin of a existing race) is a lot cheaper to make. naga, ogre or murloc would all need a animation rig, and since player rigs need a alot more animations than mob rigs (emotes, class skills, crafting and so on) they become a lot more expensive. But I do agree that since war within is made at such a craving time (dragonflight stabilised the game but they need to garner goodwill to keep going) they should have gone the extra mile and brought in a whole race or class.
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wow Affliction Warlock Changes in War Within Alpha: April 25th
Brightamethyst replied to Staff's topic in News
On an intellectual level I understand why the devs like MR so much. Easier to balance, easier to scale, easier to build talents around, fits both ST and AoE at the same time, etc. From a design perspective it's waaaaay easier than something like stacking UA. On the other hand, players seem to overwhelmingly hate it. It is utterly baffling to me that MR is now going into a THIRD expansion mostly unchanged. -
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Because it has to fit into the narritive of the story. Another reason is that all allied races have a shared skeleton with other races. That means that they dont have to spend a lot of time making sure armor fits a new race. A non-allied race has a unique skeleton, and therefore require a lot more work. That would be your naga, murloc etc.
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Not sure why they went with another recolor for dwarves....... what is next, another elf variant? We have ogres, nagas, murlocs, tuskhar, etc..... There are many races already in game that players want, why create a new one and add it over the ones players are asking for? Not the best strat really.
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Would be an incredible feature for the game. It shouldn't be limited to just normal though. There is no reason why it can't use all the difficulties (heroic, m, m+). Blizz always claims they are looking for that singleplayer challenge, it is sitting right under their nose (already developed mostly because the dungeons and difficulties already exist).
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wow Affliction Warlock Changes in War Within Alpha: April 25th
Prophet001 replied to Staff's topic in News
Here's to hoping MR gets nuked into the ground. -
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Another dwarf race, but why? Only difference this time is that they can join the horde. And before everybody starts to kick me, I like the idea of new races, but do some changes in the classes for each race. So when playing a Warrior as a dwarf won't be the same as playing Warrior as Orc.
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My point's is not that the Evoker could have a tank or healer or DPS. But it would be great that a few races's got a special class, why does the Tauren (who is a nature ppl) have a Priest or a Paladin? Should the Evoker have a Paladin? The Evoker should be a special race with their own classes and development, so a dragon tank could be interesting.
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55five88top changed their profile photo
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Not quite. In season 3, I knew I could do Suffusion Camps to get Season 2 gear that I could use in the catalyst for Transmog. What the equivalent for Season 4 where I can get Season 3 gear for transmog.
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The new War Within Allied Races was added to the Alpha today and we already have a full look at not only all their customization options, but their dances as well, courtesy of MrGM! You can check out the Earthen's racial abilities here if you missed them earlier. Let's start with the more dynamic feature, with both male and female dances: And then there's big amount of customization options, as well as a size comparison with regular dwarves: So, are we liking the new Allied Race overall? More than actual dwarves?
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Here's a really cool possibility for the War Within, as a very subtle and mildly mysterious comment from Executive Producer and Vice President for WoW, Holly Longdale, may be hinting at our Warband characters getting a lot more involved in our travels! First spotted by UlthansWrath, Longdale came up to Taliesin & Evitel at the recent London War Within Alpha press event and had a short chat about the Warband screen, when she casually said "wouldn't it be cool if those were the characters you took as your followers in your Follower Dungeons?" After the obvious confirmation from Taliesi
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Is it still a +20 to get portals in S4? I'd thought they dropped down to +10s with the squish.
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Hi! In Blood Mythic+ Tips section, point 4. Mythic+ Talents; You're referring to 3 different builds, but listening it like you did is a little messy. Could clear it up by listing them together: BoPAAAAAAAAAAAAAAAAAAAAAAACJJCJJi0SEBJiECSSSkAAAAAAJSSOQEJNhIBAAESSSAAAAA The Nokhud Offensive BoPAAAAAAAAAAAAAAAAAAAAAAACJJCJJiISERiIhgkkEJAAAAAQikkDERSTISAAAhkkEAAAA Halls of Infusion, Ruby Life Pools BoPAAAAAAAAAAAAAAAAAAAAAAACJJCJJi0iEBJiECSSSkAAAAAAJSSOQEJNhIBAAESSSAAAAA Brackenhide Hollow, Neltharus, The Azure Vault, Uldaman, Algeth'ar Academy Thanks for great guid
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wow Earthen Allied Race Added to War Within Alpha + Official Preview
Ragingwolf replied to Staff's topic in News
I wonder if the type/grade of gem would affect their well fed buff. -
Hey, Yeah the vault and aberrus boss pages will be receiving an update over the next couple of days. Fuu and I are just working out some preliminary vanish timings so that the boss pages are a bit more helpful than "use these talents". They should be properly updated with some vanish timings by Saturday night!
- Yesterday
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We have quite a few Season 4 fixes today, with the LFR item level requirement, many item-related fixes, as well as some Season of Discovery improvements, and more! April 25 (Source) Classes Fixed a bug with damage dealt by Rip and Tear, Internal Combustion, and Tear Open Wounds in Awakened raids. Dungeons and Raids Raid Finder now required item level 463 if the raid is Awakened. Brackenhide Hollow Addressed an issue where Stinkbreath can turn while casting Stinkbreath. Addresse
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Affliction is getting plenty of changes today as well, with Blizzard detailing the reasoning behind certain choices. Affliction (Source) Greetings Warlocks, Today, we have various Core and Affliction tree changes hitting the Alpha. We want to take a moment to go a bit more in depth as to what certain changes were made and why. As a refresher, here are the goals for our Core and Afflictions that we posted last week along with some additional goals that we can dig into here. Class Ensure each capstone is interesting and exciting. R
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Here come this week's Windwalker changes as well, with Blizzard detailing adjustments to Tiger Palm and Combo Strikes, as well as announcing talent tree layout changes coming with next week's build. Monk (Source) This week’s Alpha build brings more updates to Windwalker and we’d like to go over the underlying philosophy and reasoning for these changes. The main changes we’ll be discussing are to Tiger Palm and its damage distribution, making Combo Strikes more consistent and intuitive, and some incoming shifts to their spec tree talent layout. Tiger Palm Tiger
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