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Heroes of the Storm Master Tier List

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On 9/30/2020 at 2:42 AM, Guest Tarabad said:

Did Orphea get deleted?

Orphea has been accidentally removed a few days ago while doing other changes. We fixed it as soon as we noticed she was missing. Thank you for the report!

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2 hours ago, Guest Lurker said:

Imperius is presented in two drastically different tiers

As I mentioned in the Introduction, many Heroes belong to different Tiers based on which Role they are played as.

If you have any suggestion about making it more clear, feel free to share them!

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Guest Kepsert

I appreciate this tierlist as a player who had taken a many year break from the game! I was wondering though, is D.va missing intentionally or was it a little mistake?! Thanks! :D

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18 hours ago, Guest Kepsert said:

I appreciate this tierlist as a player who had taken a many year break from the game! I was wondering though, is D.va missing intentionally or was it a little mistake?! Thanks! ?

Oh, no! Where did she go? I'll look for her all day until she comes back home. Thank you for the report!

I'm glad you like our content! Take a look at our Hero Guides as well. We have one for D.Va Rework too!

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Guest ShadowChan

D.va is missing since the last update (08.02.21)

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Cheers! Some question(s) if I may...

Icy Veins is only one of the two tier lists I have found to be regularly updated for HotS currently. The other one that has been helpful is Grubby's. However, even these tier lists differ on some things. Most notably Hanzo being tier3 (mediocre) here, and first pick/ban on Grubby's. I have watched streamers playing on (grand)masters and Hanzo seems to be quite regular there. What makes him mediocre?

Some other examples:

Deckard is tier2 on Icy Veins, first pick/ban on Grubby

Genji is tier3 on Icy Veins, tier1 on Grubby

I think I understand Medivh and Cho'gall placements. But other than that, the tier lists are very close. 🙂 Is it possible to get an elaboration on why the three heroes I mentioned above are placed so low here?

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Hanzo is extremely hard to play at his maximum potential, therefore he is also hard to put in a specific Tier. If you make a Tier List based on power level only, then Hanzo is surely Tier S. If you make it based on a mix of power level and player's skill, then Hanzo drops down to Tier 1 at least. Last but not the least, distributing all the Heroes is a game of balance. The fact that I'm putting way less Heroes than others in Tier S has the advantage of putting more emphasis on certain Heroes but gives me less room to distribute the remaining Heroes.

After Ruby being nerfed, Deckard has lost power and popularity. You can notice this both in Storm League and in tournaments, if you like to watch them. Don't get me wrong, he is still a really good Hero without Ruby every 10 seconds; you just cannot prioritize him in draft like before. As a consequence of this, he doesn't belong to the top Tier of my Tier List, where I put strong and popular Heroes which are often being first picked and/or first banned.

Other than being a situational pick, Genji is another case of high skill floor and high skill ceiling Hero. Those things makes it hard to put him above Tier 3 in a Tier List like mine where Tier S isn't that populated and that Tier 1 contains the majority of Heroes that are above average in value. Based on skill expression and circumstances, Genji can be anything from Tier 3 to Tier 1 and cannot be higher than Tier 2 in my Tier List because of how it has been organized as a whole.

