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restoration druid nerfs 8.1
I saw on Wowhead that Restro druids are receiving a nerf to Tranquility : Heals all allies within 40 yards for [(41%37% of Spell power) * 5] over 8 sec. Each heal heals the target for another 16 over 8 sec, stacking.
Healing increased by 100% when not in a raid.
I feel like its not necssary and are going to effect my healing in a bad way duh. (Nerfs normally do.) But as it is right now im far behind Mistweaver munks and every priest spec.
My Tranquility is my second higest if not the higest healing abillity i have (Thats what Details Tells me.)
And im unsure how the Autumn leaves changes is gonna effect me, wheter or not its for the better or worse.
What do you guys think?
This is my first post please no roast 👶
I usually sim my characters to get the best possible results. I enjoy the process quite a lot and since I reached 120, I wanted to find out the best build of the spec. (Note, I didn't want to find out what to play, but rather how my own build fares in comarison.) I rarely mind a 1-2% difference. If it goes above 2%, I really mind a change. What this thread is about is mainly to bring something in the attention of those who help making the class guides, especially the talent choices. To my surprise, I was awed to find out that certain talents outperform previous "Standard" choices in the endgame, probably due to the stat squish.
The Frost go-to build (top dps) would probably be along the lines of <Icy Talons / Cold Heart - Runic Attenuation - Frozen Pulse - Gathering Storm - Breath of Sindragosa>. What I found out primarily was that after the removal of legendaries, Cold Heart severely underperforms at most given situations resulting in a major dps drop due to the low mastery. Gathering Storm also suffers from the same problem and most of the times, Frostwyrm's Fury is better overall. The biggest surprise of them all, however, was that Inexorable Assault overperforms quite a lot, and is the first reason why I made the topic. I then started simming with the above in mind and I came across a build that some would not consider on par with top dog builds around the meta, which is the use of Horn of Winter which overperforms both its other two options when using the Breath build. Talent Sim can be seen here. Another intresting thing, which I loved, was that the 2nd best build uses Obliteration as a lvl 100 talent and no other build surpassed it (Other than the first one, obviously). So, I encourage frost players out there to give their other, less common talents a try. To the class guide author(s), I believe that the two "underdog" talents will earn their spot in the class guides.
Thank you for your time reading this.
Hello guys i would like to share my weakauras for each healing class, hope you like it 😉
Any feedback is appreciated
New to Weakauras ?
You can download it here :
Click the link of the weakaura you want which you can find down below (Import string) On the wago.io webpage links you can find a copy string button on the right, colored red.
Like this : When ingame type /wa to open the control panel of weakaura. Select "import" Paste the string from the wago webpage into this. A screen will pop-up and select the import button on it. ____________________________________________________________________________________________________
17-06-18 : Pre-pared all healing tools for patch 8.0 will upload them when patch releases!
20-06-18 : Uploaded the 8.0 release (still in beta will finalize them when patch is live)
23-07-18 : Shaman healing tool had some small tweaks and improvements
Shaman Druid Paladin Priest Monk ____________________________________________________________________________________________________
Resto Shaman - Healing Tool
Import string : https://wago.io/SJAG4cTub ←
What's making sound :
Riptide - off cooldown
Healing rain - off cooldown
Resto Shaman - Usable cooldowns
Import string : https://wago.io/S1u7HqpdZ ←
Druid - Healing Tool
Import string : https://wago.io/H1ZvS9p_b ←
What's making sound :
Life-Bloom - when its about to expire from target
Paladin - Healing tool
Import string : https://wago.io/BkQJU96dZ ←
What's making sound :
Holyshock - off cooldown
Paladin - Usable cooldowns
Import string : https://wago.io/r1jnNOQ8M ←
Paladin - Light of Dawn info *additional*
Import string : https://wago.io/HyrN6y4YZ ←
Holy Priest - Healing Tool
Import string : https://wago.io/SyghGYcqG ←
Holy Priest - Trail of light Talent Tracker *Additional*
Import string : https://wago.io/EyclhaZuZ ←
Disc Priest - Healing Tool
Import string : https://wago.io/SyCn89TdZ ←
Mistweaver Monk - Healing Tool
Import string : https://wago.io/ryDtJHY5M ←
What's making sound :
Renewing Mist - off cooldown
I'm not entirely sure what I am doing wrong that is getting me this result, but I am getting about a 30k dps difference on training dummy when I use a defile, clawing shadows, shadow infusion build than when I use the recommended talents. I left the rest of my talents unchanged and I have yet to see where the dps difference is coming from (arbiter or clawing shadows), but I'm very confused as to how this could happen. Links to armory and mrrobot below.
Defile damage breakdown, Arbiter damage breakdown
I felt like I had a harder time keeping my disease up and using coldheart on cooldown (or rather whenever at max stacks) with the arbiter build. Am I missing some key thing or do I just need to git gud? Thanks in advance for any help.
[H][Stormreaver]<Skunkworks> 10/11M, Tues/Thurs 10PM-2AM EST 7PM to 11PM PST - NEED RANGE DPS - All Exceptional PlayersBy Casdon
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