In preparation for the updates to our guides for Mists of Pandaria Patch 5.0.4, we are releasing articles such as this one, explaining what has changed for a particular class and spec, and what the new rotation is likely to be.
Keep in mind that this is still a work in progress (both from Blizzard's side and from our own) and that this article assumes you are at least somewhat familiar with the Cataclysm version of the Combat Rogue rotation and playstyle (such as from reading our guide).
We will first list the most important changes to the Combat Rogue Cataclysm abilities, and then we will proceed to explaining the (likely to be) optimal rotation. Keep in mind that we do not document every single change or new ability, only those that impact the rotation.
Finally, we will give you some information about the most useful talents and glyphs you should choose.
Main Changes
Combat Rogues will notice three main changes in Mists of Pandaria. Two of them are general to Rogues while the last one is specific to Combat Rogues.The first main change is related to Combo Point management. The three Rogue specialisations have mechanics that cause Combo Point generating abilities to sometimes generate an extra Combo Point. In the case of Combat Rogue,
The second main change will concern AoE damage. When facing a few enemies, doing your normal single-target rotation while enabling
The third main change is that it will become viable to use slow off-hand weapons. Indeed,
New Abilities
As mentioned above,
Shroud of Concealment is a raid-wide Stealth. It works just like Illidan's concealment aura in the Well of Eternity dungeon.
Shadow Walk temporarily increases the efficiency of Stealth.
Master Poisoner is a passive ability that causes targets afflicted by your poisons to take +5% increased spell damage.
Swiftblade's Cunning is a passive ability that grants your party and raid members +10% melee and ranged attack speed.
Removed Abilities
As far as we could see, no ability has been removed.Changed Abilities and Mechanics
As we mentioned in the introduction,
Slice and Dice now has a built-in duration of 36 seconds, which is 5 seconds shorter than what you had in Cataclysm when taking both
Improved Slice and Dice and
Glyph of Slice and Dice.- The insights of
Bandit's Guile (which is now given to you automatically when you choose the Combat specialisation) no longer drop when you change target. Previously, you had to use
Redirect to transfer your insight of Bandit's Guile to your new target.
Poison Changes
Poisons are now spells so you no longer need to buy reagents from vendors. Also, a poison is always applied to both your weapons, so you can no longer have different poisons on your two weapons. Finally, all your poisons now have a set chance to be applied by each strike of your weapon; this means that slower weapons will have a smaller chance of applying poisons than faster weapons (though we believe that as a Combat Rogue, it will not make a big enough difference that you should use fast weapons).Poisons are now either Lethal or Non-Lethal. Lethal Poisons are your damaging poisons while Non-Lethal Poisons provide crowd control and utility.
Your Non-Lethal Poisons are listed below. Using
Crippling Poison reduces your enemy's movement speed.
Mind-numbing Poison reduces your enemy's casting speed.
Leeching Poison (Tier 3 talent) heals you for 10% of the damage dealt.
Paralytic Poison (Tier 5 talent) stuns your enemy.
Rotation
Your rotation does not really change.The fact that
Since you will probably choose
Taking all this into account, we believe that the Combat Rogue rotation in Mists of Pandaria will follow this priority list:
- Keep
Slice and Dice up. - Keep
Revealing Strike up. - Keep
Rupture up with 5 Combo Points. - Cast
Eviscerate with 5 Combo Points. - Cast
Sinister Strike
Cooldowns
From Cataclysm, you retainMultiple-Target Rotation
As we mentioned in the introduction, enablingWhen facing a certain number of enemies (number that we will determine later), you should build up Combo Points with
Talents
Tier 1 talents improve Stealth, which is largely useless to Combat Rogues who still do not benefit from Stealth. You have the choice betweenTier 2 talents provide you with survival and crowd control abilities. Whichever you take should make very little difference on your performance as a raider. You have the choice between
Tier 3 talents provide you with powerful survival abilities.
Cheat Death, which used to be only accessible to Subtlety Rogues, works in a similar way as it did in Cataclysm. We believe that this will be the preferred choice.
Leeching Poison provides you with a self-healing poison that will be useful in situations such as the Twilight Realm against Valiona and Theralion in Bastion of Twilight.
Elusiveness grants
Feint a 30% damage reduction, which can be very useful if you often need to mitigate the damage you take.
Preparation is an improvement over the old ability of the same name that was previously only available to Subtlety Rogues. It resets the cooldown of several survival and defensive abilities. This will most likely be the default choice for every specialisation.
Shadowstep used to be a Subtlety-only ability. It teleports you behind your target and can be useful on fights where you often have to move away from the boss.
Burst of Speed is a very powerful movement-speed-increasing ability that has a 4-second duration. While active, It also removes movement-impairing effects and prevents their re-application. It has no cooldown and costs 60 Energy to cast. We believe that this talent will be extremely powerful in PvP and while questing. It might also be punctually useful in raids, but that will depend on encounter mechanics.
Tier 6 talents deal with Combo Point management.
Glyphs
The only major glyph that has an incidence on your DPS will beAll the other major glyphs provide either utility, more survival, or more mobility, and your choice of glyph will largely depend on the encounter. Those that will come in handy are:
Glyph of Feint, which increases the duration of
Feint by 2 seconds;
Glyph of Evasion, which increases the duration of
Evasion by 5 seconds;
Glyph of Debilitation, which gives your
Eviscerate ability a 50% chance to reduce the target's movement speed by 50% for 6 seconds;
Glyph of Sprint, which increases your movement speed during
Sprint by 30%.
Other than that, we believe that the two following minor glyphs will be used by almost everyone:
Finally,
This concludes our Combat Rogue preview for Mists of Pandaria. We hope you have enjoyed reading it and that it proved useful to you. As always, we are looking forward to reading your opinions on the matter!

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