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    • By Staff
      A new Heroes of the Storm patch is now available for playtesting until May 17. It comes with multiple Hero reworks (Anduin, Johanna, Raynor, Stitches, and Valla). Warhead Junction returns to Ranked Play, and more.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until May 17, PDT. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Heroes Rework: Anduin Heroes Rework: Johanna Heroes Rework: Raynor Heroes Rework: Stitches Heroes Rework: Valla Heroes Bug Fixes Heroes Rework: Anduin
      Base
      Basic Attack Attack speed increased by 20%. Flash Heal [Q] Cooldown increased from 4 to 5 seconds. Divine Star [W] Cooldown increased from 9 to 10 seconds. Leap of Faith [Trait] New Passive Functionality - Pursued By Grace Basic Attacks against Heroes heal the lowest Heath ally near Anduin for 44. Talents
      Level 1 Evenhanded Blessings [Q] Moved from level 16. Healing bonus reduced from 20 to 10%. Cooldown bonus reduced from 50% to 40%. Power Word: Shield [W] Moved from level 7. Additional Functionality: While travelling outwards, allies in the path of Divine Star gain a shield absorbing 128 damage over 4 seconds. Lightwell [Active] Moved from level 16. Healing amount reduced from 75 to 50. Charges increased from 10 to 15. Level 4 Moral Compass [W] No longer has a maximum number of targets for the apex Basic Attacks. Basic Attack Damage increased from 70 to 100%. Additional Functionality: Increase Basic Attack range by 1.1. (New) Surge of Light [E] Basic Attacks reduce the cooldown of Chastise by .75 seconds. Basic attacks against Heroes rooted by Chastise launch an additional Basic Attack. (New) Piercing Light [E] Chastise pierces to hit an additional target. Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10. Level 7 Desperate Prayer [Active] Moved from level 20. Cooldown increased from 30 to 40 seconds. Heal amount reduced from 530 to 360. Level 13 Push Forward! [Trait] New Functionality: Damaging an enemy Hero increases your Movement Speed by 2.5% and the amount healed by Pursued By Grace [Trait] by 5% for 6 seconds. Stacks up to 8 times. Level 16 Renew [Q] Moved from level 1. New Functionality: Flash Heal heals for an additional 130 over 5 seconds. The duration of this heal is refreshed each time Anduin hits an enemy Hero with a Basic Attack. Holy Nova [W] Damage increased from 105 to 135. Glyph of Faith [Trait] Moved from level 20. Level 20 (New) Inner Fire [R2] The target of Light Bomb gains 40% movement speed and 50 Armor for 3 seconds. (New) Censure [E] Chastise stuns for .75 seconds and its Root duration is increased by .5 seconds. Return to Top
      Heroes Rework: Johanna
      Talents
      Level 1 Reinforce [Passive] Removed. Zealous Glare [E] Moved from Level 7. New Functionality: Gain a second charge of Shield Glare. Laws Of Hope [Active] New Functionality: Activate to Heal 20% of your maximum Health over 5 seconds. Quest: Every 10 Regeneration Globes collected increase the heal amount by 5% of your maximum Health. (New) Divine Fortress [Passive] Loan: Instantly gain 20% maximum Health. Every death reduces this bonus by 5%. Basic Attacks against enemy Heroes grant 8 Physical Armor for 2.5 seconds, stacking up to 40. Level 4 Subdue [Q] Moved from Level 7. Eternal Retaliation [W] New Functionality: Hitting enemies with Condemn marks them for 10 seconds. Johanna’s next Basic Attack removes the mark, lowering the cooldown of Condemn by 1 second, refunding 10 Mana, and killing Minions. Hold Your Ground [D] Moved from Level 1. Level 7 Sins Exposed [Q] New Functionality: Heroes hit by Punish receive 25% reduced Healing for 2 seconds. Basic Attacks against them refresh this duration. Conviction [W] Moved from level 4. Bonus Movement Speed bonus while Condemn is charging reduced from 25% to 20%. Additional Functionality: Gain 10% Movement Speed. (New) Steed Charge [D] Increase Iron Skin duration by 1 second. Activate to instantly become Mounted for 3 seconds, and damage dealt to Johanna during this time doesn’t dismount her. Level 10 Falling Sword [R1] Damage decreased from 210 to 150. Enemies hit are no longer Slowed. Cast range decreased from 15 to 10. Additional Functionality: While in the air, allies underneath Johanna gain Unstoppable. Level 13 Blessed Hammer [Active] Hammer damage reduced from 84 to 74. Adjusted Functionality: Damaging enemies with Basic Abilities reduce Blessed Hammer’s cooldown by 3 seconds. Additional Functionality: Passive: Every 3rd Basic Attack against enemy Heroes releases a hammer. Level 16 Fanaticism [D] Removed. Imposing Presence [Active] Removed. (New) Shrinking Vacuum [W] Enemies Heroes hit by Condemn have their damage reduced by 25% and are slowed by 25% for 2 seconds. Holy Renewal [E] New Functionality: Enemy Heroes hit by Shield Glare heal for 5% of Johanna’s maximum Health and reduce its cooldown by 1.5 seconds. Blessed Momentum [Passive] Moved from Level 7. New Functionality: Basic Attacks grant 10% Attack Speed for 4 seconds (up to 40%) and lower the cooldown of all Basic Abilities by .5 seconds. Level 20 Heaven’s Fury [R1] Cooldown reduction per holy bolt impact from 3 to 2 seconds. Additional functionality: Holy bolts can now also hit allies, healing them for 75. Return to Top
      Heroes Rework: Raynor
      Base
      Basic Attack Damage decreased from 101 to 92. Penetrating Round [Q] Cooldown reduced from 10 to 9 seconds. Mana cost reduced from 65 to 60. Damage reduced from 220 to 190. Talents
