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Chen Build Guide “I bring Pandamonium!”

Last updated on Nov 12, 2016 at 22:00 by Kendric 13 comments

Table of Contents

Chen Image

General Information

Welcome to our Chen guide for Heroes of the Storm. Here you will learn everything you need to know in order to play Chen in a competitive environment, whether you play on your own or with a team.

Note that this guide is still in our older format and it will eventually be moved to the new format. More information here.

About the Author

KendricSwissh is a Master League Warrior and Support player in Hero League. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called Epic Plays of the Week, which focuses on video clips submitted by his viewers. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. Quick Reference

All-rounder Build: good against most opponents, combines defensive and offensive talents

Donkey Kong Build: improved crowd control and outstanding poke potential

Bruiser Build: strong late game crowd control and enhanced mobility

Chen synergizes with
Chen is countered by
Chen's stronger maps Garden of Terror
Chen's average maps Battlefield of Eternity Blackheart's Bay Cursed Hollow Dragon Shire Infernal Shrines Sky Temple Tomb of the Spider Queen
Chen's weaker maps None

Ability Usage:

  • Due to the way his ressource, "Brew", and his abilities work, Chen has an ideal skill rotation, meaning you should use abilities in a fix sequence in order to increase their efficiency: Flying Kick Icon Flying KickKeg Smash Icon Keg SmashBreath of Fire Icon Breath of FireFortifying Brew Icon Fortifying Brew.
  • Flying Kick Icon Flying Kick can be used on enemy Structures as well, which makes it a great ability to leap over Walls, Forts, or Towers.
  • Remember that Keg Smash Icon Keg Smash can also be used defensively to slow down engaging enemies.
  • When Storm, Earth, Fire Icon Storm, Earth, Fire expires or when the last Elemental Spirit falls, Chen returns to pre-cast health value.

2. Introduction

Chen is a sturdy melee Warrior whose Fortifying Brew Icon Fortifying Brew enables him to constantly shield himself. This and the fact that he has access to a variety of viable talents make him a formidable frontliner that can be played as a Tank or a Bruiser. Knowing how to position yourself and when to use your abilities is particularly important when playing as Chen, since he is very susceptible to crowd control effects.

3. Strengths

  • Fortifying Brew Icon Fortifying Brew absorbs a lot of damage
  • Quite mobile thanks to Flying Kick Icon Flying Kick
  • Very strong laner
  • Storm, Earth, Fire Icon Storm, Earth, Fire can be used both offensively and defensively
  • Wandering Keg Icon Wandering Keg requires much practice, but proves to be a great ability to break the enemy team's formation and isolate targets
  • Fantastic talent diversity

4. Weaknesses

  • Very susceptible to stuns and slows
  • Can be kited quite easily in the early-mid game
  • Predictable playstyle
  • Requires good map awareness and mechanics

5. Role in the Current Meta

Chen is a volatile Warrior whose abilities each come with both great advantages and disadvantages. Firstly, his ability to shield himself every 5 seconds using Fortifying Brew Icon Fortifying Brew makes Chen incredibly hard to take down, however, it also forces him to remain frozen in place while drinking.

Secondly, Flying Kick Icon Flying Kick is a useful gap closer but if used too recklessly, it can isolate Chen from the rest of his team exposing himself to enemy crowd control effects and focus fire.

Thirdly, Keg Smash Icon Keg Smash and Breath of Fire Icon Breath of Fire work very well if used combined, however, they are underwhelming abilities individually. Ultimately, Chen's Heroic Ability Storm, Earth, Fire Icon Storm, Earth, Fire provides him with a lot of extra survivability and mobility, yet it can be interrupted quite easily and remains a rather weak Heroic Ability in terms of raw damage output.

6. Contents

To make it easy to navigate the guide, we have split it into 5 pages:

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