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Johanna Build Guide “The Crusade marches on!”

Last updated on Sep 14, 2016 at 07:00 by Kendric 16 comments

Table of Contents

Johanna Image

General Information

Welcome to our Johanna guide for Heroes of the Storm. Here you will learn everything you need to know in order to play Johanna in a competitive environment, whether you play on your own or with a team.

Note that this guide is still in our older format and it will eventually be moved to the new format. More information here.

About the Author

KendricSwissh is a Grand Master in both Hero and Team League, playing most Warrior and Support. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called HGC Hightlights. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. Quick Reference

Defensive Frontliner Build: Good waveclear, damage, and survivability

Falling Sword Build: outstanding engage combined with decent AoE damage

Johanna synergizes with
Johanna is countered by
Johanna's stronger maps Dragon Shire Tomb of the Spider Queen
Johanna's average maps Blackheart's Bay Cursed Hollow Garden of Terror Sky Temple Towers of Doom Infernal Shrines
Johanna's weaker maps Battlefield of Eternity

Ability Usage:

  • Damage and Slow adjacent enemies with Punish Icon Punish.
  • Condemn Icon Condemn can interrupt abilities.
  • Shield Glare Icon Shield Glare enemies that deal significant Basic Attack damage.
  • Use Blessed Shield Icon Blessed Shield to engage, buy time to flee, or to interrupt enemies that are channelling abilities.
  • Use Iron Skin Icon Iron Skin just prior to an enemy using crowd control on you.

2. Introduction

Johanna is a low-mobility, extremely resilient Tank, capable of Blinding, Slowing, Stunning, and pulling enemies. She excels at creating chaos and disruption in the midst of the enemy team for extended periods of time, rather than peeling for her allies, as is typical of other Tanks. Johanna is one of the handful of Heroes in the game with no direct counters, and is able to fit into nearly any team composition.

3. Strengths

  • With the exception of Muradin with Avatar Icon Avatar, Johanna is extremely resilient
  • Condemn Icon Condemn provides you with one of the best waveclear abilities of any Tank in the game
  • Punish Icon Punish, Condemn Icon Condemn, and Blessed Shield Icon Blessed Shield make you able to stick to enemies very effectively
  • Laws of Hope Icon Laws of Hope provides a massive amount of health regeneration and healing
  • The Blind from Shield Glare Icon Shield Glare is very effective versus Heroes that rely on Basic Attacks, such as Illidan and Valla, as well as Garden Terrors and Dragon Knights
  • There are no Heroes that directly counter Johanna
  • Johanna synergises well with multiple Heroes
  • Iron Skin Icon Iron Skin absorbs a significant amount of damage and provides with you 4 seconds of Unstoppable, preventing crowd control from affecting you
  • Good sustained damage, so long as you are able to remain in a team fight

4. Weaknesses

  • Very little burst damage
  • Low mobility and no gap-closer (Falling Sword Icon Falling Sword is not taken)
  • Individual skills are relatively weak and require multiple uses over time to be effective
  • Lacks disengage
  • Relatively weak early game
  • Can be kited by most ranged Heroes
  • Poor peeling when compared to other Tanks

5. Role in the Current Meta

Johanna's Tankiness, disruption, waveclear, crowd control, and good sustained damage makes her a very strong Hero overall, and a good fit for nearly any team composition. She synergises well with a wide variety of Heroes (like Abathur, Kael'thas, and Rehgar). She has no natural Hero counters. Double Warrior team compositions are also quite strong with Johanna, so long as the rest of the team is focused on sustaining, rather than bursting (regarding healing and damage). Iron Skin Icon Iron Skin, with its 4 seconds of Unstoppable also makes Johanna very effective versus teams made up of lots of crowd control, as she is mostly unaffected by it.

Although Johanna is able to play defensively, providing some peeling for her allies, she is more potent when played aggressively. Her disruptions, in the form of Blinds, damage, Slows, Stuns, and pulls, are all AoE and therefore more effective when used against multiple enemies. Additionally, Johanna's large amount of maximum health and relatively low damage output versus single targets (compared to Assassins) means that the enemy team is incentivised to ignore her, instead prioritising more the vulnerable backline Heroes. Therefore, it is important to zone the enemy team's carries as much as possible, which can typically only be done with an aggressive playstyle.

6. Contents

To make it easy to navigate the guide, we have split it into 5 pages:

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