      Level 1 Ace In The Hole [Q] New Functionality: Give ‘Em Some Pepper Slows enemies hit by 10% for 2.5 seconds. Penetrating Round deals 25% more damage to enemy Heroes that are Stunned or Slowed. Exterminator [W] New Functionality: Increase Basic Attack damage against Minions, Monsters, and Mercenaries by 50%. This is increased to 125% while Inspire is active. Passive: Inspire does not expire on friendly Minions and Mercenaries. Veteran Marksman [Trait] New Functionality: Loan: Increase the damage of Give ‘Em Some Pepper by an additional 60%. Every death reduces this bonus by 15%. Quest damage bonus for hitting enemy Heroes reduced from 1% to .75% Level 4 Behemoth Armor [Passive] Bonus Health per Hero hit by Give ‘Em Some Pepper increased from 5 to 8. Level 7 Heavy Slugs [Q] New Functionality: Penetrating Round's Slow amount and duration are increased by 75%. Fuel The Rush [E] Cooldown reduction bonus while Inspire is active from 200 to 300%. Adrenaline Rush Mana cost reduction increased from 25 to 30. Unstable Compound [Trait] Penetrating Round cooldown reduction reduced from 1.5 to 1 second. Level 13 Debilitating Round [Q] Removed. (New) Line ‘Em Up [Q] Reduce the cooldown of Penetrating Round by 3 seconds. If two or more enemy Heroes are hit, reduce its cooldown by an additional 3 seconds. Giddy Up [W] Base Movement Speed bonus increased from 8% to 10%. Give Me More [E/W] Moved from level 13. Level 16 Rallying Cry [W] Moved from level 13. New Functionality: Increases Inspire’s attack speed bonus by 20%. Passive: Cast Inspire for free after every 12 Basic Attacks. Level 20 Weak Spot Acquired [Passive] Removed. Execute [Passive] Removed. Indomitable Resolve [R1] Removed. (New) Cavalry’s Arrived [R1] Give ‘Em Some Pepper lowers the cooldown of Hyperion by 5 seconds if the primary target is a Hero. These Heroes are targeted by Hyperion for 100% increased damage. Dusk Wing [R2] Additional Functionality: Banshee Basic Attacks lower enemy Hero’s by 2 for 1 second, stacking up to 25. (New) Raiders Roll [E] Adrenaline Rush grants Unstoppable and continues healing for 2 additional seconds. This additional duration ends immediately upon reaching 70% Health. (New) Sergeant Pepper [D] Give Em Some Pepper activates every 3rd Basic Attack. (New) Execute Orders [Passive] Reduce your Death Timer to 30 seconds. Upon death, cast Hyperion towards the nearest enemy Hero. Return to Top
      Heroes Rework: Stitches
      Base
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      Heroes Rework: Valla
      Base
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      Heroes
      Mei
      Base
      Health reduced from 2675 to 2625. Health regeneration reduced from 5.5742 to 5.5703. Talents
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      Base
      Mech Health reduced from 2150 to 2100. Mech Health Regeneration reduced from 4.48 to 4.38. Fusion Cannons [Trait] Bonus damage to close enemies reduced from 50% to 40%. Talents
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      Base
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      Level 4 It's a Sabotage! [Passive] Damage over time duration reduced from 5 to 3 seconds. Damage per second increased from 50 to 75. Level 7 Norse Force! [Q] Base Shield increased from 130 to 140. Additional Shield for each Viking alive increased from 65 to 84. Level 10 Longboat Raid! [R2] Damage per second increased from 112 to 128. Level 16 Impatience Is a Virtue [Passive] Cooldown reduction increased from .25 seconds to .31 seconds. 64 KB Marathon [Z] Changed Functionality: Bonus Movement Speed no longer decays over its duration. Level 20 Ragnarok 'n' Roll! [R1] Additional Functionality: Reduce the cooldown of Longboat Raid by 30 seconds. Lucio
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      Base
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      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      There's a new type of talent coming to Heroes of the Storm, as Blizz_Daybringer revealed on r/heroesofthestorm today. Loan talents are ment to be "the opposite of quests", as they give a lot of power up-front and then become weaker and weaker, with the Johanna example we got losing one quarter of it's power with each death, so they will lose some effect when something negative happens. 
      Loan Talents (source)
      Good morning Heroes!
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    • By Staff
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      About the Event
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      Head over to the official site for more details about the event
      Where to Watch
       English stream (Khaldor)  French stream (Malganyr)  German stream (TazzDingo)  Russian stream (Noizen)  Spanish stream (Orhy)
    • By Staff
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      About the Event
      Masters Clash Championship is a Heroes of the Storm tournament sponsored by Icy Veins, where teams compete for a prize pool of 10,000 EUR.
      Event Schedule
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      Head over to the official site for more details.
      Where to Watch
       English stream (Khaldor)  French stream (Malganyr)  German stream (TazzDingo)  Russian stream (Noizen)  Spanish stream (Orhy)
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      On Sunday, Chilly Mountain defeated Go Next 3:2 and in the second match, 30K claimed victory against The donuts.

      When Will We See More Matches?
      The event continues on April 24 at 6:00 PM Paris time. You can find a full schedule of all upcoming matches here.
      Where to Watch
      You can watch the event in multiple languages. Links to localized streams can be found below.
       English stream (Khaldor)  French stream (Malganyr)  German stream (TazzDingo)  Russian stream (Noizen)  Spanish stream (Orhy)
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